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Mary Kirchoff
Mary L. Kirchoff is an American author of fantasy and young adult novels. Biography Kirchoff was born and raised in Lake Geneva, Wisconsin, the city where the ''Dungeons & Dragons'' role-playing game was invented. "I went to school with Ernie Gygax and a number of people who later worked for TSR... I was vaguely aware of the people who played things like the ''D&D'' game at school. Then I went away to college and learned more about roleplaying games. I realized heywere coming from my home town." Kirchoff graduated from Lawrence University with a B.A. in English. She was hired by TSR as the editor of the ''Polyhedron'' newszine in 1982, shortly after its second issue. Kirchoff also did graphic design for ''Dragon'' magazine, and worked with Roger Moore on TSR's ''Ares'' science-fiction magazine. Kirchoff's first published book, ''Light on Quests Mountain'', was set in Gamma World for TSR's Endless Quest series. She later wrote other books in the collection. Kirchoff decided to w ...
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Infobox writer may be used to summarize information about a person who is a writer/author (includes screenwriters). If the writer-specific fields here are not needed, consider using the more general ; other infoboxes there can be found in :People and person infobox templates. This template may also be used as a module (or sub-template) of ; see WikiProject Infoboxes/embed for guidance on such usage. Syntax The infobox may be added by pasting the template as shown below into an article. All fields are optional. Any unused parameter names can be left blank or omitted. Parameters Please remove any parameters from an article's infobox that are unlikely to be used. All parameters are optional. Unless otherwise specified, if a parameter has multiple values, they should be comma-separated using the template: : which produces: : , language= If any of the individual values contain commas already, add to use semi-colons as separators: : which produces: : , ps ...
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Endless Quest
The ''Endless Quest'' books were three series of gamebooks. The first one was released in the 1980s by TSR, while the following two were released by Wizards of the Coast. Originally, these books were the result of an Educational department established by TSR with the intention of developing curriculum programs for subjects such as reading, math, history, and problem solving. The first series of 36 books was released from 1982 to 1987, the second series of 13 from 1994 to 1996. These were respectively the first and last gamebooks released by TSR. A short spin-off series of 4 ''Endless Quest: Crimson Crystal Adventures'' books were also released during 1985. There were also several series of similar books that did not bear the ''Endless Quest'' name. The mechanics of these books involved simple choices in the style of ''Choose Your Own Adventure'' books, rather than the game-like randomized elements of ''Fighting Fantasy'' gamebooks. However, the stories and characters in an ''End ...
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Mongoose Publishing
Mongoose Publishing is a British manufacturer of role-playing games, miniatures, and card games, publishing material since 2001. Its licenses include products based on the science fiction properties '' Traveller'', ''Judge Dredd'', and ''Paranoia'', as well as fantasy titles. History Mongoose Publishing was founded in Swindon, England, in 2001 by Matthew Sprange and Alex Fennell. Sprange initially wanted to publish a miniatures game, but he ultimately went with the less expensive alternative of using Wizards of the Coast's d20 System license. It grew out of the '' d20 System'' boom sparked by ''Dungeons & Dragons'' 3rd edition. The first release, the ''Slayer's Guides'', concentrated on different monster types for the ''d20 system'', while the subsequent Quintessential books, detailed specific character classes. The latter was to span three years and thirty-six different titles. In 2003 the company released the magazine ''Signs and Portents'', a house organ aimed at supple ...
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Timothy Brown (game Designer)
Timothy B. Brown is an American game designer, primarily of role-playing games. He has been a designer at Game Designers' Workshop, an editor at ''Challenge (game magazine), Challenge'' magazine, and the director of product development at TSR (company), TSR. Career GDW Marc W. Miller, Marc Miller, Frank Chadwick, Lester W. Smith, Lester Smith, and Timothy Brown of Game Designers' Workshop, GDW designed the new game ''2300 AD, Traveller: 2300'' (1986) as an expansion of the original ''Traveller (role-playing game), Traveller'' role-playing game. Brown also designed the Gamer's Choice Award-winning ''Star Cruiser'' board game. Brown served as editor of GDW's ''Challenge (game magazine), Challenge'' magazine. TSR Brown went to TSR, Inc., TSR in 1989, where he eventually became Director of Game Development. Brown was TSR's director of product development from 1991-1995, and oversaw the creation of their Ravenloft and Planescape game lines, among many other titles. Brown co-created th ...
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Troy Denning
Troy Denning is an American fantasy and science fiction author and game designer who has written more than two dozen novels. Background Denning grew up in the mountain town of Idaho Springs, Colorado. An avid reader of science fiction and fantasy, he began writing himself at the age of fourteen in 80-page spiral-bound notebooks, and began to collect the usual quantity of rejection slips. Around his eighteenth birthday, he received a rejection slip from editor Ben Bova, but one with a signature and a handwritten note thanking him for the submission. Heartened, Denning continued to write as he attended Beloit College, where he also played on their Division III football team. Career Denning joined TSR as a game designer in 1981, and was promoted a year later to Manager of Designers, before he moved to the book department. Denning then worked for two years managing the Pacesetter game company. Denning designed the adventure board game '' Chill: Black Morn Manor'' (1985) for Pace ...
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Dark Sun
''Dark Sun'' is an original ''Dungeons & Dragons'' (D&D) campaign setting set in the fictional, post-apocalyptic desert world of Athas. ''Dark Sun'' featured an innovative metaplot, influential art work, dark themes, and a genre-bending take on traditional fantasy role-playing. The product line began with the original ''Dark Sun Boxed Set'' released for D&D's 2nd edition in 1991, originally ran until 1996, and was one of TSR's most successful releases. ''Dark Sun'' deviated from the feudalistic backdrops of its Tolkienesque pseudo-medieval contemporaries, such as ''Greyhawk'' or ''Forgotten Realms'', in favor of a composite of dark fantasy, planetary romance, and the Dying Earth subgenre. ''Dark Sun''s designers presented a savage, magic-ravaged desert world where resources are scarce and survival is a daily struggle. The traditional fantasy races and character classes were altered or omitted to better suit the setting's darker themes. ''Dark Sun'' differs further in that t ...
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Defenders Of Magic
Defender(s) or The Defender(s) may refer to: *Defense (military) *Defense (sports) **Defender (association football) Arts and entertainment Film and television * The Defender (1989 film), ''The Defender'' (1989 film), a Canadian documentary * The Defender (1994 film), ''The Defender'' (1994 film)'' or ''The Bodyguard from Beijing'' * The Defender (2004 film), ''The Defender'' (2004 film), a British-German action film * The Defender (Studio One), "The Defender" (''Studio One''), a 1957 episode of ''Studio One'' * The Defenders (1961 TV series), ''The Defenders'' (1961 TV series), an American courtroom drama * The Defenders (2010 TV series), ''The Defenders'' (2010 TV series), an American legal comedy-drama * ''The Defender (2021 TV series)'', a Czech crime drama television series * The Defenders (miniseries), ''The Defenders'' (miniseries), an American Marvel web TV series *''The Defenders Saga'', the Marvel-Netflix 2010s TV show universe Gaming * Defender (card player), a playe ...
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The Black Wing
This is a list of the published novels set in the fantasy world of ''Dragonlance'', which was originally created as a setting for the ''Dungeons & Dragons'' tabletop role-playing game. Novels Unreleased Anthologies The Dragonlance short story collections are mainly divided into the two publishing lines ''Tales'' and ''Dragons Anthologies''. With most recent collections the dividing line has been somewhat erased. In the following are the short story collections listed in chronological order of their publishing dates. Tales I Tales II Although some versions refer to these three books as the ''Tales II'' trilogy, others refer to them belonging to the original ''Tales'' trilogy, continuing from volume IV (this is because they were originally published as two trilogies and later renumbered as one six-book series). Dragons Anthologies Tales of the Fifth Age Tales/Dragons from the War of Souls/World of Krynn These three collections are presented as a trilogy by th ...
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Kendermore
''Kendermore'' is a fantasy novel in the Dragonlance series. Originally published in 1989, ''Kendermore'' was written by Mary Kirchoff and is volume two of The Preludes subseries of the Dragonlance saga. It has also been reprinted in April 2003. Synopsis In this novel, Tasslehoff Burrfoot is charged with violating th kender laws of prearranged marriage, and forced to return to Kendermore due to the imprisonment of his Uncle Trapspringer. Plot summary The novel begins with the character of Tasslehoff Burrfoot at the Inn of the Last Home with his friends. However, soon a bounty hunter arrives and charges him for desertion for violating the laws of prearranged marriage. A journey east turns into a voyage with gully dwarves. Meanwhile in Kendermore, Tas's Uncle Trapspringer and a human "doctor" have found a map leading to a treasure. Tas is having his own adventures after a shipwreck strands him, Gisella (the bounty hunter), and Woodrow (Gisella's assistant) near a dwarven se ...
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Flint The King
''Preludes'' is a series of novels comprising two trilogies set in the Dragonlance world of the ''Dungeons & Dragons'' fantasy role-playing game. ''Darkness and Light'' ''Darkness and Light'', written by Paul B. Thompson and Tonya R. Carter, is the first volume in the ''Preludes'' series. This novel details the travels of Kitiara and Sturm before the beginning of Dragonlance Chronicles, as they seek to find news of Sturm's father, and eventually admit their attraction for each other. ''Kendermore'' ''Kendermore'', written by Mary Kirchoff, is the second novel in the ''Preludes'' series. In this novel, Tasslehoff Burrfoot is charged with violating the kender laws of prearranged marriage, and forced to return to Kendermore due to the imprisonment of his Uncle Trapspringer. In the book, it is said that Flint Fireforge is a mountain dwarf. However, Flint is a hill dwarf who hates the mountain dwarves. Denzil is described as a half-orc, while orcs do not exist in the Drago ...
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Wanderlust (1991 Novel)
''Wanderlust'' is a fantasy novel set in the Dragonlance campaign setting of the ''Dungeons & Dragons'' fantasy role-playing game. The novel was written by Steve Winter and Mary Kirchoff, based on characters and settings from Margaret Weis and Tracy Hickman's Dragonlance Chronicles series. Published in 1991, it is the second volume of a six-part series on how the Companions first met. Synopsis ''Wanderlust'' is a novel which continues the story of Tanis Half-Elven and Flint Fireforge after they come back to Flint's home in Solace. When the kender Tasslehoff Burrfoot accidentally takes a copper bracelet from Flint, Tanis defends Tasslehoff. When they find out that the bracelet is cursed, Flint and Tanis chase Tasslehoff to get it back and all three of them come under danger from a sinister stranger. Plot summary Tanis Half-Elven now permanently resides in Solace years after his first meeting with Flint Fireforge in Qualinost. A newcomer, the kender, Tasslehoff Burrfoot arrives i ...
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Dragonlance
''Dragonlance'' is a shared universe created by Laura and Tracy Hickman, and expanded by Tracy Hickman and Margaret Weis under the direction of TSR, Inc. into a series of fantasy novels. The Hickmans conceived ''Dragonlance'' while driving in their car on the way to TSR for a job interview. Tracy Hickman met his future writing partner Margaret Weis at TSR, and they gathered a group of associates to play the ''Dungeons & Dragons'' role-playing game. The adventures during that game inspired a series of gaming modules, a series of novels, licensed products such as board games, and lead miniature figures. In 1984, TSR published the first ''Dragonlance'' game module, ''Dragons of Despair'', and the first novel, ''Dragons of Autumn Twilight''. The novel began the ''Chronicles'' trilogy, a core element of the ''Dragonlance'' world. While the authoring team of Tracy Hickman and Margaret Weis wrote the setting's central books, numerous other authors contributed novels, short stories a ...
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