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Motocross Madness (1998 Video Game), Motocross Madness
Motocross Madness may refer to: * ''Motocross Madness'', a series of motocross racing video games published by Microsoft Studios ** Motocross Madness (1998 video game), ''Motocross Madness'' (1998 video game), developed by Rainbow Studios ** ''Motocross Madness 2'', released in 2000 and also developed by Rainbow Studios ** Motocross Madness (2013 video game), ''Motocross Madness'' (2013 video game), developed by Bongfish {{disambiguation ...
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Motocross
Motocross is a form of off-road motorcycle racing held on enclosed off-road circuits. The sport evolved from motorcycle trials competitions held in the United Kingdom. History Motocross first evolved in Britain from motorcycle trials competitions, such as the Auto-Cycle Clubs's first quarterly trial in 1909 and the Scottish Six Days Trial that began in 1912. When organisers dispensed with delicate balancing and strict scoring of trials in favour of a race to become the fastest rider to the finish, the activity became known as "hare scrambles", said to have originated in the phrase, "a rare old scramble" describing one such early race. Though known as scrambles racing (or just scrambles) in the United Kingdom, the sport grew in popularity and the competitions became known internationally as "motocross racing", by combining the French word for motorcycle, ''motocyclette'', or ''moto'' for short, into a portmanteau with "cross country". The first known scramble race took place ...
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Racing Video Game
Racing games are a video game genre in which the player participates in a racing competition. They may be based on anything from real-world racing leagues to fantastical settings. They are distributed along a spectrum between more realistic racing simulations and more fantastical arcade-style racing games. Kart racing games emerged in the 1990s as a popular sub-genre of the latter. Racing games may also fall under the category of sports video games. Sub-genres Arcade-style racing Arcade-style racing games put fun and a fast-paced experience above all else, as cars usually compete in unique ways. A key feature of arcade-style racers that specifically distinguishes them from simulation racers is their far more liberal physics. Whereas in real racing (and subsequently, the simulation equivalents) the driver must reduce their speed significantly to take most turns, arcade-style racing games generally encourage the player to "powerslide" the car to allow the player to keep up thei ...
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Microsoft Studios
Xbox Game Studios (previously known as Microsoft Studios, Microsoft Game Studios, and Microsoft Games) is an American video game publisher and part of the Microsoft Gaming division based in Redmond, Washington. It was established in March 2000, spun out from an internal Games Group, for the development and publishing of video games for Microsoft Windows. It has since expanded to include games and other interactive entertainment for the namesake Xbox platforms, Windows Mobile and other mobile platforms, and web-based portals. History As Microsoft Games and Microsoft Game Studios (2000–2011) In the early 1990s, Microsoft published a few video games. It published subLOGIC's ''Microsoft Flight Simulator'' and several Microsoft Entertainment Pack compilations of minigames, but was best known for MS-DOS and Microsoft Windows. In 1992, the company began increasing its focus on games. It announced '' Microsoft Golf'' for Windows, based on Access Software's '' Links'', and expan ...
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Motocross Madness (1998 Video Game)
''Motocross Madness'' is a motocross racing video game developed by Rainbow Studios and published by Microsoft. A sequel, ''Motocross Madness 2'', was released in 2000. In 2013, a sequel for Xbox 360 was released, titled '' Motocross Madness''. In the game, one can earn money by utilizing "career mode", but play for fun in Baja, Stunts, Enduro, Supercross, and National levels as well. Gameplay The game is known for its realism, including terrain, audio, and "bone-chilling" motorcycle wrecks. If the player is in Stunt mode and goes out of bounds after climbing a large cliff, an "invisible slingshot" will cause the player and the bike fly across the map while a funny sound plays until both objects hit the ground. The "invisible slingshot" effect was also used in the game ''ATV Offroad Fury'', also created by Rainbow Studios. Development The game went gold on July 24, 1998. Reception The game received favorable reviews according to the review aggregation website GameRankings. ...
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Motocross Madness 2
''Motocross Madness 2'' is a motocross racing video game that was developed by Rainbow Studios and published by Microsoft Games. This sequel to 1998's '' Motocross Madness'' was released in May 2000 with improved graphics, which included better textures and many landscape objects like trees, road signs and caravans. It has over 40 tracks in 6 event types, over 50,000 3D objects and a new career mode. Players as well as bikes are easily customized. ''Motocross Madness'' also supports network play over a LAN environment and, until June 19, 2006, multiplayer gameplay through the MSN Gaming Network. Gameplay In ''MCM2'', there are six types of racing: Stunts, Enduro, Baja, Supercross and Nationals, and the campaign-style Pro-Circuit Mode. In Pro-Circuit mode, a single player follows a series of events and courses in an effort to win prize money and upgrade equipment. Unlike the single-player mode, the multiplayer mode is completely lacking in structure. Players can race against eac ...
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