Midway Arcade Treasures Extended Play
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Midway Arcade Treasures Extended Play
''Midway Arcade Treasures: Extended Play'' is a video game compilation of Midway, Atari and Williams arcade game classics released in 2005 for the PlayStation Portable. ''Midway Arcade Treasures: Extended Play'' was re-released for the PlayStation Store on June 28, 2010 by Warner Bros. Interactive Entertainment due to Midway's bankruptcy, also meaning that Warner Bros. owns rights to most of the Midway, Atari and Williams arcade library after the purchase of some assets of Midway Games. The list contains a total of 21 games including 7 golden-age titles such as ''Defender, Joust, Marble Madness, Paperboy, Sinistar, Spy Hunter'' and ''Wizards of Wor''. Games included Reception ''Midway Arcade Treasures: Extended Play'' was given mixed reviews from game critics. On the review aggregator Game Rankings, the game has an average score of 62%, based on 35 reviews. On Metacritic, the game has an average score of 63 out of 100, based on 24 reviews. The collection has been criticiz ...
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Backbone Entertainment
Backbone Entertainment was an American video game developer based in Emeryville, California. The company was formed in 2003 as the result of a merger between developers Digital Eclipse and ImaginEngine. In 2005, Backbone merged with The Collective (company), The Collective to form Foundation 9 Entertainment. History Backbone Entertainment was formed in 2003 through a merger between Digital Eclipse, a developer of Video game emulation, emulations of arcade games, and ImaginEngine, an edutainment games developer. ImaginEngine remained an independent studio, based in Framingham, Massachusetts, while Digital Eclipse's studios were absorbed by Backbone, becoming Backbone Emeryville and Backbone Vancouver, respectively. In 2004, in co-operation with the University of Hawaii, Backbone opened an office in Honolulu, Hawaii, under the lead of Backbone's chairman, Mark Loughridge. On March 29, 2005, Backbone Entertainment announced that it was merging with another developer, The Collecti ...
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Joust (video Game)
''Joust'' is an action game developed by Williams Electronics and released in arcades in 1982. While not the first two-player cooperative video game, ''Joust''s success and polished implementation popularized the concept. Player 1 rides an ostrich, player 2 a stork. Repeatedly pressing the ''flap'' button gains altitude, while a two-directional joystick controls direction. In a collision with enemy knights riding buzzards—or the other player—the higher rider dismounts the other. John Newcomer led the development team: Bill Pfutzenreuter, Janice Woldenberg-Miller ( Hendricks), Python Anghelo, Tim Murphy, and John Kotlarik. Newcomer aimed to create a flying game, with cooperative two-player gameplay, while avoiding the overdone space theme. The game was well-received by players and critics, and the mechanics influenced other games. ''Joust'' was ported to numerous home systems and was followed by a more complex and less popular arcade sequel in 1986: ''Joust 2: Survival of th ...
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Xenophobe (video Game)
''Xenophobe'' is a video game developed Bally Midway and released in arcades in 1987. Starbases, moons, ships, and space cities are infested with aliens, and the players have to kill the aliens before each is completely overrun. The screen is split into three horizontally-scrolling windows, one for each of up to three players, yet all players are in the same game world. Gameplay The goal of each level is to defeat all the aliens before time runs out. Some rooms routinely display the percentage of alien infection and time remaining until self-destruct when the level ends (but a nearby button can temporarily deactivate the count-down). Levels may contain more than one floor, and players use elevators (and sometimes holes in the floor) to move between floors to defeat all of the aliens. Players can also pick up more powerful weapons and other items to help in their eradication of the aliens. The hostile aliens (known as "Xenos") come in different forms. There are "Eggs", which if ...
