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MSI Protocol
In computing, the MSI protocol - a basic cache-coherence protocol - operates in multiprocessor systems. As with other cache coherency protocols, the letters of the protocol name identify the possible states in which a cache line can be. Overview In MSI, each block contained inside a cache can have one of three possible states: *Modified: The block has been modified in the cache. The data in the cache is then inconsistent with the backing store (e.g. memory). A cache with a block in the "M" state has the responsibility to write the block to the backing store when it is evicted. *Shared: This block is unmodified and exists in read-only state in at least one cache. The cache can evict the data without writing it to the backing store. *Invalid: This block is either not present in the current cache or has been invalidated by a bus request, and must be fetched from memory or another cache if the block is to be stored in this cache. These coherency states are maintained through ...
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Computing
Computing is any goal-oriented activity requiring, benefiting from, or creating computing machinery. It includes the study and experimentation of algorithmic processes, and development of both hardware and software. Computing has scientific, engineering, mathematical, technological and social aspects. Major computing disciplines include computer engineering, computer science, cybersecurity, data science, information systems, information technology and software engineering. The term "computing" is also synonymous with counting and calculating. In earlier times, it was used in reference to the action performed by mechanical computing machines, and before that, to human computers. History The history of computing is longer than the history of computing hardware and includes the history of methods intended for pen and paper (or for chalk and slate) with or without the aid of tables. Computing is intimately tied to the representation of numbers, though mathematical conc ...
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Cache Coherence
In computer architecture, cache coherence is the uniformity of shared resource data that ends up stored in multiple local caches. When clients in a system maintain caches of a common memory resource, problems may arise with incoherent data, which is particularly the case with CPUs in a multiprocessing system. In the illustration on the right, consider both the clients have a cached copy of a particular memory block from a previous read. Suppose the client on the bottom updates/changes that memory block, the client on the top could be left with an invalid cache of memory without any notification of the change. Cache coherence is intended to manage such conflicts by maintaining a coherent view of the data values in multiple caches. Overview In a shared memory multiprocessor system with a separate cache memory for each processor, it is possible to have many copies of shared data: one copy in the main memory and one in the local cache of each processor that requested it. When on ...
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CPU Cache
A CPU cache is a hardware cache used by the central processing unit (CPU) of a computer to reduce the average cost (time or energy) to access data from the main memory. A cache is a smaller, faster memory, located closer to a processor core, which stores copies of the data from frequently used main memory locations. Most CPUs have a hierarchy of multiple cache levels (L1, L2, often L3, and rarely even L4), with different instruction-specific and data-specific caches at level 1. The cache memory is typically implemented with static random-access memory (SRAM), in modern CPUs by far the largest part of them by chip area, but SRAM is not always used for all levels (of I- or D-cache), or even any level, sometimes some latter or all levels are implemented with eDRAM. Other types of caches exist (that are not counted towards the "cache size" of the most important caches mentioned above), such as the translation lookaside buffer (TLB) which is part of the memory management unit (MMU) w ...
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Main Memory
Computer data storage is a technology consisting of computer components and recording media that are used to retain digital data. It is a core function and fundamental component of computers. The central processing unit (CPU) of a computer is what manipulates data by performing computations. In practice, almost all computers use a storage hierarchy, which puts fast but expensive and small storage options close to the CPU and slower but less expensive and larger options further away. Generally, the fast volatile technologies (which lose data when off power) are referred to as "memory", while slower persistent technologies are referred to as "storage". Even the first computer designs, Charles Babbage's Analytical Engine and Percy Ludgate's Analytical Machine, clearly distinguished between processing and memory (Babbage stored numbers as rotations of gears, while Ludgate stored numbers as displacements of rods in shuttles). This distinction was extended in the Von Neumann arch ...
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Bus Snooping
Bus snooping or bus sniffing is a scheme by which a coherency controller (snooper) in a cache (a snoopy cache) monitors or snoops the bus transactions, and its goal is to maintain a cache coherency in distributed shared memory systems. A cache containing a coherency controller (snooper) is called a snoopy cache. This scheme was introduced by Ravishankar and Goodman in 1983. How it works When specific data is shared by several caches and a processor modifies the value of the shared data, the change must be propagated to all the other caches which have a copy of the data. This change propagation prevents the system from violating cache coherency. The notification of data change can be done by bus snooping. All the snoopers monitor every transaction on a bus. If a transaction modifying a shared cache block appears on a bus, all the snoopers check whether their caches have the same copy of the shared block. If a cache has a copy of the shared block, the corresponding snooper performs ...
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Directory-based Coherence Protocols
In computer engineering, directory-based cache coherence is a type of cache coherence mechanism, where directories are used to manage caches in place of bus snooping. Bus snooping methods scale poorly due to the use of broadcasting. These methods can be used to target both performance and scalability of directory systems. Full bit vector format In the full bit vector format, for each possible cache line in memory, a bit is used to track whether every individual processor has that line stored in its cache. The full bit vector format is the simplest structure to implement, but the least scalable. The SGI Origin 2000 uses a combination of full bit vector and coarse bit vector depending on the number of processors. Each directory entry must have 1 bit stored per processor per cache line, along with bits for tracking the state of the directory. This leads to the total size required being ''(number of processors)×number of cache lines'', having a storage overhead ratio of ''(numb ...
