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Model-free (reinforcement Learning)
In reinforcement learning (RL), a model-free algorithm is an algorithm which does not estimate the ''transition probability distribution'' (and the ''reward function'') associated with the Markov decision process (MDP), which, in RL, represents the problem to be solved. The transition probability distribution (or transition model) and the reward function are often collectively called the "model" of the environment (or MDP), hence the name "model-free". A model-free RL algorithm can be thought of as an "explicit" Trial and error, trial-and-error algorithm. Typical examples of model-free algorithms include Monte Carlo method, Monte Carlo (MC) RL, State–action–reward–state–action, SARSA, and Q-learning. Monte Carlo estimation is a central component of many model-free RL algorithms. The MC learning algorithm is essentially an important branch of generalized policy iteration, which has two periodically alternating steps: policy evaluation (PEV) and policy improvement (PIM). In ...
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Reinforcement Learning
Reinforcement learning (RL) is an interdisciplinary area of machine learning and optimal control concerned with how an intelligent agent should take actions in a dynamic environment in order to maximize a reward signal. Reinforcement learning is one of the three basic machine learning paradigms, alongside supervised learning and unsupervised learning. Reinforcement learning differs from supervised learning in not needing labelled input-output pairs to be presented, and in not needing sub-optimal actions to be explicitly corrected. Instead, the focus is on finding a balance between exploration (of uncharted territory) and exploitation (of current knowledge) with the goal of maximizing the cumulative reward (the feedback of which might be incomplete or delayed). The search for this balance is known as the exploration–exploitation dilemma. The environment is typically stated in the form of a Markov decision process (MDP), as many reinforcement learning algorithms use dyn ...
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Intelligent Agent
In artificial intelligence, an intelligent agent is an entity that Machine perception, perceives its environment, takes actions autonomously to achieve goals, and may improve its performance through machine learning or by acquiring knowledge representation, knowledge. Leading AI textbooks define artificial intelligence as the "study and design of intelligent agents," emphasizing that goal-directed behavior is central to intelligence. A specialized subset of intelligent agents, agentic AI (also known as an AI agent or simply agent), expands this concept by proactively pursuing goals, making decisions, and taking actions over extended periods, thereby exemplifying a novel form of digital agency. Intelligent agents can range from simple to highly complex. A basic thermostat or control system is considered an intelligent agent, as is a human being, or any other system that meets the same criteria—such as a firm, a state (polity), state, or a biome. Intelligent agents operate ba ...
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Soft Actor-Critic
Soft may refer to: * Softness, or hardness, a property of physical materials Arts and entertainment * ''Soft!'', a novel by Rupert Thomson, 1988 * Soft (band), an American music group * ''Soft'' (album), by Dan Bodan, 2014 * ''Softs'' (album), by Soft Machine, 1976 * "Soft", a song by Flo from '' Access All Areas'', 2024, or the remixed version, with Chlöe and Halle, 2024 * "Soft", a song by Kings of Leon from ''Aha Shake Heartbreak'', 2004 * "Soft"/"Rock", a song by Lemon Jelly, 2001 Other uses * Sorgenti di Firenze Trekking (SOFT), a system of walking trails in Italy * Soft matter, a subfield of condensed matter * Magnetically soft, material with low coercivity * soft water, which has low mineral content * Soft skills, a person's people, social, and other skills * Soft commodities, or softs *A flaccid penis, the opposite of "hard" See also * * * Softener (other) Softener may refer to: * Fabric softener, a conditioner that is typically applied to laundry duri ...
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Twin Delayed Deep Deterministic Policy Gradient
Twins are two offspring produced by the same pregnancy.MedicineNet > Definition of Twin Last Editorial Review: 19 June 2000 Twins can be either ''monozygotic'' ('identical'), meaning that they develop from one zygote, which splits and forms two embryos, or ''dizygotic'' ('non-identical' or 'fraternal'), meaning that each twin develops from a separate egg and each egg is fertilized by its own sperm cell. Since identical twins develop from one zygote, they will share the same sex, while fraternal twins may or may not. In very rare cases, fraternal or (semi-) identical twins can have the same mother and different fathers (superfecundation, heteropaternal superfecundation). In contrast, a fetus that develops alone in the uterus, womb (the much more common case in humans) is called a ''singleton'', and the general term for one offspring of a multiple birth is a ''multiple''. Unrelated look-alikes whose resemblance parallels that of twins are referred to as doppelgänger. Statistics T ...
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Trust Region Policy Optimization
Trust often refers to: * Trust (social science), confidence in or dependence on a person or quality It may also refer to: Business and law * Trust (law), a legal relationship in which one person holds property for another's benefit * Trust (business), the combination of several businesses under the same management to prevent competition * Investment trust, a form of investment fund Arts, entertainment, and media * The Trust, a fictional entity in the ''Stargate'' franchise * Trust, a computer in '' Raised by Wolves'' * ''Trust'' (novel), 2022 novel by Hernan Diaz * ''Trust'' (magazine), a free tri-annual investment trust magazine Films * ''The Trust'' (1915 film), a lost silent drama film * ''Trust'' (1976 film), a Finnish-Soviet historical drama * ''Trust'' (1990 film), a dark romantic comedy * ''The Trust'' (1993 film), an American drama about a murder in 1900 * ''Trust'' (1999 film), a British television crime drama * ''Trust'', a 2009 film starring Jamie Luner and ...
