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Marmalade (software)
Marmalade SDK was a cross-platform software development kit and game engine from Marmalade Technologies Limited (previously known as Ideaworks3D Limited) that contains library files, samples, documentation and tools required to develop, test and deploy applications for mobile devices. Overview The underlying concept of the Marmalade SDK is write once, run anywhere so that a single codebase can be compiled and executed on all supported platforms rather than needing to be written in different programming languages using a different API for each platform. This is achieved by providing a C/C++ based API which acts as an abstraction layer for the core API of each platform. Depending on the license purchased, Marmalade SDK supports deployment of applications to the following platforms: Android, BlackBerry 10, iOS, LG Smart TV, Tizen, Mac OS X, Windows Desktop, Roku 2, Roku 3, and Windows Phone 8, but not Linux. The main Marmalade SDK consists of two main layers. A low level ...
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Android (operating System)
Android is a mobile operating system based on a modified version of the Linux kernel and other open-source software, designed primarily for touchscreen mobile devices such as smartphones and tablets. Android is developed by a consortium of developers known as the Open Handset Alliance and commercially sponsored by Google. It was unveiled in November 2007, with the first commercial Android device, the HTC Dream, being launched in September 2008. Most versions of Android are proprietary. The core components are taken from the Android Open Source Project (AOSP), which is free and open-source software (FOSS) primarily licensed under the Apache License. When Android is installed on devices, the ability to modify the otherwise free and open-source software is usually restricted, either by not providing the corresponding source code or by preventing reinstallation through technical measures, thus rendering the installed version proprietary. Most Android devices ship with additional ...
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IOS 7
iOS 7 is the seventh major release of the iOS mobile operating system developed by Apple Inc., being the successor to iOS 6. It was announced at the company's Worldwide Developers Conference on June 10, 2013, and was released on September 18 of that year. It was succeeded by iOS 8 on September 17, 2014. iOS 7 introduced a completely redesigned user interface, a design credited to a team led by Apple's former senior vice president of design, Jony Ive. The new look, featuring flatter icons, a new slide-to-unlock function, and new animations, was described by Ive as "profound and enduring beauty in simplicity". The new design was implemented throughout the operating system, including the Notification Center, which was updated with three tabs offering different views of information; notifications visible on the lock screen; a redesigned Siri voice assistant offering visual indicators; and a Control Center offering easy access to the most commonly used features. iOS 7 also introdu ...
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Doodle Jump
''Doodle Jump'' is a platforming video game developed and published by Croatian studio Lima Sky, for Windows Phone, iPhone OS, BlackBerry, Android, Java Mobile (J2ME), Nokia Symbian, and Xbox 360 for the Kinect platform. It was released worldwide for iPhone OS on March 15, 2009, and was later released for Android and Blackberry on March 2, 2010, Symbian on May 1, 2010, Windows Phone 7 on June 1, 2011, and August 21, 2013, on Windows Phone 8. It was released for the iPad on September 1, 2011. Since its release, the game has been generally well received. The game is currently available on nine platforms. ''Doodle Jump'' was renowned for its selling rate by App Store standards, which counted 25,000 copies sold daily for 4 consecutive months (later overtaken by ''Angry Birds''). As of December, 2011, the game sold 10 million copies over iTunes and Google Play and reached 15 million downloads across all platforms. The game has been developed into a video redemption game for play at vi ...
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World At War – Zombies
In its most general sense, the term "world" refers to the totality of entities, to the whole of reality or to everything that is. The nature of the world has been conceptualized differently in different fields. Some conceptions see the world as unique while others talk of a "plurality of worlds". Some treat the world as one simple object while others analyze the world as a complex made up of many parts. In ''scientific cosmology'' the world or universe is commonly defined as " e totality of all space and time; all that is, has been, and will be". '' Theories of modality'', on the other hand, talk of possible worlds as complete and consistent ways how things could have been. ''Phenomenology'', starting from the horizon of co-given objects present in the periphery of every experience, defines the world as the biggest horizon or the "horizon of all horizons". In ''philosophy of mind'', the world is commonly contrasted with the mind as that which is represented by the mind. ''Th ...
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Cut The Rope
Cut may refer to: Common uses * The act of cutting, the separation of an object into two through acutely-directed force ** A type of wound ** Cut (archaeology), a hole dug in the past ** Cut (clothing), the style or shape of a garment ** Cut (earthmoving), an excavation to make way for a transport route ** Cut (etiquette), a snub or slight such as failure to greet an acquaintance ** Cut (gems) ** Cut of meat ** Cutting agent, a diluent used to dilute illicit drugs Geography * Cut, Alba, Romania * Cut, Texas, an unincorporated community in Houston County, Texas * Cut, a village in Dumbrava Roșie, Neamț County, Romania * Cut River (Mackinac County, Michigan) * Cut River (Roscommon County, Michigan) * Cutral Có Airport, Argentina (IATA code CUT) * Cuts, Oise, France Computing and mathematics * Cut (logic programming) * cut (Unix), a command line utility * Cut, copy, and paste, a set of editing procedures * Control Unit Terminal, a kind of IBM display terminal for mainfr ...
