Midway Arcade Treasures
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Midway Arcade Treasures
''Midway Arcade Treasures'' is a video-game compilation of 24 arcade games, emulated from the original printed circuit board, PCBs. The overall release was developed by Digital Eclipse and issued by Midway Games for the PlayStation 2, Xbox (console), Xbox, GameCube, and Microsoft Windows. Midway followed up the ''Arcade Treasures'' with successive compilations featuring different games: ''Midway Arcade Treasures 2'' in 2004, ''Midway Arcade Treasures 3'' in 2005, the portable ''Midway Arcade Treasures: Extended Play'', and the Windows-exclusive ''Midway Arcade Treasures Deluxe Edition'' in 2006. After Midway's bankruptcy, Warner Bros. owns the rights and released another arcade compilation called ''Midway Arcade Origins'' in 2012 for the PlayStation 3 and Xbox 360, which includes 29 select games from ''MAT'' ''1'' and ''2'' plus ''Super Off Road'' from ''3''. It also contains ''Vindicators Part II'' which replaced the original ''Vindicators'' from ''Midway Arcade Treasures''. Th ...
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Digital Eclipse
Digital Eclipse is an American video game developer based in Emeryville, California. Founded by Andrew Ayre in 1992, the company found success developing commercial emulations of arcade games for Game Boy Color. In 2003, the company merged with ImaginEngine and created Backbone Entertainment. A group of Digital Eclipse employees split off from Backbone to form Other Ocean Interactive, which, in 2015, bought and revived the Digital Eclipse brand. Among its staff is video game preservation specialist Frank Cifaldi. History Digital Eclipse was founded in 1992 by Andrew Ayre, Hans Kim, John Neil, and Howard Fukuda. The company's first offices were opened on a "nondescript, factory-filled" street in Emeryville, California, where Ayre (a native of St. John's, Newfoundland and Labrador) had moved following his graduation from Harvard University to live with his girlfriend. Initially a technology startup company, Digital Eclipse soon found that their software would be useful in the ...
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Vindicators
''Vindicators'' is a one or two player arcade game released by Atari Games in 1988. Home ports were by Tengen. ''Vindicators'' was not licensed by Nintendo and used an alternate chip to defeat the 10NES lockout system. Ports were planned for the Atari Lynx and Apple IIGS, with the latter even completed, but both were cancelled. The arcade original was released for Windows PCs on ''Midway Arcade Treasures'' (2004). Gameplay The game begins by asking the player(s) to choose a difficulty level, not only making the enemies more difficult and the players weaker, but higher difficulties start the players in a later set of levels (called "galaxies") and with some powerups. The easiest difficulty level starts the player(s) in the first level with no bonuses. The player controls a tank with constantly draining fuel, and must navigate through multiple levels (14 stations in the arcade version) from bottom to top, encountering obstacles and enemies. Along the way, a player may find p ...
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Rampage (arcade Game)
''Rampage'' is a 1986 arcade game by Bally Midway. Players take control of a trio of gigantic monsters trying to survive against onslaughts of military forces. Each round is completed when a particular city is completely reduced to rubble. Warner Bros. currently owns all rights to the property via their purchase of Midway Games. Inspired by monster films, ''Rampage'' spawned five sequels and a film adaptation in 2018. Gameplay Up to three simultaneous players control a trio of humans transformed into gigantic animalistic monsters due to various experiment-related accidents: George, who was transformed into a King Kong-like gorilla by an experimental vitamin, Lizzie, who was transformed into a Ymir-like reptile by a radioactive lake, and Ralph, who was transformed into a giant bipedal wolf by a food additive. The monsters must raze all buildings in a high-rise city to advance to the next level, eating people and destroying helicopters, tanks, taxis, police cars, boats, and tr ...
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Paperboy (video Game)
''Paperboy'' is an arcade action game developed and published by Atari Games and Midway Games, and released in 1985. The player takes the role of a paperboy who delivers a fictional newspaper called ''The Daily Sun'' along a suburban street on his bicycle. The arcade version of the game featured bike handlebars as the controller. The game was ported to many home systems beginning in 1986. A sequel for home computers and consoles, '' Paperboy 2'', was released in 1991. Gameplay The player controls a paperboy on a bicycle delivering newspapers along a suburban street which is displayed in a cabinet perspective (or oblique projection) view. The player attempts to deliver a week of daily newspapers to subscribing customers, attempts to vandalize non-subscribers' homes and must avoid hazards along the street. Subscribers are lost by missing a delivery or damaging a subscriber's house. If the player loses all of their lives, or runs out of subscribers, the game ends. The game begins w ...
