Music Of Final Fantasy X-2
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Music Of Final Fantasy X-2
The music of the video game ''Final Fantasy X-2'' was composed by Noriko Matsueda and Takahito Eguchi. Regular series composer Nobuo Uematsu did not contribute any of the music, despite having composed around half of the soundtrack for the first game, '' Final Fantasy X''. The ''Final Fantasy X-2 Original Soundtrack'' was released on two Compact Discs in 2003 by Avex. After the release of ''Final Fantasy X-2 International + Last Mission'', an album entitled ''Final Fantasy X-2 International + Last Mission Original Soundtrack'' composed of the songs added to the soundtrack for that game was released in 2003 by Avex. ''Final Fantasy X-2 Piano Collection'', a collection of piano arrangements of the original soundtracks by Noriko Matsueda, Takahito Eguchi, Hiroko Kokubu, Masahiro Sayama, and Febian Reza Pane, was released by Avex in 2004. A single by Koda Kumi entitled ''real Emotion/1000 no Kotoba'', based on the theme song for the game and the ending credits song, was published b ...
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Final Fantasy X-2
is a 2003 role-playing video game developed and published by Square (video game company), Square for the PlayStation 2. Unlike most ''Final Fantasy'' games, which use self-contained stories and characters, ''X-2'' continues the story of ''Final Fantasy X'' (2001). The story follows Yuna (Final Fantasy), Yuna as she searches for Tidus, the main character of the previous game, while trying to prevent political conflicts in Spira (Final Fantasy), Spira from escalating to war. ''Final Fantasy X-2'' was the first game in the series to feature just three player characters and an all-female main cast. The battle system incorporates Final Fantasy character classes, ''Final Fantasy'' character classes—one of the series' signature gameplay concepts—and is one of the few entries to have multiple endings. The Music of Final Fantasy X-2, soundtrack was created by Noriko Matsueda and Takahito Eguchi in lieu of long-time ''Final Fantasy'' composer Nobuo Uematsu. The game was positively ...
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Kazushige Nojima
is a Japanese video game writer. He is best known for writing several installments of Square Enix's ''Final Fantasy'' franchise—namely ''Final Fantasy VII'' and its spin-offs ''Advent Children'' and ''Crisis Core'', ''Final Fantasy VIII'', and ''Final Fantasy X'' and '' X-2''—in addition to the '' Kingdom Hearts series'', the ''Glory of Heracles'' series, and the story to the Subspace Emissary mode in ''Super Smash Bros. Brawl''. Nojima also wrote the original lyrics of " Liberi Fatali" for ''Final Fantasy VIII'' and both "Suteki da Ne" and the "Hymn of the Fayth" for ''Final Fantasy X''. He is also the founder of Stellavista Ltd. Biography Kazushige Nojima first joined Japanese video game developer and publisher Data East. Square Co. He joined Square in 1994. He began work on ''Final Fantasy VII'' after the main character settings were done, though Nojima considered this early in the process; he was still working on ''Bahamut Lagoon''. Nojima also wrote the mythology of '' ...
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Megumi Toyoguchi
is a Japanese voice actress affiliated by 81 Produce. Some of her starring roles are Yao Sakurakouji in ''Miami Guns'', Ran Kotobuki in ''Super Gals!'', Winry Rockbell in ''Fullmetal Alchemist'' (first anime), Sei Sato in ''Maria-sama ga Miteru'', Hikari (Dawn) in '' Pokémon'', Revy in ''Black Lagoon'', Seiren/Ellen Kurokawa/Cure Beat in '' Suite Precure'' and Miriallia Haw in Mobile Suite Gundam SEED & Mobile Suite GUNDAM SEED DESTINY. In video games, she played Paine in ''Final Fantasy X-2'', Junko Enoshima in '' Danganronpa'', Rosie in ''Valkyria Chronicles'', Yukari Takeba in ''Persona 3'' (which has adapted into a film series) and Aqua in '' Kingdom Hearts''. Biography When she was in the upper grades of elementary school, she became addicted to anime when she watched '' Dragon Ball'' and became a fan of Tōru Furuya who played the role of Yamcha in the anime series. While she was in her second year of high school, she watched Furuya's role in '' Dragon Quest'', ...
