Museum Madness
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Museum Madness
''Museum Madness'' is an educational video game for MS-DOS and Macintosh developed by Novotrade for MECC, and was released in 1994. The game is based in an American natural history museum and aims to teach the player many aspects of history such as technology, geology, space, American history, and prehistory. ''PC Magazine'' described the game as having kids learn about educational topics (i.e. ecology) while making logical deductions in a series sequence and solving puzzles. Plot The game starts in the bedroom of an unnamed American high school teenage boy who is seated at his computer, attempting to access the National Museum Interactive Service System, only to see that it is offline for repair. An interactive robot from the museum named MICK (Museum Interactive Computer Kiosk) appears onscreen and talks to the boy, explaining that the museum is in danger of losing its secrets forever. The boy appears to have an extraordinary relationship with MICK as he alone understands that ...
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Novotrade
Appaloosa Interactive (formerly Novotrade International) was a corporation, founded in 1982 in Hungary, that produced video games, computer programs and television commercials during the 1980s and 1990s. History Novotrade International was founded by Andras Csaszar and Stephen J. Friedman. Csaszar served as the company's president, while Friedman served as chief executive officer. Novotrade began operating branches in the United States in 1989, and was renamed Appaloosa Interactive (after the horse breed of the Appaloosa, same name) in November 1996. That month, the company unveiled its 10-month-old Internet technologies division, Appaloosa Online. The company's headquarters were in Mountain View, California. Appaloosa was the parent company and owner of two software development companies in Budapest, Hungary. Appaloosa was known for its ''Ecco the Dolphin (series), Ecco the Dolphin'' game series for Sega. Appaloosa also developed two ''Contra (series), Contra'' games on the PlaySta ...
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