MJPEG
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MJPEG
Motion JPEG (M-JPEG or MJPEG) is a video compression format in which each video frame or interlaced field of a digital video sequence is compressed separately as a JPEG image. Originally developed for multimedia PC applications, Motion JPEG enjoys broad client support: most major web browsers and players provide native support, and plug-ins are available for the rest. Software and devices using the M-JPEG standard include web browsers, media players, game consoles, digital cameras, IP cameras, webcams, streaming servers, video cameras, and non-linear video editors. History Motion JPEG was originally developed for multimedia PC applications. Early implementations of MJPEG were generally implemented in Hardware. C-Cube was an early proponent with their CL550 JPEG codec been used in several hardware implementations. It was announced that the NeXTdimension from NeXT would ship with an onboard CL550 to implement MJPEG. This was however later shelved and wasn't included in the ...
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NeXTdimension
NeXTdimension (ND) was an accelerated 32-bit color board manufactured and sold by NeXT from 1991 that gave the NeXTcube color capabilities with PostScript planned. The NeXTBus (NuBus-like) card was a full size card for the NeXTcube, filling one of four slots, another one being filled with the main board itself. The NeXTdimension featured S-Video input and output, RGB output, an Intel i860 64-bit RISC processor at 33 MHz for Postscript acceleration, 8 MB main memory (expandable to 64 MB via eight 72-pin SIMM slots) and 4 MB VRAM for a resolution of 1120x832 at 24-bit color plus 8-bit alpha channel.New Machines from NeXT
1990, U-M Computing News, Volume 5, Page 9, ''...NeXTdimension board provides 32-bit color, and includes an Intel i860 gr ...
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Video Compression Format
A video coding format (or sometimes video compression format) is a content representation format for storage or transmission of digital video content (such as in a data file or bitstream). It typically uses a standardized video compression algorithm, most commonly based on discrete cosine transform (DCT) coding and motion compensation. A specific software, firmware, or hardware implementation capable of compression or decompression to/from a specific video coding format is called a video codec. Some video coding formats are documented by a detailed technical specification document known as a video coding specification. Some such specifications are written and approved by standardization organizations as technical standards, and are thus known as a video coding standard. The term 'standard' is also sometimes used for ''de facto'' standards as well as formal standards. Video content encoded using a particular video coding format is normally bundled with an audio stream (encoded ...
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JPEG 2000
JPEG 2000 (JP2) is an image compression standard and coding system. It was developed from 1997 to 2000 by a Joint Photographic Experts Group committee chaired by Touradj Ebrahimi (later the JPEG president), with the intention of superseding their original JPEG standard (created in 1992), which is based on a discrete cosine transform (DCT), with a newly designed, wavelet-based method. The standardized filename extension is .jp2 for ISO/IEC 15444-1 conforming files and .jpx for the extended part-2 specifications, published as ISO/IEC 15444-2. The registered MIME types are defined in RFC 3745. For ISO/IEC 15444-1 it is image/jp2. JPEG 2000 code streams are Region of interest, regions of interest that offer several mechanisms to support spatial random access or region of interest access at varying degrees of granularity. It is possible to store different parts of the same picture using different quality. JPEG 2000 is a compression standard based on a discrete wavelet transform (D ...
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MPEG1
MPEG-1 is a standard for lossy compression of video and audio. It is designed to compress VHS-quality raw digital video and CD audio down to about 1.5 Mbit/s (26:1 and 6:1 compression ratios respectively) without excessive quality loss, making video CDs, digital cable/satellite TV and digital audio broadcasting (DAB) practical. Today, MPEG-1 has become the most widely compatible lossy audio/video format in the world, and is used in a large number of products and technologies. Perhaps the best-known part of the MPEG-1 standard is the first version of the MP3 audio format it introduced. The MPEG-1 standard is published as ISO/IEC 11172 – Information technology—Coding of moving pictures and associated audio for digital storage media at up to about 1.5 Mbit/s. The standard consists of the following five ''Parts'': #Systems (storage and synchronization of video, audio, and other data together) #Video (compressed video content) #Audio (compressed audio content) #Conformance tes ...
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Safari (web Browser)
Safari is a web browser developed by Apple Inc., Apple. It is built into macOS, iOS, and iPadOS, and uses Apple's open-source software, open-source browser engine, WebKit, which was derived from KHTML. Safari was introduced in Mac OS X Panther in January 2003. It was included with the iPhone since the latter's first generation, which came out in 2007. At that time, Safari was the fastest browser on the Mac. Between 2007 and 2012, Apple maintained a Microsoft Windows, Windows version, but abandoned it due to low market share. In 2010, Safari 5 introduced a reader mode, extensions, and developer tools. Safari 11, released in 2017, added Intelligent Tracking Prevention, which uses artificial intelligence to block web tracking. Safari 13 added support Apple Pay, and authentication with FIDO2 Project, FIDO2 security keys. Its interface was redesigned in Safari 15. In May 2022, Safari became the third most popular desktop browser after being overtaken by Microsoft Edge. Safari was ...
