Mortal Kombat Deadly Alliance
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Mortal Kombat Deadly Alliance
''Mortal Kombat: Deadly Alliance'' is a 2002 fighting video game developed and published by Midway for the Xbox, PlayStation 2, GameCube, and Game Boy Advance. It was the first all-new ''Mortal Kombat'' fighting game produced exclusively for home consoles, with no preceding arcade release. It is the fifth main installment in the ''Mortal Kombat'' franchise and a sequel to 1997's ''Mortal Kombat 4''. Its story focuses on the eponymous alliance between sorcerers Quan Chi and Shang Tsung and their schemes to revive an ancient army to conquer Outworld and Earthrealm. The game is the only main installment not to feature series protagonist Liu Kang as a playable character. It is also the first game in the canon series to not have the involvement of co-creator John Tobias, as he left Midway in 1999 to pursue other interests. In addition to the original Game Boy Advance Port of ''Deadly Alliance'', a second version entitled ''Mortal Kombat: Tournament Edition'' was released on August 25, ...
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Midway Games
Midway Games Inc., known previously as Midway Manufacturing and Bally Midway, and commonly known as simply Midway, was an American video game developer and publisher. Midway's franchises included ''Mortal Kombat'', ''Rampage (series), Rampage'', ''Spy Hunter'', ''NBA Jam (series), NBA Jam'', ''Cruis'n (series), Cruis'n'', and ''NFL Blitz''. Midway also acquired the rights to video games that were originally developed by WMS Industries, Williams Electronics and Atari Games, such as ''Defender (video game), Defender'', ''Joust (video game), Joust'', ''Robotron 2084'', ''Gauntlet (series), Gauntlet'', and the ''Rush (video game series), Rush'' series. The company was founded as Midway Manufacturing in 1958, as an amusement game manufacturer. The company was then purchased by Bally Manufacturing in 1969, and used the Bally Midway name in the 1980s. In 1973, Midway moved into the interactive entertainment industry, Video game developer, developing and video game publisher, publishing ...
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John Tobias
John Tobias (born August 24, 1969) is an American comic book artist, graphic designer, video game designer and writer. Tobias is best known for creating the ''Mortal Kombat'' series along with Ed Boon, to whom he pitched the game concept. Tobias became interested in drawing from an early age, inspired by comic books. During high school he took weekend courses at the Art Institute of Chicago. He was an artist for ''The Real Ghostbusters'' comic book series before joining Midway Games. Tobias said his original career plan was to be a comic book artist, but the advances in graphics at the time made the video game industry more appealing to him, as well as his mother frequently stating that artists would never support their families. He worked on the original arcade version of ''Smash TV'' (1990) prior to the success of ''Mortal Kombat'' in 1992. Tobias created the early ''Mortal Kombat'' series' storyline, themes, and settings; including the Outworld and Netherrealm. He was also res ...
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Shinnok
Shinnok is a fictional character in the ''Mortal Kombat'' fighting game franchise by Midway Games and NetherRealm Studios. One of the franchise's primary villains, he debuted in the action-adventure spin-off '' Mortal Kombat Mythologies: Sub-Zero'' (1997) and made his first appearance in the main series with ''Mortal Kombat 4'' the same year. He appears as both a playable character and the final boss of ''Mortal Kombat 4'' and ''Mortal Kombat X'' (2015), assuming the identity of Corrupted Shinnok during his boss battle in the latter. The series depicts Shinnok as the ruler of the Netherealm and a fallen Elder God who was banished by the thunder god Raiden for turning against his fellow deities. Aided by the power of a magical amulet, he attempts to conquer Earthrealm after escaping his banishment. He is assisted by other villainous characters in his conflict against Earthrealm, including the sorcerer Quan Chi. The reboot timeline of ''Mortal Kombat X'' also depicts fallen Eart ...
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Scorpion (Mortal Kombat)
Scorpion is a fictional character in the '' Mortal Kombat'' fighting game franchise by Midway Games and NetherRealm Studios. An undead ninja, he is principally defined by his quest to avenge the deaths of himself, his family, and his clan. His primary weapon is a ''kunai'' spear, which he uses to harpoon opponents, while his trademark fatality is the "Fire Breath" in which he removes his mask to reveal a skull right before immolating his opponent. Debuting in the original 1992 game, Scorpion has appeared in every main installment except '' Mortal Kombat 3'' (1995). The character's backstory establishes him as Hanzo Hasashi ( ja, 波佐志 半蔵), a warrior from the fictional Shirai Ryu clan who was killed by the elder Sub-Zero (Bi-Han) of the rival Lin Kuei clan. Subsequent games reveal that his family and clan were murdered by the sorcerer Quan Chi, who becomes Scorpion's primary target for vengeance. Depicted as a neutral party in most games, Scorpion generally forgoes ...
