MIDI Beat Clock
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MIDI Beat Clock
{{No footnotes, date=January 2020 MIDI beat clock, or simply MIDI clock, is a clock signal that is broadcast via MIDI to ensure that several MIDI-enabled devices such as a synthesizer or music sequencer stay in synchronization. Clock events are sent at a rate of 24 pulses per quarter note. Those pulses are used to maintain a synchronized tempo for synthesizers that have BPM-dependent voices and also for arpeggiator synchronization. MIDI beat clock differs from MIDI timecode in that MIDI beat clock is tempo-dependent. Location information can be specified using MIDI Song Position Pointer (SPP, see below), although many simple MIDI devices ignore this message. Messages MIDI beat clock defines the following real-time messages: * clock (decimal 248, hex 0xF8) * start (decimal 250, hex 0xFA) * continue (decimal 251, hex 0xFB) * stop (decimal 252, hex 0xFC) MIDI also specifies a System Common message called Song Position Pointer (SPP). SPP can be used in conjunction with the above rea ...
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MIDI
MIDI (; Musical Instrument Digital Interface) is a technical standard that describes a communications protocol, digital interface, and electrical connectors that connect a wide variety of electronic musical instruments, computers, and related audio devices for playing, editing, and recording music. The specification originates in the paper ''Universal Synthesizer Interface'' published by Dave Smith and Chet Wood of Sequential Circuits at the 1981 Audio Engineering Society conference in New York City. A single MIDI cable can carry up to sixteen channels of MIDI data, each of which can be routed to a separate device. Each interaction with a key, button, knob or slider is converted into a MIDI event, which specifies musical instructions, such as a note's pitch, timing and loudness. One common MIDI application is to play a MIDI keyboard or other controller and use it to trigger a digital sound module (which contains synthesized musical sounds) to generate sounds, which t ...
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Synthesizer
A synthesizer (also spelled synthesiser) is an electronic musical instrument that generates audio signals. Synthesizers typically create sounds by generating waveforms through methods including subtractive synthesis, additive synthesis and frequency modulation synthesis. These sounds may be altered by components such as filters, which cut or boost frequencies; envelopes, which control articulation, or how notes begin and end; and low-frequency oscillators, which modulate parameters such as pitch, volume, or filter characteristics affecting timbre. Synthesizers are typically played with keyboards or controlled by sequencers, software or other instruments, and may be synchronized to other equipment via MIDI. Synthesizer-like instruments emerged in the United States in the mid-20th century with instruments such as the RCA Mark II Sound Synthesizer, RCA Mark II, which was controlled with Punched card, punch cards and used hundreds of vacuum tubes. The Moog synthesizer, d ...
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Music Sequencer
A music sequencer (or audio sequencer or simply sequencer) is a device or application software that can record, edit, or play back music, by handling note and performance information in several forms, typically CV/Gate, MIDI, or Open Sound Control (OSC), and possibly audio and automation data for DAWs and plug-ins. On WhatIs.com of TechTarget (whatis.techtarget.com), an author seems to define a term "Sequencer" as an abbreviation of "MIDI sequencer". * Note: an example of section title containing "''Audio Sequencer''" Overview Modern sequencers The advent of Musical Instrument Digital Interface (MIDI) and the Atari ST home computer in the 1980s gave programmers the opportunity to design software that could more easily record and play back sequences of notes played or programmed by a musician. This software also improved on the quality of the earlier sequencers which tended to be mechanical sounding and were only able to play back notes of exactly equal duration. Sof ...
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Pulses Per Quarter Note
In a music sequencer and MIDI clock, pulses per quarter note (PPQN), also known as pulses per quarter (PPQ), and ticks per quarter note (TPQN), is the smallest unit of time used for sequencing note and automation events. If the resolution is too low (too few PPQN), the performance recorded into the sequencer may sound artificial (being quantised by the pulse rate), losing all the subtle variations in timing that give the music a "human" feeling. Purposefully quantised music can have resolutions as low as 24 (the standard for Sync24 and MIDI, which allows triplets, and swinging by counting alternate numbers of clock ticks) or even 4 PPQN (which has only one clock pulse per 16th note). At the other end of the spectrum, modern computer-based MIDI sequencers designed to capture more nuance may use 960 PPQN and beyond. This resolution is a measure of time relative to tempo since the tempo defines the length of a quarter note and so the duration of each pulse. The resulting PPQN per ...
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Beats Per Minute
Beat, beats or beating may refer to: Common uses * Patrol, or beat, a group of personnel assigned to monitor a specific area ** Beat (police), the territory that a police officer patrols ** Gay beat, an area frequented by gay men * Battery (crime), a criminal offense involving unlawful physical contact * Assault, inflicting physical harm or unwanted physical contact * Corporal punishment, punishment intended to cause physical pain * Strike (attack), repeatedly and violently striking a person or object * Victory, success achieved in personal combat, military operations or in any competition People * Beat (name), a German male given name * Jackie Beat, drag persona of Kent Fuher (born 1963) * Aone Beats (born 1984) Nigerian record producer * Billy Beats (1871-1936) British footballer * Cohen Beats (Michael Cohen, born 1986), Israeli record producer * Eno Beats (Enock Kisakye, born 1991), Ugandan record producer * Laxio Beats (Bernard Antwi-Darko, born 1987), Ghanaian recor ...
