Malice (1997 Video Game)
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Malice (1997 Video Game)
''Malice'' is a total conversion for '' Quake'', developed jointly by Team Epochalypse (which would go on to form Ratloop) and Quantum Axcess, and published by Quantum Axcess in November 1997 as a commercial game. It would later be bundled with both the original ''Quake'' and the ''Q!Zone'' add-on in the form of the ''Resurrection Pack for Quake'' compilation, distributed by GT Interactive in 1998. ''Malice'', not being a stand-alone total conversion, requires the full version of ''Quake'' in order to be played. Plot Set in the 23rd century in the year 2230, the player assumes the role of a bandana wearing mercenary named Damage. Working for Colonel Bossman and his underground crime syndicate, B.O.S.S., the player is pitted against Bossman's main rival, Takahiro Industries. Takahiro Industries has its own security, too, with an army of guards as well as various sophisticated robots. It is these that Damage has to fight against, going through various futuristic environments in or ...
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Ratloop
Ratloop, Inc. is an American video game developer based in Houston, Texas, and founded in 1997 in Richmond, Virginia. In addition to traditional retail game products, Ratloop has also done contract work for various 3D multimedia projects such as training tools and "serious games". Their earliest work used the label "Team Epochalypse", and they also own the DBA brand "Mekada", which is oriented towards casual gamers. In 2007, Ratloop Asia Pte. Ltd. was incorporated to support a development team based in Singapore. In 2017, Ratloop Canada was incorporated. Notable projects * '' Malice'' (Quantum Axcess, 1997) - A commercially released total conversion for '' Quake''. * '' Snap-on Gearhead Garage'' ( Head Games Publishing, 1999) - Original game allowing players to customize and repair cars. * ''Rocketbirds: Revolution'' - a 2D cinematic action-adventure puzzler game made with Adobe Flash. *'' Helsing's Fire'' (2010): a puzzle video game for iOS. *'' Rocketbirds: Hardboiled Chicke ...
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Adrenaline Vault
The ''Adrenaline Vault'', often shortened to ''AVault'', was an American video game website based in Irving, Texas, founded in 1995 and active until 2013. The site covered PC and console gaming. At various points in its lifecycle, its content included news, game and hardware reviews, previews, feature articles, hints and cheats, editorials, demo downloads, developer articles, giveaways, blogs, and forums. History The ''Adrenaline Vault'' was founded by Angel Munoz, who was working at the time as president of a Dallas investment banking and consulting firm. Munoz launched the ''Adrenaline Vault'' in Irving, Texas in 1995 with partner Jeff Fox; he was motivated to start an online gaming website because he was a fan of video gaming and felt that print video gaming media was compromising truthfulness to sell out to video game companies. He staffed the ''Adrenaline Vault'' with gaming hobbyists committed to honesty and independence. Publicity initially spread by word of mouth and by ...
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Video Games Developed In The United States
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first pract ...
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Science Fiction Video Games
Science is a systematic endeavor that builds and organizes knowledge in the form of testable explanations and predictions about the universe. Science may be as old as the human species, and some of the earliest archeological evidence for scientific reasoning is tens of thousands of years old. The earliest written records in the history of science come from Ancient Egypt and Mesopotamia in around 3000 to 1200 BCE. Their contributions to mathematics, astronomy, and medicine entered and shaped Greek natural philosophy of classical antiquity, whereby formal attempts were made to provide explanations of events in the physical world based on natural causes. After the fall of the Western Roman Empire, knowledge of Greek conceptions of the world deteriorated in Western Europe during the early centuries (400 to 1000 CE) of the Middle Ages, but was preserved in the Muslim world during the Islamic Golden Age and later by the efforts of Byzantine Greek scholars who brought Greek ma ...
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Classic Mac OS Games
A classic is an outstanding example of a particular style; something of lasting worth or with a timeless quality; of the first or highest quality, class, or rank – something that exemplifies its class. The word can be an adjective (a ''classic'' car) or a noun (a ''classic'' of English literature). It denotes a particular quality in art, architecture, literature, design, technology, or other cultural artifacts. In commerce, products are named 'classic' to denote a long-standing popular version or model, to distinguish it from a newer variety. ''Classic'' is used to describe many major, long-standing sporting events. Colloquially, an everyday occurrence (e.g. a joke or mishap) may be described in some dialects of English as 'an absolute classic'. "Classic" should not be confused with ''classical'', which refers specifically to certain cultural styles, especially in music and architecture: styles generally taking inspiration from the Classical tradition, hence classicism. ...
