Monsters And Other Childish Things
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Monsters And Other Childish Things
''Monsters and Other Childish Things'' is a comedy horror role-playing game about small children with horrible pet monsters. It is published by Arc Dream Publishing and written by Benjamin Baugh, with illustrations by Rebecca Ivey and Rob Mansperger. Initially available as a 52-page expansion of the '' Godlike'' rules in 2007, it was expanded into a "Completely Monstrous Edition" in 2008. This later version is an independent game using its own variation of the One-Roll Engine. The Completely Monstrous Edition was republished in conjunction with Cubicle 7 Entertainment in a smaller, softcover format as the "Pocket Edition" in 2010. Setting The world of ''Monsters'' is much like the real world, except that monsters are real. Monsters can take any form imaginable, but are universally terrible and powerful; they frequently combine elements from Lovecraftian cosmic horror (existing outside of normal dimensions, unnatural physiology etc.) and children's stories. They do not need t ...
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Benjamin Baugh
Benjamin ( he, ''Bīnyāmīn''; "Son of (the) right") blue letter bible: https://www.blueletterbible.org/lexicon/h3225/kjv/wlc/0-1/ H3225 - yāmîn - Strong's Hebrew Lexicon (kjv) was the last of the two sons of Jacob and Rachel (Jacob's thirteenth child and twelfth and youngest son) in Jewish, Christian and Islamic tradition. He was also the progenitor of the Israelite Tribe of Benjamin. Unlike Rachel's first son, Joseph, Benjamin was born in Canaan according to biblical narrative. In the Samaritan Pentateuch, Benjamin's name appears as "Binyamēm" ( Samaritan Hebrew: , "son of days"). In the Quran, Benjamin is referred to as a righteous young child, who remained with Jacob when the older brothers plotted against Joseph. Later rabbinic traditions name him as one of four ancient Israelites who died without sin, the other three being Chileab, Jesse and Amram. Name The name is first mentioned in letters from King Sîn-kāšid of Uruk (1801–1771 BC), who called himself “K ...
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Cubicle 7 Entertainment
Cubicle 7 Entertainment Ltd is an Irish games company that creates and publishes tabletop games. Best known for its ''Doctor Who'' and ''Lord of the Rings'' games, Cubicle 7 offers titles covering a range of licensed and self-developed properties. History Angus Abranson and Dave Allsop formed the role-playing game company Cubicle 7 with the aim of publishing new material for Allsop's role-playing game ''SLA Industries''. Abranson brought on his friend, Dominic McDowall-Thomas, in January 2004 to edit the books, but later in 2004 production was halted and Allsop left Cubicle 7 for other opportunities. In late 2006, Abranson and McDowall-Thomas formed Cubicle 7 Entertainment Limited, as its partners. In 2006, Cubicle 7 purchased the British small-press publisher Heresy Games and published a new edition of their 2003 role-playing game ''Victoriana'' in 2009. The company's first licensed game was obtained in 2006, with ''Starblazer Adventures'' published in 2008. Cubicle 7 then l ...
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Horror Role-playing Games
Horror may refer to: Arts, entertainment, and media Genres *Horror fiction, a genre of fiction **Japanese horror, Japanese horror fiction **Korean horror, Korean horror fiction *Horror film, a film genre *Horror comics, comic books focusing on horror *Horror punk, a music genre *Horrorcore, a subgenre of hip hop music based on horror *Horror game, a video game genre **Survival horror, a video game subgenre of horror and action-adventure *Horror podcast, a podcast genre Films *Horror (2002 film), ''Horror'' (2002 film), an American film by Dante Tomaselli *Hashtag Horror, ''#Horror'', a 2015 American film by Tara Subkoff *''Horror'', Italian title for the 1963 Italian-Spanish film ''The Blancheville Monster'' Fictional characters *Horror (Garo), Horror (''Garo''), fictional monsters in the Tokusatsu series ''Garo'' *Horror icon, a significant person or fictional character in a horror genre Music Groups and labels * Ho99o9 (pronounced Horror), an American hip hop group * The Hor ...
