Multimedia Framework
A multimedia framework is a software framework that handles Electronic media, media on a computer and through a network. A good multimedia framework offers an intuitive Application programming interface, API and a modular architecture to easily add support for new audio, video and container format (digital), container formats and Streaming media, transmission protocols. It is meant to be used by applications such as Media player (application software), media players and Digital audio editor, audio or video editing software, video editors, but can also be used to build videoconferencing applications, media converters and other multimedia tools. Data is processed among modules automatically, it is unnecessary for app to pass buffers between connected modules one by one. In contrast to Library (computing), function libraries, a multimedia framework provides a Run-time system, run time environment for the media processing. Ideally such an environment provides execution contexts for th ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Multimedia
Multimedia is a form of communication that uses a combination of different content forms, such as Text (literary theory), writing, Sound, audio, images, animations, or video, into a single presentation. This is in contrast to traditional mass media, such as printed material or audio recordings, which only feature one form of media content. Popular examples of multimedia include video podcasts, audio slideshows, and animated videos. Creating multimedia content involves the application of the principles of effective interactive communication. The five main building blocks of multimedia are text, image, audio, video, and animation. Multimedia encompasses various types of content, each serving different purposes: * Text - Fundamental to multimedia, providing context and information. * Audio - Includes music, sound effects, and voiceovers that enhance the experience. Recent developments include spatial audio and advanced sound design. * Ima ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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DirectShow
DirectShow (sometimes abbreviated as DS or DShow), codename Quartz, is a multimedia framework and API produced by Microsoft for software developers to perform various operations with media files or streams. It is the replacement for Microsoft's earlier Video for Windows technology. Based on the Microsoft Windows Component Object Model (COM) framework, DirectShow provides a common interface for media across various programming languages, and is an extensible, filter-based framework that can render or record media files on demand at the request of the user or developer. The DirectShow development tools and documentation were originally distributed as part of the DirectX SDK. Currently, they are distributed as part of the Windows SDK (formerly known as the Platform SDK). Microsoft plans to completely replace DirectShow gradually with Media Foundation in future Windows versions. One reason cited by Microsoft is to provide "much more robust support for content protection systems" ( ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Microsoft Windows
Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sectors of the computing industry – Windows (unqualified) for a consumer or corporate workstation, Windows Server for a Server (computing), server and Windows IoT for an embedded system. Windows is sold as either a consumer retail product or licensed to Original equipment manufacturer, third-party hardware manufacturers who sell products Software bundles, bundled with Windows. The first version of Windows, Windows 1.0, was released on November 20, 1985, as a graphical operating system shell for MS-DOS in response to the growing interest in graphical user interfaces (GUIs). The name "Windows" is a reference to the windowing system in GUIs. The 1990 release of Windows 3.0 catapulted its market success and led to various other product families ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Mac OS X
macOS, previously OS X and originally Mac OS X, is a Unix, Unix-based operating system developed and marketed by Apple Inc., Apple since 2001. It is the current operating system for Apple's Mac (computer), Mac computers. Within the market of Desktop computer, desktop and laptop computers, it is the Usage share of operating systems#Desktop and laptop computers, second most widely used desktop OS, after Microsoft Windows and ahead of all Linux distributions, including ChromeOS and SteamOS. , the most recent release of macOS is MacOS Sequoia, macOS 15 Sequoia, the 21st major version of macOS. Mac OS X succeeded classic Mac OS, the primary Mac operating systems, Macintosh operating system from 1984 to 2001. Its underlying architecture came from NeXT's NeXTSTEP, as a result of NeXT#1997–2006: Acquisition by Apple, Apple's acquisition of NeXT, which also brought Steve Jobs back to Apple. The first desktop version, Mac OS X 10.0, was released on March 24, 2001. Mac ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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QuickTime
QuickTime (or QuickTime Player) is an extensible multimedia architecture created by Apple, which supports playing, streaming, encoding, and transcoding a variety of digital media formats. The term ''QuickTime'' also refers to the QuickTime Player front-end media player application, which is built-into macOS, and was formerly available for Windows. QuickTime was created in 1991, when the concept of playing digital video directly on computers was "groundbreaking." QuickTime could embed a number of advanced media types, including panoramic images (called QuickTime VR) and Adobe Flash. Over the 1990s, QuickTime became a dominant standard for digital multimedia, as it was integrated into many websites, applications, and video games, and adopted by professional filmmakers. The QuickTime File Format became the basis for the MPEG-4 standard. During its heyday, QuickTime was notably used to create the innovative ''Myst'' and '' Xplora1'' video games, and to exclusively distribute mo ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Phonon (KDE)