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3D Computer Graphics
3D computer graphics, or “3D graphics,” sometimes called CGI, 3D-CGI or three-dimensional computer graphics are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for the purposes of performing calculations and rendering digital images, usually 2D images but sometimes 3D images. The resulting images may be stored for viewing later (possibly as an animation) or displayed in real time. 3D computer graphics, contrary to what the name suggests, are most often displayed on two-dimensional displays. Unlike 3D film and similar techniques, the result is two-dimensional, without visual depth. More often, 3D graphics are being displayed on 3D displays, like in virtual reality systems. 3D graphics stand in contrast to 2D computer graphics which typically use completely different methods and formats for creation and rendering. 3D computer graphics rely on many of the same algorithms as 2D computer vector gr ...
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Sprite (computer Graphics)
Sprite commonly refers to: * Sprite (drink), a lemon-lime beverage produced by the Coca-Cola Company * Sprite (computer graphics), a smaller bitmap composited onto another by hardware or software * Sprite (folklore), a type of legendary creature including elves, fairies, and pixies Sprite may also refer to: Comics *Sprite (Eternal), a fictional member of the race of Eternals in the Marvel Universe * ''Sprite'' (manga), a 2009 Japanese manga series *Sprite, alias of the Marvel Comics character Kitty Pryde *Sprite comic, a webcomic that consists primarily of computer sprites from video games Computing and technology * Sprite (operating system), an operating system developed at the University of California, Berkeley * SPRITE (spacecraft), a proposed Saturn atmospheric probe mission * SPRITE infrared detector, a specialist detector device using a process known as signal processing in the element * De Havilland Sprite, a British rocket engine Vehicles * Sprite (motorcycle), a ...
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2D Computer Graphics
2D computer graphics is the computer-based generation of digital images—mostly from two-dimensional models (such as 2D geometric models, text, and digital images) and by techniques specific to them. It may refer to the branch of computer science that comprises such techniques or to the models themselves. 2D computer graphics are mainly used in applications that were originally developed upon traditional printing and drawing technologies, such as typography, cartography, technical drawing, advertising, etc. In those applications, the two-dimensional image is not just a representation of a real-world object, but an independent artifact with added semantic value; two-dimensional models are therefore preferred, because they give more direct control of the image than 3D computer graphics (whose approach is more akin to photography than to typography). In many domains, such as desktop publishing, engineering, and business, a description of a document based on 2D computer grap ...
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Minigame
A minigame (also spelled mini game and mini-game, sometimes called a subgame or microgame) is a short game often contained within another video game. A minigame contains different gameplay elements, and is often smaller or more simplistic, than the game in which it is contained. Some video games consist entirely of minigames which tie into an overall theme, such '' Olympic Decathlon'' from 1980. Minigames are also used to represent a specific experience, such as hacking or lock picking or scanning an area, that ties into a larger game. Minigame compilations Some games, such as the ''WarioWare'' series (which are called microgames in the series), Universal Research Laboratories's '' Video Action'', some Cinemaware titles like ''Defender of the Crown'', David Whittaker's ''Lazy Jones'' or the smartphone satire ''Phone Story'' are made up of many minigames strung together into one video game. Some similar games, such as Nintendo's ''Mario Party'' series, are considered party gam ...
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Mortal Kombat (comics)
The ''Mortal Kombat'' comic books series included the official ''Mortal Kombat'' comics by Midway Games, Midway and Mortal Kombat (Malibu Comics), a licensed adaptation series by Malibu Comics that was published in 1994-1995. There are thus two different lineups of ''Mortal Kombat'' comics: the tie-ins published by Midway (some of them made by ''Mortal Kombat'' co-creator John Tobias) and DC Comics that closely followed the storyline of the games, and the Malibu series, which took a few liberties with the source material. Comics published by Midway Games The Midway comics were tie-ins published to coincide with the launches of ''Mortal Kombat (1992 video game), Mortal Kombat'', ''Mortal Kombat II'', and ''Mortal Kombat 4''. They offered insight into the backstory to each of the games as well as providing exposition of events occurring before each game. ''Mortal Kombat Collector's Edition'' Mortal Kombat Collector's Edition Midway's comic book prologue to the original ''Mortal ...
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