Mega Man II (Game Boy)
is an action-platform video game by Capcom for the Game Boy. It is the second game in the handheld version of the ''Mega Man'' series after '' Mega Man: Dr. Wily's Revenge''. It is noteworthy for having been developed by a different company than the rest of the ''Mega Man'' titles on the Game Boy. The game follows Mega Man as he pursues his arch-enemy Dr. Wily, whose most recent ploy for world domination involves the theft of an experimental time machine. Mega Man confronts both Wily and a number of enemies from his past, including a new and mysterious robot named Quint. Just like other Game Boy games in the series, ''Mega Man II'' marries the features of two consecutive Nintendo Entertainment System (NES) titles, in this case, ''Mega Man 2'' and ''Mega Man 3''. In 2013, ''Mega Man II'' was made available on the Virtual Console of Japan's Nintendo eShop for the Nintendo 3DS. It was later released in the North American and PAL region eShops the following year. Plot The storylin ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Thinking Rabbit
was a software house based in Takarazuka, Japan, best known for being the original publishers of ''Sokoban''. Falcon, a company which former president Hiroyuki Imabayashi is currently involved in, owns the trademark and copyright to Thinking Rabbit's work. Games *''Sokoban'' (NEC PC-8801, 1982) *''T.N.T. Bomb Bomb'' (Fujitsu FM-7, 1984) *'' Sokoban 2'' (NEC PC-8801, Fujitsu FM-7 and Fujitsu FM-8, 1984) *''Keyhole Murder'' (NEC PC-8801 and Fujitsu FM-7, 1985) *''Jikai Shounen Met Mag'' (Famicom Disk System, 1987) *''The Man I Love'' (NEC PC-8801, MSX2 and Sharp X68000, 1988) *''Casablanca: Ni Ai Wo Satsujinsha Ha Jikuu Wo Koete'' (MSX2 and Sharp X68000, 1988) *''8 Eyes is a 2D action platform game developed by Thinking Rabbit for the Nintendo Entertainment System in 1988. The game features eight levels, and can be played by one or two players. It also features a large, diverse soundtrack, composed by Kenz ...'' (Nintendo Entertainment System, 1988) *'' Hydlide 3 Speci ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Mega Man Killers
Since the debut of the first ''Mega Man'' video game in 1987, numerous characters have been introduced into the series. Overview Key: = Does Not Appear List indicator(s) * A dark grey cell indicates that the character was not in the property or that the character's presence in the property has yet to be announced. * A Main indicates a character had a starring role in the property. * A Recurring indicates the character appeared in two or more times within the property. * A Guest indicates the character appeared once in the property. ''Classic Mega Man'' characters Main characters Mega Man DLN-001 Mega Man, known in Japan as is the protagonist of the original ''Mega Man'' series. Originally created as a lab assistant named "Rock" by Dr. Light, he was modified for battle after Dr. Wily reprogrammed the original Robot Masters to take over the world. Due to his Variable Weapons System, he can copy the weapon of any Robot Master and use it as his own. Dr. Light Doctor T ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Nintendo Power
''Nintendo Power'' was a video game news and strategy magazine from Nintendo of America, first published in July/August 1988 as Nintendo's official print magazine for North America. The magazine's publication was initially done monthly by Nintendo of America, then independently, and in December 2007 contracted to Future US, the American subsidiary of British publisher Future. Its 24–year production run is one of the longest of all video game magazines in the United States and Canada. On August 21, 2012, Nintendo announced that it would not be renewing its licensing agreement with Future Publishing, and that ''Nintendo Power'' would cease publication in December. The final issue, volume 285, was released on December 11, 2012. On December 20, 2017, ''Nintendo Power'' officially returned as a podcast. History ''Nintendo Fun Club News'' preceded ''Nintendo Power'' as a newsletter sent to club members for free. In mid-1988 it was discontinued after seven issues in favor of ''N ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Platform Game
A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action video games in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels that consist of uneven terrain and suspended platforms of varying height that require jumping and climbing to traverse. Other acrobatic maneuvers may factor into the gameplay, such as swinging from vines or grappling hooks, jumping off walls, air dashing, gliding through the air, being shot from cannons, or bouncing from springboards or trampolines. Games where jumping is automated completely, such as 3D games in ''The Legend of Zelda'' series, fall outside of the genre. The genre started with the 1980 arcade video game, '' Space Panic'', which includes ladders, but not jumping. '' Donkey Kong'', released in 1981, established a template for what were initially called "climbing games." ''Donkey Kong'' inspired many clon ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Side-scrolling Video Game
'' A side-scrolling video game (alternatively side-scroller), is a game viewed from a side-view camera angle where the screen follows the player as they move left or right. The jump from single-screen or flip-screen graphics to scrolling graphics during the golden age of arcade games was a pivotal leap in game design, comparable to the move to 3D graphics during the fifth generation.IGN Presents the History of SEGA: Coming Home Hardware support of smooth scrolling backgrounds is built into many games and some game consoles and home computers, including [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Mega Man Ii Gameplay
Mega or MEGA may refer to: Science * mega-, a metric prefix denoting 106 * Mega (number) Mega or MEGA may refer to: Science * mega-, a metric prefix denoting 106 * Mega (number), a certain very large integer in Steinhaus–Moser notation * "mega-" a prefix meaning "large" that is List of commonly used taxonomic affixes, used in tax ..., a certain very large integer in Steinhaus–Moser notation * "mega-" a prefix meaning "large" that is List of commonly used taxonomic affixes, used in taxonomy * Gravity assist, for ''Moon-Earth gravity assist'' and ''Mars-Earth gravity assist'' Business * Aixam-Mega, a French automobile manufacturer based in Aix-les-Bains, Savoie * Megaupload, a file sharing site seized by the FBI * Mega (service), a cloud storage and file hosting service * Mega Aircompany, a charter airline based in Almaty, Kazakhstan * Mega Enterprise, a South Korean company that specialises in developing games * MEGA International Srl., a French software company * Mega ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Jackhammer
