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Montezuma's Revenge (video Game)
''Montezuma's Revenge'' is a 1984 platform game for Atari 8-bit family, Atari 2600, Atari 5200, Apple II, ColecoVision, Commodore 64, IBM PC (as a self-booting disk), and ZX Spectrum (as ''Panama Joe''). It was designed and programmed by Robert Jaeger and published by Parker Brothers. The game's title references a colloquial expression for Traveler's diarrhea#Montezuma's revenge, diarrhea contracted while visiting Mexico. In 1988, a port was published for the Master System, which retains the basic gameplay and level structure, but with improved graphics, sound, and additional features. Gameplay ''Montezuma's Revenge'' is an early example of the Metroidvania genre. The player controls a character called Panama Joe (a.k.a. Pedro), moving him from room to room in the labyrinthine underground pyramid of the 16th century Aztec temple of emperor Moctezuma II, Montezuma II, filled with enemies, obstacles, traps, and dangers. The objective is to score points by gathering jewels and killi ...
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Parker Brothers
Parker Brothers (known by Parker outside of North America) was an American toy and game manufacturer which in 1991 became a brand of Hasbro. More than 1,800 games were published under the Parker Brothers name since 1883. Among its products were ''Monopoly'', Clue (licensed from the British publisher and known as ''Cluedo'' outside of North America), '' Sorry!'', ''Risk'', '' Trivial Pursuit'', '' Ouija'', '' Aggravation'', '' Bop It'', ''Scrabble'' (under a joint partnership with Milton Bradley in North America and Canada), and '' Probe''. The trade name became defunct with former products being marketed under the "Hasbro Gaming" label with the logo shown on Monopoly games. History Parker Brothers was founded by George S. Parker. Parker's philosophy deviated from the prevalent theme of board game design; he believed that games should be played for enjoyment and did not need to emphasize morals and values. He created his first game, called ''Banking'', in 1883 when he was 16. ...
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Metroidvania
Metroidvania is a sub-genre of platform video games focused on guided non-linearity and utility-gated exploration and progression. The term is a portmanteau of the names of the video game series ''Metroid'' and ''Castlevania'', with games in the genre borrowing from both series. Typically based on two-dimensional, sidescrolling platform gameplay, Metroidvania games feature a large interconnected world map the player can explore, although parts of the world will be inaccessible to the player until they acquire special items, tools, weapons, abilities, or knowledge within the game. Acquiring such improvements can also aid the player in defeating more difficult enemies and locating shortcuts and secret areas, and often includes retracing one's steps across the map. Through this, Metroidvania games include tighter integration of story and level design, careful design of levels and character controls to encourage exploration and experimentation, and a means for the player to become mo ...
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Computer And Video Games
''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') was a UK-based video game magazine, published in its original form between 1981 and 2004. Its offshoot website was launched in 1999 and closed in February 2015. ''CVG'' was the longest-running video game media brand in the world. History ''Computer and Video Games'' was established in 1981, being the first British games magazine. Initially published monthly between November 1981 and October 2004 and solely web-based from 2004 onwards, the magazine was one of the first publications to capitalise on the growing home computing market, although it also covered arcade games. At the time of launch it was the world's first dedicated video games magazine. The first issue featured articles on '' Space Invaders'', Chess, Othello and advice on how to learn programming. The magazine had a typical ABC of 106,000. Website Launched in August 1999, CVG was o ...
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Flippy Disk
The floppy disk is a data storage and transfer medium that was ubiquitous from the mid-1970s well into the 2000s. Besides the 3½-inch and 5¼-inch formats used in IBM PC compatible systems, or the 8-inch format that preceded them, many proprietary floppy disk formats were developed, either using a different disk design or special layout and encoding methods for the data held on the disk. Non-standard media and devices IBM DemiDiskette In the early 1980s, IBM Rochester developed a 4-inch floppy disk drive, the Model 341 and an associated diskette, the DemiDiskette. At about half the size of the original 8-inch floppy disk the name derived from the prefix ''demi'' for "half". This program was driven by aggressive cost goals, but missed the pulse of the industry. The prospective users, both inside and outside IBM, preferred standardization to what by release time were small cost reductions, and were unwilling to retool packaging, interface chips and applications for a propr ...
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Boss (video Gaming)
In video games, a boss is a significant computer-controlled opponent. A fight with a boss character is commonly referred to as a boss battle or boss fight. Bosses are generally far stronger than other opponents the player has faced up to that point. Boss battles are generally seen at climax points of particular sections of games, such as at the end of a level or stage or guarding a specific objective. A miniboss is a boss weaker or less significant than the main boss in the same area or level, though usually more powerful than the standard opponents and often fought alongside them. A superboss (sometimes 'secret' or 'hidden' boss) is generally much more powerful than the bosses encountered as part of the main game's plot and is often an optional encounter. A final boss is often the main antagonist of a game's story and the defeat of that character usually provides a positive conclusion to the game. A boss rush is a stage where the player faces multiple previous bosses agai ...
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Kick (video Game)
''Kick'' is an action video game where the player controls a clown on a unicycle catching falling balloons and '' Pac-Man'' characters on the clown's hat. It was released in arcades by Midway in 1981. The game was later renamed ''Kick Man'' (sometimes written as ''Kick-Man''). Commodore published a Commodore 64 port in 1982 without the space in the title as ''Kickman''. Gameplay The player controls a clown on a unicycle who moves left and right along the bottom of the screen. Balloons dislodge from several rows at the top and fall. The goal is to catch them on the clown's hat. As the stack of caught ballons grows taller, it becomes more difficult to catch them on the first try. If a balloon falls below the top of the stack, pressing the "kick" button when near the clown's feet launches it back into the air. The main character and ghosts from ''Pac-Man'' sometimes stand-in for balloons, having different effects. If an object hits the ground, then the player loses a life. ''Kic ...
