MOD And TOD
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MOD And TOD
MOD and TOD are recording formats for use in digital tapeless camcorders. The formats are comparable to XDCAM EX, HDV and AVCHD. Overview MOD and TOD are informal names of tapeless video formats used by JVC (MOD and TOD), Panasonic (MOD only) and Canon (MOD only) in some models of digital camcorders. Format names correspond to extensions of video files. Neither JVC nor Panasonic, who pioneered the format, explained the meaning of the file extensions, and the formats were never given an official name. Some think that TOD stands for "Transport stream on disk". MOD is used exclusively for standard definition video files, while TOD is used for high definition files. The first camcorders that used MOD format appeared in 2003. JVC introduced the Everio GZ-MG30, which recorded directly to an internal hard disk drive. Panasonic unveiled the SDR-S100, which recorded to SD cards. The encoding scheme, data rate, frame rate and frame size closely matched parameters of DVD-video. In January ...
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Tapeless Camcorder
A camcorder is a self-contained portable electronic device with video and recording as its primary function. It is typically equipped with an articulating screen mounted on the left side, a belt to facilitate holding on the right side, hot-swappable battery facing towards the user, hot-swappable recording media, and an internally contained quiet optical zoom lens. The earliest camcorders were tape-based, recording analog signals onto videotape cassettes. In 2006, digital recording became the norm, with tape replaced by storage media such as mini-HD, microDVD, internal flash memory and SD cards. More recent devices capable of recording video are camera phones and digital cameras primarily intended for still pictures, whereas dedicated camcorders are often equipped with more functions and interfaces than more common cameras, such as an internal optical zoom lens that is able to operate silently with no throttled speed, whereas cameras with protracting zoom lenses commonly throttl ...
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FFmpeg
FFmpeg is a free and open-source software project consisting of a suite of libraries and programs for handling video, audio, and other multimedia files and streams. At its core is the command-line ffmpeg tool itself, designed for processing of video and audio files. It is widely used for format transcoding, basic editing (trimming and concatenation), video scaling, video post-production effects and standards compliance (SMPTE, ITU). FFmpeg also includes other tools: ffplay, a simple media player and ffprobe, a command-line tool to display media information. Among included libraries are libavcodec, an audio/video codec library used by many commercial and free software products, libavformat (Lavf), an audio/video container mux and demux library, and libavfilter, a library for enhancing and editing filters through a Gstreamer-like filtergraph. FFmpeg is part of the workflow of many other software projects, and its libraries are a core part of software media players such as VLC, an ...
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High-definition Television
High-definition television (HD or HDTV) describes a television system which provides a substantially higher image resolution than the previous generation of technologies. The term has been used since 1936; in more recent times, it refers to the generation following standard-definition television (SDTV), often abbreviated to HDTV or HD-TV. It is the current de facto standard video format used in most broadcasts: terrestrial broadcast television, cable television, satellite television and Blu-ray Discs. Formats HDTV may be transmitted in various formats: * 720p (1280 horizontal pixels × 720 lines): 921,600 pixels * 1080i (1920×1080) interlaced scan: 1,036,800 pixels (~1.04 MP). * 1080p (1920×1080) progressive scan: 2,073,600 pixels (~2.07 MP). ** Some countries also use a non-standard CEA resolution, such as 1440×1080i: 777,600 pixels (~0.78 MP) per field or 1,555,200 pixels (~1.56 MP) per frame When transmitted at two megapixels per frame, HDTV provides about five times ...
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Dolby Digital
Dolby Digital, originally synonymous with Dolby AC-3, is the name for what has now become a family of audio compression technologies developed by Dolby Laboratories. Formerly named Dolby Stereo Digital until 1995, the audio compression is lossy (except for Dolby TrueHD), based on the modified discrete cosine transform (MDCT) algorithm. The first use of Dolby Digital was to provide digital sound in cinemas from 35 mm film prints; today, it is also used for applications such as TV broadcast, radio broadcast via satellite, digital video streaming, DVDs, Blu-ray discs and game consoles. The main basis of the Dolby AC-3 multi-channel audio coding standard is the modified discrete cosine transform (MDCT), a lossy audio compression algorithm. It is a modification of the discrete cosine transform (DCT) algorithm, which was first proposed by Nasir Ahmed in 1972 and was originally intended for image compression. The DCT was adapted into the modified discrete cosine transform (MD ...
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MPEG-1 Audio Layer II
MPEG-1 Audio Layer II or MPEG-2 Audio Layer II (MP2, sometimes incorrectly called Musicam or MUSICAM) is a lossy audio compression format defined by ISO/IEC 11172-3 alongside MPEG-1 Audio Layer I and MPEG-1 Audio Layer III (MP3). While MP3 is much more popular for PC and Internet applications, MP2 remains a dominant standard for audio broadcasting. History of development from MP2 to MP3 MUSICAM MPEG-1 Audio Layer 2 encoding was derived from the MUSICAM (''Masking pattern adapted Universal Subband Integrated Coding And Multiplexing'') audio codec, developed by Centre commun d'études de télévision et télécommunications (CCETT), Philips, and the Institut für Rundfunktechnik (IRT) in 1989 as part of the EUREKA 147 pan-European inter-governmental research and development initiative for the development of a system for the broadcasting of audio and data to fixed, portable or mobile receivers (established in 1987). It began as the Digital Audio Broadcast (DAB) project manage ...
