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Numerous computer and video games have been inspired by J. R. R. Tolkien's works set in Middle-earth. Titles have been produced by studios such as Electronic Arts, Vivendi Games, Melbourne House, and Warner Bros. Interactive Entertainment. Official games Early efforts (1982–1994) In 1982, Melbourne House began a series of licensed ''Lord of the Rings'' graphical interactive fiction (text adventure) games with ''The Hobbit'', based on the book with the same name. The game was considered quite advanced at the time, with interactive characters that moved between locations independent of the player, and Melbourne House's 'Inglish' text parser which accepted full-sentence commands where the norm was simple two-word verb/noun commands.Ruminations On "The Hobbit" Fandom
They went on to re ...
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Middle-earth
Middle-earth is the fictional setting of much of the English writer J. R. R. Tolkien's fantasy. The term is equivalent to the ''Miðgarðr'' of Norse mythology and ''Middangeard'' in Old English works, including ''Beowulf''. Middle-earth is the human-inhabited world, that is, the central continent of the Earth, in Tolkien's imagined mythological past. Tolkien's most widely read works, ''The Hobbit'' and ''The Lord of the Rings'', are set entirely in Middle-earth. "Middle-earth" has also become a short-hand term for Tolkien's legendarium, his large body of fantasy writings, and for the entirety of his fictional world. Middle-earth is the main continent of Earth (Arda) in an imaginary period of the Earth's past, ending with Tolkien's Third Age, about 6,000 years ago. Tolkien's tales of Middle-earth mostly focus on the north-west of the continent. This part of Middle-earth is suggestive of Europe, the north-west of the Old World, with the environs of the Shire reminiscent of ...
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E3 2011 - From Aliens Demo Line (5834938502)
E3 (short for Electronic Entertainment Expo or Electronic Entertainment Experience in 2021) is a trade event for the video game industry. The Entertainment Software Association (ESA) organizes and presents E3, which many developers, publishers, hardware, and accessory manufacturers use to introduce and advertise upcoming games and game-related merchandise to retailers and to members of the press. E3 includes an exhibition floor for developers, publishers, and manufacturers to showcase their titles and products for sale in the upcoming year. Before and during the event, publishers and hardware manufacturers usually hold press conferences to announce new games and products. Over time, E3 has been considered the largest gaming-expo of the year by importance and impact. Before 2017, E3 was an industry-only event; the ESA required individuals wishing to attend to verify a professional relationship with the video game industry. With the rise of streaming media, several of the press ...
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The Return Of The King (video Game)
''The Lord of the Rings: The Return of the King'' is a 2003 hack and slash action game developed by EA Redwood Shores for the PlayStation 2 and Windows. It was ported to the GameCube and Xbox by Hypnos Entertainment, to the Game Boy Advance by Griptonite Games, to mobile by ImaginEngine, and to Mac OS X by Beenox. The game was published by Electronic Arts. It is the sequel to the 2002 game '' The Lord of the Rings: The Two Towers''. The game is an adaptation of Peter Jackson's 2002 film '' The Lord of the Rings: The Two Towers'' and his 2003 film '' The Lord of the Rings: The Return of the King'', which was released shortly after the game. As it is not an adaptation of J. R. R. Tolkien's 1954 novel, '' The Return of the King'', the third volume in '' Lord of the Rings'', anything from the novel not specifically mentioned or depicted in the films could not be represented in the game. This is because, at the time, Vivendi Universal Games, in partnership with Tolkien Ent ...
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The Two Towers (video Game)
''The Lord of the Rings: The Two Towers'' is a 2002 action game, action hack and slash video game developed by Stormfront Studios for the PlayStation 2 and Xbox (console), Xbox. A 2D Game Boy Advance game of the same name was made by Griptonite Games, a port to the GameCube by Hypnos Entertainment, and to Mobile game, mobile by EA Mobile, JAMDAT. A version for Microsoft Windows developed by Ritual Entertainment was cancelled during development. The game was published on all platforms by Electronic Arts. Originally released in North America for the PlayStation 2 in October 2002, it was released in November 2002 for the Game Boy Advance, in December 2002 for the Xbox and GameCube, and in May 2003 for mobile. In November 2003, EA released a sequel, ''The Lord of the Rings: The Return of the King (video game), The Lord of the Rings: The Return of the King''. The game is an adaptation of Peter Jackson's 2001 film ''The Lord of the Rings: The Fellowship of the Ring'' and his 2002 film ...
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