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Backbreaker (video Game)
''Backbreaker'' is an American football video game, developed by NaturalMotion, and released on 1 June 2010 in North America and on 25 June 2010 in Europe. It uses the Euphoria game engine, that determines animations dynamically rather than depending on canned animations. ''Backbreaker'' does not use teams from the National Football League (NFL) because Electronic Arts has an exclusive license to produce NFL games in its ''Madden'' series. The game relies on an extensive logo editor and team builder that was called "one of its silver linings." NaturalMotion announced ''Backbreaker'' in August 2007, with a targeted release date of late 2008. The game ended up being delayed until mid-2010. ''Backbreaker'' received mixed reviews. While it was praised for the Euphoria animation system, realistic physical gameplay, and the logo editor, it was criticized for its weak online play, poor passing game, and lack of depth in single-player modes. The Xbox 360 version of the game received an ...
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Angry Birds POP!
''Angry Birds POP!'' is a tile matching game co-developed by Rovio Entertainment and Outplay Entertainment that was soft launched for iOS in Canada in December 2014 and released worldwide for iOS and Android devices in March 2015. The game was originally the second game in the '' Angry Birds Stella'' series. It was originally released as ''Angry Birds Stella POP!'', and was given its current name, without Stella, with an update in July 2015 that brought classic Angry Birds characters into the game, making it the only one in the series to involve a crossover between classic Angry Birds and Stella's friends. In October 2015, the game was released as a Facebook game that was discontinued on December 21, 2016. As of May 2021, the game contains over 6000 levels. Gameplay ''Angry Birds POP!'' is the second game of the ''Angry Birds Stella'' series. The game released on December 22, 2014, in the Canada App Store and released worldwide on March 12, 2015. On October 29, 2015, the game ...
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The Independent Game Developers' Association
The Independent Game Developers' Association (TIGA) is a trade association representing the business and commercial interests of some video and computer game developers in the UK and Europe. History TIGA was launched in 2001 by Patricia Hewitt Patricia Hope Hewitt (born 2 December 1948) is an Australian-born British government adviser and former politician who served as Secretary of State for Health from 2005 to 2007. A member of the Labour Party, she previously served as Secretar .... TIGA was a founding member of the European Game Developers Federation (EGDF). Richard Wilson is the current CEO, succeeding Fred Hasson who held the post since TIGA was founded until the end of 2007. Board members The TIGA Board is elected by TIGA members at the TIGA AGM each December. One half of the directors of TIGA must resign before each AGM, although they are free to seek re-election. 12 directors represent independent developers (of which 10 represent full members and 2 represen ...
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Autodesk Maya
Autodesk Maya, commonly shortened to just Maya ( ), is a 3D computer graphics application that runs on Windows, macOS and Linux, originally developed by Alias and currently owned and developed by Autodesk. It is used to create assets for interactive 3D applications (including video games), animated films, TV series, and visual effects. History Maya was originally an animation product based on code from The Advanced Visualizer by Wavefront Technologies, Thomson Digital Image (TDI) Explore, PowerAnimator by Alias, and ''Alias Sketch!''. The IRIX-based projects were combined and animation features were added; the project codename was Maya. Walt Disney Feature Animation collaborated closely with Maya's development during its production of ''Dinosaur''. Disney requested that the user interface of the application be customizable so that a personalized workflow could be created. This was a particular influence in the open architecture of Maya, and partly responsible for it becoming popul ...
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Autodesk 3ds Max
Autodesk 3ds Max, formerly 3D Studio and 3D Studio Max, is a professional 3D computer graphics program for making 3D animations, models, games and images. It is developed and produced by Autodesk Media and Entertainment. It has modeling capabilities and a flexible plugin architecture and must be used on the Microsoft Windows platform. It is frequently used by video game developers, many TV commercial studios, and architectural visualization studios. It is also used for movie effects and movie pre-visualization. 3ds Max features shaders (such as ambient occlusion and subsurface scattering), dynamic simulation, particle systems, radiosity, normal map creation and rendering, global illumination, a customizable user interface, and its own scripting language. History The original 3D Studio product was created for the DOS platform by the Yost Group, and published by Autodesk. The release of 3D Studio made Autodesk's previous 3D rendering package AutoShade obsolete. After 3D Stu ...
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Opengl Es
OpenGL for Embedded Systems (OpenGL ES or GLES) is a subset of the OpenGL computer graphics rendering application programming interface (API) for rendering 2D and 3D computer graphics such as those used by video games, typically hardware-accelerated using a graphics processing unit (GPU). It is designed for embedded systems like smartphones, tablet computers, video game consoles and PDAs. OpenGL ES is the "most widely deployed 3D graphics API in history". The API is cross-language and multi-platform. The GLU library and the original GLUT are not available for OpenGL ES, freeglut however, supports it. OpenGL ES is managed by the non-profit technology consortium Khronos Group. Vulkan, a next-generation API from Khronos, is made for simpler high performance drivers for mobile and desktop devices. Versions Several versions of the OpenGL ES specification now exist. OpenGL ES 1.0 is drawn up against the OpenGL 1.3 specification, OpenGL ES 1.1 is defined relative to the OpenGL 1. ...
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C (programming Language)
C (''pronounced like the letter c'') is a General-purpose language, general-purpose computer programming language. It was created in the 1970s by Dennis Ritchie, and remains very widely used and influential. By design, C's features cleanly reflect the capabilities of the targeted CPUs. It has found lasting use in operating systems, device drivers, protocol stacks, though decreasingly for application software. C is commonly used on computer architectures that range from the largest supercomputers to the smallest microcontrollers and embedded systems. A successor to the programming language B (programming language), B, C was originally developed at Bell Labs by Ritchie between 1972 and 1973 to construct utilities running on Unix. It was applied to re-implementing the kernel of the Unix operating system. During the 1980s, C gradually gained popularity. It has become one of the measuring programming language popularity, most widely used programming languages, with C compilers avail ...
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