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Chroma Sampling
Chroma subsampling is the practice of encoding images by implementing less resolution for chroma information than for luma information, taking advantage of the human visual system's lower acuity for color differences than for luminance. It is used in many video and still image encoding schemesboth analog and digitalincluding in JPEG encoding. Rationale Digital signals are often compressed to reduce file size and save transmission time. Since the human visual system is much more sensitive to variations in brightness than color, a video system can be optimized by devoting more bandwidth to the luma component (usually denoted Y'), than to the color difference components Cb and Cr. In compressed images, for example, the 4:2:2 Y'CbCr scheme requires two-thirds the bandwidth of non-subsampled "4:4:4" R'G'B'. This reduction results in almost no visual difference as perceived by the viewer. How subsampling works At normal viewing distances, there is no perceptible loss incurred by ...
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MPEG-2
MPEG-2 (a.k.a. H.222/H.262 as was defined by the ITU) is a standard for "the generic video coding format, coding of moving pictures and associated audio information". It describes a combination of Lossy compression, lossy video compression and Lossy compression, lossy audio data compression methods, which permit storage and transmission of movies using currently available storage media and transmission bandwidth. While MPEG-2 is not as efficient as newer standards such as H.264/AVC and HEVC, H.265/HEVC, backwards compatibility with existing hardware and software means it is still widely used, for example in over-the-air digital television broadcasting and in the DVD-Video standard. Main characteristics MPEG-2 is widely used as the format of digital television signals that are broadcast by terrestrial television, terrestrial (over-the-air), Cable television, cable, and direct broadcast satellite Television, TV systems. It also specifies the format of movies and other programs th ...
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JVC GZ-MG555
The JVC GZ-MG555 camcorder (in North America), also known as the JVC GZ-MG575 (in Asia and Europe), was produced by JVC in 2007. It records standard definition MPEG-2 video onto either a built-in hard disk drive or on a secure digital memory card in MOD format. Video can be recorded in four quality settings: Ultra Fine (720 x 480, 8.5Mbit/s), Fine (720 x 480, 5.5Mbit/s), Normal (720 x 480, 4.2Mbit/s), and Economy (352 x 240, 1.5Mbit/s). The built-in hard drive has a capacity of 30GB (40GB for GZ-MG575) and can hold up to 7 hours of video when recorded at the highest quality setting. When recording to a memory card, the recording time depends only on the capacity of the card. The GZ-MG555 uses full-size SDHC memory cards. One 4GB card can fit roughly 1 hour of video at the highest quality setting. There are no limitations for using any of the recording formats when recording to a memory card. In 2007 this camcorder had the largest imaging sensor for a consumer camcorder, 1/2.5". ...
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MPEG-4 Part 14
MPEG-4 Part 14 or MP4 is a digital multimedia container format most commonly used to store video and audio, but it can also be used to store other data such as subtitles and still images. Like most modern container formats, it allows streaming over the Internet. The only filename extension for MPEG-4 Part 14 files as defined by the specification is .mp4. MPEG-4 Part 14 (formally ISO/IEC 14496-14:2003) is a standard specified as a part of MPEG-4. Portable media players are sometimes advertised as "MP4 players", although some are simply MP3 players that also play AMV video or some other video format, and do not necessarily play the MPEG-4 Part 14 format. History MPEG-4 Part 14 is an instance of the more general ISO/IEC 14496-12:2004 (MPEG-4 Part 12: ISO base media file format) which is directly based upon the QuickTime File Format which was published in 2001. MPEG-4 Part 14 is essentially identical to the QuickTime File Format, but formally specifies support for Initial ...
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VLC Media Player
VLC media player (previously the VideoLAN Client and commonly known as simply VLC) is a free and open-source, portable, cross-platform media player software and streaming media server developed by the VideoLAN project. VLC is available for desktop operating systems and mobile platforms, such as Android, iOS and iPadOS. VLC is also available on digital distribution platforms such as Apple's App Store, Google Play, and Microsoft Store. VLC supports many audio and video compression methods and file formats, including DVD-Video, Video CD and streaming protocols. It is able to stream media over computer networks and can transcode multimedia files. The default distribution of VLC includes many free decoding and encoding libraries, avoiding the need for finding/calibrating proprietary plugins. The libavcodec library from the FFmpeg project provides many of VLC's codecs, but the player mainly uses its own muxers and demuxers. It also has its own protocol implementations. It also gain ...
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Free And Open Source
Free and open-source software (FOSS) is a term used to refer to groups of software consisting of both free software and open-source software where anyone is freely licensed to use, copy, study, and change the software in any way, and the source code is openly shared so that people are encouraged to voluntarily improve the design of the software. This is in contrast to proprietary software, where the software is under restrictive copyright licensing and the source code is usually hidden from the users. FOSS maintains the software user's civil liberty rights (see the Four Essential Freedoms, below). Other benefits of using FOSS can include decreased software costs, increased security and stability (especially in regard to malware), protecting privacy, education, and giving users more control over their own hardware. Free and open-source operating systems such as Linux and descendants of BSD are widely utilized today, powering millions of servers, desktops, smartphones (e.g., A ...
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Free Software
Free software or libre software is computer software distributed under terms that allow users to run the software for any purpose as well as to study, change, and distribute it and any adapted versions. Free software is a matter of liberty, not price; all users are legally free to do what they want with their copies of a free software (including profiting from them) regardless of how much is paid to obtain the program.Selling Free Software
(gnu.org)
Computer programs are deemed "free" if they give end-users (not just the developer) ultimate control over the software and, subsequently, over their devices. The right to study and modify a computer program entails that