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Wild Talents (role-playing Game)
''Wild Talents'' is a superhero role-playing game published by Arc Dream Publishing and written by Dennis Detwiller, with Greg Stolze, Kenneth Hite, and Shane Ivey, with illustrations by Christopher Shy, Sam Araya, and Todd Shearer. The game was shipped to customers worldwide on December 18, 2006. Publication history Shannon Appelcline described the development of ''Wild Talents,'' stating that "It was something that the fans had long demanded: a game that extended the ''Godlike'' supers game beyond the constraints of World War II. Between 2003 and 2005, Detwiller and Ivey developed it on Arc Dream's mailing lists and a Yahoo! group — in full view of their fans and with full input from them." Appelcline noted that this work also generated a spin-off fan project called ''Star ORE'' (2005), a free game by Shane Ivey that used the ''Wild Talents'' gaming system, but that "Unfortunately, as they approached publication of Wild Talents, Ivey and Detwiller realized that they didn't ha ...
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Kickstarter
Kickstarter is an American public benefit corporation based in Brooklyn, New York, that maintains a global crowdfunding platform focused on creativity. The company's stated mission is to "help bring creative projects to life". As of July 2021, Kickstarter has received $6.6 billion in pledges from 21 million backers to fund 222,000 projects, such as films, music, stage shows, comics, journalism, video games, board games, technology, publishing, and food-related projects. People who back Kickstarter projects are offered tangible rewards or experiences in exchange for their pledges. This model traces its roots to subscription model of arts patronage, where artists would go directly to their audiences to fund their work. History Kickstarter launched on April 28, 2009, by Perry Chen, Yancey Strickler, and Charles Adler. ''The New York Times'' called Kickstarter "the people's NEA". ''Time'' named it one of the "Best Inventions of 2010" and "Best Websites of 2011". Kickstarter repo ...
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Pentagonal Trapezohedron
In geometry, a pentagonal trapezohedron or deltohedron is the third in an infinite series of face-transitive polyhedra which are dual polyhedra to the antiprisms. It has ten faces (i.e., it is a decahedron) which are congruent kites. It can be decomposed into two pentagonal pyramids and a pentagonal antiprism in the middle. It can also be decomposed into two pentagonal pyramids and a dodecahedron in the middle. 10-sided dice The pentagonal trapezohedron was patented for use as a gaming die (i.e. "game apparatus") in 1906. These dice are used for role-playing games that use percentile-based skills; however, a twenty-sided die can be labeled with the numbers 0-9 twice to use for percentages instead. Subsequent patents on ten-sided dice have made minor refinements to the basic design by rounding or truncating the edges. This enables the die to tumble so that the outcome is less predictable. One such refinement became notorious at the 1980 Gen Con when the patent was incorrectl ...
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Dice Pool
In some role-playing game (RPG) systems, the dice pool is the number of dice that a player is allowed to roll when attempting to perform a certain action. Mechanics In many RPG systems, non-trivial actions often require dice rolls. Some RPGs roll a fixed number of dice, add a number to the die roll based on the character's Attribute (role-playing games), attributes and Skill (role-playing games), skills, and compare the resulting number with a difficulty rating. In other systems, the character's attributes and skills determine the number of dice to be rolled. Dice pool systems generally use a single size of die, the most common being Six-sided dice, six- or Ten-sided die, ten-sided dice (d6s or d10s), though in some games a character's Attributes or Skills may determine the size of the dice in the pool, as well as their number (such as ''Deadlands''). While such games may require different sized dice for different rolls, the dice in a given pool are usually all the same size. ...
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Cosmic Horror
Lovecraftian horror, sometimes used interchangeably with "cosmic horror", is a subgenre of horror fiction and weird fiction that emphasizes the horror of the unknowable and incomprehensible more than gore or other elements of shock. It is named after American author H. P. Lovecraft (1890–1937). His work emphasizes themes of cosmic dread, forbidden and dangerous knowledge, madness, non-human influences on humanity, religion and superstition, fate and inevitability, and the risks associated with scientific discoveries, which are now associated with Lovecraftian horror as a subgenre. The cosmic themes of Lovecraftian horror can also be found in other media, notably horror films, horror games, and comics. Origin American author H. P. Lovecraft refined this style of storytelling into his own mythos that involved a set of supernatural, pre-human, and extraterrestrial elements. His work was influenced by authors such as Edgar Allan Poe, Algernon Blackwood, Ambrose Bierce, Arthu ...
