Mat Mania – The Prowrestling Network
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Mat Mania – The Prowrestling Network
''Mat Mania'', known in Japan as or simply is a Japanese wrestling arcade video game developed by Technōs Japan and published by Taito in 1985. It is a spiritual successor to the 1983 arcade game '' Tag-Team Wrestling'', also developed by Technōs Japan, but published by Data East. The arcade game was a commercial success in Japan and North America, becoming the highest-grossing arcade conversion kit of 1986 in the United States. An updated arcade version with a two-player competitive mode was released in 1986 as ''Mania Challenge''. Atari Corporation published an Atari 7800 port in 1990 which includes features of both games and lacks others. ''Mat Mania'' was re-released for the PlayStation 4 as part of the Arcade Archives collection in 2015 and the Nintendo Switch in 2019. Gameplay The game is presented in the guise of a televised pro-wrestling broadcast, the Taito Wrestling Association (TWA) (''Technos Wrestling Association'' in the Japanese version). The intro sequence a ...
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Technōs Japan
was a Japanese video game Video game developer, developer, best known for the ''Double Dragon'' and ''Kunio-kun (series), Kunio-kun'' Media franchise, franchises (the latter including ''Renegade (video game), Renegade'', ''Super Dodge Ball'' and ''River City Ransom'') as well as ''Karate Champ'', ''The Combatribes'' and ''Voltage Fighter Gowcaizer''. As of June 2015, Arc System Works owns the intellectual properties of Technōs Japan. History Initially operating from a single-room apartment, Technōs was founded in 1981 by three staff members of Data East. Their first game was ''Minky Monkey'', released in 1982. A few months after their foundation, a lawsuit was brought up against the company by Data East under allegations that Technos had stolen data from Data East's arcade game ''Pro Tennis'' with the intent of producing and selling a bootleg of it. The two companies settled in August 1983 and Technos would go on to create two arcade games published by Data East, ''Tag Team ...
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Punk Subculture
The punk subculture includes a diverse and widely known array of Punk rock, music, Punk ideologies, ideologies, Punk fashion, fashion, and other forms of expression, Punk visual art, visual art, dance, Punk literature, literature, and film. Largely characterised by anti-establishment views, the promotion of individual freedom, and the DIY ethics, the culture originated from punk rock. The punk ethos is primarily made up of beliefs such as non-conformity, anti-capitalism, anti-authoritarianism, anti-corporatism, a DIY ethic, do-it-yourself ethic, anti-consumerist, anti-corporate greed, direct action, and not "selling out". There is a wide range of punk fashion, including T-shirts, leather jackets, Dr. Martens boots, hairstyles such as brightly coloured hair and spiked mohawks, cosmetics, tattoos, jewellery, and body modification. Women in the hardcore scene typically wore clothing categorised as masculine. This included black, ripped jeans and tops. Punk aesthetics determine t ...
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Face (professional Wrestling)
In professional wrestling, a face (babyface) is a heroic, "good guy", "good-doer", or "fan favorite" wrestler, booked (scripted) by the promotion with the aim of being cheered by fans. They are portrayed as heroes relative to the heel wrestlers, who are analogous to villains. Traditionally, face characters wrestle within the rules and avoid cheating while behaving positively towards the referee and the audience. Such characters are also referred to as blue-eyes in British wrestling and ''técnicos'' in ''lucha libre''. Not everything a face wrestler does must be heroic: faces need only to be clapped or cheered by the audience to be effective characters. When the magazine ''Pro Wrestling Illustrated'' went into circulation in the late 1970s, the magazine referred to face wrestlers as "fan favorites" or "scientific wrestlers", while heels were referred to as simply "rulebreakers". The vast majority of wrestling storylines involve pitting faces against heels, although more elab ...
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Clothesline From Hell
Strikes can be offensive moves in professional wrestling, that can sometimes be used to set up an opponent for a hold or for a throw. There are a wide variety of strikes in pro wrestling, and many are known by several different names. Professional wrestlers frequently give their finishers new names. Occasionally, these names become popular and are used regardless of the wrestler performing the technique. Professional wrestling contains a variety of punches and kicks found in martial arts and other fighting sports; the moves listed below are more specific to wrestling itself. Many of the moves below can also be performed from a raised platform (the top rope, the ring apron, etc.); these are called aerial variations. Moves are listed under general categories whenever possible. Body press A maneuver that involves a wrestler attacking with the core of the body. It is executed from an upright, running position using momentum and weight to run over the opponent. Body avalanche The wre ...
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Suplex
A suplex is an Offense (sports), offensive move used in Wrestling, sport wrestling as well as amateur wrestling and professional wrestling. It is a throw that involves lifting the opponents and Bridge (grappling), bridging or rolling to slam them on their backs. Professional wrestling features many different varieties of suplexes. These are among the most common, but many more exist, particularly as the signature techniques of individual wrestlers. Front facelock variants In these suplexes, the wrestlers begin by facing each other, the attacking wrestler then applies a Professional wrestling holds#Front facelock, front facelock to the opponent before executing a throw. In most cases, the opponent is suspended upside-down during part of the move. The most common front facelock suplex is the #Vertical suplex, vertical suplex. Fallaway suplex Also known as a reverse suplex or an alley-oop. The wrestler lifts their opponent so that they are seated on the wrestler's shoulders, facin ...