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Characters Of Final Fantasy X And X-2
The tenth game of the ''Final Fantasy'' series, Square's 2001 best-selling role-playing video game ''Final Fantasy X'' features several fictional characters designed by Tetsuya Nomura who wanted the main characters' designs and names to be connected with their personalities and roles in the plot. The game takes place in the fictional universe of Spira that features multiple tribes. The game's sequel released in 2003, ''Final Fantasy X-2'', takes place two years after the events in ''Final Fantasy X'' and uses new and returning characters. There are seven main playable characters in ''Final Fantasy X'' starting with Tidus, a skilled blitzball player from Zanarkand who is lost in the world of Spira after an encounter with an enormous creature called Sin and searches for a way home. He joins the summoner Yuna who travels towards the Zanarkand's ruins in order defeat Sin alongside her guardians: Kimahri Ronso, a member of the Ronso tribe; Wakka, the captain of the blitzball team ...
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Musical Arrangement
In music, an arrangement is a musical adaptation of an existing composition. Differences from the original composition may include reharmonization, melodic paraphrasing, orchestration, or formal development. Arranging differs from orchestration in that the latter process is limited to the assignment of notes to instruments for performance by an orchestra, concert band, or other musical ensemble. Arranging "involves adding compositional techniques, such as new thematic material for introductions, transitions, or modulations, and endings. Arranging is the art of giving an existing melody musical variety".(Corozine 2002, p. 3) In jazz, a memorized (unwritten) arrangement of a new or pre-existing composition is known as a ''head arrangement''. Classical music Arrangement and transcriptions of classical and serious music go back to the early history of this genre. Eighteenth century J.S. Bach frequently made arrangements of his own and other composers' pieces. O ...
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Cut-scene
A cutscene or event scene (sometimes in-game cinematic or in-game movie) is a sequence in a video game that is not interactive, interrupting the gameplay. Such scenes are used to show conversations between characters, set the mood, reward the player, introduce newer models and gameplay elements, show the effects of a player's actions, create emotional connections, improve pacing or foreshadow future events. Cutscenes often feature "on the fly" rendering, using the gameplay graphics to create scripted events. Cutscenes can also be pre-rendered computer graphics streamed from a video file. Pre-made videos used in video games (either during cutscenes or during the gameplay itself) are referred to as "full motion videos" or "FMVs". Cutscenes can also appear in other forms, such as a series of images or as plain text and audio. History ''The Sumerian Game'' (1966), an early mainframe game designed by Mabel Addis, introduced its Sumerian setting with a slideshow synchronized to a ...
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Square Enix
is a Japanese Multinational corporation, multinational holding company, production enterprise and entertainment conglomerate, best known for its ''Final Fantasy'', ''Dragon Quest'', ''Star Ocean'' and ''Kingdom Hearts'' role-playing video game franchises, among numerous others. Outside of video game publishing and development, it is also in the business of merchandise, Arcade game, arcade facilities, and manga publication under its Gangan Comics brand. The original Square Enix Co., Ltd. was formed in April 2003 from a mergers and acquisitions, merger between Square (video game company), Square and Enix, with the latter as the surviving company. Each share of Square's common stock was stock swap, exchanged for 0.85 shares of Enix's common stock. At the time, 80% of Square Enix staff were made up of former Square employees. As part of the merger, former Square president Yoichi Wada was appointed the president of the new corporation, while former Enix president Keiji Honda was name ...