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State Diagram For Processor Transactions
State may refer to: Arts, entertainment, and media Literature * ''State Magazine'', a monthly magazine published by the U.S. Department of State * ''The State'' (newspaper), a daily newspaper in Columbia, South Carolina, United States * ''Our State'', a monthly magazine published in North Carolina and formerly called ''The State'' * The State (Larry Niven), a fictional future government in three novels by Larry Niven Music Groups and labels * States Records, an American record label * The State (band), Australian band previously known as the Cutters Albums * ''State'' (album), a 2013 album by Todd Rundgren * ''States'' (album), a 2013 album by the Paper Kites * ''States'', a 1991 album by Klinik * ''The State'' (album), a 1999 album by Nickelback Television * ''The State'' (American TV series), 1993 * ''The State'' (British TV series), 2017 Other * The State (comedy troupe), an American comedy troupe Law and politics * State (polity), a centralized political organization ...
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State Diagram For Bus Transactions
State may refer to: Arts, entertainment, and media Literature * ''State Magazine'', a monthly magazine published by the U.S. Department of State * ''The State'' (newspaper), a daily newspaper in Columbia, South Carolina, United States * ''Our State'', a monthly magazine published in North Carolina and formerly called ''The State'' * The State (Larry Niven), a fictional future government in three novels by Larry Niven Music Groups and labels * States Records, an American record label * The State (band), Australian band previously known as the Cutters Albums * ''State'' (album), a 2013 album by Todd Rundgren * ''States'' (album), a 2013 album by the Paper Kites * ''States'', a 1991 album by Klinik * ''The State'' (album), a 1999 album by Nickelback Television * ''The State'' (American TV series), 1993 * ''The State'' (British TV series), 2017 Other * The State (comedy troupe), an American comedy troupe Law and politics * State (polity), a centralized political organization ...
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Silicon Graphics
Silicon Graphics, Inc. (stylized as SiliconGraphics before 1999, later rebranded SGI, historically known as Silicon Graphics Computer Systems or SGCS) was an American high-performance computing manufacturer, producing computer hardware and software. Founded in Mountain View, California in November 1981 by Jim Clark, its initial market was 3D graphics computer workstations, but its products, strategies and market positions developed significantly over time. Early systems were based on the Geometry Engine that Clark and Marc Hannah had developed at Stanford University, and were derived from Clark's broader background in computer graphics. The Geometry Engine was the first very-large-scale integration (VLSI) implementation of a geometry pipeline, specialized hardware that accelerated the "inner-loop" geometric computations needed to display three-dimensional images. For much of its history, the company focused on 3D imaging and was a major supplier of both hardware and software ...
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MESI Protocol
The MESI protocol is an Invalidate-based cache coherence protocol, and is one of the most common protocols that support write-back caches. It is also known as the Illinois protocol (due to its development at the University of Illinois at Urbana-Champaign). Write back caches can save a lot of bandwidth that is generally wasted on a write through cache. There is always a dirty state present in write back caches that indicates that the data in the cache is different from that in main memory. The Illinois Protocol requires a cache to cache transfer on a miss if the block resides in another cache. This protocol reduces the number of main memory transactions with respect to the MSI protocol. This marks a significant improvement in performance. States The letters in the acronym MESI represent four exclusive states that a cache line can be marked with (encoded using two additional bits): ;Modified (M): The cache line is present only in the current cache, and is ''dirty'' - it has been ...
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MOSI Protocol
The MOSI protocol is an extension of the basic MSI cache coherency protocol. It adds the Owned state, which indicates that the current processor owns this block, and will service requests from other processors for the block. Overview of States Following are the permitted states of a given cache line: Modified (M) - Only one cache has a valid copy of the block and the value is likely to be different from the one in main memory. It has almost the same meaning as a dirty state in a write back cache except for the difference that modified state also implies exclusive ownership of that block. Dirty state just means that the value of the block is different from the one in main memory, whereas, modified implies that the value is different than that of the main memory and that it is cached in only one location. Owned (O) - Multiple caches may hold the most recent and correct value of a block and the value in main memory may or may not be correct. At a time, only one cache can have the ...
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MOESI Protocol
(For a detailed description see Cache coherency protocols (examples)) In computing, MOESI is a full cache coherency protocol that encompasses all of the possible states commonly used in other protocols. In addition to the four common MESI protocol states, there is a fifth "Owned" state representing data that is both modified and shared. This avoids the need to write modified data back to main memory before sharing it. While the data must still be written back eventually, the write-back may be deferred. In order for this to be possible, direct cache-to-cache transfers of data must be possible, so a cache with the data in the modified state can supply that data to another reader without transferring it to memory. As discussed in AMD64 Architecture Programmer's Manual Vol. 2 System Programming''', each cache line is in one of five states: ;Modified: This cache has the only valid copy of the cache line, and has made changes to that copy. ;Owned:This cache is one of several with ...
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