Myth (warez)
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Myth (warez)
Myth was a warez group, focused on cracking and ripping PC games. Besides ripped games, the group also released trainers and cracked updates for games. Myth's slogan, "Myth, always ahead of the Class", was referring to the rival group class that existed from 1997 to 2004. History Myth was formed in February 2000, in a merger between ''Origin'' and ''Paradigm''. On June 29, 2005, the group was targeted alongside several other groups in "Operation Site Down" conducted by the FBI. Myth made no further releases following this raid, and in October 2005 they released an NFO declaring that the group would enter hibernation. Max Payne 2 controversy A cracked version of ''Max Payne 2'' using a no-CD executable by Myth was made available on the digital distribution service Steam until May 13, 2010, where it was rolled back to an older update. However, the ASCII Myth logo is still present in the file called testapp.exe. See also * List of warez groups * Standard (warez) * Warez scene ...
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ASCII Art
ASCII art is a graphic design technique that uses computers for presentation and consists of pictures pieced together from the 95 printable (from a total of 128) characters defined by the ASCII Standard from 1963 and ASCII compliant character sets with proprietary extended characters (beyond the 128 characters of standard 7-bit ASCII). The term is also loosely used to refer to text-based visual art in general. ASCII art can be created with any text editor, and is often used with free-form languages. Most examples of ASCII art require a fixed-width font (non-proportional fonts, as on a traditional typewriter) such as Courier for presentation. Among the oldest known examples of ASCII art are the creations by computer-art pioneer Kenneth Knowlton from around 1966, who was working for Bell Labs at the time. "Studies in Perception I" by Ken Knowlton and Leon Harmon from 1966 shows some examples of their early ASCII art. "1966 Studies in Perception I by Ken Knowlton and Leon ...
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Class (warez)
CLASS (CLS) was a notorious and prolific warez group that existed between January 1, 1997 and January 9, 2004. The group was the target of federal raids such as Operation Fastlink. They specialized in cracked games, and sometimes had elaborate art in the cracktro or release (i.e. music, 3D animation, logo designs, etc.). They were a global group and had many members worldwide. Class used their group abbreviation, ''CLS'', as a suffix at the end of the files they released. This group was involved in a long-standing rivalry with a competing game pirating group known as MYTH. The two groups released strictly ripped games, as opposed to the CD image content released by groups such as Fairlight. Games would be split into the base rip, which would have as little content as possible to fully play the game; additional media (usually movies or digital music) would be released as add-ons. For some releases, intro movie add-ons were released as well. They used advanced compression methods ...
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Standard (warez)
Standards in the warez scene are defined by groups of people who have been involved in its activities for several years and have established connections to large groups. These people form a committee, which creates drafts for approval of the large groups. Outside the warez scene, often referred to as p2p, there are no global rules similar to the scene, although some groups and individuals could have their own internal guidelines they follow. In warez distribution, all releases must follow these predefined standards to become accepted material. The standards committee usually cycles several drafts and finally decides which is best suited for the purpose, and then releases the draft for approval. Once the draft has been e-signed by several bigger groups, it becomes ratified and accepted as the current standard. There are separate standards for each category of releases. All groups are expected to know and follow the standards. What is defined There are rules of naming and organizi ...
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List Of Warez Groups
Warez groups are teams of individuals who have participated in the organized unauthorized publication of films, music, or other media, as well as those who can reverse engineer and crack the digital rights management (DRM) measures applied to commercial software. This is a list of groups, both web-based and warez scene groups, which have attained notoriety outside of their respective communities. A plurality of warez groups operate within the so-called warez scene, though as of 2019 a large amount of software and game warez is now distributed first via the web. Leaks of releases from warez groups operating within the "scene" still constitute a large amount of warez shared globally. Between 2003 and 2009 there were 3,164 active groups within the warez scene, with the majority of these groups being active for no more than two months and with only a small fraction being active for many years. The warez scene is a very competitive and volatile environment, largely a symptom of partici ...
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ASCII
ASCII ( ), abbreviated from American Standard Code for Information Interchange, is a character encoding standard for electronic communication. ASCII codes represent text in computers, telecommunications equipment, and other devices. Because of technical limitations of computer systems at the time it was invented, ASCII has just 128 code points, of which only 95 are , which severely limited its scope. All modern computer systems instead use Unicode, which has millions of code points, but the first 128 of these are the same as the ASCII set. The Internet Assigned Numbers Authority (IANA) prefers the name US-ASCII for this character encoding. ASCII is one of the List of IEEE milestones, IEEE milestones. Overview ASCII was developed from telegraph code. Its first commercial use was as a seven-bit teleprinter code promoted by Bell data services. Work on the ASCII standard began in May 1961, with the first meeting of the American Standards Association's (ASA) (now the American Nat ...
