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Mutant (role-playing Game)
''Mutant'' is a series of Swedish role-playing games that were developed and published by Target Games using their ''Äventyrsspel'' (Adventure games) brand. The current version is developed by Fria Ligan under license by Cabinet Entertainment and published in Swedish and English by Fria Ligan and Modiphius respectively. A video game adaptation named '' Mutant Year Zero: Road to Eden'' was released December 2018. Publication history ''Mutant'' (1984) was the second role-playing game published by Äventyrsspel after Drakar och Demoner, and like it, was based on the ''Basic Role-Playing'' system. Instead of a fantasy setting, however, ''Mutant'' adopted a setting full of mutants (humans with enhanced powers) and mutated animals (anthropomorphic intelligent humanoids with similar powers) in a post-apocalyptic Scandinavia. It was written by Gunilla Jonsson & Michael Petersén with illustrations by Nils Gulliksson. The game was expanded by ''Mutant 2'' (1986) and published through ...
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Percentile Dice
Dice notation (also known as dice algebra, common dice notation, RPG dice notation, and several other titles) is a system to represent different combinations of dice in wargames and tabletop role-playing games using simple algebra-like notation such as 2d6+12. Standard notation In most tabletop role-playing games, die rolls required by the system are given in the form AdX. ''A'' and ''X'' are variables, separated by the letter ''d'', which stands for ''die'' or ''dice''. The letter ''d'' is most commonly lower-case, but some forms of notation use upper-case ''D'' (non-English texts can use the equivalent form of the first letter of the given language's word for "dice", but also often use the English "d"). *''A'' is the number of dice to be rolled (usually omitted if 1). *''X'' is the number of faces of each dice. For example, if a game calls for a roll of d4 or 1d4, it means "roll one 4-sided die." If the final number is omitted, it is typically assumed to be a six, but in som ...
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Mutant (fictional)
The concept of a mutant is a common trope in comic books and science fiction. The new phenotypes that appear in fictional mutations generally go far beyond what is typically seen in biological mutants and often result in the mutated life form exhibiting superhuman abilities or qualities. DC Comics In DC Comics, the term was first used in the 1980’s by a fictitious race of extraterrestrials known as the Dominators when they appeared in the '' Invasion!'' mini-series. For instance, Captain Comet manifested his powers at the birth when a comet activated his "metagene", gaining his abilities by the time he was eight. Marvel Comics In Marvel Comics, genetic mutation has been used as an explanation for super-powers since the 1950s. Mutants have played a major role in Marvel Comics, particularly the X-Men and related series. In the Marvel Comics Universe, they are a heavily persecuted minority where most people fear and hate them. Marvel Comics redefines the term to beings who ar ...
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Robot
A robot is a machine—especially one programmable by a computer—capable of carrying out a complex series of actions automatically. A robot can be guided by an external control device, or the control may be embedded within. Robots may be constructed to evoke human form, but most robots are task-performing machines, designed with an emphasis on stark functionality, rather than expressive aesthetics. Robots can be autonomous or semi-autonomous and range from humanoids such as Honda's ''Advanced Step in Innovative Mobility'' ( ASIMO) and TOSY's ''TOSY Ping Pong Playing Robot'' (TOPIO) to industrial robots, medical operating robots, patient assist robots, dog therapy robots, collectively programmed ''swarm'' robots, UAV drones such as General Atomics MQ-1 Predator, and even microscopic nano robots. By mimicking a lifelike appearance or automating movements, a robot may convey a sense of intelligence or thought of its own. Autonomous things are expected to proliferate in ...
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Gamma World
''Gamma World'' is a science fantasy role-playing game, originally designed by James M. Ward and Gary Jaquet, and first published by TSR in 1978. It borrowed heavily from Ward's earlier game, ''Metamorphosis Alpha''. Setting ''Gamma World'' takes place in the mid-25th century, more than a century after a second nuclear war had destroyed human civilization. The war that destroyed civilization in ''Gamma World'' is only vaguely described in most editions of the game, and what details are provided change from version to version: * The first two editions explained that ever-increasing material prosperity and leisure had led to ever-more radical and violent social movements, culminating in a final war in the years AD 2309–2322, and ascribe the final annihilation to a terrorist group called "The Apocalypse" and the ensuing retaliation by surviving factions. Later versions altered the reason for the collapse. * The 2000 Alternity version is due to alien arrival and nuclear response ...
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Campaign Setting
A campaign setting is usually a fictional world which serves as a setting for a role-playing game or wargame campaign. A ''campaign'' is a series of individual adventures, and a ''campaign setting'' is the world in which such adventures and campaigns take place. Usually a campaign setting is designed for a specific game (such as the ''Forgotten Realms'' setting for ''Dungeons & Dragons'') or a specific genre of game (such as medieval fantasy, or outer space/science fiction adventure). There are numerous campaign settings available both in print and online. In addition to published campaign settings available for purchase, many game masters create their own settings, often referred to as "homebrew" settings or worlds. While obviously connected to game materials, campaign settings are supported also by other media, such as novels and comic books. Examples of major campaign settings include numerous settings within the ''Dungeons & Dragons'', as well others such as ''Battletech' ...