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Piledriver (professional Wrestling)
A piledriver is a professional wrestling driver move in which the wrestler grabs their opponent, turns them upside-down, and drops into a sitting or kneeling position, driving the opponent head-first into the mat. The technique is said to have been innovated by Wild Bill Longson. The name is taken from a piece of construction equipment, also called a pile driver, that drives countless massive impacts on the top of a large major foundation support, burying it in the ground slowly with each impact. The ''act'' of performing a piledriver is called "piledriving". Someone who has recently been the victim of a piledriver is said to have been "piledriven" (e.g. "The wrestler was ''piledriven'' into the canvas"). Notable wrestlers who have regularly used a piledriver during their career include Jerry Lawler, Bret Hart, Harley Race, Paul Orndorff, Abismo Negro, The Undertaker, Kane, The Brain Busters, Buddy Rogers, Minoru Suzuki, Karl Gotch, Danny Davis, and Kazuchika Okada. The ...
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Professional Wrestling Throws
Professional wrestling throws are the application of professional wrestling techniques that involve lifting the opponent up and throwing or slamming them down. They are sometimes also called "power" maneuvers, as they are meant to emphasize a wrestler's strength. Many of these moves are used as Glossary of professional wrestling terms#finisher, finishers by various wrestlers, who refer to them by several different names that reflect their Gimmick (professional wrestling), gimmick. Moves are listed under general categories whenever possible. Armbreaker An armbreaker is any move in which the wrestler slams the opponent's arm against a part of the wrestler's body, usually a knee or shoulder. Diving armbreaker A wrestler dives from the ropes and lands on the opponent's arm. Double knee armbreaker The wrestler grabs one of the opponent's arms, jumps and connects both their knees against the opponent's stretched arm. As the wrestler falls onto their back, this forces the opponent's arm ...
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Headlock
A grappling hold, commonly referred to simply as a hold that in Japanese is referred to as ''katame-waza'' ( "grappling technique"), is any specific grappling, wrestling, judo, or other martial art grip that is applied to an opponent. Grappling holds are used principally to control the opponent and to advance in points or positioning. The holds may be categorized by their function, such as clinching, pinning, or submission, while others can be classified by their anatomical effect: chokehold, headlock, joint-lock, or compression lock. Multiple categories may be appropriate for some of these holds. Clinch hold A clinch hold (also known as a clinching hold) is a grappling hold that is used in clinch fighting with the purpose of controlling the opponent. In wrestling it is referred to as the tie-up. The use of a clinch hold results in the clinch. Clinch holds can be used to close in on the opponent, as a precursor to a takedown or throw, or to prevent the opponent from m ...
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Professional Wrestling Moves (other)
Professional wrestling moves can refer to several types of moves used against opponents in professional wrestling, including: *Professional wrestling aerial techniques *Professional wrestling double-team maneuvers *Professional wrestling holds *Professional wrestling throws *Professional wrestling strikes *Pin (professional wrestling) In professional wrestling, a pin is a move where a wrestler holds an opponent's shoulders to the mat in an attempt to score a fall. A pinfall is a common victory condition, where the attacker pins an opponent and the referee makes a three count ...
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Mania Challenge
Mania, also known as manic syndrome, is a psychiatric behavioral syndrome defined as a state of abnormally elevated arousal, affect, and energy level. During a manic episode, an individual will experience rapidly changing emotions and moods, highly influenced by surrounding stimuli. Although mania is often conceived of as a "mirror image" to depression, the heightened mood can be dysphoric as well as euphoric. As the mania intensifies, irritability can be more pronounced and result in anxiety or anger. The symptoms of mania include elevated mood (either euphoric or irritable), flight of ideas, pressure of speech, increased energy, decreased "need" and desire for sleep, and hyperactivity. They are most plainly evident in fully developed hypomanic states, however, in full-blown mania, these symptoms become progressively exacerbated. In severe manic episodes, these symptoms may even be obscured by other signs and symptoms characteristic of psychosis, such as delusions (it may ...
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The Dynamite Kid
Thomas Wilton Billington (5 December 1958 – 5 December 2018), best known by the ring name the Dynamite Kid, was a British professional wrestler. Trained by former wrestler "Dr Death" Ted Betley, he competed in the World Wrestling Federation (WWF), Stampede Wrestling, All Japan Pro Wrestling (AJPW), and New Japan Pro-Wrestling (NJPW). With his cousin Davey Boy Smith, he was also known for being one half of the tag team The British Bulldogs. He had notable feuds with Tiger Mask in Japan and Bret Hart in Canada. Billington is considered by many, including Bret Hart, to have been one of wrestling's most influential in-ring performers, having increased the level of athleticism involved in the art, bringing together styles from Britain, Mexico, Canada and Japan. Early life Billington was born on 5 December 1958 in Golborne, Lancashire, near Manchester. He had two sisters and a younger brother named Mark. His father Bill and uncle Eric Billington were boxers in their youth and his ...
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