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Arpeggiator
A synthesizer (also spelled synthesiser) is an electronic musical instrument that generates audio signals. Synthesizers typically create sounds by generating waveforms through methods including subtractive synthesis, additive synthesis and frequency modulation synthesis. These sounds may be altered by components such as filters, which cut or boost frequencies; envelopes, which control articulation, or how notes begin and end; and low-frequency oscillators, which modulate parameters such as pitch, volume, or filter characteristics affecting timbre. Synthesizers are typically played with keyboards or controlled by sequencers, software or other instruments, and may be synchronized to other equipment via MIDI. Synthesizer-like instruments emerged in the United States in the mid-20th century with instruments such as the RCA Mark II, which was controlled with punch cards and used hundreds of vacuum tubes. The Moog synthesizer, developed by Robert Moog and first sold in 1964, ...
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MIDI Timecode
MIDI time code (MTC) embeds the same timing information as standard SMPTE timecode as a series of small 'quarter-frame' MIDI messages. There is no provision for the user bits in the standard MIDI time code messages, and SysEx messages are used to carry this information instead. The quarter-frame messages are transmitted in a sequence of eight messages, thus a complete timecode value is specified every two frames. If the MIDI data stream is running close to capacity, the MTC data may arrive a little behind schedule which has the effect of introducing a small amount of jitter. In order to avoid this it is ideal to use a completely separate MIDI port for MTC data. Larger full-frame messages, which encapsulate a frame worth of timecode in a single message, are used to locate to a time while timecode is not running. Unlike standard SMPTE timecode, MIDI timecode's quarter-frame and full-frame messages carry a two-bit flag value that identifies the rate of the timecode, specifying it as ...
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Tempo
In musical terminology, tempo (Italian, 'time'; plural ''tempos'', or ''tempi'' from the Italian plural) is the speed or pace of a given piece. In classical music, tempo is typically indicated with an instruction at the start of a piece (often using conventional Italian terms) and is usually measured in beats per minute (or bpm). In modern classical compositions, a "metronome mark" in beats per minute may supplement or replace the normal tempo marking, while in modern genres like electronic dance music, tempo will typically simply be stated in BPM. Tempo may be separated from articulation and meter, or these aspects may be indicated along with tempo, all contributing to the overall texture. While the ability to hold a steady tempo is a vital skill for a musical performer, tempo is changeable. Depending on the genre of a piece of music and the performers' interpretation, a piece may be played with slight tempo rubato or drastic variances. In ensembles, the tempo is often ind ...
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DIN Sync
DIN sync, also called Sync24, is a synchronization interface for electronic musical instruments. It was introduced in the early 1980s by Roland Corporation and has been superseded by MIDI. Definition and history DIN sync was introduced in the early 1980s by Roland Corporation for the synchronization of music sequencers, drum machines, arpeggiators and similar devices. It was superseded by MIDI, in the mid to late 1980s. DIN sync consists of two signals, clock (tempo) and run/stop. Both signals are TTL compatible, meaning the low state is 0 V and the high state is about +5 V. The clock signal is a low-frequency pulse wave suggesting the tempo. Instead of measuring the waveform's frequency, the machine receiving the signal merely has to count the number of pulses to work out when to increment its position in the music. Roland equipment uses 24 pulses per quarter note, known as Sync24. Therefore, a Roland-compatible device playing sixteenth notes would have to adv ...
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PPQN
In a music sequencer and MIDI clock, pulses per quarter note (PPQN), also known as pulses per quarter (PPQ), and ticks per quarter note (TPQN), is the smallest unit of time used for sequencing note and automation events. If the resolution is too low (too few PPQN), the performance recorded into the sequencer may sound artificial (being quantised by the pulse rate), losing all the subtle variations in timing that give the music a "human" feeling. Purposefully quantised music can have resolutions as low as 24 (the standard for Sync24 and MIDI, which allows triplets, and swinging by counting alternate numbers of clock ticks) or even 4 PPQN (which has only one clock pulse per 16th note). At the other end of the spectrum, modern computer-based MIDI sequencers designed to capture more nuance may use 960 PPQN and beyond. This resolution is a measure of time relative to tempo since the tempo defines the length of a quarter note and so the duration of each pulse. The resulting PPQN per ...
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Word Clock
In digital audio electronics, a word clock or wordclock (sometimes sample clock, which can have a broader meaning) is a clock signal used to synchronise other devices, such as digital audio tape machines and compact disc players, which interconnect via digital audio signals. Word clock is so named because it clocks each audio sample. Samples are represented in data words. S/PDIF, AES/EBU, MADI, ADAT, and TDIF are some of the formats that use a word clock. Various audio over Ethernet systems use communication protocols to distribute word clock. The device which generates the word clock is the clock source for all the other audio devices. Comparison to timecode Word clock should not be confused with timecode; word clock is used entirely to keep a perfectly timed and constant bitrate to avoid timing errors that can cause data transmission errors. Timecode is metadata ''about'' the media data being transmitted. Time code can be used as an initial phase reference for jam sync ...
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Encodings
In communications and information processing, code is a system of rules to convert information—such as a letter, word, sound, image, or gesture—into another form, sometimes shortened or secret, for communication through a communication channel or storage in a storage medium. An early example is an invention of language, which enabled a person, through speech, to communicate what they thought, saw, heard, or felt to others. But speech limits the range of communication to the distance a voice can carry and limits the audience to those present when the speech is uttered. The invention of writing, which converted spoken language into visual symbols, extended the range of communication across space and time. The process of encoding converts information from a source into symbols for communication or storage. Decoding is the reverse process, converting code symbols back into a form that the recipient understands, such as English or/and Spanish. One reason for coding is to enab ...
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