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Asynchronous Advantage Actor-Critic Algorithm
Asynchrony is any dynamic far from synchronization. If and as parts of an asynchronous system become more synchronized, those parts or even the whole system can be said to be in sync. Asynchrony or asynchronous may refer to: Electronics and computing * Asynchrony (computer programming), the occurrence of events independent of the main program flow, and ways to deal with such events ** Async/await * Asynchronous system, a system having no global clock, instead operating under distributed control ** Asynchronous circuit, a sequential digital logic circuit not governed by a clock circuit or signal ** Asynchronous communication, transmission of data without the use of an external clock signal * Asynchronous cellular automaton, a mathematical model of discrete cells which update their state independently * Asynchronous operation, a sequence of operations executed out of time coincidence with any event * Asynchronous I/O, an Input and Output operations that allow a program to continue ...
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Deep Deterministic Policy Gradient
Deep or The Deep may refer to: Places United States * Deep Creek (Appomattox River tributary), Virginia * Deep Creek (Great Salt Lake), Idaho and Utah * Deep Creek (Mahantango Creek tributary), Pennsylvania * Deep Creek (Mojave River tributary), California * Deep Creek (Pine Creek tributary), Pennsylvania * Deep Creek (Soque River tributary), Georgia * Deep Creek (Texas), a tributary of the Colorado River * Deep Creek (Washington), a tributary of the Spokane River * Deep River (Indiana), a tributary of the Little Calumet River * Deep River (Iowa), a minor tributary of the English River * Deep River (North Carolina) * Deep River (Washington), a minor tributary of the Columbia River * Deep Voll Brook, New Jersey, also known as Deep Brook Elsewhere * Deep Creek (Bahamas) * Deep Creek (Melbourne, Victoria), Australia, a tributary of the Maribyrnong River * Deep River (Western Australia) People * Deep (given name) * Deep (rapper), Punjabi rapper from Houston, Texas * ...
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AlphaGo
AlphaGo is a computer program that plays the board game Go. It was developed by the London-based DeepMind Technologies, an acquired subsidiary of Google. Subsequent versions of AlphaGo became increasingly powerful, including a version that competed under the name Master. After retiring from competitive play, AlphaGo Master was succeeded by an even more powerful version known as AlphaGo Zero, which was completely self-taught without learning from human games. AlphaGo Zero was then generalized into a program known as AlphaZero, which played additional games, including chess and shogi. AlphaZero has in turn been succeeded by a program known as MuZero which learns without being taught the rules. AlphaGo and its successors use a Monte Carlo tree search algorithm to find its moves based on knowledge previously acquired by machine learning, specifically by an artificial neural network (a deep learning method) by extensive training, both from human and computer play. A neural ne ...
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Google DeepMind
DeepMind Technologies Limited, trading as Google DeepMind or simply DeepMind, is a British–American artificial intelligence research laboratory which serves as a subsidiary of Alphabet Inc. Founded in the UK in 2010, it was acquired by Google in 2014 and merged with Google AI's Google Brain division to become Google DeepMind in April 2023. The company is headquartered in London, with research centres in the United States, Canada, France, Germany, and Switzerland. DeepMind introduced neural Turing machines (neural networks that can access external memory like a conventional Turing machine), resulting in a computer that loosely resembles short-term memory in the human brain. DeepMind has created neural network models to play video games and board games. It made headlines in 2016 after its AlphaGo program beat a human professional Go player Lee Sedol, a world champion, in a five-game match, which was the subject of a documentary film. A more general program, AlphaZero, ...
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Neural Network (machine Learning)
In machine learning, a neural network (also artificial neural network or neural net, abbreviated ANN or NN) is a computational model inspired by the structure and functions of biological neural networks. A neural network consists of connected units or nodes called ''artificial neurons'', which loosely model the neurons in the brain. Artificial neuron models that mimic biological neurons more closely have also been recently investigated and shown to significantly improve performance. These are connected by ''edges'', which model the synapses in the brain. Each artificial neuron receives signals from connected neurons, then processes them and sends a signal to other connected neurons. The "signal" is a real number, and the output of each neuron is computed by some non-linear function of the sum of its inputs, called the ''activation function''. The strength of the signal at each connection is determined by a ''weight'', which adjusts during the learning process. Typically, neuron ...
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Probability Distribution
In probability theory and statistics, a probability distribution is a Function (mathematics), function that gives the probabilities of occurrence of possible events for an Experiment (probability theory), experiment. It is a mathematical description of a Randomness, random phenomenon in terms of its sample space and the Probability, probabilities of Event (probability theory), events (subsets of the sample space). For instance, if is used to denote the outcome of a coin toss ("the experiment"), then the probability distribution of would take the value 0.5 (1 in 2 or 1/2) for , and 0.5 for (assuming that fair coin, the coin is fair). More commonly, probability distributions are used to compare the relative occurrence of many different random values. Probability distributions can be defined in different ways and for discrete or for continuous variables. Distributions with special properties or for especially important applications are given specific names. Introduction A prob ...
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