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Wizard Of Wor
''Wizard of Wor'' is an arcade game released in 1980 by Midway. Up to two players fight together in a series of monster-infested mazes, clearing each maze by shooting the creatures. The game was ported to the Atari 8-bit family, Commodore 64, Atari 2600, and Atari 5200 and renamed to ''The Incredible Wizard'' for the Bally Astrocade. The original cartridge came with a cash prize offer to the first person to complete the game. Gameplay The players' characters, called Worriors, must kill all the monsters by shooting them. Player one has yellow Worriors, on the right, and player two has blue Worriors, on the left. In a two-player game, the players are also able to shoot each other's Worriors, earning bonus points and causing the other player to lose a life. Team-oriented players can successfully advance through the game by standing back-to-back (such as in a corner) and firing at anything that comes at them. Each dungeon consists of a single-screen rectangular grid with walls ...
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Toobin'
''Toobin''' is an Atari Games and Midway Games video game originally released as an arcade game in 1988 and is based on the recreational sport tubing. It was later ported to systems such as NES, Amiga, Commodore 64, MSX, and Game Boy Color. In the game, the player assumes control of the main characters ''Bif'' or ''Jet'', guiding them through many winding rivers on an innertube. Gameplay The player competes in a river race against the computer or another player. The player's score increases by swishing the gates, hitting other characters with cans, collecting hidden letters to spell Toobin', and collecting treasures. Players try to avoid obstacles while pushing each other into them. Power-ups allow players to carry multiple cans and combinations of gates increase a score multiplier. The game has three different classes, each with five rivers, for a total of 15. Legacy The game is included as part of ''Midway Arcade Treasures'' and ''Arcade Party Pak'', where it was give ...
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Spy Hunter
Espionage, spying, or intelligence gathering is the act of obtaining secret or confidential information (intelligence) from non-disclosed sources or divulging of the same without the permission of the holder of the information for a tangible benefit. A person who commits espionage is called an ''espionage agent'' or ''spy''. Any individual or spy ring (a cooperating group of spies), in the service of a government, company, criminal organization, or independent operation, can commit espionage. The practice is clandestine, as it is by definition unwelcome. In some circumstances, it may be a legal tool of law enforcement and in others, it may be illegal and punishable by law. Espionage is often part of an institutional effort by a government or commercial concern. However, the term tends to be associated with state spying on potential or actual enemies for military purposes. Spying involving corporations is known as industrial espionage. One of the most effective ways to gath ...
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Sinistar
''Sinistar'' is a 1983 multidirectional shooter arcade game developed and manufactured by Williams Electronics. It was created by Sam Dicker, Jack Haeger, Noah Falstein, RJ Mical, Python Anghelo, and Richard Witt. Players control a spacecraft pilot who battles the eponymous Sinistar. In addition to the game's use of digitized speech for its antagonist, ''Sinistar'' is known for its high difficulty level. Gameplay The player pilots a lone spacecraft, mining drifting planetoids and catching the crystals which are released. Shooting a planetoid too rapidly destroys it without releasing any crystals. Each collected crystal turns into a "Sinibomb", which is needed to defeat the game boss, Sinistar, an animated spacecraft with a demonic skull face. Sinistar does not exist at the start of the game, but is constructed by enemy worker ships. Enemy worker ships collect crystals which they use to construct the Sinistar. Enemy warrior ships can directly attack the player's ship, shoot pla ...
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Rampart (arcade Game)
''Rampart'' is a 1990 video game released by Atari Games and Midway Games that combines the shoot 'em up, strategy, and puzzle genres. It debuted as an arcade game with trackball controls, and was ported to home systems. It had a limited US release in October 1990, and a wide release in early 1991. It was distributed in Japan by Namco. ''Rampart'' is considered a precursor to the tower defense genre of the following decade. Gameplay The player controls and defends a territory consisting of a wall surrounding a set of castles and cannons. Gameplay alternates between two time-limited phases, combat and building. In the building phase, the player attempts to repair the damage from combat and expand their territory. In the combat phase, they attempt to damage the enemy with their cannons. In single-player games, the player fights against a fleet of attacking ships, in multi-player games, the players fight each other with rivers separating the sides. The game opens with an automated ...
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