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Model Driven Engineering
Model-driven engineering (MDE) is a software development methodology that focuses on creating and exploiting domain models, which are conceptual models of all the topics related to a specific problem. Hence, it highlights and aims at abstract representations of the knowledge and activities that govern a particular application domain, rather than the computing (i.e. algorithmic) concepts. MDE is a subfield of a software design approach referred as round-trip engineering. The scope of the MDE is much wider than that of the Model-Driven Architecture. Overview The MDE approach is meant to increase productivity by maximizing compatibility between systems (via reuse of standardized models), simplifying the process of design (via models of recurring design patterns in the application domain), and promoting communication between individuals and teams working on the system (via a standardization of the terminology and the best practices used in the application domain). For instance, i ...
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Software Development Methodology
In software engineering, a software development process or software development life cycle (SDLC) is a process of planning and managing software development. It typically involves dividing software development work into smaller, parallel, or sequential steps or sub-processes to improve design and/or product management. The methodology may include the pre-definition of specific deliverables and artifacts that are created and completed by a project team to develop or maintain an application. Most modern development processes can be vaguely described as agile. Other methodologies include waterfall, prototyping, iterative and incremental development, spiral development, rapid application development, and extreme programming. A life-cycle "model" is sometimes considered a more general term for a category of methodologies and a software development "process" is a particular instance as adopted by a specific organization. For example, many specific software development processes f ...
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Unified Modeling Language
The Unified Modeling Language (UML) is a general-purpose visual modeling language that is intended to provide a standard way to visualize the design of a system. UML provides a standard notation for many types of diagrams which can be roughly divided into three main groups: behavior diagrams, interaction diagrams, and structure diagrams. The creation of UML was originally motivated by the desire to standardize the disparate notational systems and approaches to software design. It was developed at Rational Software in 1994–1995, with further development led by them through 1996. In 1997, UML was adopted as a standard by the Object Management Group (OMG) and has been managed by this organization ever since. In 2005, UML was also published by the International Organization for Standardization (ISO) and the International Electrotechnical Commission (IEC) as the ISO/IEC 19501 standard. Since then the standard has been periodically revised to cover the latest revision of UML. In ...
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State Diagram
A state diagram is used in computer science and related fields to describe the behavior of systems. State diagrams require that the system is composed of a finite number of states. Sometimes, this is indeed the case, while at other times this is a reasonable abstraction. Many forms of state diagrams exist, which differ slightly and have different semantics. Overview State diagrams provide an abstract description of a system's behavior. This behavior is analyzed and represented by a series of events that can occur in one or more possible states. Hereby "each diagram usually represents objects of a single class and track the different states of its objects through the system". State diagrams can be used to graphically represent finite-state machines (also called finite automata). This was introduced by Claude Shannon and Warren Weaver in their 1949 book ''The Mathematical Theory of Communication''. Another source is Taylor Booth in his 1967 book ''Sequential Machines and Aut ...
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Object-oriented Software Engineering
Object-oriented programming (OOP) is a programming paradigm based on the concept of '' objects''. Objects can contain data (called fields, attributes or properties) and have actions they can perform (called procedures or methods and implemented in code). In OOP, computer programs are designed by making them out of objects that interact with one another. Many of the most widely used programming languages (such as C++, Java, and Python) support object-oriented programming to a greater or lesser degree, typically as part of multiple paradigms in combination with others such as imperative programming and declarative programming. Significant object-oriented languages include Ada, ActionScript, C++, Common Lisp, C#, Dart, Eiffel, Fortran 2003, Haxe, Java, JavaScript, Kotlin, Logo, MATLAB, Objective-C, Object Pascal, Perl, PHP, Python, R, Raku, Ruby, Scala, SIMSCRIPT, Simula, Smalltalk, Swift, Vala and Visual Basic.NET. History The idea of "objects" in program ...
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Object-modeling Technique
The object-modeling technique (OMT) is an object modeling language, object modeling approach for Computer software, software modeling and designing. It was developed around 1991 by James Rumbaugh, Rumbaugh, Blaha, Premerlani, Eddy and Lorensen as a method to develop Object-oriented analysis and design, object-oriented systems and to support object-oriented programming. OMT describes object model or static structure of the system. OMT was developed as an approach to software development. The purposes of modeling according to Rumbaugh are:Terje Totland (1997)5.2.7 Object Modeling Technique (OMT)Thesis, Norwegian University of Science and Technology (NTNU), Trondheim. * testing physical entities before building them (simulation), * communication with customers, * visualization (alternative presentation of information), and * reduction of complexity. OMT has proposed three main types of models: * ''Object model'': The object model represents the static and most stable phenomena in t ...