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Godlike (role-playing Game)
''Godlike: Superhero Roleplaying in a World on Fire, 1936-1946'' is an alternate history World War II era superhero role-playing game, created by Dennis Detwiller and Greg Stolze. Godlike was originally produced by Dennis Detwiller and John Scott Tynes of Pagan Publishing (though it was not actually a Pagan publication), and published by Hawthorn Hobgoblynn Press. It is currently published by Arc Dream Publishing. ''Godlike'' is the first game released using the One-Roll Engine (O.R.E.) gaming system, a dice pool system where matched die results determine success. Setting ''Godlike'' is set in an alternate history version of World War II where people known as Talents have developed unexplained powers. ''Godlike'' is a gritty superhero roleplaying game, where wearing spandex and other flashy outfits is a sure way to draw a sniper's bullet that most Talents would not survive. The Godlike core book contains a detailed section reviewing key events of World War II with special attentio ...
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Arc Dream Publishing
Arc Dream Publishing is a small role-playing game publishing company founded in 2002 by Pagan Publishing veteran Dennis Detwiller and editor Shane Ivey after their first roleplaying game '' Godlike: Superhero Roleplaying in a World on Fire, 1936-1946'' was published by Hobgoblynn Press. On June 9, 2003, Arc Dream became the sole publisher of ''Godlike'' and all other products in the Godlike game line. Beyond ''Godlike'', Arc Dream has also released '' Wild Talents: Superhero Roleplaying in a World Gone Mad'', which is an extension of the ''Godlike'' system and world. As of October 29, 2015, a Kickstarter Campaign by Arc Dream Publishing funded a series of new ''Delta Green'' products, converting the setting into a standalone role-playing game. On February 26, 2016, a quick-start rulebook ''Delta Green: Need to Know'' was released for free download with the ''Agent's Handbook'' following soon after on April 27, 2016. The ''Handler's Guide'' was released October 31, 2017 in PDF an ...
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Rob Mansperger
Rob or ROB may refer to: Places * Rob, Velike Lašče, a settlement in Slovenia * Roberts International Airport (IATA code ROB), in Monrovia, Liberia People * Rob (given name), a given name or nickname, e.g., for Robert(o), Robin/Robyn * Rob (surname) * ''Rob.'', taxonomic author abbreviation for William Robinson (gardener) (1838–1935), Irish practical gardener and journalist Fictional characters * Rob, a character from the Cartoon Network series ''The Amazing World of Gumball'' * ROB 64, a character in the ''Star Fox'' video game series Arts, entertainment, and media Gaming * '' Castlevania: Rondo of Blood'', a 1993 video game nicknamed ''Castlevania: ROB'' * R.O.B., an accessory for the Nintendo Entertainment System Reports * ''ISM Report On Business'' (informally, "The R.O.B."), an economic report issued by the Institute for Supply Management * ''Report on Business'', or "ROB", a section of the ''Globe and Mail'' newspaper Other uses in arts, entertainment, and media ...
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Rebecca Ivey
Rebecca, ; Syriac: , ) from the Hebrew (lit., 'connection'), from Semitic root , 'to tie, couple or join', 'to secure', or 'to snare') () appears in the Hebrew Bible as the wife of Isaac and the mother of Jacob and Esau. According to biblical tradition, Rebecca's father was Bethuel the Aramean from Paddan Aram, also called Aram-Naharaim. Rebecca's brother was Laban (Bible), Laban the Aramean, and she was the granddaughter of Milcah and Nahor, son of Terah, Nahor, the brother of Abraham. Rebecca and Isaac were one of the four couples that some believe are buried in the Cave of the Patriarchs, the other three being Adam and Eve, Abraham and Sarah, and Jacob Jacob (; ; ar, يَعْقُوب, Yaʿqūb; gr, Ἰακώβ, Iakṓb), later given the name Israel, is regarded as a patriarch of the Israelites and is an important figure in Abrahamic religions, such as Judaism, Christianity, and Islam. J ... and Leah. Early life After the Binding of Isaac, Sarah died. After takin ...
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