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MinHash
In computer science and data mining, MinHash (or the min-wise independent permutations locality sensitive hashing scheme) is a technique for quickly estimating how similar two sets are. The scheme was published by Andrei Broder in a 1997 conference, and initially used in the AltaVista search engine to detect duplicate web pages and eliminate them from search results.. It has also been applied in large-scale clustering problems, such as clustering documents by the similarity of their sets of words.. Jaccard similarity and minimum hash values The Jaccard similarity coefficient is a commonly used indicator of the similarity between two sets. Let be a set and and be subsets of , then the Jaccard index is defined to be the ratio of the number of elements of their intersection and the number of elements of their union: : J(A,B) = . This value is 0 when the two sets are disjoint, 1 when they are equal, and strictly between 0 and 1 otherwise. Two sets are more similar (i.e. have ...
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Jaccard Index
The Jaccard index is a statistic used for gauging the similarity and diversity of sample sets. It is defined in general taking the ratio of two sizes (areas or volumes), the intersection size divided by the union size, also called intersection over union (IoU). It was developed by Grove Karl Gilbert in 1884 as his ratio of verification (v) and now is often called the critical success index in meteorology. It was later developed independently by Paul Jaccard, originally giving the French name (coefficient of community), and independently formulated again by Taffee Tadashi Tanimoto. Thus, it is also called Tanimoto index or Tanimoto coefficient in some fields. Overview The Jaccard index measures similarity between finite non-empty sample sets and is defined as the size of the intersection divided by the size of the union of the sample sets: : J(A, B) = \frac = \frac. Note that by design, 0 \le J(A, B) \le 1. If the sets A and B have no elements in common, their intersectio ...
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Locality Sensitive Hashing
In computer science, locality-sensitive hashing (LSH) is a fuzzy hashing technique that hashes similar input items into the same "buckets" with high probability. (The number of buckets is much smaller than the universe of possible input items.) Since similar items end up in the same buckets, this technique can be used for data clustering and nearest neighbor search. It differs from conventional hashing techniques in that hash collisions are maximized, not minimized. Alternatively, the technique can be seen as a way to reduce the dimensionality of high-dimensional data; high-dimensional input items can be reduced to low-dimensional versions while preserving relative distances between items. Hashing-based approximate nearest-neighbor search algorithms generally use one of two main categories of hashing methods: either data-independent methods, such as locality-sensitive hashing (LSH); or data-dependent methods, such as locality-preserving hashing (LPH). Locality-preserving hashin ...
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Andrei Broder
Andrei Zary Broder (born April 12, 1953) is a distinguished scientist at Google. Previously, he was a research fellow and vice president of computational advertising for Yahoo!, and before that, the vice president of research for AltaVista. He has also worked for IBM Research as a distinguished engineer and was CTO of IBM's Institute for Search and Text Analysis. Education and career Broder was born in Bucharest, Romania, in 1953. His parents were medical doctors, his father a noted oncological surgeon. They emigrated to Israel in 1973, when Broder was in the second year of college in Romania, in the Electronics department at the Politehnica University of Bucharest. He was accepted at Technion – Israel Institute of Technology, in the EE Department. Broder graduated from Technion in 1977, with a B.Sc. summa cum laude. He was then admitted to the PhD program at Stanford, where he initially planned to work in the systems area. His first adviser was John L. Hennessy. After receiv ...
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K-independent Hashing
In computer science, a family of hash functions is said to be ''k''-independent, ''k''-wise independent or ''k''-universal if selecting a function at random from the family guarantees that the hash codes of any designated ''k'' keys are independent random variables (see precise mathematical definitions below). Such families allow good average case performance in randomized algorithms or data structures, even if the input data is chosen by an adversary. The trade-offs between the degree of independence and the efficiency of evaluating the hash function are well studied, and many ''k''-independent families have been proposed. Background The goal of hashing is usually to map keys from some large domain (universe) U into a smaller range, such as m bins (labelled = \). In the analysis of randomized algorithms and data structures, it is often desirable for the hash codes of various keys to "behave randomly". For instance, if the hash code of each key were an independent random choi ...
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Intersection (set Theory)
In set theory, the intersection of two Set (mathematics), sets A and B, denoted by A \cap B, is the set containing all elements of A that also belong to B or equivalently, all elements of B that also belong to A. Notation and terminology Intersection is written using the symbol "\cap" between the terms; that is, in infix notation. For example: \\cap\=\ \\cap\=\varnothing \Z\cap\N=\N \\cap\N=\ The intersection of more than two sets (generalized intersection) can be written as: \bigcap_^n A_i which is similar to capital-sigma notation. For an explanation of the symbols used in this article, refer to the table of mathematical symbols. Definition The intersection of two sets A and B, denoted by A \cap B, is the set of all objects that are members of both the sets A and B. In symbols: A \cap B = \. That is, x is an element of the intersection A \cap B if and only if x is both an element of A and an element of B. For example: * The intersection of the sets and is . * The n ...