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TorrentFreak
__NOTOC__ TorrentFreak (TF) is a blog dedicated to reporting the latest news and trends on the BitTorrent protocol and file sharing, as well as on copyright infringement and digital rights. The website was started in November 2005 by a Dutchman using the pseudonym "Ernesto Van Der Sar". He was joined by Andy "Enigmax" Maxwell and Ben Jones in 2007. Regular contributors include Rickard Falkvinge, founder of the Pirate Party. The online publication eCommerceTimes, in 2009, described "Ernesto" as the pseudonym of Lennart Renkema, owner of TorrentFreak. TorrentFreak's text is free content under a Creative Commons Attribution-NonCommercial version 3.0 license. Their lead researcher and community manager is the Pirate Party activist Andrew Norton. Specialist areas According to Canadian law scholar Michael Geist, TorrentFreak "is widely used as a source of original reporting on digital issues". Examples are ''The Guardian'', ''CNN'', ''The Wall Street Journal'', and the Flemish news ...
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Kotaku
''Kotaku'' is a video game website and blog that was originally launched in 2004 as part of the Gawker Media network. Notable former contributors to the site include Luke Smith, Cecilia D'Anastasio, Tim Rogers, and Jason Schreier. History ''Kotaku'' was first launched in October 2004 with Matthew Gallant as its lead writer, with an intended target audience of young men. About a month later, Brian Crecente was brought in to try to save the failing site. Since then, the site has launched several country-specific sites for Australia, Japan, Brazil and the UK. Crecente was named one of the 20 most influential people in the video game industry over the past 20 years by GamePro in 2009 and one of gaming's Top 50 journalists by Edge in 2006. The site has made CNET's "Blog 100" list and was ranked 50th on ''PC Magazine''s "Top 100 Classic Web Sites" list. Its name comes from the Japanese ''otaku'' (obsessive fan) and the prefix "ko-" (small in size). Stephen Totilo replaced Brian ...
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Steam (service)
Steam is a Digital distribution of video games, video game digital distribution service and storefront by Valve Corporation, Valve. It was launched as a software client in September 2003 as a way for Valve to provide automatic updates for their games, and expanded to distributing and offering third-party Video game publisher, game publishers' titles in late 2005. Steam offers various features, like digital rights management (DRM), Matchmaking (video games), game server matchmaking, Valve Anti-Cheat, anti-cheat measures, social networking service, social networking and video game live streaming, game streaming services. It provides the user with automatic game updating, saved game cloud synchronization, and community features such as friends messaging, in-game chat and a community market. Valve released a freely available application programming interface (API) called Steamworks in 2008, which developers can use to integrate Steam's functions into their products, including in-gam ...
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Max Payne 2
''Max Payne 2: The Fall of Max Payne'' is a 2003 third-person shooter video game developed by Remedy Entertainment and published by Rockstar Games. It is the sequel to 2001's ''Max Payne'' and the second game in the ''Max Payne'' series. Set two years after the events of the first game, the sequel finds Max Payne working again as a detective for the New York City Police Department (NYPD), while struggling with nightmares about his troubled past. After being unexpectedly reunited with contract killer Mona Sax, Max must work with her to resolve a conspiracy filled with death and betrayal, which will test where his true loyalties lie. The game is played from a third-person perspective. Throughout the single-player campaign, players mainly control Max, with Mona being playable in a few select levels. Both playable characters have access to a wide variety of weapons to eliminate enemies, as well as a bullet-time ability, which slows down time during combat. The bullet-time mechanic ...
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Operation Site Down
Operation Site Down is the umbrella name for a law enforcement initiative conducted by the United States' FBI and law enforcement agents from ten other countries which resulted in a raid on targets on June 29, 2005. Three separate undercover investigations were involved, based in Chicago, Charlotte and San Jose. The raid consisted of approximately 70 searches in the U.S. and approximately 20 others in ten other countries in an effort to disrupt and dismantle many of the leading Warez groups which distribute and trade in copyrighted software, movies, music and games on the Internet. On February 1, 2006, the U.S. Attorney's Office under Patrick Fitzgerald announced that it was indicting nineteen members of Risciso, a software and movie infringement ring, in U.S. District Court in Chicago. The lead prosecutor for the government in this case was Assistant U.S. Attorney Pravin Rao. Up to May 6, 2008, there had been over 40 convictions as a result of the ongoing investigation. As part ...
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Trainer (games)
Game trainers are programs made to modify memory of a computer game thereby modifying its behavior using addresses and values, in order to allow cheating. It can "freeze" a memory address disallowing the game from lowering or changing the information stored at that memory address (e.g. health meter, ammo counter, etc.) or manipulate the data at the memory addresses specified to suit the needs of the person cheating at the game. History In the 1980s and 1990s, trainers were generally integrated straight into the actual game by cracking groups. When the game was first started, the trainer loaded first, asking the player if they wished to cheat and which cheats would like to be enabled. Then the code would proceed to the actual game. These embedded trainers came with intros about the groups releasing the game and the trainer often used to showcase the skills of the cracking group demo coding skills. Some of these groups focus entirely on their Demoscene today. In the cracker group ...
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