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Maxwell Render
Maxwell Render is an unbiased 3D render engine, developed by Next Limit Technologies in Madrid, Spain. This stand-alone software is used in the film, animation, and VFX industry, as well as in architectural and product design visualization. It offers various plug-ins for 3D/CAD and post production applications. Overview Maxwell Render was released to the public as an early alpha in December 2004 (after two years of internal development) utilizing a global illumination (GI) algorithm based on a metropolis light transport variation. Next Limit Technologies released its latest version of Maxwell Render V4.2 in February 2018. The physically correct rendering engine was originally used as a tool for animation and visual effects. Maxwell Render's trademark Multilight feature, which permits the changing of light intensities and colors in real time, was used in the feature film '' The Curious Case of Benjamin Button''. General features Physically-based advantages * Accuracy * Adva ...
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Next Limit Technologies
Next Limit Technologies is a computer software company headquartered in Madrid, Spain. Founded in 1998 by engineers Victor Gonzalez and Ignacio Vargas the firm develops technologies in the field of digital simulation and visualization. In December 2016, the XFlow division was acquired by Dassault Systèmes. Products * RealFlow — a dynamics and fluid simulator for film production. RealFlow has been used in the production of films such as: '' The Lord of the Rings: The Return of the King;'' *Maxwell Render — a physically correct light simulator and render engine; *XFlow — an engineering software for Computational fluid dynamics; *CaronteFX — an integrated physically-based animation editor extension tool for the Unity game engine. Research and development Next Limit has actively participated in various research projects throughout Europe as well as Spain. It is currently the leader of the European project, SAFECITI (Safe Citizen), which aims to create a simulation system f ...
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Physically Correct Rendering
This is a glossary of terms relating to computer graphics. For more general computer hardware terms, see glossary of computer hardware terms This glossary of computer hardware terms is a list of definitions of terms and concepts related to computer hardware, i.e. the physical and structural components of computers, architectural issues, and peripheral devices. A .... 0–9 A B C D E F G H I K L M N O P ...
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Octane Render
Octane Render is an unbiased rendering application with real-time capability developed by graphics software company OTOY Inc. It was created by Terrence Vergauwen of the New Zealand based startup company Refractive Software LTD before being sold to OTOY Inc. in 2012. Octane render was the first commercially available unbiased raytracer that fully utilized the GPU, this allowed users to modify scenes close to real time without the speed malus of CPU rendering. Octane Render runs on Nvidia's CUDA technology when using Nvidia GPU video cardsOctane Xfor macOS Big Sur runs on Metal A metal (from ancient Greek, Greek μέταλλον ''métallon'', "mine, quarry, metal") is a material that, when freshly prepared, polished, or fractured, shows a lustrous appearance, and conducts electrical resistivity and conductivity, e ... on AMD, Intel Skylake and Apple M1 graphics cards. References {{Reflist External linksOfficial Octane Render site Rendering systems 2009 software ...
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LuxRender
LuxCoreRender is a free and open-source physically based rendering software. It began as ''LuxRender'' in 2008 before changing its name to LuxCoreRender in 2017 as part of a project reboot. The LuxCoreRender software runs on Linux, Mac OS X, and Windows. Overview LuxCoreRender features a 3D renderer; it relies on other programs ( 3D modeling programs) to create the scenes to render, including the models, materials, lights and cameras. This content can then be exported from the application for rendering. For Luxrender, fully functional exporters are available for Blender, Daz Studio; partially functional ones are available for Cinema 4D, Maya, SketchUp and XSI. Luxrender is also fully supported as a production renderer in 3DS Max. For LuxCoreRender, Blender is supported through the BlendLuxCore plugin. After opening the exported file, LuxCoreRender renders the scene. Various tweaks to post processing settings can be set via graphical user interface and the scene control fil ...
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Kerkythea
Kerkythea is a standalone rendering system that supports raytracing and Metropolis light transport, uses physically accurate materials and lighting, and is distributed as freeware. Currently, the program can be integrated with any software that can export files in obj and 3ds formats, including 3ds Max, Blender, LightWave 3D, SketchUp, Silo and Wings3D. History Kerkythea started development in 2004 and released its first version in April 2005. Initially it was only compatible with Microsoft Windows, but an updated release in October 2005 made it Linux compatible. As of January 2016, it is also available for Mac OS X. In May 2009 it was announced that the development team started a new commercial renderer, although Kerkythea will be updated and it will stay free and available. A new version called 'Boost' has been released in 2013. In June 2018 the main developer announced the third version of Kerkythea called "Kerkythea 2018 Boost". Exporters There are 6 official exporters ...
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Indigo Renderer
Indigo Renderer is a 3D rendering software that uses unbiased rendering technologies to create photo-realistic images. In doing so, it uses equations that simulate the behaviour of light. By simulating the interactions of light, it can produce effects such as: * Depth of field, as when a camera is focused on one object and the background is blurred * Spectral effects, as when a beam of light goes through a prism and a rainbow of colours is produced * Refraction, as when light enters a pool of water and the objects in the pool seem to be "bent" * Reflections, from subtle reflections on a polished concrete floor to the pure reflection of a silvered mirror * Caustics, as in light that has been focused through a magnifying glass and has made a pattern of brightness on a surface It uses methods such as Metropolis light transport (MLT), spectral light calculus, and virtual camera model. Scene data is stored in XML or IGS format. It features Monte-Carlo path tracing, bidire ...