Phonon is the multimedia API provided by KDE and is the standard abstraction for handling multimedia streams within KDE software and also used by several Qt applications. Phonon was originally created to allow KDE and Qt software to be independent of any single multimedia framework such as GStreamer or xine and to provide a stable API for a major version's lifetime. It was done for various reasons: to create a simple KDE/ Qt style multimedia API, to better support native multimedia frameworks on Windows and macOS, and to fix problems of frameworks becoming unmaintained or having API or ABI instability. For example, a file can be played in four lines of C++ code, compared to 30 lines in the old audio framework for KDE (aRts) Phonon::MediaObject* media = new Phonon::MediaObject(this); createPath(media, new Phonon::AudioOutput(Phonon::MusicCategory, this)); media->setCurrentSource(QUrl("/tmp/example.wav")); media->play(); Phonon is not designed to have every conceivable multime ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Media Lovin' Toolkit
Media Lovin' Toolkit (MLT) is an open source software multimedia framework, designed and developed for television broadcasting. It provides a toolkit for broadcasters, video editors, media players, transcoders, web streamers and many more types of applications. The functionality of the system is provided via an assortment of ready to use tools, XML authoring components, and an extensible plug-in based API. It is used by video editors Kdenlive and Shotcut among others. Technical overview MLT provides an API with minimal dependencies (POSIX and C99). The design is modular allowing for the addition of new components and making integration simple with other multimedia libraries and applications. Support is available for the authoring and manipulation of time-based media including playlists, multiple tracks, filters, and transitions using DOM. High-level language bindings exist for C++, Java, Lua, Perl, PHP, Python, Ruby, and Tcl. MLT takes advantage of multi-core processors a ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Media Foundation
Media Foundation (MF) is a COM-based multimedia framework pipeline and infrastructure platform for digital media in Windows Vista, Windows 7, Windows 8, Windows 8.1, Windows 10, and Windows 11. It is the intended replacement for Microsoft DirectShow, Windows Media SDK, DirectX Media Objects (DMOs) and all other so-called "legacy" multimedia APIs such as Audio Compression Manager (ACM) and Video for Windows (VfW). The existing DirectShow technology is intended to be replaced by Media Foundation step-by-step, starting with a few features. For some time there will be a co-existence of Media Foundation and DirectShow. Media Foundation will not be available for previous Windows versions, including Windows XP. The first release, present in Windows Vista, focuses on audio and video playback quality, high-definition content (i.e. HDTV), content protection and a more unified approach for digital data access control for digital rights management (DRM) and its interoperability. It int ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Multimedia Frameworks
Multimedia is a form of communication that uses a combination of different content forms, such as Text (literary theory), writing, Sound, audio, images, animations, or video, into a single presentation. This is in contrast to traditional mass media, such as printed material or audio recordings, which only feature one form of media content. Popular examples of multimedia include video podcasts, audio slideshows, and animated videos. Creating multimedia content involves the application of the principles of effective interactive communication. The five main building blocks of multimedia are text, image, audio, video, and animation. Multimedia encompasses various types of content, each serving different purposes: * Text - Fundamental to multimedia, providing context and information. * Audio - Includes music, sound effects, and voiceovers that enhance the experience. Recent developments include spatial audio and advanced sound design. * Ima ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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GPAC Project On Advanced Content
GPAC Project on Advanced Content (GPAC, a recursive acronym) is an open-source multimedia framework focused on modularity and standards compliance. GPAC was created as an implementation of the MPEG-4 Systems standard written in ANSI C and later extended in Streaming Media. GPAC provides tools to process, inspect, package, stream, media playback and interact with media content. Such content can be any combination of audio, video, subtitles, metadata, encrypted media, rendering and ECMAScript. GPAC provides three sets of tools based on a core library called libgpac: * A multimedia packager, ''MP4Box'' * A general pipeline engine, ''gpac'', introduced in version 1.0 (2019) * A media player. GPAC is cross-platform. It is written in (almost 100% ANSI) C for portability reasons, attempting to keep the memory footprint as low as possible. It is currently running under Windows, Linux, MacOS X, iOS, Android, and many other systems. GPAC is best known for its wide MP4/ISOBMFF capabili ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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AVFoundation
AVFoundation is a multimedia framework with APIs in Objective-C and Swift, which provides high-level services for working with time-based audiovisual media on Apple Darwin-based operating systems: iOS, macOS, tvOS, and watchOS. It was first introduced in iOS 4 developer.apple.com and has seen significant changes in and . Starting with , it is now the default media framework for the [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |