HOME

TheInfoList



OR:

In
computer programming Computer programming is the process of performing a particular computation (or more generally, accomplishing a specific computing result), usually by designing and building an executable computer program. Programming involves tasks such as ana ...
, particularly in the C,
C++ C++ (pronounced "C plus plus") is a high-level general-purpose programming language created by Danish computer scientist Bjarne Stroustrup as an extension of the C programming language, or "C with Classes". The language has expanded significan ...
, C#, and
Java Java (; id, Jawa, ; jv, ꦗꦮ; su, ) is one of the Greater Sunda Islands in Indonesia. It is bordered by the Indian Ocean to the south and the Java Sea to the north. With a population of 151.6 million people, Java is the world's List ...
programming language A programming language is a system of notation for writing computer programs. Most programming languages are text-based formal languages, but they may also be graphical. They are a kind of computer language. The description of a programming ...
s, the volatile
keyword Keyword may refer to: Computing * Keyword (Internet search), a word or phrase typically used by bloggers or online content creator to rank a web page on a particular topic * Index term, a term used as a keyword to documents in an information syst ...
indicates that a
value Value or values may refer to: Ethics and social * Value (ethics) wherein said concept may be construed as treating actions themselves as abstract objects, associating value to them ** Values (Western philosophy) expands the notion of value beyo ...
may change between different accesses, even if it does not appear to be modified. This keyword prevents an
optimizing compiler In computing, an optimizing compiler is a compiler that tries to minimize or maximize some attributes of an executable computer program. Common requirements are to minimize a program's execution time, memory footprint, storage size, and power cons ...
from optimizing away subsequent reads or writes and thus incorrectly reusing a stale value or omitting writes. Volatile values primarily arise in hardware access (
memory-mapped I/O Memory-mapped I/O (MMIO) and port-mapped I/O (PMIO) are two complementary methods of performing input/output (I/O) between the central processing unit (CPU) and peripheral devices in a computer. An alternative approach is using dedicated I/O pro ...
), where reading from or writing to memory is used to communicate with
peripheral device A peripheral or peripheral device is an auxiliary device used to put information into and get information out of a computer. The term ''peripheral device'' refers to all hardware components that are attached to a computer and are controlled by the ...
s, and in threading, where a different thread may have modified a value. Despite being a common keyword, the behavior of volatile differs significantly between programming languages, and is easily misunderstood. In C and C++, it is a
type qualifier In the C, C++, and D programming languages, a type qualifier is a keyword that is applied to a type, resulting in a ''qualified type.'' For example, const int is a qualified type representing a constant integer, while int is the corresponding u ...
, like
const In some programming languages, const is a type qualifier (a keyword applied to a data type) that indicates that the data is read-only. While this can be used to declare constants, in the C family of languages differs from similar constructs i ...
, and is a property of the '' type''. Furthermore, in C and C++ it does ''not'' work in most threading scenarios, and that use is discouraged. In Java and C#, it is a property of a
variable Variable may refer to: * Variable (computer science), a symbolic name associated with a value and whose associated value may be changed * Variable (mathematics), a symbol that represents a quantity in a mathematical expression, as used in many ...
and indicates that the
object Object may refer to: General meanings * Object (philosophy), a thing, being, or concept ** Object (abstract), an object which does not exist at any particular time or place ** Physical object, an identifiable collection of matter * Goal, an ...
to which the variable is bound may mutate, and is specifically intended for threading. In the D programming language, there is a separate keyword shared for the threading usage, but no volatile keyword exists.


In C and C++

In C, and consequently C++, the volatile keyword was intended to *allow access to
memory-mapped I/O Memory-mapped I/O (MMIO) and port-mapped I/O (PMIO) are two complementary methods of performing input/output (I/O) between the central processing unit (CPU) and peripheral devices in a computer. An alternative approach is using dedicated I/O pro ...
devices *allow uses of variables between
setjmp setjmp.h is a header defined in the C standard library to provide "non-local jumps": control flow that deviates from the usual subroutine call and return sequence. The complementary functions setjmp and longjmp provide this functionality. A t ...
and longjmp *allow uses of sig_atomic_t variables in signal handlers. While intended by both C and C++, the C standards fail to express that the volatile semantics refer to the lvalue, not the referenced object. The respective defect report ''DR 476'' (to C11) is still under review with C17. Operations on volatile variables are not atomic, nor do they establish a proper happens-before relationship for threading. This is specified in the relevant standards (C, C++,
POSIX The Portable Operating System Interface (POSIX) is a family of standards specified by the IEEE Computer Society for maintaining compatibility between operating systems. POSIX defines both the system- and user-level application programming interf ...
, WIN32), and volatile variables are not threadsafe in the vast majority of current implementations. Thus, the usage of volatile keyword as a portable synchronization mechanism is discouraged by many C/C++ groups.


Example of memory-mapped I/O in C

In this example, the code sets the value stored in foo to 0. It then starts to
poll Poll, polled, or polling may refer to: Figurative head counts * Poll, a formal election ** Election verification exit poll, a survey taken to verify election counts ** Polling, voting to make decisions or determine opinions ** Polling places o ...
that value repeatedly until it changes to 255: static int foo; void bar(void) An
optimizing compiler In computing, an optimizing compiler is a compiler that tries to minimize or maximize some attributes of an executable computer program. Common requirements are to minimize a program's execution time, memory footprint, storage size, and power cons ...
will notice that no other code can possibly change the value stored in foo, and will assume that it will remain equal to 0 at all times. The compiler will therefore replace the function body with an
infinite loop In computer programming, an infinite loop (or endless loop) is a sequence of instructions that, as written, will continue endlessly, unless an external intervention occurs ("pull the plug"). It may be intentional. Overview This differs from: * ...
similar to this: void bar_optimized(void) However, foo might represent a location that can be changed by other elements of the computer system at any time, such as a
hardware register In digital electronics, especially computing, hardware registers are circuits typically composed of flip flops, often with many characteristics similar to memory, such as: * The ability to read or write multiple bits at a time, and * Using an a ...
of a device connected to the CPU. The above code would never detect such a change; without the volatile keyword, the compiler assumes that the current program is the only part of the system that could change the value (which is by far the most common situation). To prevent the compiler from optimizing code as above, the volatile keyword is used: static volatile int foo; void bar (void) With this modification the loop condition will not be optimized away, and the system will detect the change when it occurs. Generally, there are
memory barrier In computing, a memory barrier, also known as a membar, memory fence or fence instruction, is a type of barrier instruction that causes a central processing unit (CPU) or compiler to enforce an ordering constraint on memory operations issued be ...
operations available on platforms (which are exposed in C++11) that should be preferred instead of volatile as they allow the compiler to perform better optimization and more importantly they guarantee correct behaviour in multi-threaded scenarios; neither the C specification (before C11) nor the C++ specification (before C++11) specifies a multi-threaded memory model, so volatile may not behave deterministically across OSes/compilers/CPUs.


Optimization comparison in C

The following C programs, and accompanying assemblies, demonstrate how the volatile keyword affects the compiler's output. The compiler in this case was GCC. While observing the assembly code, it is clearly visible that the code generated with volatile objects is more verbose, making it longer so the nature of volatile objects can be fulfilled. The volatile keyword prevents the compiler from performing optimization on code involving volatile objects, thus ensuring that each volatile variable assignment and read has a corresponding memory access. Without the volatile keyword, the compiler knows a variable does not need to be reread from memory at each use, because there should not be any writes to its memory location from any other thread or process.


C++11

According to the
C++11 C++11 is a version of the ISO/IEC 14882 standard for the C++ programming language. C++11 replaced the prior version of the C++ standard, called C++03, and was later replaced by C++14. The name follows the tradition of naming language versions by ...
ISO Standard, the volatile keyword is only meant for use for hardware access; do not use it for inter-thread communication. For inter-thread communication, the standard library provides std::atomic templates.


In Java

The
Java programming language Java is a high-level, class-based, object-oriented programming language that is designed to have as few implementation dependencies as possible. It is a general-purpose programming language intended to let programmers ''write once, run anywh ...
also has the volatile keyword, but it is used for a somewhat different purpose. When applied to a field, the Java qualifier volatile provides the following guarantees: *In all versions of Java, there is a global ordering on reads and writes of all volatile variables (this global ordering on volatiles is a partial order over the larger ''synchronization order'' (which is a total order over all ''synchronization actions'')). This implies that every thread accessing a volatile field will read its current value before continuing, instead of (potentially) using a cached value. (However, there is no guarantee about the relative ordering of volatile reads and writes with regular reads and writes, meaning that it's generally not a useful threading construct.) *In Java 5 or later, volatile reads and writes establish a happens-before relationship, much like acquiring and releasing a mutex. Using volatile may be faster than a
lock Lock(s) may refer to: Common meanings *Lock and key, a mechanical device used to secure items of importance *Lock (water navigation), a device for boats to transit between different levels of water, as in a canal Arts and entertainment * ''Lock ...
, but it will not work in some situations before Java 5. The range of situations in which volatile is effective was expanded in Java 5; in particular,
double-checked locking In software engineering, double-checked locking (also known as "double-checked locking optimization") is a software design pattern used to reduce the overhead of acquiring a lock by testing the locking criterion (the "lock hint") before acquiring th ...
now works correctly.


