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Manuel Calavera
''Grim Fandango'' is a 1998 adventure game directed by Tim Schafer and developed and published by LucasArts for Microsoft Windows. It is the first adventure game by LucasArts to use 3D computer graphics overlaid on Rendering (computer graphics), pre-rendered static backgrounds. As with other LucasArts adventure games, the player must converse with characters and examine, collect, and use objects to solve puzzles. ''Grim Fandango'' is set in the Land of the Dead, through which recently departed souls, represented as ''calaca''-like figures, travel before they reach their final destination. The story follows travel agent Manuel "Manny" Calavera as he attempts to save new arrival Mercedes "Meche" Colomar, a virtuous soul, on her journey. The game combines elements of the Aztec religion#Cosmology and ritual, Aztec afterlife with ''film noir'' style, with influences including ''The Maltese Falcon (1941 film), The Maltese Falcon'', ''On the Waterfront'' and ''Casablanca (film), Casabla ...
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LucasArts
Lucasfilm Games (known as LucasArts between 1990 and 2021) is an American video game brand licensing, licensor that is part of Lucasfilm. It was founded in May 1982 by George Lucas as a video game development group alongside his film company; as part of a larger 1990 reorganization of the Lucasfilm divisions, the video game development division was grouped and rebranded as part of LucasArts. LucasArts became known for LucasArts adventure games, its line of adventure games based on its SCUMM engine in the 1990s, including ''Maniac Mansion'', the ''Monkey Island (series), Monkey Island'' series, and several ''Indiana Jones'' titles. A number of influential game developers were alumni of LucasArts from this period, including Brian Moriarty, Tim Schafer, Ron Gilbert, and Dave Grossman (game developer), Dave Grossman. Later, as Lucasfilm regained control over its licensing over the ''Star Wars'' franchise, LucasArts produced numerous action game, action-based ''Star Wars'' titles in th ...
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Microsoft Windows
Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for servers, and Windows IoT for embedded systems. Defunct Windows families include Windows 9x, Windows Mobile, and Windows Phone. The first version of Windows was released on November 20, 1985, as a graphical operating system shell for MS-DOS in response to the growing interest in graphical user interfaces (GUIs). Windows is the most popular desktop operating system in the world, with 75% market share , according to StatCounter. However, Windows is not the most used operating system when including both mobile and desktop OSes, due to Android's massive growth. , the most recent version of Windows is Windows 11 for consumer PCs and tablets, Windows 11 Enterprise for corporations, and Windows Server 2022 for servers. Genealogy By marketing ...
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Telltale Games
Telltale Incorporated (trade name: Telltale Games) was an American video game developer based in San Rafael, California. The company was founded in July 2004 by former LucasArts developers Kevin Bruner, Dan Connors and Troy Molander, following LucasArts' decision to leave the adventure game genre. Telltale established itself to focus on adventure games using a novel Episodic games, episodic release schedule over digital distribution, creating its own game engine, the Telltale Tool, to support this. It closed in October 2018 after filing for bankruptcy protection. Telltale's initial successes were on games using intellectual property, intellectual properties with small but dedicated fan bases, including ''Sam & Max'', ''Wallace & Gromit'', ''Homestar Runner'', and ''Bone (comic), Bone''. Around 2010, the studio gained more lucrative licensing opportunities in more mainstream properties such as ''Back to the Future (franchise), Back to the Future'' and ''Jurassic Park''. Telltale ...
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List Of Commercial Failures In Video Games
The list of commercial failures in video games includes any video game software on any platform, and any video game console hardware, of all time. As a hit-driven business, the great majority of the video game industry's software releases have been commercial disappointments. In the early 21st century, industry commentators made these general estimates: 10% of published games generated 90% of revenue; that around 3% of PC games and 15% of console games have global sales of more than 100,000 units per year, with even this level insufficient to make high-budget games profitable; and that about 20% of games make any profit. Some of these failure events have drastically changed the video game market since its origin in the late 1970s. For example, the failure of ''E.T.'' contributed to the video game crash of 1983. Some games, though commercial failures, are well received by certain groups of gamers and are considered cult games. Video game hardware failures 32X Unveiled by ...
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List Of Video Games Considered The Best
This is a list of video games that multiple reputable video game journalists or magazines have considered to be among the best of all time. The games listed here are included on at least six separate "best/greatest of all time" lists from different publications, as chosen by their editorial staffs. List Publications The reference numbers in the notes section show which of the 46 selected publications list the game. # '' 1001 Video Games You Must Play Before You Die'' – 2013 # ''The Age'' – 2005 # ''Collider'' – 2020 # ''Digitally Downloaded'' – 2016 # '' Electric Playground Network'' – 2013 # ''Edge'' – 2000, 2015, 2017 # ''Electronic Fun with Computers & Games'' - 1984 # ''Empire'' – 2009 # ''Entertainment Weekly'' – 2003 # ''Esquire'' – 2018, 2020 # ''FHM'' – 2010 # ''Flux'' – 1995 # '' G4'' – 2012 # '' GamesMaster'' - 1996 # ''Gamecenter'' - 2000 # ''Game Informer'' – 2009, 2018 # ''Game On! From Pong to Oblivion'' – 2006 # ''GameSpot'' – 20 ...
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Casablanca (film)
''Casablanca'' is a 1942 American romantic drama film directed by Michael Curtiz, and starring Humphrey Bogart, Ingrid Bergman, and Paul Henreid. Filmed and set during World War II, it focuses on an American expatriate (Bogart) who must choose between his love for a woman (Bergman) or helping her husband (Henreid), a Czech resistance leader, escape from the Vichy-controlled city of Casablanca to continue his fight against the Germans. The screenplay is based on '' Everybody Comes to Rick's'', an unproduced stage play by Murray Burnett and Joan Alison. The supporting cast features Claude Rains, Conrad Veidt, Sydney Greenstreet, Peter Lorre, and Dooley Wilson. Warner Bros. story editor Irene Diamond convinced producer Hal B. Wallis to purchase the film rights to the play in January 1942. Brothers Julius and Philip G. Epstein were initially assigned to write the script. However, despite studio resistance, they left to work on Frank Capra's ''Why We Fight'' series early ...
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On The Waterfront
''On the Waterfront'' is a 1954 American crime drama film, directed by Elia Kazan and written by Budd Schulberg. It stars Marlon Brando and features Karl Malden, Lee J. Cobb, Rod Steiger, Pat Henning, and Eva Marie Saint in her film debut. The musical score was composed by Leonard Bernstein. The film was inspired by "Crime on the Waterfront" by Malcolm Johnson, a series of articles published in November–December 1948 in the ''New York Sun'' which won the 1949 Pulitzer Prize for Local Reporting, but the screenplay by Budd Schulberg is directly based on his own original story. The film focuses on union violence and corruption amongst longshoremen, while detailing widespread corruption, extortion, and racketeering on the waterfronts of Hoboken, New Jersey. ''On the Waterfront'' was a critical and commercial success. It received twelve Academy Award nominations and won eight, including Best Picture, Best Actor for Brando, Best Supporting Actress for Saint, and Best Direct ...
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The Maltese Falcon (1941 Film)
''The Maltese Falcon'' is a 1941 American film noir written and directed by John Huston in his directorial debut, based on the 1930 novel of the same name by Dashiell Hammett and indebted to the 1931 movie of the same name. It stars Humphrey Bogart as private investigator Sam Spade and Mary Astor as his ''femme fatale'' client. Gladys George, Peter Lorre and Sydney Greenstreet co-star, with the last appearing in his film debut. The story follows a San Francisco private detective and his dealings with three unscrupulous adventurers, all of whom are competing to obtain a jewel-encrusted falcon statuette. The film premiered in New York City on October 3, 1941, and was nominated for three Academy Awards. Considered one of the greatest films of all time, it was one of the first 25 films selected by the Library of Congress to be included in the National Film Registry for being "culturally, historically, or aesthetically significant". It is a part of Roger Ebert's series ''The Great ...
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Film Noir
Film noir (; ) is a cinematic term used primarily to describe stylish Hollywood crime dramas, particularly those that emphasize cynical attitudes and motivations. The 1940s and 1950s are generally regarded as the "classic period" of American ''film noir''. Film noir of this era is associated with a low-key, black-and-white visual style that has roots in German Expressionist cinematography. Many of the prototypical stories and much of the attitude of classic noir derive from the hardboiled school of crime fiction that emerged in the United States during the Great Depression. The term ''film noir'', French for 'black film' (literal) or 'dark film' (closer meaning), was first applied to Hollywood films by French critic Nino Frank in 1946, but was unrecognized by most American film industry professionals of that era. Frank is believed to have been inspired by the French literary publishing imprint Série noire, founded in 1945. Cinema historians and critics defined the category ...
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Aztec Religion
The Aztec religion is a monistic pantheism in which the Nahua concept of was construed as the supreme god , as well as a diverse pantheon of lesser gods and manifestations of nature. The popular religion tended to embrace the mythological and polytheistic aspects, and the Aztec Empire's state religion sponsored both the monism of the upper classes and the popular heterodoxies. The Aztec Empire officially recognized the most popular cults such that the deity was represented in the central temple precinct of the capital . The imperial cult was specifically that of the distinctive warlike patron god of the Mexica . Subjugated peoples were allowed to retain their own religious traditions in conquered provinces so long as they added the imperial god to their local pantheons, while the Empire would often incorporate practices from its new territories into the mainstream religion. In common with many other indigenous Mesoamerican civilizations, the Aztecs put great ritual emphasis ...
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Calavera
A calavera (Spanish language, Spanish – for "skull") is a representation of a human skull. The term is most often applied to edible or decorative skulls made (usually by hand) from either sugar (called Alfeñiques) or clay, used in the Mexican celebration of the Day of the Dead ( es, Día de Muertos) and the Roman Catholic holiday All Souls' Day. ''Calavera'' can also refer to any artistic representations of skulls, such as the lithographs of José Guadalupe Posada. The most widely known ''calaveras'' are created with cane sugar and are decorated with items such as colored foil, icing, beads, and feathers. They range in multiple colors. Traditional methods for producing ''calaveras'' have been in use since the 1630s. The skulls are created either for children or as offerings to be placed on altars known as ''ofrendas'' ("offerings") for ''Día de Muertos'', which has roots in the Aztec, Mayan people, Mayan, and Toltec cultural celebration of the "Day of the Dead". The traditi ...
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Calaca
A calaca (, a colloquial Mexican Spanish name for skeleton) is a figure of a skull or skeleton (usually human) commonly used for decoration during the Mexican Day of the Dead festival, although they are made all year round. Description Tracing their origins from Mayan imagery, calacas are frequently shown with marigold flowers and foliage. As with other aspects of the Day of the Dead festival, calacas are generally depicted as joyous rather than mournful figures. They are often shown wearing festive clothing, dancing, and playing musical instruments to indicate a happy afterlife. This draws on the Mexican belief that no dead soul likes to be thought of sadly, and that death should be a joyous occasion. This goes back to Aztec beliefs, one of the few calaca to remain after the Spanish conquest. Calacas used in the festival include carved skull masks worn by revelers, small figures made out of carved wood or fired clay, and sweet treats in the form of skulls or skeletons. Calacas ...
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