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SketchUp
SketchUp is a suite of subscription products that include SketchUp Pro Desktop, a 3D modeling Computer-Aided Design (CAD) program for a broad range of drawing and design applications — including architectural, interior design, industrial and product design, landscape architecture, civil and mechanical engineering, theater, film and video game development. Owned by Trimble Inc., the program is currently available as a web-based application, ''SketchUp Free'', and three paid subscriptions, ''SketchUp Shop, SketchUp'' ''Pro, and SketchUp Studio,'' each with increasing functionality. The program includes drawing layout functionality, surface rendering in different "styles", and enables placement of its models within Google Earth. History @Last Software SketchUp was developed by startup company @Last Software of Boulder, Colorado, co-founded in 1999 by Brad Schell and Joe Esch.n SketchUp was created in August 2000 as a 3D content creation tool and was envisioned as a soft ...
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The Curious Case Of Benjamin Button (film)
''The Curious Case of Benjamin Button'' is a 2008 American fantasy romantic drama film directed by David Fincher. The storyline by Eric Roth and Robin Swicord is loosely based on the 1922 short story of the same name by F. Scott Fitzgerald. The film stars Brad Pitt as a man who ages in reverse and Cate Blanchett as the love interest throughout his life. The film also stars Taraji P. Henson, Mahershala Ali, Julia Ormond, Jason Flemyng, Elias Koteas, and Tilda Swinton. Producer Ray Stark bought the film rights to do the short story in the mid-1980s with Universal Pictures backing the film, but struggled to get the project off the ground until he sold the rights to producers Kathleen Kennedy and Frank Marshall in the 1990s. Although it was moved to Paramount Pictures in the 1990s, the film did not enter production until after Fincher and Pitt signed on along with the rest of the cast in 2005. Principal photography began in November 2006 and wrapped up in September 2007. Di ...
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Real-time Computer Graphics
Real-time computer graphics or real-time rendering is the sub-field of computer graphics focused on producing and analyzing images in real time. The term can refer to anything from rendering an application's graphical user interface (GUI) to real-time image analysis, but is most often used in reference to interactive 3D computer graphics, typically using a graphics processing unit (GPU). One example of this concept is a video game that rapidly renders changing 3D environments to produce an illusion of motion. Computers have been capable of generating 2D images such as simple lines, images and polygons in real time since their invention. However, quickly rendering detailed 3D objects is a daunting task for traditional Von Neumann architecture-based systems. An early workaround to this problem was the use of sprites, 2D images that could imitate 3D graphics. Different techniques for rendering now exist, such as ray-tracing and rasterization. Using these techniques and adva ...
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Visual Effect
Visual effects (sometimes abbreviated VFX) is the process by which imagery is created or manipulated outside the context of a live-action shot in filmmaking and video production. The integration of live-action footage and other live-action footage or CGI elements to create realistic imagery is called VFX. VFX involves the integration of live-action footage (which may include in-camera special effects) and generated-imagery (digital or optics, animals or creatures) which look realistic, but would be dangerous, expensive, impractical, time-consuming or impossible to capture on film. Visual effects using computer-generated imagery (CGI) have more recently become accessible to the independent filmmaker with the introduction of affordable and relatively easy-to-use animation and compositing software. History Early developments In 1857, Oscar Rejlander created the world's first "special effects" image by combining different sections of 32 negatives into a single image, making a mo ...
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Animation (computer Graphics)
Animation is a method by which still figures are manipulated to appear as moving images. In traditional animation, images are drawn or painted by hand on transparent celluloid sheets to be photographed and exhibited on film. Today, most animations are made with computer-generated imagery (CGI). Computer animation can be very detailed 3D animation, while 2D computer animation (which may have the look of traditional animation) can be used for stylistic reasons, low bandwidth, or faster real-time renderings. Other common animation methods apply a stop motion technique to two- and three-dimensional objects like paper cutouts, puppets, or clay figures. A cartoon is an animated film, usually a short film, featuring an exaggerated visual style. The style takes inspiration from comic strips, often featuring anthropomorphic animals, superheroes, or the adventures of human protagonists. Especially with animals that form a natural predator/prey relationship (e.g. cats and mice ...
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Global Illumination
Global illumination (GI), or indirect illumination, is a group of algorithms used in 3D computer graphics that are meant to add more realistic lighting to 3D scenes. Such algorithms take into account not only the light that comes directly from a light source (''direct illumination''), but also subsequent cases in which light rays from the same source are reflected by other surfaces in the scene, whether reflective or not (''indirect illumination''). Theoretically, reflections, refractions, and shadows are all examples of global illumination, because when simulating them, one object affects the rendering of another (as opposed to an object being affected only by a direct source of light). In practice, however, only the simulation of diffuse inter-reflection or caustics is called global illumination. Algorithms Images rendered using global illumination algorithms often appear more photorealistic than those using only direct illumination algorithms. However, such images are c ...
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