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Marble Madness
''Marble Madness'' is an arcade video game designed by Mark Cerny and published by Atari Games in 1984. It is a platform game in which the player must guide a marble through six courses, populated with obstacles and enemies, within a time limit. The player controls the marble by using a trackball. ''Marble Madness'' is known for using innovative game technologies: it was Atari's first to use the Atari System 1 hardware, the first to be programmed in the C programming language, and one of the first to use true stereo sound (previous games used either monaural sound or simulated stereo). In designing the game, Cerny drew inspiration from miniature golf, racing games, and artwork by M. C. Escher. He aimed to create a game that offered a distinct experience with a unique control system. Cerny applied a minimalist approach in designing the appearance of the game's courses and enemies. Throughout development, he was frequently impeded by limitations in technology and had to forg ...
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Klax (video Game)
''Klax'' is a puzzle video game released in arcades in 1990 by Atari Games while Namco distributed the game in Japanese markets. It was designed by Dave Akers and Mark Stephen Pierce. The object is to catch colored blocks tumbling down a machine and arrange them in colored rows and patterns to make them disappear. ''Klax'' was originally published as a coin-op follow-up to ''Tetris'', about which Atari Games was in a legal dispute at the time. The Atari 2600 version, released in mid 1990, and ''Fatal Run'', are the final releases for the console which was discontinued in early 1992. Gameplay Controls consist of a four-position joystick and a button. The player controls a small paddle at the lower end of a constantly running conveyor belt. Using the joystick, the player can move the paddle left or right to catch tiles in various colors as they advance down the conveyor. Below the paddle is a well that can hold up to 25 tiles in five columns of five; pressing the button causes th ...
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Survival Of The Fittest
"Survival of the fittest" is a phrase that originated from Darwinian evolutionary theory as a way of describing the mechanism of natural selection. The biological concept of fitness is defined as reproductive success. In Darwinian terms, the phrase is best understood as "Survival of the form that will leave the most copies of itself in successive generations." Herbert Spencer first used the phrase, after reading Charles Darwin's '' On the Origin of Species'', in his ''Principles of Biology'' (1864), in which he drew parallels between his own economic theories and Darwin's biological ones: "This survival of the fittest, which I have here sought to express in mechanical terms, is that which Mr. Darwin has called 'natural selection', or the preservation of favoured races in the struggle for life." ^ "Herbert Spencer in his ''Principles of Biology'' of 1864, vol. 1, p. 444, wrote: 'This survival of the fittest, which I have here sought to express in mechanical terms, is th ...
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Joust (video Game)
''Joust'' is an action game developed by Williams Electronics and released in arcades in 1982. While not the first two-player cooperative video game, ''Joust''s success and polished implementation popularized the concept. Player 1 rides an ostrich, player 2 a stork. Repeatedly pressing the ''flap'' button gains altitude, while a two-directional joystick controls direction. In a collision with enemy knights riding buzzards—or the other player—the higher rider dismounts the other. John Newcomer led the development team: Bill Pfutzenreuter, Janice Woldenberg-Miller ( Hendricks), Python Anghelo, Tim Murphy, and John Kotlarik. Newcomer aimed to create a flying game, with cooperative two-player gameplay, while avoiding the overdone space theme. The game was well-received by players and critics, and the mechanics influenced other games. ''Joust'' was ported to numerous home systems and was followed by a more complex and less popular arcade sequel in 1986: ''Joust 2: Survival of th ...
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Gauntlet (1985 Video Game)
''Gauntlet'' is a 1985 fantasy-themed hack-and-slash arcade game developed and released by Atari Games. It is noted as being one of the first multiplayer dungeon crawl arcade games. The core design of ''Gauntlet'' comes from 1983 Atari 8-bit dungeon crawl game ''Dandy'', which resulted in a threat of legal action. It also bears striking similarities to the action-adventure maze game '' Time Bandit'' (1983). The arcade version of ''Gauntlet'' was released in November 1985 and was initially available only as a dedicated four-player cabinet. Atari distributed a total of 7,848 arcade units. In Japan, the game was released by Namco in February 1986. Atari later released a two-player cabinet variant in June 1986, aimed at operators who could not afford or did not have sufficient space for the four-player version. Gameplay The game is set within a series of top-down, third-person, orthographic mazes where the object is to find and touch the designated exit in every level. An ass ...
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