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Linux Games
Linux gaming refers to playing video games on a Linux operating system. History Linux gaming started largely as an extension of the already present Unix gaming scene, with both systems sharing many similar titles. These games were either mostly original or clones of arcade games and text adventures. A notable example of this are the "BSD Games", a collection of interactive fiction and other text-mode titles. The free software and open source methodologies which spawned the development of the operating system in general also spawned the creation of various early free games. Popular early titles included ''NetHack, Netrek, XBill, XEvil, xbattle, Xconq'' and ''XPilot''. As the operating system itself grew and expanded, the amount of free and open-source games also increased in scale and complexity. 1990–1998 The beginning of Linux as a gaming platform for commercial video games is widely credited to have begun in 1994 when Dave D. Taylor ported the game ''Doom'' to Linux ...
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Windows Games
This is an index of Microsoft Windows games. This list has been split into multiple pages. Please use the Table of Contents to browse it. This list contains game titles across all lists. Notes See also * Lists of video games * Index of DOS games * List of Windows 3.x games {{Index footer Windows Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
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DOS Games
The index of MS-DOS MS-DOS ( ; acronym for Microsoft Disk Operating System, also known as Microsoft DOS) is an operating system for x86-based personal computers mostly developed by Microsoft. Collectively, MS-DOS, its rebranding as IBM PC DOS, and a few ope ... compatible video games is split into multiple pages because of its size. To navigate by individual letter use the table of contents below. This list contains games. Notes {{DEFAULTSORT:DOS games Indexes of video game topics Lists of PC games ...
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Quake Mods
Based on Id Software's open stance towards game modifications, their ''Quake'' series became a popular subject for player mods beginning with '' Quake'' in 1996. Spurred by user-created hacked content on their previous games and the company's desire to encourage the hacker ethic, Id included dedicated modification tools into ''Quake'', including the QuakeC programming language and a level editor. As a game that popularized online first-person shooter multiplayer, early games were team- and strategy-based and led to prominent mods like ''Team Fortress'', whose developers were later hired by Valve to create a dedicated version for the company. Id's openness and modding tools led to a "Quake movie" community, which altered gameplay data to add camera angles in post-production, a practice that became known as machinima. Background Player modifications, or mods, change a game's art or gameplay to create alternative or entirely new games. From the age of Atari through the 1990s, v ...
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First-person Shooters
First-person shooter (FPS) is a video game genre, sub-genre of shooter video games centered on gun and other weapon-based combat in a First person (video games), first-person perspective, with the player experiencing the action through the eyes of the protagonist and controlling the player character in a three-dimensional space. The genre shares common traits with other shooter games, and in turn falls under the action game genre. Since the genre's inception, advanced 3D computer graphics, 3D and 2.5D, pseudo-3D graphics have challenged hardware development, and Multiplayer video game, multiplayer gaming has been integral. The first-person shooter genre has been traced back to ''Wolfenstein 3D'' (1992), which has been credited with creating the genre's basic archetype upon which subsequent titles were based. One such title, and the progenitor of the genre's wider mainstream acceptance and popularity, was ''Doom (1993 video game), Doom'' (1993), often considered the most influen ...
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1997 Video Games
1997 saw many sequels and prequels in video games, such as '' Final Fantasy VII'', '' Castlevania: Symphony of the Night'', '' GoldenEye 007'', ''Star Fox 64'', ''Tomb Raider II'', ''Ultima Online'', and ''Virtua Striker 2'', along with new titles such as '' Everybody's Golf'', '' I.Q.: Intelligent Qube'', ''PaRappa the Rapper'', '' Oddworld: Abe's Oddysee'', '' Gran Turismo'', '' Diablo'', ''Grand Theft Auto'' and ''Fallout''. Sony's PlayStation was the year's best-selling video game console worldwide for the second year in a row, while also being the annual best-selling console in Japan for the first time (overtaking the Game Boy and Sega Saturn). The year's best-selling home video game worldwide was Squaresoft's ''Final Fantasy VII'' for the PlayStation, while the year's highest-grossing arcade games in Japan were Sega's ''Virtua Fighter 3'' and '' Print Club 2''. Events *March 6 - Sega opens Sega World Sydney in Australia. It is the second Sega World park to open outs ...
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