In C#

In C#, volatile ensures that code accessing the field is not subject to some thread-unsafe optimizations that may be performed by the compiler, the CLR, or by hardware. When a field is marked volatile, the compiler is instructed to generate a "memory barrier" or "fence" around it, which prevents instruction reordering or caching tied to the field. When reading a volatile field, the compiler generates an ''acquire-fence'', which prevents other reads and writes to the field, including those in other threads, from being moved ''before'' the fence. When writing to a volatile field, the compiler generates a ''release-fence''; this fence prevents other reads and writes to the field from being moved ''after'' the fence. Only the following types can be marked volatile: all reference types, Single, Boolean, Byte, SByte, Int16, UInt16, Int32, UInt32, Char, and all enumerated types with an underlying type of Byte, SByte, Int16, UInt16, Int32, or UInt32. (This excludes value
struct In computer science, a record (also called a structure, struct, or compound data) is a basic data structure. Records in a database or spreadsheet are usually called "rows". A record is a collection of '' fields'', possibly of different data typ ...
s, as well as the primitive types Double, Int64, UInt64 and Decimal.) Using the volatile keyword does not support fields that are passed by reference or captured local variables; in these cases, Thread.VolatileRead and Thread.VolatileWrite must be used instead. In effect, these methods disable some optimizations usually performed by the C# compiler, the JIT compiler, or the CPU itself. The guarantees provided by Thread.VolatileRead and Thread.VolatileWrite are a superset of the guarantees provided by the volatile keyword: instead of generating a "half fence" (ie an acquire-fence only prevents instruction reordering and caching that comes before it), VolatileRead and VolatileWrite generate a "full fence" which prevent instruction reordering and caching of that field in both directions. These methods work as follows: *The Thread.VolatileWrite method forces the value in the field to be written to at the point of the call. In addition, any earlier program-order loads and stores must occur before the call to VolatileWrite and any later program-order loads and stores must occur after the call. *The Thread.VolatileRead method forces the value in the field to be read from at the point of the call. In addition, any earlier program-order loads and stores must occur before the call to VolatileRead and any later program-order loads and stores must occur after the call. The Thread.VolatileRead and Thread.VolatileWrite methods generate a full fence by calling the Thread.MemoryBarrier method, which constructs a memory barrier that works in both directions. In addition to the motivations for using a full fence given above, one potential problem with the volatile keyword that is solved by using a full fence generated by Thread.MemoryBarrier is as follows: due to the asymmetric nature of half fences, a volatile field with a write instruction followed by a read instruction may still have the execution order swapped by the compiler. Because full fences are symmetric, this is not a problem when using Thread.MemoryBarrier.


In Fortran

VOLATILE is part of the Fortran 2003 standard, although earlier version supported it as an extension. Making all variables volatile in a function is also useful finding
aliasing In signal processing and related disciplines, aliasing is an effect that causes different signals to become indistinguishable (or ''aliases'' of one another) when sampled. It also often refers to the distortion or artifact that results when a ...
related bugs. integer, volatile :: i ! When not defined volatile the following two lines of code are identical write(*,*) i**2 ! Loads the variable i once from memory and multiplies that value times itself write(*,*) i*i ! Loads the variable i twice from memory and multiplies those values By always "drilling down" to memory of a VOLATILE, the Fortran compiler is precluded from reordering reads or writes to volatiles. This makes visible to other threads actions done in this thread, and vice versa. Use of VOLATILE reduces and can even prevent optimization.


References

{{Reflist, 30em


External links


Ada Reference Manual C.6: Shared Variable ControlLinux kernel: volatile-considered-harmful
C (programming language) Concurrency control Variable (computer science)