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Booch Method
Grady Booch (born February 27, 1955) is an American software engineer, best known for developing the Unified Modeling Language (UML) with Ivar Jacobson and James Rumbaugh. He is recognized internationally for his innovative work in software architecture, software engineering, and collaborative development environments. Education Booch earned his bachelor's degree in 1977 from the United States Air Force Academy and a master's degree in electrical engineering in 1979 from the University of California, Santa Barbara. Career and research Booch worked at Vandenberg Air Force Base after he graduated. He started as a project engineer and later managed ground-support missions for the space shuttle and other projects. After he gained his master's degree he became an instructor at the Air Force Academy. Booch served as Chief Scientist of Rational Software Corporation from its founding in 1981 through its acquisition by IBM in 2003, where he continued to work until March 2008. After this ...
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IDEF
IDEF, initially an abbreviation of ICAM Definition and renamed in 1999 as Integration Definition, is a family of modeling languages in the field of systems and software engineering. They cover a wide range of uses from functional modeling to data, simulation, object-oriented analysis and design, and knowledge acquisition. These definition languages were developed under funding from U.S. Air Force and, although still most commonly used by them and other military and United States Department of Defense (DoD) agencies, are in the public domain. The most-widely recognized and used components of the IDEF family are IDEF0, a functional modeling language building on SADT, and IDEF1X, which addresses information models and database design issues. Overview of IDEF methods IDEF refers to a family of modeling language, which cover a wide range of uses, from functional modeling to data, simulation, object-oriented analysis/design and knowledge acquisition. Eventually the IDEF methods hav ...
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Logic Works
Logic Works Inc. was a software company created by CEO Benjamin C. Cohen based in Princeton, New Jersey. Their flagship product was an IDEF1X modeling and database design tool called ER''win'' (ERwin) whose name is formed from an initialism of ER for Entity Relationship and "win", short for windows. The company also produced BP''win'' (for business process modeling using IDEF0), ModelMart and TestBytes. The company went public in October 1995 with an IPO of 3.2 million shares at $11, and was traded on the NASDAQ under the symbol LGWX until its eventual sale. In 1998, Logic Works was acquired by Platinum Technology for $174.8 million in stock, which was in turn acquired by Computer Associates CA Technologies, Inc., formerly Computer Associates International, Inc., and CA, Inc., was an American multinational enterprise software developer and publisher that existed from 1976 to 2018. CA grew to rank as one of the largest independent ... the next year. In 2016, erwin, Inc. ...
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Charles Bachman
Charles William Bachman III (December 11, 1924 – July 13, 2017) was an American computer scientist, who spent his entire career as an industrial researcher, developer, and manager rather than in academia. He was particularly known for his work in the early development of database management systems. His techniques of layered architecture include his namesake Bachman diagrams. Biography Charles Bachman was born in Manhattan, Kansas, in 1924, where his father, Charles Bachman Jr., was the head football coach at Kansas State College. He attended high school in East Lansing, Michigan, where his father served as head football coach at Michigan State College from 1933–1946. In World War II he joined the United States Army and spent March 1944 through February 1946 in the South West Pacific Theater serving in the Anti-Aircraft Artillery Corps in New Guinea, Australia, and the Philippine Islands. There he was first exposed to and used fire control computers for aiming 9 ...
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Computer Aided Software Engineering
Computer-aided software engineering (CASE) is a domain of software tools used to design and implement applications. CASE tools are similar to and are partly inspired by computer-aided design (CAD) tools used for designing hardware products. CASE tools are intended to help develop high-quality, defect-free, and maintainable software. CASE software was often associated with methods for the development of information systems together with automated tools that could be used in the software development process. History The Information System Design and Optimization System (ISDOS) project, started in 1968 at the University of Michigan, initiated a great deal of interest in the whole concept of using computer systems to help analysts in the very difficult process of analysing requirements and developing systems. Several papers by Daniel Teichroew fired a whole generation of enthusiasts with the potential of automated systems development. His Problem Statement Language / Problem Stateme ...
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Eclipse Modeling Framework
Eclipse Modeling Framework (EMF) is an Eclipse-based modeling framework and code generation facility for building tools and other applications based on a structured data model. From a model specification described in XML Metadata Interchange (XMI), EMF provides tools and runtime support to produce a set of Java classes for the model, a set of adapter classes that enable viewing and command-based editing of the model, and a basic editor. Models can be specified using annotated Java, UML, XML documents, or modeling tools, then imported into EMF. Most important of all, EMF provides the foundation for interoperability with other EMF-based tools and applications. Ecore Ecore is the core (meta-)model at the heart of EMF. It allows expressing other models by leveraging its constructs. Ecore is also its own metamodel (i.e.: Ecore is defined in terms of itself). According to Ed Merks, EMF project lead, "Ecore is the defacto reference implementation of OMG's EMOF" (Essential Meta ...
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