A jackhammer (pneumatic drill or demolition hammer in British English) is a pneumatic or electro-mechanical tool that combines a hammer directly with a chisel. It was invented by William Mcreavy, who then sold the patent to Charles Brady King. Hand-held jackhammers are generally powered by compressed air, but some are also powered by electric motors. Larger jackhammers, such as rig-mounted hammers used on construction machinery, are usually hydraulically powered. These tools are typically used to break up rock, pavement, and concrete. A jackhammer operates by driving an ''internal'' hammer up and down. The hammer is first driven down to strike the chisel and then back up to return the hammer to the original position to repeat the cycle. The effectiveness of the jackhammer is dependent on how much force is applied to the tool. It is generally used like a hammer to break the hard surface or rock in construction works and it is not considered under earth moving equipment, along ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Quint (Mega Man)
Since the debut of the first ''Mega Man'' video game in 1987, numerous characters have been introduced into the series. Overview Key: = Does Not Appear List indicator(s) * A dark grey cell indicates that the character was not in the property or that the character's presence in the property has yet to be announced. * A Main indicates a character had a starring role in the property. * A Recurring indicates the character appeared in two or more times within the property. * A Guest indicates the character appeared once in the property. ''Classic Mega Man'' characters Main characters Mega Man DLN-001 Mega Man, known in Japan as is the protagonist of the original ''Mega Man'' series. Originally created as a lab assistant named "Rock" by Dr. Light, he was modified for battle after Dr. Wily reprogrammed the original Robot Masters to take over the world. Due to his Variable Weapons System, he can copy the weapon of any Robot Master and use it as his own. Dr. Light Doctor T ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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PAL Region
The PAL region is a television publication territory that covers most of Europe and Africa, alongside parts of Asia, South America and Oceania. It is named PAL because of the PAL (Phase Alternating Line) television standard traditionally used in some of those regions, as opposed to the NTSC standard traditionally used in Japan and most of North America. More recently, as most countries have stopped using the PAL standard entirely in favor of newer digital standards such as DVB, the term "PAL region" in video gaming means the list of regions it had covered in the past. List Below are countries and territories that used or once used the PAL system. Many of these have converted or are converting PAL to DVB-T (most countries), DVB-T2 (most countries), DTMB (China, Hong Kong and Macau) or ISDB (Sri Lanka, Maldives, Botswana and part of South America). PAL B, D, G, H, K or I * (used SECAM) * * * (DVB-T introduction in assessment) * * * * * * * * (Digital broadcast using DTMB) * * ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Nintendo 3DS
The is a handheld game console produced by Nintendo. It was announced in March 2010 and unveiled at E3 2010 as the successor to the Nintendo DS. The system features backward compatibility with Nintendo DS video games. As an eighth-generation console, its primary competitor was Sony's PlayStation Vita. The handheld's most prominent feature is its ability to display stereoscopic 3D effects without the use of 3D glasses or additional accessories, and it offers new features such as the StreetPass and SpotPass tag modes, powered by Nintendo Network; augmented reality using its 3D cameras; and Virtual Console, which allows owners to download and play games originally released on older video game systems. The Nintendo 3DS was released in Japan on February 26, 2011, and worldwide beginning in March 2011. Less than six months later on July 28, 2011, Nintendo announced a significant price reduction from US$249 to US$169 amid disappointing launch sales. The company offered ten fr ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Nintendo EShop
The Nintendo eShop is a digital distribution service powered by the Nintendo Network for the Wii U and Nintendo 3DS, and by a dedicated online infrastructure for the Nintendo Switch. Launched in June 2011 on the Nintendo 3DS, the eShop was enabled by the release of a system update that added the functionality to the Nintendo 3DS's HOME Menu. It is the successor to both the Wii Shop Channel and DSi Shop. Unlike on the Nintendo 3DS, the eShop was made available on the launch date of the Wii U, although a system update is required in order to access it. It is also a multitasking application, which means it is easily accessible even when a game is already running in the background through the system software, though this feature is exclusive to the Wii U and the Nintendo Switch. The Nintendo eShop features downloadable games, demos, applications, streaming videos, consumer rating feedback, and other information on upcoming game releases. A limited variant of the Nintendo eShop fo ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Virtual Console
A virtual console (VC) – also known as a virtual terminal (VT) – is a conceptual combination of the keyboard and display for a computer user interface. It is a feature of some Unix-like operating systems such as Linux, BSD, illumos, UnixWare, and macOS in which the system console of the computer can be used to switch between multiple virtual consoles to access unrelated user interfaces. Virtual consoles date back at least to XenixUnited States Patent 4945468 lists Xenix as prior art in this area. and Concurrent CP/M in the 1980s. In the Linux console and other platforms, usually the first six virtual consoles provide a text terminal with a login prompt to a Unix shell. The graphical X Window System traditionally starts in the seventh virtual console (tty7), although this is configuration dependent. In Linux, the user switches between them by pressing the Alt key combined with a function key – for example + to access the virtual console number 1. + changes to the pr ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |