Mini-Munchman
   HOME
*





Mini-Munchman
''Mini-MunchMan'' is a handheld electronic game that was released in 1981 in the UK by the manufacturer Grandstand. The game is a rebadged version of ''Epoch-Man'' from Epoch. In some markets, such as Australia, the game was badged "Mini-Arcade". Overview Capitalising on the then-contemporary success of ''Namcos ''Pac-Man'', the game was released in the same year as Grandstand's larger Munchman game and in the same yellow colour scheme (Conversely, ''Epoch Man'' is white). Mini-Munchman, however, is a pocket-sized device that includes additional features, such as a real-time clock, alarm, and stopwatch. The manufacturer later spawned a larger LCD version with greater screen area called Pocket Pac-Man. Hardware The game employs a low consumption LCD A liquid-crystal display (LCD) is a flat-panel display or other electronically modulated optical device that uses the light-modulating properties of liquid crystals combined with polarizers. Liquid crystals do not emit light ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Grandstand (game Manufacturer)
Grandstand (also known as Grandstand Leisure Products) is a video game console and electronic game manufacturer and distributor. It was based in the United Kingdom and New Zealand and was active in the 1970s and 1980s. Overview The company initially behind the ''Grandstand'' label was Adam Imports Ltd., (from 1980 Adam Leisure Group Ltd. and by 1983 Adam Leisure Group PLC) founded in 1973 by Chris Rycroft and Les Kenyon of Harrogate, UK. The company initially started as a mail order company and was the single largest supplier of calculators in the UK by 1974. By August 1978, George Bassett had acquired a 75% holding in the capital of Adam Imports for £750,000 cash, plus 60p in the pound of profits before tax in excess of £500,000 for year to December 31, 1978. Adam Imports was re-acquired from George Bassett by Chris Rycroft in 1980. It chiefly imported electronic products from other manufacturers such as VTech, Epoch, Tomy & Entex, selling them in the UK re-branded under t ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


List Of Maze Video Games
Maze game is a video game genre description first used by journalists during the 1980s to describe any game in which the entire playing field is a maze. Quick player action is required to escape monsters, outrace an opponent, or navigate the maze within a time limit. After the release of Namco's ''Pac-Man'' in 1980, many maze games followed its conventions of completing a level by traversing all paths and a way of temporarily turning the tables on pursuers. Overhead-view maze games While the character in a maze would have a limited view, the player is able to see much or all of the maze. ''Maze chase games'' are a specific subset of the overheard perspective. They’re listed in a separate section. First-person maze games Maze chase games This subgenre is exemplified by Namco's ''Pac-Man'' (1980), where the goal is to clear a maze of dots while being pursued. ''Pac-Man'' spawned many sequels and clones which, in Japan, are often called "dot eat games". Other maze chases don ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Handheld Electronic Game
Handheld electronic games are very small, portable devices for playing interactive electronic games, often miniaturized versions of video games. The controls, display and speakers are all part of a single unit. Rather than a general-purpose screen made up of a grid of small pixels, they usually have custom displays designed to play one game. This simplicity means they can be made as small as a smartwatch, and sometimes are. The visual output of these games can range from a few small light bulbs or LED lights to calculator-like alphanumerical screens; later these were mostly displaced by liquid crystal and vacuum fluorescent display screens with detailed images and in the case of VFD games, color. Handhelds' popularity was at its peak from the late 1970s into the early 1990s before declining. They are the precursors to the handheld game console. History Early handheld games used simple mechanisms to interact with players, often limited to illuminated buttons and sound effec ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Handheld Electronic Game
Handheld electronic games are very small, portable devices for playing interactive electronic games, often miniaturized versions of video games. The controls, display and speakers are all part of a single unit. Rather than a general-purpose screen made up of a grid of small pixels, they usually have custom displays designed to play one game. This simplicity means they can be made as small as a smartwatch, and sometimes are. The visual output of these games can range from a few small light bulbs or LED lights to calculator-like alphanumerical screens; later these were mostly displaced by liquid crystal and vacuum fluorescent display screens with detailed images and in the case of VFD games, color. Handhelds' popularity was at its peak from the late 1970s into the early 1990s before declining. They are the precursors to the handheld game console. History Early handheld games used simple mechanisms to interact with players, often limited to illuminated buttons and sound effec ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Epoch Co
In chronology and periodization, an epoch or reference epoch is an instant in time chosen as the origin of a particular calendar era. The "epoch" serves as a reference point from which time is measured. The moment of epoch is usually decided by congruity, or by following conventions understood from the epoch in question. The epoch moment or date is usually defined from a specific, clear event of change, an ''epoch event''. In a more gradual change, a deciding moment is chosen when the ''epoch criterion'' was reached. Calendar eras Pre-modern eras * The Yoruba calendar (''Kọ́jọ́dá'') uses 8042 BC as the epoch, regarded as the year of the creation of Ile-Ife by the god Obatala, also regarded as the creation of the earth. * ''Anno Mundi'' (years since the creation of the world) is used in the Byzantine calendar (5509 BC). * ''Anno Mundi'' (years since the creation of the world) as used in the Hebrew calendar (3761 BC). * Olympiads, the ancient Greek era of four-year ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Namco
was a Japanese multinational corporation, multinational video game and entertainment company, headquartered in Ōta, Tokyo. It held several international branches, including Namco America in Santa Clara, California, Namco Europe in London, Namco Taiwan in Kaohsiung, and Shanghai Namco in mainland China. Namco was founded by Masaya Nakamura (businessman), Masaya Nakamura on June 1, 1955, as beginning as an operator of coin-operated amusement rides. After reorganizing to Nakamura Seisakusho Co., Ltd. in 1959, a partnership with Walt Disney Productions provided the company with the resources to expand its operations. In the 1960s, it manufactured Electro-mechanical game, electro-mechanical arcade games such as the 1965 hit ''Periscope (arcade game), Periscope''. It entered the video game industry after acquiring the struggling Japanese division of Atari, Inc., Atari in 1974, distributing games such as ''Breakout (video game), Breakout'' in Japan. The company renamed itself Namco ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Pac-Man
originally called ''Puck Man'' in Japan, is a 1980 maze action video game developed and released by Namco for arcades. In North America, the game was released by Midway Manufacturing as part of its licensing agreement with Namco America. The player controls Pac-Man, who must eat all the dots inside an enclosed maze while avoiding four colored ghosts. Eating large flashing dots called "Power Pellets" causes the ghosts to temporarily turn blue, allowing Pac-Man to eat them for bonus points. Game development began in early 1979, directed by Toru Iwatani with a nine-man team. Iwatani wanted to create a game that could appeal to women as well as men, because most video games of the time had themes of war or sports. Although the inspiration for the Pac-Man character was the image of a pizza with a slice removed, Iwatani has said he also rounded out the Japanese character for mouth, kuchi ( ja, 口). The in-game characters were made to be cute and colorful to appeal to younger p ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Munchman (tabletop Electronic Game)
''Munchman'' is a tabletop electronic game that was released under licence in 1981 in the UK by Grandstand. It is a rebadged version of the Tomy game known as ''Pac Man'' in the United States and ''Puck Man'' in Japan. The games are all based on Namco's ''Pac-Man'' arcade game and use a VFD screen. Hardware The ''Munchman'' game runs on six volts DC and can be powered by four 'C' type batteries or alternatively via a low voltage mains adaptor. As the display is based on VFD VFD may refer to: * Factory Workers' Union of Germany, (german: Verband der Fabrikarbeiter Deutschlands, link=no), a former trade union in Germany * Vacuum fluorescent display, a display device on consumer electronics equipment * Variable-freque ... technology, it allows bright, multicoloured in-game elements to be rendered but at the cost of a relatively small screen size. The VFD display is manufactured with the pre-formed, immutable in-game objects effectively fixed in place onto a dark background. Eac ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

LR44 Battery
This is a list of the sizes, shapes, and general characteristics of some common primary and secondary battery types in household, automotive and light industrial use. The complete nomenclature for a battery specifies size, chemistry, terminal arrangement, and special characteristics. The same physically interchangeable cell size or battery size may have widely different characteristics; physical interchangeability is not the sole factor in substituting a battery. The full battery designation identifies not only the size, shape and terminal layout of the battery but also the chemistry (and therefore the voltage per cell) and the number of cells in the battery. For example, a CR123 battery is always LiMnO2 ('Lithium') chemistry, in addition to its unique size. The following tables give the common battery chemistry types for the current common sizes of batteries. See Battery chemistry for a list of other electrochemical systems. Cylindrical batteries Rectangular batteries ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

1981 Video Games
Events January * January 1 ** Greece enters the European Economic Community, predecessor of the European Union. ** Palau becomes a self-governing territory. * January 10 – Salvadoran Civil War: The FMLN launches its first major offensive, gaining control of most of Morazán and Chalatenango departments. * January 15 – Pope John Paul II receives a delegation led by Polish Solidarity leader Lech Wałęsa at the Vatican. * January 20 – Iran releases the 52 Americans held for 444 days, minutes after Ronald Reagan is sworn in as the 40th President of the United States, ending the Iran hostage crisis. * January 21 – The first DeLorean automobile, a stainless steel sports car with gull-wing doors, rolls off the production line in Dunmurry, Northern Ireland. * January 24 – An earthquake of magnitude in Sichuan, China, kills 150 people. Japan suffers a less serious earthquake on the same day. * January 25 – In South Africa the largest part of the town La ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Pac-Man Clones
In video gaming, ''Pac-Man'' clones are unauthorized versions of Namco's popular maze chase arcade game '' Pac-Man'' or games that wholesale borrow the design of ''Pac-Man''. The combined sales of counterfeit arcade machines sold nearly as many units as the original ''Pac-Man'', which had sold more than 300,000 machines. Like the original game, ''Pac-Man'' clones typically have the goal of clearing a maze of dots while eluding deadly adversaries. When special dots are eaten, the protagonist can chase and consume the pursuers for a brief period. Clones may vary the audio/visual theme, use different maze layouts, slightly tweak features, or even invert elements such as filling the maze rather than emptying it, but they have the same general feel of ''Pac-Man''. ''The Giant List of Classic Game Programmers'' lists 57 ''Pac-Man'' clones released for various platforms. Arcade clones '' Lock 'n' Chase'' was developed and published by Data East in Japan in 1981, and was later publis ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]