Magic (programming)
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Magic (programming)
In the context of computer programming, magic is an informal term for abstraction; it is used to describe code that handles complex tasks while hiding that complexity to present a simple interface. The term is somewhat tongue-in-cheek, and often carries bad connotations, implying that the true behavior of the code is not immediately apparent. For example, Perl's polymorphic typing and closure mechanisms are often called "magic". The term implies that the hidden complexity is at least in principle understandable, in contrast to black magic and deep magic (see Variants), which describe arcane techniques that are deliberately hidden or extremely difficult to understand. However, the term can also be applied endearingly, suggesting a "charm" about the code. The action of such abstractions is described as being done "automagically", a portmanteau of "automatically" and "magically". Referential opacity "Magic" refers to procedures which make calculations based on data not clearly ...
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Abstraction (computer Science)
In software engineering and computer science, abstraction is: * The process of removing or generalizing physical, spatial, or temporal details or attributes in the study of objects or systems to focus attention on details of greater importance; it is similar in nature to the process of generalization; * the creation of abstract concept-objects by mirroring common features or attributes of various non-abstract objects or systems of study – the result of the process of abstraction. Abstraction, in general, is a fundamental concept in computer science and software development. The process of abstraction can also be referred to as modeling and is closely related to the concepts of ''theory'' and ''design''. Models can also be considered types of abstractions per their generalization of aspects of reality. Abstraction in computer science is closely related to abstraction in mathematics due to their common focus on building abstractions as objects, but is also related to other n ...
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Empty String
In formal language theory, the empty string, or empty word, is the unique string of length zero. Formal theory Formally, a string is a finite, ordered sequence of characters such as letters, digits or spaces. The empty string is the special case where the sequence has length zero, so there are no symbols in the string. There is only one empty string, because two strings are only different if they have different lengths or a different sequence of symbols. In formal treatments, the empty string is denoted with ε or sometimes Λ or λ. The empty string should not be confused with the empty language ∅, which is a formal language (i.e. a set of strings) that contains no strings, not even the empty string. The empty string has several properties: * , ε, = 0. Its string length is zero. * ε ⋅ s = s ⋅ ε = s. The empty string is the identity element of the concatenation operation. The set of all strings forms a free monoid with respect to ⋅ and ε. * εR = ε. Reversal o ...
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Memory-mapped I/O
Memory-mapped I/O (MMIO) and port-mapped I/O (PMIO) are two complementary methods of performing input/output (I/O) between the central processing unit (CPU) and peripheral devices in a computer. An alternative approach is using dedicated I/O processors, commonly known as channels on mainframe computers, which execute their own instructions. Memory-mapped I/O uses the same address space to address both main memory and I/O devices. The memory and registers of the I/O devices are mapped to (associated with) address values. So a memory address may refer to either a portion of physical RAM, or instead to memory and registers of the I/O device. Thus, the CPU instructions used to access the memory can also be used for accessing devices. Each I/O device monitors the CPU's address bus and responds to any CPU access of an address assigned to that device, connecting the data bus to the desired device's hardware register. To accommodate the I/O devices, some areas of the address bus use ...
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Comment (computer Programming)
In computer programming, a comment is a programmer-readable explanation or ''annotation'' in the source code of a computer program. They are added with the purpose of making the source code easier for humans to understand, and are generally ignored by compilers and interpreters.Source code can be divided into ''program code'' (which consists of machine-translatable instructions); and ''comments'' (which include human-readable notes and other kinds of annotations in support of the program code). The syntax of comments in various programming languages varies considerably. Comments are sometimes also processed in various ways to generate documentation external to the source code itself by documentation generators, or used for integration with source code management systems and other kinds of external programming tools. The flexibility provided by comments allows for a wide degree of variability, but formal conventions for their use are commonly part of programming style guides. ...
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Typeof
typeof, alternately also typeOf, and TypeOf, is an operator provided by several programming languages to determine the data type of a variable. This is useful when constructing programs that must accept multiple types of data without explicitly specifying the type. In languages that support polymorphism and type casting, the typeof operator may have one of two distinct meanings when applied to an object. In some languages, such as Visual Basic, the typeof operator returns the dynamic type of the object. That is, it returns the true, original type of the object, irrespective of any type casting. In these languages, the typeof operator is the method for obtaining run-time type information. In other languages, such as C# or D and, to some degree, in C (as part of nonstandard extensions and proposed standard revisions),https://gcc.gnu.org/onlinedocs/gcc/Typeof.html "Typeof" in Using the GNU Compiler Collection the typeof operator returns the static type of the operand. That is, i ...
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JavaScript
JavaScript (), often abbreviated as JS, is a programming language that is one of the core technologies of the World Wide Web, alongside HTML and CSS. As of 2022, 98% of Website, websites use JavaScript on the Client (computing), client side for Web page, webpage behavior, often incorporating third-party Library (computing), libraries. All major Web browser, web browsers have a dedicated JavaScript engine to execute the Source code, code on User (computing), users' devices. JavaScript is a High-level programming language, high-level, often Just-in-time compilation, just-in-time compiled language that conforms to the ECMAScript standard. It has dynamic typing, Prototype-based programming, prototype-based object-oriented programming, object-orientation, and first-class functions. It is Programming paradigm, multi-paradigm, supporting Event-driven programming, event-driven, functional programming, functional, and imperative programming, imperative programming paradigm, programmin ...