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Computer Science
Computer science is the study of computation, information, and automation. Computer science spans Theoretical computer science, theoretical disciplines (such as algorithms, theory of computation, and information theory) to Applied science, applied disciplines (including the design and implementation of Computer architecture, hardware and Software engineering, software). Algorithms and data structures are central to computer science. The theory of computation concerns abstract models of computation and general classes of computational problem, problems that can be solved using them. The fields of cryptography and computer security involve studying the means for secure communication and preventing security vulnerabilities. Computer graphics (computer science), Computer graphics and computational geometry address the generation of images. Programming language theory considers different ways to describe computational processes, and database theory concerns the management of re ...
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Chernoff Bound
In probability theory, a Chernoff bound is an exponentially decreasing upper bound on the tail of a random variable based on its moment generating function. The minimum of all such exponential bounds forms ''the'' Chernoff or Chernoff-Cramér bound, which may decay faster than exponential (e.g. sub-Gaussian). It is especially useful for sums of independent random variables, such as sums of Bernoulli random variables. The bound is commonly named after Herman Chernoff who described the method in a 1952 paper, though Chernoff himself attributed it to Herman Rubin. In 1938 Harald Cramér had published an almost identical concept now known as Cramér's theorem. It is a sharper bound than the first- or second-moment-based tail bounds such as Markov's inequality or Chebyshev's inequality, which only yield power-law bounds on tail decay. However, when applied to sums the Chernoff bound requires the random variables to be independent, a condition that is not required by either Markov's i ...
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Linear Time
In theoretical computer science, the time complexity is the computational complexity that describes the amount of computer time it takes to run an algorithm. Time complexity is commonly estimated by counting the number of elementary operations performed by the algorithm, supposing that each elementary operation takes a fixed amount of time to perform. Thus, the amount of time taken and the number of elementary operations performed by the algorithm are taken to be related by a constant factor. Since an algorithm's running time may vary among different inputs of the same size, one commonly considers the worst-case time complexity, which is the maximum amount of time required for inputs of a given size. Less common, and usually specified explicitly, is the average-case complexity, which is the average of the time taken on inputs of a given size (this makes sense because there are only a finite number of possible inputs of a given size). In both cases, the time complexity is gene ...
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Inverse Transform Sampling
Inverse transform sampling (also known as inversion sampling, the inverse probability integral transform, the inverse transformation method, or the Smirnov transform) is a basic method for pseudo-random number sampling, i.e., for generating sample numbers at random from any probability distribution given its cumulative distribution function. Inverse transformation sampling takes uniform samples of a number u between 0 and 1, interpreted as a probability, and then returns the smallest number x\in\mathbb R such that F(x)\ge u for the cumulative distribution function F of a random variable. For example, imagine that F is the standard normal distribution with mean zero and standard deviation one. The table below shows samples taken from the uniform distribution and their representation on the standard normal distribution. We are randomly choosing a proportion of the area under the curve and returning the number in the domain such that exactly this proportion of the area occurs ...
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Exponential Distribution
In probability theory and statistics, the exponential distribution or negative exponential distribution is the probability distribution of the distance between events in a Poisson point process, i.e., a process in which events occur continuously and independently at a constant average rate; the distance parameter could be any meaningful mono-dimensional measure of the process, such as time between production errors, or length along a roll of fabric in the weaving manufacturing process. It is a particular case of the gamma distribution. It is the continuous analogue of the geometric distribution, and it has the key property of being memoryless. In addition to being used for the analysis of Poisson point processes it is found in various other contexts. The exponential distribution is not the same as the class of exponential families of distributions. This is a large class of probability distributions that includes the exponential distribution as one of its members, but also includ ...
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Universal Hashing
In mathematics and computing, universal hashing (in a randomized algorithm or data structure) refers to selecting a hash function at random from a family of hash functions with a certain mathematical property (see definition below). This guarantees a low number of collisions in expectation, even if the data is chosen by an adversary. Many universal families are known (for hashing integers, vectors, strings), and their evaluation is often very efficient. Universal hashing has numerous uses in computer science, for example in implementations of hash tables, randomized algorithms, and cryptography. Introduction Assume we want to map keys from some universe U into m bins (labelled = \). The algorithm will have to handle some data set S \subseteq U of , S, =n keys, which is not known in advance. Usually, the goal of hashing is to obtain a low number of collisions (keys from S that land in the same bin). A deterministic hash function cannot offer any guarantee in an adversarial sett ...
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Random Permutation
A random permutation is a sequence where any order of its items is equally likely at random, that is, it is a permutation-valued random variable of a set of objects. The use of random permutations is common in games of chance and in randomized algorithms in coding theory, cryptography, and simulation. A good example of a random permutation is the fair shuffling of a standard deck of cards: this is ideally a random permutation of the 52 cards. Computation of random permutations Entry-by-entry methods One algorithm for generating a random permutation of a set of size ''n'' uniformly at random, i.e., such that each of the ''n''! permutations is equally likely to appear, is to generate a sequence by uniformly randomly selecting an integer between 1 and ''n'' (inclusive), sequentially and without replacement ''n'' times, and then to interpret this sequence (''x''1, ..., ''x''''n'') as the permutation : \begin 1 & 2 & 3 & \cdots & n \\ x_1 & x_2 & x_3 & \cdots & x_n \\ \end, shown h ...
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