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A-side And B-side
The A-side and B-side are the two sides of phonograph records and cassettes; these terms have often been printed on the labels of two-sided music recordings. The A-side usually features a recording that its artist, producer, or record company intends to be the initial focus of promotional efforts and radio airplay and hopefully become a hit record. The B-side (or "flip-side") is a secondary recording that typically receives less attention, although some B-sides have been as successful as, or more so than, their A-sides. Use of this language has largely declined in the 21st century as the music industry has transitioned away from analog recordings towards digital formats without physical sides, such as CDs, downloads and streaming. Nevertheless, some artists and labels continue to employ the terms ''A-side'' and ''B-side'' metaphorically to describe the type of content a particular release features, with ''B-side'' sometimes representing a "bonus" track or other material. The ...
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Oricon
, established in 1999, is the holding company at the head of a Japanese corporate group that supplies statistics and information on music and the music industry in Japan and Western music. It started as, which was founded by Sōkō Koike in November 1967 and became known for its music charts. Oricon Inc. was originally set up as a subsidiary of Original Confidence and took over the latter's Oricon record charts in April 2002. The charts are compiled from data drawn from some 39,700 retail outlets (as of April 2011) and provide sales rankings of music CDs, DVDs, electronic games, and other entertainment products based on weekly tabulations. Results are announced every Tuesday and published in ''Oricon Style'' by subsidiary Oricon Entertainment Inc. The group also lists panel survey-based popularity ratings for television commercials on its official website. Oricon started publishing Combined Chart, which includes CD sales, digital sales, and streaming together, on December 19, 2 ...
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Album
An album is a collection of audio recordings issued on compact disc (CD), Phonograph record, vinyl, audio tape, or another medium such as Digital distribution#Music, digital distribution. Albums of recorded sound were developed in the early 20th century as individual Phonograph record#78 rpm disc developments, 78 rpm records collected in a bound book resembling a photograph album; this format evolved after 1948 into single vinyl LP record, long-playing (LP) records played at  revolutions per minute, rpm. The album was the dominant form of recorded music expression and consumption from the mid-1960s to the early 21st century, a period known as the album era. Vinyl LPs are still issued, though album sales in the 21st-century have mostly focused on CD and MP3 formats. The 8-track tape was the first tape format widely used alongside vinyl from 1965 until being phased out by 1983 and was gradually supplanted by the cassette tape during the 1970s and early 1980s; the populari ...
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Come With Me (Kumi Koda Song)
"Come With Me" (stylized as "COME WITH ME") is R&B-turned-pop singer-songwriter Kumi Koda's eighth domestic solo single. The single charted at No. 14 on Oricon and stayed on the charts for nine weeks. Information ''Come With Me'' is Japanese artist Koda Kumi's eighth domestic solo single and ranked No. 14 on the weekly Oricon Singles Charts, failing to perform as well as her previous single, ''real Emotion/1000 no Kotoba.'' The single charted for nine weeks. Due to the low ranking, Kumi said how she felt she was unable to perform a hit song without a famous name attached. The b-sides on the single were English versions of "real Emotion" and "1000 no Kotoba." These versions were not the ones that were included in the North American and European releases of the ''Final Fantasy X-2'' video game, however; the English versions found in the game were sung by Jade Villalon from the group Sweetbox. The lyrics in Kumi's original versions differ slightly from those used for Jade's version ...
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Adagio (Sweetbox Album)
''Adagio'' is the fourth album of Sweetbox and the third album with Jade Villalon as frontwoman. It was released in 2004, in two different versions. One was released in Japan, debuting at #3, and the other was released in Europe, South Korea and Taiwan. The album was heavily inspired by world music, with songs sampling music originating from around the globe. The album also saw a hip-hop influence, furthered by guest vocalist RJ. Many of the songs showcased a far more personal approach from Jade's songwriting, dealing with topics such as spirituality and accepting the death of loved ones. The album also contains the extended versions of "Real Emotion" and "1000 Words", which Villalon recorded for the English/international version of ''Final Fantasy X-2''. The track 'Chyna Girl' was originally written by Jade and Geo, for the pop group S.H.E. Track listing Credits * Bass Guitar – Oliver Poschmann * Drums – Bertil, Robbie Siemens * Engineer – Toby Breitenbach * M ...
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