Matrox
Matrox Graphics, Inc. is a producer of graphics card, video card components and equipment for personal computers and workstations. Based in Dorval, Quebec, Canada, it was founded in 1976 by Lorne Trottier and Branko Matić. The name is derived from "Ma" in Matić and "Tro" in Trottier. Company * Matrox Graphics, Inc., the entity most recognized by the public which has been making graphics cards since 1978. ** Matrox Video Products Group, which produces video-editing products for professional video production and broadcast markets. A division of Matrox Graphics, Inc. Former divisions * Matrox Electronic Systems Ltd., the former parent company. Sold to Zebra Technologies as part of the divestiture of Matrox Imaging on June 6, 2022 and succeeded by Matrox Graphics, Inc. ** Matrox Imaging, which produces frame grabbers, smart cameras and image processing/analysis software. ** Matrox Networks, which produced corporate-grade networking equipment. Date of closure unknown. History ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Matrox Mystique 220 Business (Rev 644-03A)
Matrox Graphics, Inc. is a producer of video card components and equipment for personal computers and workstations. Based in Dorval, Quebec, Canada, it was founded in 1976 by Lorne Trottier and Branko Matić. The name is derived from "Ma" in Matić and "Tro" in Trottier. Company * Matrox Graphics, Inc., the entity most recognized by the public which has been making graphics cards since 1978. ** Matrox Video Products Group, which produces video-editing products for professional video production and broadcast markets. A division of Matrox Graphics, Inc. Former divisions * Matrox Electronic Systems Ltd., the former parent company. Sold to Zebra Technologies as part of the divestiture of Matrox Imaging on June 6, 2022 and succeeded by Matrox Graphics, Inc. ** Matrox Imaging, which produces frame grabbers, smart cameras and image processing/analysis software. ** Matrox Networks, which produced corporate-grade networking equipment. Date of closure unknown. History Matrox's firs ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Matrox G400
The G400 is a video card made by Matrox, released in September 1999. The graphics processor contains a 2D GUI, video, and Direct3D 6.0 3D accelerator. Codenamed "Toucan", it was a more powerful and refined version of its predecessor, the G200. Overview The Matrox G200 graphics processor had been a successful product, competing with the various 2D & 3D combination cards available in 1998. Matrox took the technology developed from the G200 project, refined it, and essentially doubled it up to form the G400 processor. The new chip featured several new and innovative additions, such as multiple monitor output support, an all-around 32-bit rendering pipeline with high performance, further improved 2D and video acceleration, and a new 3D feature known as Environment Mapped Bump Mapping. Internally the G400 is a 256-bit processor, using what Matrox calls a "DualBus" architecture. This is an evolution of G200's "DualBus", which had been 128-bit. A Matrox "DualBus" chip consists of twi ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Matrox Parhelia
The Matrox Parhelia-512 is a graphics processing unit (GPU) released by Matrox in June 2002. It has full support for DirectX 8.1 and incorporates several DirectX 9.0 features. At the time of its release, it was best known for its ability to drive three monitors ("Surround Gaming") and its ''Coral Reef'' tech demo. As had happened with previous Matrox products, the Parhelia was released just before competing companies released cards that completely outperformed it. In this case it was the ATI Radeon 9700, released only a few months later. The Parhelia remained a niche product, and was Matrox's last major effort to sell into the consumer market. Background The Parhelia series was Matrox's attempt to return to the market after a long hiatus, their first significant effort since the G200 and G400 lines had become uncompetitive. Their other post-''G400'' products, G450 and G550, were cost-reduced revisions of ''G400'' technology and were not competitive with ATI's Radeon or NVID ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Matrox G200
The G200 is a 2D, 3D, and video accelerator chip for personal computers designed by Matrox. It was released in 1998. History Matrox had been known for years as a significant player in the high-end 2D graphics accelerator market. Cards they produced were excellent Windows accelerators, and some of the later cards such as Millennium and Mystique excelled at MS-DOS as well. Matrox stepped forward in 1994 with their ''Impression Plus'' to innovate with one of the first 3D accelerator boards, but that card could only accelerate a very limited feature set (no texture mapping), and was primarily targeted at CAD applications. Matrox, seeing the slow but steady growth in interest in 3D graphics on PCs with NVIDIA, Rendition, and ATI's new cards, began experimenting with 3D acceleration more aggressively and produced the Mystique. Mystique was their most feature-rich 3D accelerator in 1997, but still lacked key features including bilinear filtering and alpha blending. Then, in early 1998, ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Matrox Mystique
The Mystique and Mystique 220 were 2D, 3D, and video accelerator cards for personal computers designed by Matrox, using the VGA connector. The original Mystique was introduced in 1996, with the slightly upgraded Mystique 220 released in 1997. History Matrox had been known for years as a significant player in the high-end 2D graphics accelerator market. Cards they produced were Windows accelerators, and the company's Millennium card, released in 1995, supported MS-DOS as well. In 1996 '' Next Generation'' called Millenium "the definitive 2D accelerator." With regard to 3D acceleration, Matrox stepped forward in 1994 with their ''Impression Plus''. However, that card only could accelerate a very limited feature set, and was primarily targeted at CAD applications. The Impression could not perform hardware texture mapping, for example, requiring Gouraud shading or lower-quality techniques. Very few games took advantage of the 3D capabilities of Impression Plus, with the only known g ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Zebra Technologies
Zebra Technologies Corporation is an American mobile computing company specializing in technology used to sense, analyze, and act in real time. The company manufactures and sells marking, tracking, and computer printing technologies. Its products include mobile computers and tablets, software, thermal barcode label and receipt printers, RFID smart label printers/encoders/fixed & handheld readers/antennas, autonomous mobile robots (AMR’s) & machine vision (MV), and fixed industrial scanning hardware & software. History Zebra was incorporated in 1969 as Data Specialties Incorporated, a manufacturer of high-speed electromechanical products. The company changed its focus to specialty on-demand labeling and ticketing systems in 1982 and became Zebra Technologies Corporation in 1986. Zebra became a publicly traded company in 1991. In 1986, Zebra (then Data Specialties Incorporated) acquired Qwint Systems (formerly Martin Research), an early microcomputer pioneer which had restruct ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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3dfx Interactive
3dfx Interactive, Inc. was an American computer hardware company headquartered in San Jose, California, founded in 1994, that specialized in the manufacturing of 3D graphics, 3D graphics processing units, and later, video cards. It was a pioneer in the field from the mid 1990s to 2000. The company's original product was the Voodoo Graphics, an add-in card that implemented hardware acceleration of 3D graphics. The hardware accelerated only 3D rendering, relying on the PC's current video card for 2D support. Despite this limitation, the Voodoo Graphics product and its follow-up, Voodoo2, were popular. It became standard for 3D games to offer support for the company's Glide API. Renewed interest in 3D gaming led to the success of the company's products and by the second half of the 1990s products combining a 2D output with 3D performance were appearing. This was accelerated by the introduction of Microsoft's Direct3D, which provided a single high-performance API that could be impl ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Maxtor
Maxtor Corporation was an American computer hard disk drive manufacturer. Founded in 1982, it was the third largest hard disk drive manufacturer in the world before being purchased by Seagate Technology, Seagate in 2006. It was revived as a brand in 2016. Maxtor is a portmanteau of maximum and storage. History Overview In 1981, three former IBM employees began searching for funding, and Maxtor was founded the following year. In 1983, Maxtor shipped its first product, the Maxtor XT-1140. In 1985, Maxtor filed its initial public offering and started trading on the New York Stock Exchange as "MXO." Maxtor bought hard drive manufacturer MiniScribe in 1990. Maxtor was getting close to bankruptcy in 1992 and closed its engineering operations in San Jose, California, in 1993. In 1996, Maxtor introduced its DiamondMax line of hard drives with Digital signal processor, DSP-based architecture. In 2000, Maxtor acquired Quantum Corp., Quantum's hard drive division, which gave Maxtor t ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Direct Rendering Infrastructure
The Direct Rendering Infrastructure (DRI) is the framework comprising the modern Linux graphics stack which allows unprivileged user-space programs to issue commands to graphics hardware without conflicting with other programs. The main use of DRI is to provide hardware acceleration for the Mesa implementation of OpenGL. DRI has also been adapted to provide OpenGL acceleration on a framebuffer console without a display server running. DRI implementation is scattered through the X Server and its associated client libraries, Mesa 3D and the Direct Rendering Manager kernel subsystem. All of its source code is open-source software. Overview In the classic X Window System architecture the X Server is the only process with exclusive access to the graphics hardware, and therefore the one which does the actual rendering on the framebuffer. All that X clients do is communicate with the X Server to dispatch rendering commands. Those commands are hardware independent, meani ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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ATI Technologies
ATI Technologies Inc. was a Canadian semiconductor industry, semiconductor technology corporation based in Markham, Ontario, that specialized in the development of graphics processing units and chipsets. Founded in 1985, the company listed publicly in 1993 and was acquired by AMD in 2006. As a major fabless semiconductor company, ATI conducted research and development in-house and outsourcing, outsourced the manufacturing and assembly of its products. With the decline and eventual bankruptcy of 3dfx in 2000, ATI and its chief rival Nvidia emerged as the two dominant players in the graphics processors industry, eventually forcing other manufacturers into niche roles. The acquisition of ATI in 2006 was important to AMD's strategic development of its AMD Accelerated Processing Unit, Fusion series of computer processors, which integrated general processing abilities with graphics processing functions within a single chip, which would become a popular option on computers in the foll ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Graphics Chip
A video display controller (VDC), also called a display engine or display interface, is an integrated circuit which is the main component in a video-signal generator, a device responsible for the production of a TV video signal in a computing or game system. Some VDCs also generate an audio signal, but that is not their main function. VDCs were used in the home computers of the 1980s and also in some early video picture systems. The VDC is the main component of the video signal generator logic, responsible for generating the timing of video signals such as the horizontal and vertical synchronization signals and the blanking interval signal. Sometimes other supporting chips were necessary to build a complete system, such as RAM to hold pixel data, ROM to hold character fonts, or some discrete logic such as shift registers. Most often the VDC chip is completely integrated in the logic of the main computer system, (its video RAM appears in the memory map of the main CPU), but ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |