Marc Lee
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Marc Lee
Marc Lee (born March 17, 1969) is a Swiss new media artist working in the fields of interactive installation art, internet art, performance art and video art. Biography Lee was born in 1969 in Knutwil, Lucerne, in Switzerland. He studied at thBasel University of Art and Designinstallation and at the Zurich University of the Arts new media art through 2003. Lee creates network-oriented interactive projects since 1999. He is experimenting with information and communication technologies. His projects locate and critically discuss economic, political, cultural and creative issues. His artworks reflect the visions and limits of our information society in an intelligent and artistic manner. Marc Lee has exhibited in major art exhibitions including: ZKM Karlsruhe, New Museum New York, Transmediale Berlin, Ars Electronica Linz, Contemporary Art Biennale Sevilla, Media Art Biennale Seoul, Viper and Shift Festival Basel, Read_Me Festival Moskau, CeC Delhi, MoMA Shanghai, ...
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Knutwil
Knutwil is a municipality in the district of Sursee in the canton of Lucerne in Switzerland. History Knutwil is first mentioned in the early 12th Century as ''Gnuthwilare''. In 1245 it was mentioned as ''Knutwile''. Geography Knutwil has an area of . Of this area, 69% is used for agricultural purposes, while 20% is forested. Of the rest of the land, 10.7% is settled (buildings or roads) and the remainder (0.2%) is non-productive (rivers, glaciers or mountains). , 20.04% of the total land area was forested. Of the agricultural land, 66.16% is used for farming or pastures, while 2.86% is used for orchards or vine crops. Of the settled areas, 4.81% is covered with buildings, 0.41% is industrial, 0.2% is parks or greenbelts and 5.32% is transportation infrastructure. Of the unproductive areas, 0.1% is unproductive flowing water (rivers) and 0.1% is other unproductive land. The municipality is located on a line of hills on the south-west edge of the ''Surental''. It consis ...
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New Museum
The New Museum of Contemporary Art, founded in 1977 by Marcia Tucker, is a museum in New York City at 235 Bowery, on Manhattan's Lower East Side. History The museum originally opened in a space in the Graduate Center of the then-named New School for Social Research at 65 Fifth Avenue. The New Museum remained there until 1983, when it rented and moved to the first two and a half floors of the Astor Building at 583 Broadway in the SoHo neighborhood. In 1999, Marcia Tucker was succeeded as director by Lisa Phillips, previously the curator of contemporary art at the Whitney Museum of American Art. In 2001 the museum rented 7,000 square feet of space on the first floor of the Chelsea Art Museum on West 22nd Street for a year.Randy Kennedy (July 25, 2004)The New Museum's New Non-Museum''New York Times''. Over the past five years, the New Museum has exhibited artists from Argentina, Brazil, Bulgaria, Cameroon, China, Chile, Colombia, Cuba, Germany, India, Poland, Spain, South Afr ...
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YouTube
YouTube is a global online video platform, online video sharing and social media, social media platform headquartered in San Bruno, California. It was launched on February 14, 2005, by Steve Chen, Chad Hurley, and Jawed Karim. It is owned by Google, and is the List of most visited websites, second most visited website, after Google Search. YouTube has more than 2.5 billion monthly users who collectively watch more than one billion hours of videos each day. , videos were being uploaded at a rate of more than 500 hours of content per minute. In October 2006, YouTube was bought by Google for $1.65 billion. Google's ownership of YouTube expanded the site's business model, expanding from generating revenue from advertisements alone, to offering paid content such as movies and exclusive content produced by YouTube. It also offers YouTube Premium, a paid subscription option for watching content without ads. YouTube also approved creators to participate in Google's Google AdSens ...
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TikTok
TikTok, known in China as Douyin (), is a short-form video hosting service owned by the Chinese company ByteDance. It hosts user-submitted videos, which can range in duration from 15 seconds to 10 minutes. TikTok is an international version of Douyin, which was released in the Chinese market in September 2016. It launched in 2017 for iOS and Android in most markets outside of mainland China; however, it became available worldwide only after merging with another Chinese social media service, Musical.ly, on 2 August 2018. TikTok and Douyin have almost the same user interface but no access to each other's content. Their servers are each based in the market where the respective app is available. The two products are similar, but their features are not identical. Douyin includes an in-video search feature that can search by people's faces for more videos of them and other features such as buying, booking hotels and making geo-tagged reviews. Since their launches, TikTok and Dou ...
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Mobile App
A mobile application or app is a computer program or software application designed to run on a mobile device such as a phone, tablet, or watch. Mobile applications often stand in contrast to desktop applications which are designed to run on desktop computers, and web applications which run in mobile web browsers rather than directly on the mobile device. Apps were originally intended for productivity assistance such as email, calendar, and contact databases, but the public demand for apps caused rapid expansion into other areas such as mobile games, factory automation, GPS and location-based services, order-tracking, and ticket purchases, so that there are now millions of apps available. Many apps require Internet access. Apps are generally downloaded from app stores, which are a type of digital distribution platforms. The term "app", short for " application", has since become very popular; in 2010, it was listed as "Word of the Year" by the American Dialect Society. Apps a ...