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Web Browser
A web browser is application software for accessing websites. When a user requests a web page from a particular website, the browser retrieves its files from a web server and then displays the page on the user's screen. Browsers are used on a range of devices, including desktops, laptops, tablets, and smartphones. In 2020, an estimated 4.9 billion people used a browser. The most used browser is Google Chrome, with a 65% global market share on all devices, followed by Safari with 18%. A web browser is not the same thing as a search engine, though the two are often confused. A search engine is a website that provides links to other websites. However, to connect to a website's server and display its web pages, a user must have a web browser installed. In some technical contexts, browsers are referred to as user agents. Function The purpose of a web browser is to fetch content from the World Wide Web or from local storage and display it on a user's device. This process ...
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PlayStation
is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a division of Sony; the first PlayStation console was released in Japan in December 1994, and worldwide the following year. The original console in the series was the first console of any type to ship over 100 million units, doing so in under a decade. Its successor, the PlayStation 2, was released in 2000. The PlayStation 2 is the best-selling home console to date, having reached over 155 million units sold by the end of 2012. Sony's next console, the PlayStation 3, was released in 2006, selling over 87.4 million units by March 2017. Sony's next console, the PlayStation 4, was released in 2013, selling a million units within a day, becoming the fastest selling console in history. The latest console in the series, the PlayStation 5, was releas ...
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Non-linear Video Editing
Non-linear editing is a form of offline editing for audio, video, and image editing. In offline editing, the original content is not modified in the course of editing. In non-linear editing, edits are specified and modified by specialized software. A pointer-based playlist, effectively an edit decision list (EDL), for video and audio, or a directed acyclic graph for still images, is used to keep track of edits. Each time the edited audio, video, or image is rendered, played back, or accessed, it is reconstructed from the original source and the specified editing steps. Although this process is more computationally intensive than directly modifying the original content, changing the edits themselves can be almost instantaneous, and it prevents further generation loss as the audio, video, or image is edited. A non-linear editing system (NLE) is a video editing (NLVE) program or application, or an audio editing (NLAE) digital audio workstation (DAW) system. These perform non-dest ...
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Webcam
A webcam is a video camera which is designed to record or stream to a computer or computer network. They are primarily used in videotelephony, livestreaming and social media, and security. Webcams can be built-in computer hardware or peripheral devices, and are commonly connected to a device using USB or wireless protocols. Webcams have been used on the Internet as early as 1993, and the first widespread commercial one became available in 1994. Early webcam usage on the Internet was primarily limited to stationary shots streamed to web sites. In the late 1990s and early 2000s, instant messaging clients added support for webcams, increasing their popularity in video conferencing. Computer manufacturers also started integrating webcams into laptop hardware. In 2020, the COVID-19 pandemic caused a shortage of webcams due to the increased number of people working from home. History Early development (early 1990s) First developed in 1991, a webcam was pointed at the Trojan ...
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IP Camera
An Internet Protocol camera, or IP camera, is a type of digital video camera that receives control data and sends image data via an IP network. They are commonly used for surveillance, but, unlike analog closed-circuit television (CCTV) cameras, they require no local recording device, only a local area network. Most IP cameras are webcams, but the term ''IP camera'' or netcam usually applies only to those that can be directly accessed over a network connection. Some IP cameras require support of a central network video recorder (NVR) to handle the recording, video and alarm management. Others are able to operate in a decentralized manner with no NVR needed, as the camera is able to record directly to any local or remote storage media. The first IP Camera was invented by Axis Communications in 1996. History The first centralized IP camera, the ''AXIS Neteye 200'', was released in 1996 by Axis Communications. Although the product was advertised to be accessible from anywhere with ...
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Digital Camera
A digital camera is a camera that captures photographs in digital memory. Most cameras produced today are digital, largely replacing those that capture images on photographic film. Digital cameras are now widely incorporated into mobile devices like smartphones with the same or more capabilities and features of dedicated cameras (which are still available). High-end, high-definition dedicated cameras are still commonly used by professionals and those who desire to take higher-quality photographs. Digital and digital movie cameras share an optical system, typically using a lens with a variable diaphragm to focus light onto an image pickup device. The diaphragm and shutter admit a controlled amount of light to the image, just as with film, but the image pickup device is electronic rather than chemical. However, unlike film cameras, digital cameras can display images on a screen immediately after being recorded, and store and delete images from memory. Many digital cameras can ...
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Matroska
Matroska is a project to create a container format that can hold an unlimited number of video, audio, picture, or subtitle tracks in one file. The Matroska Multimedia Container is similar in concept to other containers like AVI, MP4, or Advanced Systems Format (ASF), but is an open standard. Matroska file extensions are ''.mkv'' for video (which may include subtitles or audio), ''.mk3d'' for stereoscopic video, ''.mka'' for audio-only files (which may include subtitles), and ''.mks'' for subtitles only. History The project was announced on 6 December 2002 as a fork of the Multimedia Container Format (MCF), after disagreements between MCF lead developer Lasse Kärkkäinen and soon-to-be Matroska founder Steve Lhomme about the use of the Extensible Binary Meta Language (EBML) instead of a binary format. This coincided with a 6-month coding break by the MCF's lead developer for his military service, during which most of the community quickly migrated to the new project. In ...
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