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Printf
The printf format string is a control parameter used by a class of functions in the input/output libraries of C and many other programming languages. The string is written in a simple template language: characters are usually copied literally into the function's output, but format specifiers, which start with a character, indicate the location and method to translate a piece of data (such as a number) to characters. "printf" is the name of one of the main C output functions, and stands for "''print f''ormatted". printf format strings are complementary to scanf format strings, which provide formatted input (lexing aka. parsing). In both cases these provide simple functionality and fixed format compared to more sophisticated and flexible template engines or lexers/parsers, but are sufficient for many purposes. Many languages other than C copy the printf format string syntax closely or exactly in their own I/O functions. Mismatches between the format specifiers and type of ...
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RISC OS
RISC OS is a computer operating system originally designed by Acorn Computers Ltd in Cambridge, England. First released in 1987, it was designed to run on the ARM chipset, which Acorn had designed concurrently for use in its new line of Archimedes personal computers. RISC OS takes its name from the reduced instruction set computer (RISC) architecture it supports. Between 1987 and 1998, RISC OS was included in every ARM-based Acorn computer model, including the Acorn Archimedes line, Acorn's R line (with RISC iX as a dual-boot option), RiscPC, A7000, and prototype models such as the Acorn NewsPad and Phoebe computer. A version of the OS, named NCOS, was used in Oracle Corporation's Network Computer and compatible systems. After the break-up of Acorn in 1998, development of the OS was forked and continued separately by several companies, including , Pace Micro Technology, and Castle Technology. Since then, it has been bundled with several ARM-based desktop computers such as t ...
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Interrupt
In digital computers, an interrupt (sometimes referred to as a trap) is a request for the processor to ''interrupt'' currently executing code (when permitted), so that the event can be processed in a timely manner. If the request is accepted, the processor will suspend its current activities, save its state, and execute a function called an ''interrupt handler'' (or an ''interrupt service routine'', ISR) to deal with the event. This interruption is often temporary, allowing the software to resume normal activities after the interrupt handler finishes, although the interrupt could instead indicate a fatal error. Interrupts are commonly used by hardware devices to indicate electronic or physical state changes that require time-sensitive attention. Interrupts are also commonly used to implement computer multitasking, especially in real-time computing. Systems that use interrupts in these ways are said to be interrupt-driven. Types Interrupt signals may be issued in response to ...
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Acorn MOS
The Machine Operating System (MOS) or OS is a discontinued computer operating system (OS) used in Acorn Computers' BBC computer range. It included support for four-channel sound, graphics, file system abstraction, and digital and analogue input/output (I/O) including a daisy-chained expansion bus. The system was single-tasking, monolithic and non-reentrant. Versions 0.10 to 1.20 were used on the BBC Micro, version 1.00 on the Electron, version 2 was used on the B+, and versions 3 to 5 were used in the BBC Master series. The final BBC computer, the BBC A3000, was 32-bit and ran RISC OS, which kept on portions of the Acorn MOS architecture and shared a number of characteristics (e.g. "star commands" CLI, "VDU" video control codes and screen modes) with the earlier 8-bit MOS. Versions 0 to 2 of the MOS were 16 KiB in size, written in 6502 machine code, and held in read-only memory (ROM) on the motherboard. The upper quarter of the 16-bit address space (0xC000 to 0xFFFF) is re ...
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BBC BASIC
BBC BASIC is a version of the BASIC programming language released in 1981 as the native programming language for the BBC Micro home/personal computer, providing a standardized language for a UK computer literacy project of the BBC. It was written mainly by Sophie Wilson. BBC BASIC, based on the older Atom BASIC for the Acorn Atom, extended contemporary microcomputer BASICs with named DEF PROC/DEF FN procedures and functions, REPEAT UNTIL loops, and IF THEN ELSE structures inspired by COMAL. The interpreter also included statements for controlling the BBC Micro's four-channel sound output and its low-/high-resolution eight-mode graphics display. Due to a number of optimizations, BBC BASIC ran programs much faster than Microsoft BASIC running on similar machines. The optimizations included using multiple linked lists for variable lookup rather than a single long list, pre-defining the location of integer variables, and having separate integer maths routines. Speed was furthe ...
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Native Code
In computer programming, machine code is any low-level programming language, consisting of machine language instructions, which are used to control a computer's central processing unit (CPU). Each instruction causes the CPU to perform a very specific task, such as a load, a store, a jump, or an arithmetic logic unit (ALU) operation on one or more units of data in the CPU's registers or memory. Early CPUs had specific machine code that might break backwards compatibility with each new CPU released. The notion of an instruction set architecture (ISA) defines and specifies the behavior and encoding in memory of the instruction set of the system, without specifying its exact implementation. This acts as an abstraction layer, enabling compatibility within the same family of CPUs, so that machine code written or generated according to the ISA for the family will run on all CPUs in the family, including future CPUs. In general, each architecture family (e.g. x86, ARM) has its own I ...
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