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Virtual Reality
Virtual reality (VR) is a simulated experience that employs pose tracking and 3D near-eye displays to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video games), education (such as medical or military training) and business (such as virtual meetings). Other distinct types of VR-style technology include augmented reality and mixed reality, sometimes referred to as extended reality or XR, although definitions are currently changing due to the nascence of the industry. Currently, standard virtual reality systems use either virtual reality headsets or multi-projected environments to generate realistic images, sounds and other sensations that simulate a user's physical presence in a virtual environment. A person using virtual reality equipment is able to look around the artificial world, move around in it, and interact with virtual features or items. The effect is commonly created by VR headsets consisting ...
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Augmented Reality
Augmented reality (AR) is an interactive experience that combines the real world and computer-generated content. The content can span multiple sensory modalities, including visual, auditory, haptic, somatosensory and olfactory. AR can be defined as a system that incorporates three basic features: a combination of real and virtual worlds, real-time interaction, and accurate 3D registration of virtual and real objects. The overlaid sensory information can be constructive (i.e. additive to the natural environment), or destructive (i.e. masking of the natural environment). This experience is seamlessly interwoven with the physical world such that it is perceived as an immersive aspect of the real environment. In this way, augmented reality alters one's ongoing perception of a real-world environment, whereas virtual reality completely replaces the user's real-world environment with a simulated one. Augmented reality is largely synonymous with mixed reality. There is also overlap ...
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ZKM Center For Art And Media Karlsruhe
The ZKM , Center for Art and Media Karlsruhe (until March 2016: ZKM Center for Art and Media Technology), a cultural institution, was founded in 1989. and since 1997 is located in a listed industrial building in Karlsruhe, Germany, a former munitions factory. The ZKM (German: Zentrum für Kunst und Medien) organizes special exhibitions and thematic events, conducts research and produces works on the effects of media, digitization, and globalization, and offers public as well as individualized communications and educational programs. The ZKM houses under one roof exhibition spaces, the research platform Hertz Lab, a library and a media library, thus combining research and production, exhibitions and events, archive and collection. The ZKM operates at the interface of art and science, and addresses new knowledge in the area of new technologies to develop it further. Since the death of founding director (1935–1999), the ZKM has been directed by Peter Weibel, later together with ...
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Karlsruhe Institute Of Technology
The Karlsruhe Institute of Technology (KIT; german: Karlsruher Institut für Technologie) is a public research university in Karlsruhe, Germany. The institute is a national research center of the Helmholtz Association. KIT was created in 2009 when the University of Karlsruhe (), founded in 1825 as a public research university and also known as the "Fridericiana", merged with the Karlsruhe Research Center (), which had originally been established in 1956 as a national nuclear research center (, or KfK). KIT is a member of the TU9, an incorporated society of the largest and most notable German institutes of technology.TU9 As part of the German Universities Excellence Initiative KIT was one of three universities which were awarded excellence status in 2006. In the following "German Excellence Strategy" KIT was awarded as one of eleven "Excellence Universities" in 2019. KIT is among the leading technical universities in Germany and Europe. According to different bibliometric ranking ...
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Non-place
Non-place or nonplace is a neologism coined by the France, French anthropologist Marc Augé to refer to anthropological spaces of transience where human beings remain anonymous, and that do not hold enough significance to be regarded as "places" in their anthropological definition. Examples of non-places would be motorways, hotel rooms, airports and shopping malls. The term was introduced by Marc Augé in his work ''Non-places: introduction to an anthropology of supermodernity''. The perception of a space like a non-place is strictly subjective: any given individual can view any given location as a non-place, or as a crossroads of human relations. For instance, a shopping mall is not a non-place for a person who works there every day. The concept of non-place is opposed, according to Augé, to the notion of "anthropological place". The place offers people a space that empowers their identity, where they can meet other people with whom they share social references. The non-places ...
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Marc Augé
Marc Augé (born September 2, 1935 in Poitiers) is a French anthropologist. In an essay and book of the same title, ''Non-Places: Introduction to an Anthropology of Supermodernity'' (1995), Marc Augé coined the phrase "non-place" to refer to spaces where concerns of relations, history, and identity are erased. Examples of a non-place would be a motorway, a hotel room, an airport or a supermarket. Career Marc Augé’s career can be divided into three stages, reflecting shifts in both his geographical focus and theoretical development: early (African), middle (European) and late (Global). These successive stages do not involve a broadening of interest or focus as such, but rather the development of a theoretical apparatus able to meet the demands of the growing conviction that the local can no longer be understood except as a part of the complicated global whole. First stage Augé’s career began with a series of extended field trips to West Africa, where he researched the Alla ...
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Globalization
Globalization, or globalisation (Commonwealth English; see spelling differences), is the process of interaction and integration among people, companies, and governments worldwide. The term ''globalization'' first appeared in the early 20th century (supplanting an earlier French term ''mondialization''), developed its current meaning some time in the second half of the 20th century, and came into popular use in the 1990s to describe the unprecedented international connectivity of the post-Cold War world. Its origins can be traced back to 18th and 19th centuries due to advances in transportation and communications technology. This increase in global interactions has caused a growth in international trade and the exchange of ideas, beliefs, and culture. Globalization is primarily an economic process of interaction and integration that is associated with social and cultural aspects. However, disputes and international diplomacy are also large parts of the history of globalizat ...
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