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Role-playing Game System
A role-playing game system is a set of game mechanics used in a tabletop role-playing game (TTRPG) to determine the outcome of a character's in-game actions. History By the late 1970s, the Chaosium staff realized that Steve Perrin's ''RuneQuest'' system had the potential to become a "house system", where one set of game mechanics could be used for multiple games; Greg Stafford and Lynn Willis proved that theory by boiling down the RuneQuest rules into the thin 16-page ''Basic Role-Playing'' (1980). Hero Games used their ''Champions'' rules as the basis for their Hero System. The Pacesetter house system centered on a universal "action table" that used one chart to resolve all game actions. Steve Jackson became interested in publishing a new roleplaying system, designed by himself, with three goals: that it be detailed and realistic; logical and well-organized; and adaptable to any setting and any level of play; this system was eventually released as ''GURPS'' (1986). The ''D&D'' ...
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Campaign (role-playing Games)
In role-playing games, a campaign is a continuing storyline or set of adventures, typically involving the same characters. The purpose of the continuing storyline is to introduce a further aspect into the game: that of development, improvement, and growth (or degeneration) of the characters. In a campaign, a single session becomes a scene or an act within an overall story arc. At its inception, a campaign may or may not have a defined conclusion. A campaign, by definition, spans multiple playing sessions. Some game aspects commonly remain constant throughout a campaign: the campaign setting, the players, and the gamemaster. The gamemaster for a campaign is said to ''run'' the campaign. Aspects of a campaign A campaign is characterized by the following: * Rules – What underlying game system is used? What changes, additions, or subtractions has the game master made to the rules? How will the game master interpret those rules? * Setting – Where do the adventures take place? W ...
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Warzone (game)
''Warzone'' is a tabletop miniature wargame based on the Mutant Chronicles universe and role-playing game. It features squad-based combat at a skirmish level, although vehicles and large models were introduced in later supplements to the main rule book.. ''Warzone'' was originally produced by epic games. The rights to the ''Warzone'' brand were acquired by Paradox Entertainment in December 1999, in the wake of a complicated restructuring of Target Games and its child companies. ''Warzone'' has since gone out of print. As of 2020, the american company Res Nova LLC. has announced they have acquired the rights to Warzone and are developing a new Edition of the game. Setting ''Warzone'' takes place in a fictional dieselpunk future in which a space faring humanity has explored beyond Pluto and has uncovered ancient artifacts which unleashed an evil entity known as the Dark Soul and an obscure magical force known as the Dark Symmetry. This force soon started corrupting both man and ...
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Kult (role-playing Game)
''Kult'' (Swedish for "Cult", stylized as KULT) is a contemporary horror role-playing game originally created by Gunilla Jonsson and Michael Petersén with illustrations by Nils Gulliksson, first published in Sweden by Äventyrsspel (later Target Games) in 1991. ''Kult'' is notable for its philosophical and religious depth as well as for its mature and controversial content. The first English edition was published in 1993 by Metropolis Ltd. In 1995, translated the second Swedish edition into French. In 2018 current licensor Helmgast released the fourth edition called Kult: Divinity Lost created by Robin Liljenberg and Petter Nallo. This edition moved the setting from the then-current 1990s to the now-current 2010s and was completely rewritten with new art, layout and a ruleset based on ''Powered by the Apocalypse''. The new edition was well received by critics and fans and won two ennies for ''Best Writing'' and ''Best Cover 2019'', and was also nominated for ''Best Interior ...
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Blade Runner
''Blade Runner'' is a 1982 science fiction film directed by Ridley Scott, and written by Hampton Fancher and David Peoples. Starring Harrison Ford, Rutger Hauer, Sean Young, and Edward James Olmos, it is an adaptation of Philip K. Dick's 1968 novel ''Do Androids Dream of Electric Sheep?'' The film is set in a dystopian future Los Angeles of 2019, in which synthetic humans known as '' replicants'' are bio-engineered by the powerful Tyrell Corporation to work on space colonies. When a fugitive group of advanced replicants led by Roy Batty (Hauer) escapes back to Earth, burnt-out cop Rick Deckard (Ford) reluctantly agrees to hunt them down. ''Blade Runner'' initially underperformed in North American theaters and polarized critics; some praised its thematic complexity and visuals, while others critiqued its slow pacing and lack of action. It later became a cult film, and has since come to be regarded as one of the all-time best science fiction films. Hailed for its pro ...
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