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Pac-Man
originally called ''Puck Man'' in Japan, is a 1980 maze action video game developed and released by Namco for arcades. In North America, the game was released by Midway Manufacturing as part of its licensing agreement with Namco America. The player controls Pac-Man, who must eat all the dots inside an enclosed maze while avoiding four colored ghosts. Eating large flashing dots called "Power Pellets" causes the ghosts to temporarily turn blue, allowing Pac-Man to eat them for bonus points. Game development began in early 1979, directed by Toru Iwatani with a nine-man team. Iwatani wanted to create a game that could appeal to women as well as men, because most video games of the time had themes of war or sports. Although the inspiration for the Pac-Man character was the image of a pizza with a slice removed, Iwatani has said he also rounded out the Japanese character for mouth, kuchi ( ja, 口). The in-game characters were made to be cute and colorful to appeal to younger p ...
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La Cucaracha
La Cucaracha ("The Cockroach") is a popular Mexican folk song about a cockroach who cannot walk. The song's origins are unclear, but it dates back at least to the 1910s during the Mexican Revolution. The song belongs to the Mexican genre. The song's melody is widely known and there are many alternative stanzas. Structure The song consists of verse-and-refrain (strophe-antistrophe) pairs, with each half of each pair consisting of four lines featuring an ABCB rhyme scheme. Refrain The song's earliest lyrics, from which its name is derived, concern a cockroach that has lost one of its six legs and struggles to walk with the remaining five. The cockroach's uneven, five-legged gait is imitated by the song's original, 5/4 meter, formed by removing one upbeat (corresponding to the missing sixth leg) from the second half of a 6/4 measure: :''La ''cu''-ca- , ''ra''-''cha'', la ''cu''-ca-''ra''-''cha :, ya ''no ''pue''-de ''ca''-mi-''nar :''por-''que'' no , ''tie''-''ne'', por-''qu ...
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Spanish Flea
"Spanish Flea" is a popular song written by Julius Wechter in the 1960s with lyrics by his wife Cissy Wechter. The original version was recorded by Herb Alpert and the Tijuana Brass. Cover versions of the song have been recorded by dozens of artists worldwide. Composition and recording Julius Wechter was a percussionist in Herb Alpert and the Tijuana Brass, most notably on marimba. "Spanish Flea" was one of several songs he wrote for the group. It was released as an instrumental on the B-side to the single " What Now My Love" from their 1965 album '' Going Places''. The album was a No. 1 hit in the U.S., and the single peaked at No. 27 on the '' Billboard'' Hot 100. "Spanish Flea" featured Alpert's trumpet over a Latin rhythm backing. The original version was recorded on August 13, 1965 at Gold Star Studios in Hollywood, Los Angeles, California. Two other songs were recorded during that session, those being "And I Love Her" and "More And More Amor" In the United States, the ...
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Firemen's Pole
A fireman's pole (also called a firefighter's pole, sliding pole or fire pole) is a pole that firefighters slide down to quickly reach the ground floor of a fire station. This allows them to respond to an emergency call faster, as they arrive at the fire engine faster than by using a standard staircase. In the 1870s, answering an alarm, Chicago fireman George Reid decided to use the long-pole the company employed to lift horse's hay from the upper-loft to slide to the ground floor, arriving well ahead of the rest of the company. Company Captain David Kenyon of Engine Company 21 then successfully petitioned the department be allowed to install a pole through the floor of the loft sleeping space to create what became the standard set-up. Overview The firefighter's pole is found in multi-level fire stations, if the firefighters' living quarters are located upstairs. When they are dispatched to an emergency, the firefighters descend to the ground floor, put on their firefighti ...
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Moctezuma II
Moctezuma Xocoyotzin ( – 29 June 1520; oteːkˈsoːmaḁ ʃoːkoˈjoːt͡sĩn̥), nci-IPA, Motēuczōmah Xōcoyōtzin, moteːkʷˈsoːma ʃoːkoˈjoːtsin variant spellings include Motewksomah, Motecuhzomatzin, Montezuma, Moteuczoma, Motecuhzoma, Motēuczōmah, Muteczuma, and referred to retroactively in European sources as Moctezuma II, was the ninth Emperor of the Aztec Empire (also known as Mexica Empire), reigning from 1502 or 1503 to 1520. Through his marriage with queen Tlapalizquixochtzin of Ecatepec, one of his two wives, he was also king consort of that ''altepetl''. The first contact between the indigenous civilizations of Mesoamerica and Europeans took place during his reign, and he was killed during the initial stages of the Spanish conquest of the Aztec Empire, when conquistador Hernán Cortés and his men fought to take over the Aztec capital Tenochtitlan. During his reign, the Aztec Empire reached its greatest size. Through warfare, Moctezuma expanded th ...
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Aztec
The Aztecs () were a Mesoamerican culture that flourished in central Mexico in the post-classic period from 1300 to 1521. The Aztec people included different ethnic groups of central Mexico, particularly those groups who spoke the Nahuatl language and who dominated large parts of Mesoamerica from the 14th to the 16th centuries. Aztec culture was organized into city-states ('' altepetl''), some of which joined to form alliances, political confederations, or empires. The Aztec Empire was a confederation of three city-states established in 1427: Tenochtitlan, city-state of the Mexica or Tenochca; Texcoco; and Tlacopan, previously part of the Tepanec empire, whose dominant power was Azcapotzalco. Although the term Aztecs is often narrowly restricted to the Mexica of Tenochtitlan, it is also broadly used to refer to Nahua polities or peoples of central Mexico in the prehispanic era, as well as the Spanish colonial era (1521–1821). The definitions of Aztec and Aztecs ha ...
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