Mr. Driller (video Game)
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Mr. Driller (video Game)
is a 1999 puzzle game, puzzle arcade game developed and published by Namco. Versions for the PlayStation (console), PlayStation, Dreamcast, Microsoft Windows, Game Boy Color, WonderSwan Color, mobile phones, and iOS were also released. Controlling Susumu Hori, the titular "Mr. Driller", the player must dig their way to the bottom of the screen by destroying colored blocks that litter the playfield. Blocks will be cleared if four or more are touching each other, which can be used to cause chain reactions. Susumu has a constantly-depleting oxygen meter that can be refilled by collecting air capsules found throughout stages. ''Mr. Driller'' was designed by Yasuhito Nagaoka and produced by Hideo Yoshizawa, best known for his work on ''Klonoa: Door to Phantomile'' and the ''Ninja Gaiden'' series. It was intended as the third entry in Namco's ''Dig Dug'' series, tentatively titled ''Dig Dug 3''. Originally meant to be exclusive to home consoles, it was instead made an arcade game to help ...
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Namco
was a Japanese multinational corporation, multinational video game and entertainment company, headquartered in Ōta, Tokyo. It held several international branches, including Namco America in Santa Clara, California, Namco Europe in London, Namco Taiwan in Kaohsiung, and Shanghai Namco in mainland China. Namco was founded by Masaya Nakamura (businessman), Masaya Nakamura on June 1, 1955, as beginning as an operator of coin-operated amusement rides. After reorganizing to Nakamura Seisakusho Co., Ltd. in 1959, a partnership with Walt Disney Productions provided the company with the resources to expand its operations. In the 1960s, it manufactured Electro-mechanical game, electro-mechanical arcade games such as the 1965 hit ''Periscope (arcade game), Periscope''. It entered the video game industry after acquiring the struggling Japanese division of Atari, Inc., Atari in 1974, distributing games such as ''Breakout (video game), Breakout'' in Japan. The company renamed itself Namco ...
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Go Shiina
, known professionally as Go Shiina, is a Japanese music composer primarily known for his work in video games. He joined Namco in 1997 and was best known during his time with the company for writing music for a number of games in the '' Tales'', ''Mr. Driller'', and '' God Eater'' franchises, He gained widespread recognition with his score for ''Tales of Legendia'' in 2005. Since then, he has also contributed music for several titles in the ''Tekken'', ''Ace Combat'', and '' The Idolmaster'' franchises. In addition to video games, Shiina has also composed soundtracks for various anime series and films, starting with the 2011 film ''Sakura no Ondo'' and ''Demon Slayer: Kimetsu no Yaiba'', as well as composing and arranging songs for bands and other artists. Shiina works is known for having strong and heavy, orchestral sounds. He left Bandai Namco Entertainment in 2017, and is currently a freelance composer. Despite being freelance, he has continued to work with the company for vari ...
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LiberoGrande
''LiberoGrande'' is a 1997 arcade game by Namco. It was converted for the Sony PlayStation in 1998. A typical arcade football game in its nature, ''LiberoGrande'' introduced a novelty factor previously found in Namco's ''Top Striker'' for the Nintendo Entertainment System: the ability to play as just one player, instead of controlling the whole team, always swapping for players nearer the ball. This idea was later used by Konami in ''Winning Eleven'' / ''Pro Evolution Soccer'' titles in the Become a Legend mode, and by EA Sports in its various sports game franchises with the name Be a Pro. Gameplay The player starts to choose one of the star players, and then a national team. Each star player, based on a real football player but with changed names, except for initials (Zinedine Zidane is Zenon Zadkine, for instance) is rated in both ball skill, speed and shooting abilities. In addition to the original arcade mode, the home release adds an International mode (basically, the FIF ...
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Fighting Games
A fighting game, also known as a versus fighting game, is a genre of video game that involves combat between two or more players. Fighting game combat often features mechanics such as blocking, grappling, counter-attacking, and chaining attacks together into " combos". Characters generally engage in battle using hand-to-hand combat—often some form of martial arts. The fighting game genre is related to, but distinct from, the beat 'em up genre, which pits large numbers of computer-controlled enemies against one or more player characters. Battles in fighting games usually take place in a fixed-size arena along a two-dimensional plane, to which the characters' movement is restricted. Characters can navigate this plane horizontally by walking or dashing, and vertically by jumping. Some games, such as ''Tekken'', also allow limited movement in 3D space. The first video game to feature fist fighting was '' Heavyweight Champ'' in 1976, but it was ''Karate Champ'' that popularized ...
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