Microservices
In software engineering, a microservice architecture is an architectural pattern that organizes an application into a collection of loosely coupled, fine-grained services that communicate through lightweight protocols. This pattern is characterized by the ability to develop and deploy services independently, improving modularity, scalability, and adaptability. However, it introduces additional complexity, particularly in managing distributed systems and inter-service communication, making the initial implementation more challenging compared to a monolithic architecture. Definition There is no single, universally agreed-upon definition of microservices. However, they are generally characterized by a focus on modularity, with each service designed around a specific business capability. These services are loosely coupled, independently deployable, and often developed and scaled separately, enabling greater flexibility and agility in managing complex systems. Microservices architec ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Distributed Computing
Distributed computing is a field of computer science that studies distributed systems, defined as computer systems whose inter-communicating components are located on different networked computers. The components of a distributed system communicate and coordinate their actions by passing messages to one another in order to achieve a common goal. Three significant challenges of distributed systems are: maintaining concurrency of components, overcoming the lack of a global clock, and managing the independent failure of components. When a component of one system fails, the entire system does not fail. Examples of distributed systems vary from SOA-based systems to microservices to massively multiplayer online games to peer-to-peer applications. Distributed systems cost significantly more than monolithic architectures, primarily due to increased needs for additional hardware, servers, gateways, firewalls, new subnets, proxies, and so on. Also, distributed systems are prone to ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Circuit Breaker Design Pattern
The Circuit Breaker is a Design pattern (computer science), design pattern commonly used in software development to improve system resilience and fault tolerance. Circuit breaker pattern can prevent cascading failures particularly in Distributed computing, distributed systems. In distributed systems, the Circuit Breaker pattern can be used to monitor service health and can detect failures dynamically. Unlike Timeout (computing), timeout-based methods, which can lead to delayed error responses or the premature failure of healthy requests, the Circuit Breaker pattern can proactively identify unresponsive services and can prevent repeated attempts. This approach can enhance the user experience. The circuit breaker pattern can be used in conjunction with other patterns, such as retry, fallback, and timeout, to enhance fault tolerance in systems. Challenges According to Marc Brooker, circuit breakers can misinterpret a partial failure as total system failure and inadvertently bring d ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Continuous Delivery
Continuous delivery (CD) is a software engineering approach in which teams produce software in short cycles, ensuring that the software can be reliably released at any time. It aims at building, testing, and releasing software with greater speed and frequency. The approach helps reduce the cost, time, and risk of delivering changes by allowing for more incremental updates to applications in production. A straightforward and repeatable deployment process is important for continuous delivery. Principles According to Neal Ford, continuous delivery adopts "Bring the pain forward," tackling tough tasks early, fostering automation and swift issue detection. Continuous delivery treats the commonplace notion of a ''deployment pipeline'' as a lean Poka-Yoke: a set of validations through which a piece of software must pass on its way to release. Code is compiled if necessary and then packaged by a build server every time a change is committed to a source control repository, then teste ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Loose Coupling
In computing and systems design, a loosely coupled system is one # in which components are weakly associated (have breakable relationships) with each other, and thus changes in one component least affect existence or performance of another component. # in which each of its components has, or makes use of, little or no knowledge of the definitions of other separate components. Subareas include the coupling of classes, interfaces, data, and services. Loose coupling is the opposite of tight coupling. Advantages and disadvantages Components in a loosely coupled system can be replaced with alternative implementations that provide the same services. Components in a loosely coupled system are less constrained to the same platform, language, operating system, or build environment. If systems are decoupled in time, it is difficult to also provide transactional integrity; additional coordination protocols are required. Data replication across different systems provides loose coupling ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Domain-driven Design
Domain-driven design (DDD) is a major software design approach, focusing on modeling software to match a domain according to input from that domain's experts. DDD is against the idea of having a single unified model; instead it divides a large system into bounded contexts, each of which have their own model. Under domain-driven design, the structure and language of software code (class names, class methods, class variables) should match the business domain. For example: if software processes loan applications, it might have classes like "loan application", "customers", and methods such as "accept offer" and "withdraw". Domain-driven design is predicated on the following goals: * placing the project's primary focus on the core domain and domain logic layer; * basing complex designs on a model of the domain; * initiating a creative collaboration between technical and domain experts to iteratively refine a conceptual model that addresses particular domain problems. Critics o ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Monolithic Application
In software engineering, a monolithic application is a single unified software application that is self-contained and independent from other applications, but typically lacks flexibility. There are advantages and disadvantages of building applications in a monolithic style of software architecture, depending on requirements. Monolith applications are relatively simple and have a low cost but their shortcomings are lack of elasticity, fault tolerance and scalability. Alternative styles to monolithic applications include multitier architectures, distributed computing and microservices. Despite their popularity in recent years, monolithic applications are still a good choice for applications with small team and little complexity. However, once it becomes too complex, you can consider refactoring it into microservices or a distributed application. Note that a monolithic application deployed on a single machine, may be performant enough for your current workload but it's less available ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Scale Cube
The scale cube is a technology model that indicates three methods (or approaches) by which technology platforms may be scaled to meet increasing levels of demand upon the system in question. The three approaches defined by the model include scaling through replication or cloning (the “X axis”), scaling through segmentation along service boundaries or dissimilar components (the “Y axis”) and segmentation or partitioning along similar components (the “Z axis”). History The model was first published in a book in the first edition of ''The Art of Scalability''. The authors claim first publishing of the model online in 2007 in their company blog. Subsequent versions of the model were published in the first edition of ''Scalability Rules'' in 2011, the second edition of ''The Art of Scalability'' in 2015 and the second edition of ''Scalability Rules'' in 2016. Model overview The X axis of the model describes scaling a technology solution through multiple instances of the same ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Resource-oriented Computing
Resource-oriented computing (ROC) is a simple abstract computing model used for describing, designing, and implementing software and software systems. The fundamental idea behind ROC is derived from the World Wide Web, Unix, and other sources as well as original research conducted at HP Laboratories. Fundamental concepts Resource-oriented computing describes an abstract computing model. The fundamental idea is that sets of information known as resources are treated as abstracts; that is, a resource is a Platonic concept of the information that is the subject of a computation process. Resources are identified by logical addresses (typically a URI) and processing is defined using compositions and sequences of resource requests. At the physical level, a ROC system processes resource-representations, executes transformations and, in so doing, computes new resources. In this respect ROC is no different from any other computational model – computation is performed to collate and reve ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Software Modernization
Legacy modernization, also known as software modernization or platform modernization, refers to the conversion, rewriting or porting of a legacy system to modern computer programming languages, architectures (e.g. microservices), software libraries, protocols or hardware platforms. Legacy transformation aims to retain and extend the value of the legacy investment through migration to new platforms to benefit from the advantage of the new technologies.Gardner, D"Not just a nip and tuck, application modernization extends the lifecycle of legacy code assets" ''ZDNet'', October 24, 2006 As a basis and first step of software modernization initiatives, the strategy, the risk management, the estimation of costs, and its implementation, lies the knowledge of the system being modernized. The knowledge of what all functionalities are made for, and the knowledge of how it has been developed. As the subject-matter experts (SMEs) who worked at the inception and during all evolutions of the app ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Representational State Transfer
REST (Representational State Transfer) is a software architectural style that was created to describe the design and guide the development of the architecture for the World Wide Web. REST defines a set of constraints for how the architecture of a distributed, Internet-scale hypermedia system, such as the Web, should behave. The REST architectural style emphasises uniform API, interfaces, independent deployment of Software component, components, the scalability of interactions between them, and creating a Multitier architecture, layered architecture to promote caching to reduce user-perceived latency (engineering), latency, enforce computer security, security, and encapsulate legacy systems. REST has been employed throughout the software industry to create stateless protocol, stateless, reliable, web application, web-based applications. An application that adheres to the #Architectural constraints, REST architectural constraints may be informally described as ''RESTful'', althoug ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Monolithic System
A monolithic system is a system that is integrated into one whole, analogous to a monolith. The phrase can have slightly different meanings in the contexts of computer software and hardware. In application software In application software, software is called "monolithic" if it has a monolithic architecture, in which functionally distinguishable aspects (for example data input and output, data processing, error handling, and the user interface) are all interwoven, rather than containing architecturally separate components. Software systems like this are examples of monolithic applications. In hardware An electronic hardware system, such as a multi-core processor, is called "monolithic" if its components are integrated together in a single integrated circuit. Note that such a system may consist of architecturally separate componentsin a multi-core system, each core forms a separate componentas long as they are realized on a single die. In system software In system software, a mon ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
|
Serverless Computing
Serverless computing is "a cloud service category in which the customer can use different cloud capability types without the customer having to provision, deploy and manage either hardware or software resources, other than providing customer application code or providing customer data. Serverless computing represents a form of virtualized computing." according to ISO/IEC 22123-2. Serverless computing is a broad ecosystem that includes the cloud provider, Function as a Service, managed services, tools, frameworks, engineers, stakeholders, and other interconnected elements, according to Sheen Brisals. Overview ''Serverless'' is a misnomer in the sense that servers are still used by cloud service providers to execute code for developers. The definition of serverless computing has evolved over time, leading to varied interpretations. According to Ben Kehoe, serverless represents a spectrum rather than a rigid definition. Emphasis should shift from strict definitions and specific ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |