Maze Of Games
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Maze Of Games
The Maze of Games is one of America's largest annual puzzlehunts, and is held at the Gen Con and Origins gaming conventions. Started in 1995 as an offshoot of LIVE/WIRE, the Maze of Games has been the largest event at one or both of those conventions every year since. It is created by game designers Mark Gottlieb, Mike Selinker, and Teeuwynn Woodruff. The event uses puzzle placards to lead attendees in a maze throughout the convention, and uses meta-puzzles to unite the puzzles into a final answer. The event is designed so that the thousands of attendees can all play at once. The Maze of Games ran at Origins from 1995 to 2001, then moved to Gen Con under the names ''Gen Con Time Warp'' (2002–2003), ''Gen Con Monster Hunt'' (2004), and ''Gen Con Doomsday Rally'' (2005), the latter a tie-in with Hasbro's ''Risk'' game. The Maze of Games returned to Origins in 2004, the first year it was held at both conventions simultaneously. The ''Monster Hunt'' appeared in part in the July 20 ...
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Puzzlehunt
A puzzle hunt (sometimes рuzzlehunt) is a puzzle game where teams compete to solve a series of puzzles. A puzzle hunt can happen at a particular location, in multiple locations, or via the Internet. In a puzzle hunt, a puzzle is usually not accompanied by direct instructions for how to solve it (although the puzzle's title and its "flavor text" will often hint at how to solve it). Puzzles may come in familiar types such as crossword puzzles, jigsaw puzzles, cryptograms, and others, but often involve an additional twist beyond the usual structures of such puzzles that solvers must discover. Other puzzles may have innovative structures whose mechanics solvers must work out from scratch. The answer to a puzzle is generally a word or phrase. Groups of puzzles in a puzzle hunt are often connected by a metapuzzle, which is a puzzle based on combining or comparing the answers of other puzzles. Puzzle hunt events Famous annual puzzle hunts *the MIT Mystery Hunt (Cambridge, Massachus ...
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Gen Con
Gen Con is the largest tabletop game convention in North America by both attendance and number of events. It features traditional pen-and-paper, board, and card games, including role-playing games, miniatures wargames, live action role-playing games, collectible card games, and strategy games. Gen Con also features computer games. Attendees engage in a variety of tournament and interactive game sessions. In 2019, Gen Con had nearly 70,000 unique attendees. Established in 1968 as the Lake Geneva Wargames Convention by Gary Gygax, who later co-created ''Dungeons & Dragons'', Gen Con was first held in Lake Geneva, Wisconsin. The convention was moved to various locations in Wisconsin from 1972 to 1984 before becoming fixed in Milwaukee, Wisconsin, in 1985, where it remained until moving to Indianapolis, Indiana, in 2003. Other Gen Con conventions have been held sporadically in various locations around the United States, as well as internationally. In 1976, Gen Con became the prop ...
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Origins International Game Expo
Origins Game Fair is an annual gaming convention that was first held in 1975. Since 1996, it has been held in Columbus, Ohio at the Greater Columbus Convention Center. Origins is run by The Game Manufacturers Association (GAMA). Origins was chartered to serve gaming in general, including wargaming and miniature wargaming, miniatures gaming. Origins is the site of the annual Origins Awards ceremony. For many years, the Charles S. Roberts Awards for historical boardgames were presented at Origins, but these are now presented at the World Boardgaming Championships. Board games, trading card games, LARPs and role-playing games are also popular at Origins. Origins Game Fair was formerly known as the Origins International Game Expo. The name was changed in the summer of 2007. Origins typically has a theme each year, which affects some of the events and decorations like banners or art, and the Origins mascot will be depicted wearing an outfit related to the theme as well. The theme ...
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Gaming Convention
A gaming convention is a gathering centered on role-playing games, collectible card games, miniatures wargames, board games, video games, or other types of games. These conventions are typically two or three days long, and often held at either a university or in a convention center hotel. The largest gaming convention, Spiel, is a trade fair held in Essen, Germany that focuses on German-style board games and RPGs. A similarly large event is ''Festival Ludique International de Parthenay'' (FLIP), a games festival held over twelve days in France. The annual Gamescom in Cologne is the world's leading expo for video games. While games are often a large part of science fiction conventions and other hobby conventions, gaming conventions are distinguished by focusing on games and game-industry guests. The Penny Arcade Expo is the largest gaming convention in the US, with over 70,000 attendees at both its East (Boston) and Prime (Seattle) events. Gen Con has an emphasis on RPGs and featur ...
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Game Designer
Game design is the art of applying design and aesthetics to create a game for entertainment or for educational, exercise, or experimental purposes. Increasingly, elements and principles of game design are also applied to other interactions, in the form of gamification. Game designer and developer Robert Zubek defines game design by breaking it down into its elements, which he says are the following: * Gameplay, which is the interaction between the player and the mechanics and systems * Mechanics and systems, which are the rules and objects in the game * Player experience, which is how users feel when they're playing the game Games such as board games, card games, dice games, casino games, role-playing games, sports, video games, war games, or simulation games benefit from the principles of game design. Academically, game design is part of game studies, while game theory studies strategic decision making (primarily in non-game situations). Games have historically inspired ...
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Mike Selinker
Mike Selinker is an American game designer, puzzle maker, and the founder and president of Lone Shark Games. Credits Selinker's design credits include ''Pirates of the Spanish Main'' and ''Fightball'' with James Ernest, ''Axis & Allies Revised Edition'' with Larry Harris, the ''Marvel Super Heroes Adventure Game'', ''Risk Godstorm'', ''Gloria Mundi'', ''Key Largo'', ''Stonehenge'', ''Thornwatch'', and '' Pathfinder Adventure Card Game''. He was a creative director for the 3rd edition of ''Dungeons & Dragons'' and the ''Harry Potter Trading Card Game''. As a puzzle maker, he created the fictional police officer Lt. Nodumbo for ''GAMES World of Puzzles''. Selinker founded ''LIVE/WIRE'' with Tim Beach and the '' Maze of Games'' with Teeuwynn Woodruff. He also has written poker books such as ''Dealer's Choice: The Complete Handbook of Saturday Night Poker'', with James Ernest and Phil Foglio. He has also written puzzles for the ''Chicago Tribune'', the ''New York Times'', and ''Ga ...
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Teeuwynn Woodruff
Teeuwynn Woodruff is a writer and game designer who has worked primarily on role-playing games, TV writing and interviewing, and trading card games. Freelancer Teeuwynn Woodruff was introduced to role-playing games at an early age, playing her first game of ''Dungeons & Dragons'' when she was 11, according to Woodruff. In an interview with internet podcast called ''Midnight Express'', Woodruff said that after college, she met some employees of TSR while attending a games convention in 1992, which led to the idea of a career as a freelance fantasy writer; subsequently she sent some material to TSR and one of her monster designs appeared in the ''AD&D'' adventure ''Assault on Raven's Ruin,'' while her adventure ''A Way with Words'', co-authored with Tim Beach, appeared in ''Dungeon'' magazine in its May/June 1993 issue. Woodruff also wrote for West End Games, including the ''Galitia Citybook'' for ''Masterbook: Bloodshadows'' and ''Indiana Jones and the Tomb of the Templars'' for ...
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Puzzle
A puzzle is a game, Problem solving, problem, or toy that tests a person's ingenuity or knowledge. In a puzzle, the solver is expected to put pieces together (Disentanglement puzzle, or take them apart) in a logical way, in order to arrive at the correct or fun solution of the puzzle. There are different genres of puzzles, such as crossword puzzles, word-search puzzles, number puzzles, relational puzzles, and logic puzzles. The academic study of puzzles is called enigmatology. Puzzles are often created to be a form of entertainment but they can also arise from serious Mathematical problem, mathematical or logical problems. In such cases, their solution may be a significant contribution to mathematical research. Etymology The ''Oxford English Dictionary'' dates the word ''puzzle'' (as a verb) to the end of the 16th century. Its earliest use documented in the ''OED'' was in a book titled ''The Voyage of Robert Dudley (explorer), Robert Dudley...to the West Indies, 1594–95, narra ...
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Maze
A maze is a path or collection of paths, typically from an entrance to a goal. The word is used to refer both to branching tour puzzles through which the solver must find a route, and to simpler non-branching ("unicursal") patterns that lead unambiguously through a convoluted layout to a goal. The term "labyrinth" is generally synonymous with "maze", but can also connote specifically a unicursal pattern. The pathways and walls in a maze are typically fixed, but puzzles in which the walls and paths can change during the game are also categorised as mazes or tour puzzles. Construction Mazes have been built with walls and rooms, with hedges, turf, corn stalks, straw bales, books, paving stones of contrasting colors or designs, and brick, or in fields of crops such as corn or, indeed, maize. Maize mazes can be very large; they are usually only kept for one growing season, so they can be different every year, and are promoted as seasonal tourist attractions. Indoors, mirror ma ...
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Meta-puzzle
A metapuzzle, also known as a meta-puzzle or meta, is a puzzle that uses the solutions to a set of puzzles to create or provide data for a final puzzle. Overview Game designer Cliff Johnson defines a meta-puzzle as "a collection of puzzles that, when solved, each give a piece of a master puzzle." A metapuzzle is a puzzle that unites several puzzles that feed into it. For example, five puzzles that had the answers BLACK, HAMMER, FROST, KNIFE, and UNION would lead to the metapuzzle answer JACK, which combines with all of those words to make new words and phrases. A "meta-meta" can exist in larger sets of puzzles, uniting several metapuzzles. So if that metapuzzle answer JACK was alongside three metapuzzles with the answers TEN, QUEEN, and ACE, the meta-meta answer would be KING, the remaining card in an ace high straight. Metapuzzles are frequently found in puzzle hunts. The structure of a metapuzzle often makes it possible to guess, with a greater or lesser degree of certainty, ...
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Hasbro
Hasbro, Inc. (; a syllabic abbreviation of its original name, Hassenfeld Brothers) is an American multinational conglomerate holding company incorporated and headquartered in Pawtucket, Rhode Island. Hasbro owns the trademarks and products of Kenner, Milton Bradley, Parker Brothers, and Wizards of the Coast, among others. As of August 2020 over 81.5% of its shares were held by large financial institutions. Among its products are ''Transformers'', ''G.I. Joe'', ''Power Rangers'', '' Rom the Space Knight'', ''Micronauts'', ''M.A.S.K.'', ''Monopoly'', ''Furby'', ''Nerf'', ''Twister'', and '' My Little Pony'', and with the Entertainment One acquisition in 2019, franchises like Peppa Pig and PJ Masks. The Hasbro brand also spawned TV shows to promote its products, such as '' Family Game Night'' on the Discovery Family network, a joint venture with Warner Bros. Discovery. History Hassenfeld Brothers Three Polish-Jewish brothers, Herman, Hillel, and Henry Hassenfeld, founded Hass ...
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