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Mark Haigh-Hutchinson
Mark Haigh-Hutchinson (20 August 1964 – 15 January 2008) was an English video game developer. He is most notable for working on ''Zombies Ate My Neighbors'', mid to late 1990s '' Star Wars'' titles, and the ''Metroid Prime'' games. Biography Haigh-Hutchinson started his career at Artic Software, but moved to Vortex Software in 1984. In 1986, he left Vortex for Elite Systems, where he ported ''Paperboy'' to the Amstrad CPC. He then later worked at Tiertex. In 1989, he was hired by LucasArts, where he worked until 1999, mostly on ''Star Wars'' video games. Since 2000, he worked at Retro Studios, where he developed the camera system for the ''Metroid Prime'' series. On 15 January 2008 Haigh-Hutchinson died in Austin, Texas after battling pancreatic cancer, at the age of 43. He is survived by his wife, son, and daughter. Works Video games *'' Android One: The Reactor Run'' (1984) *''Highway Encounter'' (1985) *''Alien Highway'' (1986) *''Revolution'' (1986) *''Paperboy'' (19 ...
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Game Designer
Game design is the art of applying design and aesthetics to create a game for entertainment or for educational, exercise, or experimental purposes. Increasingly, elements and principles of game design are also applied to other interactions, in the form of gamification. Game designer and developer Robert Zubek defines game design by breaking it down into its elements, which he says are the following: * Gameplay, which is the interaction between the player and the mechanics and systems * Mechanics and systems, which are the rules and objects in the game * Player experience, which is how users feel when they're playing the game Games such as board games, card games, dice games, casino games, role-playing games, sports, video games, war games, or simulation games benefit from the principles of game design. Academically, game design is part of game studies, while game theory studies strategic decision making (primarily in non-game situations). Games have historically inspired ...
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Austin, Texas
Austin is the capital city of the U.S. state of Texas, as well as the county seat, seat and largest city of Travis County, Texas, Travis County, with portions extending into Hays County, Texas, Hays and Williamson County, Texas, Williamson counties. Incorporated on December 27, 1839, it is the List of United States cities by population, 11th-most-populous city in the United States, the List of cities in Texas by population, fourth-most-populous city in Texas, the List of capitals in the United States, second-most-populous state capital city, and the most populous state capital that is not also the most populous city in its state. It has been one of the fastest growing large cities in the United States since 2010. Downtown Austin and Downtown San Antonio are approximately apart, and both fall along the Interstate 35 corridor. Some observers believe that the two regions may some day form a new "metroplex" similar to Dallas–Fort Worth metroplex, Dallas and Fort Worth. Austin i ...
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David Robinson's Supreme Court
''David Robinson Supreme Court'' (known in Japan as ) is a basketball video game released by Sega exclusively for the Sega Genesis in 1991. The game was endorsed by NBA player David Robinson but does not feature an NBA license and instead features four different fictional American teams. Robinson would later be featured in Sega's ''NBA Action'' games. Gameplay There are three modes: exhibition, playoffs, and role-playing (a kind of career mode). Winning the role-playing mode allows the player to play against an all-star team of players chosen by David Robinson himself. The court is viewed from an isometric perspective. Development The game was developed with the help of Mark Haigh-Hutchinson from the United Kingdom The United Kingdom of Great Britain and Northern Ireland, commonly known as the United Kingdom (UK) or Britain, is a country in Europe, off the north-western coast of the continental mainland. It comprises England, Scotland, Wales and North .... References ...
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Magic Boy (video Game)
''Magic Boy'' is a platform game developed by Blue Turtle and published for the Amiga, Atari ST, and MS-DOS by Empire Interactive in 1993. A Super Nintendo Entertainment System version was published in 1996 in North America and Europe by JVC Musical Industries. For the Amiga and Atari ST, ''Magic Boy'' was bundled with a bonus game ''Cool Croc Twins''. Plot Hewlett, a wizard's apprentice, has accidentally caused havoc which he must undo. Hewlett was working late one night and accidentally tripped over a hidden trapdoor and released his master's collection of crazy animals out of the basement. Hewlett's goal is to correct his mistakes by capturing and imprisoning the monsters/crazy animals and returning everything to normal. Super NES The Super NES has a different plot on the back of the box, but it does not affect the game itself. Hewlett accidentally added mercury to a potion despite his master telling him to use parsley. The result is that his master is turned into an elepha ...
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World Cup Italia '90
''World Cup Italia '90'' is a football video game by Sega for Mega Drive in 1990 and Master System in 1991. The Mega Drive version is the European release of ''World Championship Soccer''. The Master System version was released in Brazil as ''Super Futebol II''. Summary Only the Master System game gives official groups, teams and the fidelity schedule of the championship. Gameplay occurs at a bird's-eye view and sees the player given the choice of participating as any of the teams that featured in the tournament itself (excluding the Republic of Ireland), and no qualifying tournaments to reach the World Cup are available on this game. The Mega Drive version was later renamed to ''Sega Soccer'' on the ''Mega 6'' compilation cartridge removing the Virgin Mastertronic credits. In Brazil, the Master System version was released as a Master System exclusive with the name ''Super Futebol II''. ''Super Futebol'' had been the name used in Brazil for ''World Championship Soccer''. Offic ...
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The Action Game
''The'' () is a grammatical article in English, denoting persons or things that are already or about to be mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the most frequently used word in the English language; studies and analyses of texts have found it to account for seven percent of all printed English-language words. It is derived from gendered articles in Old English which combined in Middle English and now has a single form used with nouns of any gender. The word can be used with both singular and plural nouns, and with a noun that starts with any letter. This is different from many other languages, which have different forms of the definite article for different genders or numbers. Pronunciation In most dialects, "the" is pronounced as (with the voiced dental fricative followed by a schwa) when followed by a consonant sound, and as (homophone of the archaic pr ...
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Street Fighter (video Game)
is a 1987 arcade game developed by Capcom. It is the first competitive fighting game produced by the company and the first installment in the ''Street Fighter'' series. It was a commercial success in arcades and introduced special attacks and some of the conventions made standard in later fighting games, such as the six-button controls and the use of command-based special moves. ''Street Fighter'' was directed by Takashi Nishiyama, who conceived it by adapting the boss battles of his earlier beat 'em up game '' Kung-Fu Master'' (1984) for a one-on-one fighting game, and by drawing influence from popular Japanese shōnen manga. A port for the PC Engine/TurboGrafx CD console was released as in 1988, and was re-released for the Wii's Virtual Console in 2009. Its sequel, '' Street Fighter II'' (1991), evolved its gameplay with phenomenal worldwide success. ''Street Fighter'' also spawned two spiritual successors, Capcom's beat 'em up ''Final Fight'' (working title ''Street Fi ...
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Human Killing Machine
''Human Killing Machine'' (also known as ''HKM'') is a 2D fighting video game. The game was developed by British company Tiertex, who hired external team Blue Turtle (Nick Pavis and Leigh Christian) to produce the graphics, and published by U.S. Gold, released in March 1989. It was touted as a sequel to Tiertex's home computer conversion of ''Street Fighter'' (as the two companies later did with '' Strider II''). It was released for 8-bit and 16-bit home computer formats. Gameplay The player must defeat computer controlled characters from around the world in round-based one-on-one combat. The game is based on the engine from each system's ''Street Fighter'' port, with the time limit removed, and an energy recovery system. Characters The following characters are featured in the game: Reception At the time of release, the ZX Spectrum version of the game was generally well received, scoring 9/10 for graphics in ''Your Sinclair'', who added "Possibly because of the memory used f ...
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Thunder Blade
is a third-person combat flight simulator video game released by Sega for arcades in 1987. Players control a helicopter to destroy enemy vehicles. The game was released as a standard stand-up arcade cabinet with force feedback, as the joystick vibrates. A helicopter shaped sit-down model was released, replacing the force feedback with a cockpit seat that moves in tandem with the joystick. It is a motion simulator cabinet, like the previous Sega Super Scaler games ''Space Harrier'' (1985) and ''After Burner'' (1987). The game's plot and setting was inspired by the film ''Blue Thunder'' (1983). Versions were released for the Master System, Amiga, Amstrad CPC, Atari ST, Commodore 64, MS-DOS, MSX, TurboGrafx-16, X68000, and ZX Spectrum. The Nintendo 3DS remake was released as a 3D Classic in Japan on August 20, 2014, in North America and Europe on May 14, 2015, and in Australia on July 2, 2015. The sequel, '' Super Thunder Blade'', was released exclusively for the Sega Ge ...
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Overlander (video Game)
Overlander or Overlanders may refer to: *An Australian name for a drover who herds large mobs of sheep or cattle over long distances, to a market or rail head, or to open up new grazing territory * Overlander (train) was a rail service that operated between the cities of Wellington and Auckland, New Zealand *Overlander, Western Australia, a location in Australia *Overlanders, Edmonton, a residential neighbourhood in the Hermitage area of northeast Edmonton, Alberta, Canada * ''The Overlanders'' (film), a 1946 movie about Australian drovers herding cattle across the Australian outback during World War II *The Overlanders (band), the name of a British 1960s music group * Overlander Mountain, in Mount Robson Provincial Park, Canada * Gregor the Overlander, the first book of the Underland Chronicles by Suzanne Collins * A human-like species in the comic books ''Sonic the Hedgehog''. They are slightly-mutated descendants of humans, having only four fingers instead of five, and were cr ...
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Revolution (video Game)
''Revolution'' is an isometric 3D puzzle video game released by U.S. Gold in 1986 for the ZX Spectrum and Amstrad CPC. It was programmed by Costa Panayi and is a development of the earlier 3D games ''Highway Encounter'' and ''Alien Highway''. Gameplay The player controls a bouncing ball on a series of superimposed levels, each consisting of an array of square tiles, on which are arranged a number of puzzles. Each puzzle consists of two black cubes that turn temporarily white when touched by the player's ball, before turning black again. To solve the puzzle, both cubes must touched in rapid succession so that they both turn white simultaneously. There are nine levels in total. When all the puzzles on one level are complete the player ascends to the next. The height of the ball's bounce is controlled by the "fire" button, while the direction controls steer it around the map. The player must take care not to fall off the edge of the level, or through the gaps between tiles. Fl ...
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Alien Highway
''Alien Highway: Encounter 2'' is an isometric action game released by Vortex in 1986 for the ZX Spectrum and Amstrad CPC. It was programmed by Mark Haigh-Hutchinson and is the sequel to ''Highway Encounter''. Gameplay Gameplay is similar to ''Highway Encounter'', with the player controlling a "Vorton" robot in its attempt to deliver a bomb to an alien base at the end of a highway. Various enemies and obstacles lie in its path. A notable difference is that the player has a single Vorton with an energy meter, instead of five lives; accordingly, the bomb must be pushed by the player, whereas in the previous game it was pushed by the player's spare Vortons. Development Mark Haigh-Hutchinson, the developer "After ''Highway'' Costa anayiwanted to come up with something completely different again. Since I was now working full-time for Vortex it was decided that I should write ''Alien Highway'' whilst Costa developed his new ideas. I had previously written ''Android One'' for th ...
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