Mobile Data Offloading
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Mobile Data Offloading
Mobile data offloading is the use of complementary network technologies for delivering data originally targeted for cellular networks. Offloading reduces the amount of data being carried on the cellular bands, freeing bandwidth for other users. It is also used in situations where local cell reception may be poor, allowing the user to connect via wired services with better connectivity. Rules triggering the mobile offloading action can be set by either an end-user (mobile subscriber) or an operator. The code operating on the rules resides in an end-user device, in a server, or is divided between the two. End users do data offloading for data service cost control and the availability of higher bandwidth. The main complementary network technologies used for mobile data offloading are Wi-Fi, femtocell and Integrated Mobile Broadcast. It is predicted that mobile data offloading will become a new industry segment due to the surge of mobile data traffic. Mobile data surge Increasing need ...
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Wi-Fi
Wi-Fi () is a family of wireless network protocols, based on the IEEE 802.11 family of standards, which are commonly used for local area networking of devices and Internet access, allowing nearby digital devices to exchange data by radio waves. These are the most widely used computer networks in the world, used globally in home and small office networks to link desktop and laptop computers, tablet computers, smartphones, smart TVs, printers, and smart speakers together and to a wireless router to connect them to the Internet, and in wireless access points in public places like coffee shops, hotels, libraries and airports to provide visitors with Internet access for their mobile devices. ''Wi-Fi'' is a trademark of the non-profit Wi-Fi Alliance, which restricts the use of the term ''Wi-Fi Certified'' to products that successfully complete interoperability certification testing. the Wi-Fi Alliance consisted of more than 800 companies from around the world. over 3.05 billion ...
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Metropolitan Area Networks
A metropolitan area network (MAN) is a computer network that interconnects users with computer resources in a geographic region of the size of a metropolitan area. The term MAN is applied to the interconnection of local area networks (LANs) in a city into a single larger network which may then also offer efficient connection to a wide area network. The term is also used to describe the interconnection of several LANs in a metropolitan area through the use of point-to-point connections between them. History By 1999, local area networks (LANs) were well established and providing data communication in buildings and offices. For the interconnection of LANs within a city, businesses relied primarily on the public switched telephone network. But while the telephone network was able to support the packet-based exchange of data that the various LAN protocols implemented, the bandwidth of the telephone network was already under heavy demand from circuit-switched voice, and the tele ...
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Generic Access Network
Generic Access Network (GAN) is a protocol that extends mobile voice, data and multimedia ( IP Multimedia Subsystem/ Session Initiation Protocol (IMS/SIP)) applications over IP networks. Unlicensed Mobile Access (UMA) is the commercial name used by mobile carriers for external IP access into their core networks. The latest generation system is named Wi-Fi Calling or VoWiFi by a number of handset manufacturers, including Apple and Samsung, a move that is being mirrored by carriers like T-Mobile US and Vodafone. The service is dependent on IMS, IPsec, IWLAN and ePDG. Essentially, GAN allows cell phone packets to be forwarded to a network access point over the internet, rather than over-the-air using GSM/ GPRS, UMTS or similar. A separate device known as a "GAN Controller" (GANC) receives this data from the Internet and feeds it into the phone network as if it were coming from an antenna on a tower. Calls can be placed from or received to the handset as if it were connected over-the- ...
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LTE In Unlicensed Spectrum
LTE in unlicensed spectrum (LTE-Unlicensed, LTE-U) is an extension of the Long-Term Evolution (LTE) wireless standard that allows cellular network operators to offload some of their data traffic by accessing the unlicensed 5 GHz frequency band. LTE-Unlicensed is a proposal, originally developed by Qualcomm, for the use of the 4G LTE radio communications technology in unlicensed spectrum, such as the 5 GHz band used by 802.11a and 802.11ac compliant Wi-Fi equipment. It would serve as an alternative to carrier-owned Wi-Fi hotspots. Currently, there are a number of variants of LTE operation in the unlicensed band, namely LTE-U, License Assisted Access (LAA), and MulteFire. LTE in Unlicensed spectrum (LTE-U) The first version of LTE-Unlicensed is called LTE-U and is developed by the LTE-U Forum to work with the existing 3GPP Releases 10/11/12. LTE-U was designed for quick launch in countries, such as the United States and China, that do not mandate implementing the listen-befor ...
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Wireless Ad Hoc Network
A wireless ad hoc network (WANET) or mobile ad hoc network (MANET) is a decentralized type of wireless network. The network is ad hoc because it does not rely on a pre-existing infrastructure, such as routers in wired networks or access points in wireless networks. Instead, each node participates in routing by forwarding data for other nodes, so the determination of which nodes forward data is made dynamically on the basis of network connectivity and the routing algorithm in use. In the Windows operating system, ad hoc is a communication mode (setting) that allows computers to directly communicate with each other without a router. Wireless mobile ad hoc networks are self-configuring, dynamic networks in which nodes are free to move. Such wireless networks lack the complexities of infrastructure setup and administration, enabling devices to create and join networks "on the fly". Each device in a MANET is free to move independently in any direction, and will therefore change it ...
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Apple Maps
Apple Maps is a web mapping service developed by Apple Inc. The default map system of iOS, iPadOS, macOS, and watchOS, it provides directions and estimated times of arrival for driving, walking, cycling, and public transportation navigation. A "Flyover" mode shows certain densely populated urban centers and other places of interest in a 3D landscape composed of models of buildings and structures. First released in 2012, Apple Maps replaced Google Maps as the default map system on Apple devices. At launch, it drew criticism from users and reviewers for incorrect directions, sparse data about public transportation, and various other bugs and errors. Apple has since further developed the software addressing criticisms. Exclusive to Apple devices, it can be accessed on non-Apple devices in map-related search results on DuckDuckGo. History Initial release Apple revealed that the application would replace Google Maps as the default web mapping service for iOS. Apple also an ...
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Siri
Siri ( ) is a virtual assistant that is part of Apple Inc.'s iOS, iPadOS, watchOS, macOS, tvOS, and audioOS operating systems. It uses voice queries, gesture based control, focus-tracking and a natural-language user interface to answer questions, make recommendations, and perform actions by delegating requests to a set of Internet services. With continued use, it adapts to users' individual language usages, searches and preferences, returning individualized results. Siri is a spin-off from a project developed by the SRI International Artificial Intelligence Center. Its speech recognition engine was provided by Nuance Communications, and it uses advanced machine learning technologies to function. Its original American, British and Australian voice actors recorded their respective voices around 2005, unaware of the recordings' eventual usage. Siri was released as an app for iOS in February 2010. Two months later, Apple acquired it and integrated into iPhone 4S at its release on ...
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IETF
The Internet Engineering Task Force (IETF) is a standards organization for the Internet and is responsible for the technical standards that make up the Internet protocol suite (TCP/IP). It has no formal membership roster or requirements and all its participants are volunteers. Their work is usually funded by employers or other sponsors. The IETF was initially supported by the federal government of the United States but since 1993 has operated under the auspices of the Internet Society, an international non-profit organization. Organization The IETF is organized into a large number of working groups and birds of a feather informal discussion groups, each dealing with a specific topic. The IETF operates in a bottom-up task creation mode, largely driven by these working groups. Each working group has an appointed chairperson (or sometimes several co-chairs); a charter that describes its focus; and what it is expected to produce, and when. It is open to all who want to particip ...
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Multipath TCP
Multipath TCP (MPTCP) is an ongoing effort of the Internet Engineering Task Force's (IETF) Multipath TCP working group, that aims at allowing a Transmission Control Protocol (TCP) connection to use multiple paths to maximize throughput and increase redundancy. In January 2013, the IETF published the Multipath specification as an Experimental standard in RFC 6824. It was replaced in March 2020 by the Multipath TCP v1 specification iRFC 8684 Benefits The redundancy offered by Multipath TCP enables inverse multiplexing of resources, and thus increases TCP throughput to the sum of all available link-level channels instead of using a single one as required by standard TCP. Multipath TCP is backward compatible with standard TCP. Multipath TCP is particularly useful in the context of wireless networks; using both Wi-Fi and a mobile network is a typical use case. In addition to the gains in throughput from inverse multiplexing, links may be added or dropped as the user moves in or out ...
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Network Congestion
Network congestion in data networking and queueing theory is the reduced quality of service that occurs when a network node or link is carrying more data than it can handle. Typical effects include queueing delay, packet loss or the blocking of new connections. A consequence of congestion is that an incremental increase in offered load leads either only to a small increase or even a decrease in network throughput. Network protocols that use aggressive retransmissions to compensate for packet loss due to congestion can increase congestion, even after the initial load has been reduced to a level that would not normally have induced network congestion. Such networks exhibit two stable states under the same level of load. The stable state with low throughput is known as congestive collapse. Networks use congestion control and congestion avoidance techniques to try to avoid collapse. These include: exponential backoff in protocols such as CSMA/CA in 802.11 and the similar CSMA/CD i ...
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Femtocell
In telecommunications, a femtocell is a small, low-power cellular base station, typically designed for use in a home or small business. A broader term which is more widespread in the industry is ''small cell'', with ''femtocell'' as a subset. It connects to the service provider's network via broadband (such as DSL or cable); current designs typically support four to eight simultaneously active mobile phones in a residential setting depending on version number and femtocell hardware, and eight to sixteen mobile phones in enterprise settings. A femtocell allows service providers to extend service coverage indoors or at the cell edge, especially where access would otherwise be limited or unavailable. Although much attention is focused on WCDMA, the concept is applicable to all standards, including GSM, CDMA2000, TD-SCDMA, WiMAX and LTE solutions. The use of femtocells allows network coverage in places where the signal to the main network cells might be too weak. Furthermore, femtoc ...
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