Lucky Chicken Games
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Lucky Chicken Games
Lucky Chicken Games is an American video game developer founded in 1998 in Santa Monica, California by Jamie Ottilie, Matt Saia and Jonnathan Hilliard. Luck Chicken Games was purchased by mobile game publisher AEGF in partnership with Abandon Mobile in 2005 and became the production and development operation of the mobile game company. Although Lucky Chicken Games no longer exists as a distinct entity, some of Abandon Mobile's internally developed games credit "Lucky Chicken Games" as the developer, as do games developed by Abandon Mobile for other publishers. Games *''Hot Wheels Stunt Track Driver'' *'' BattleTanx'' (Game Boy Color) *''SeaStrike'' *''Land Before Time Dinosaur Arcade'' *'' Tyco RC: Assault With a Battery'' *''Matchbox Emergency Patrol'' *'' Casper: Spirit Dimensions'' *'' Robotech: The Macross Saga'' *'' Aquaman: Battle for Atlantis'' *'' Tonka: Rescue Patrol'' (2003) *'' Underworld: The Eternal War'' *''NHRA 2005 Championship Drag Racing'' *''Emergency Patrol'' ...
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Organizational Founder
An organizational founder is a person who has undertaken some or all of the formational work needed to create a new organization, whether it is a business, a charitable organization, a governing body, a school, a group of entertainers, or any other type of organization. If there are multiple founders, each can be referred to as a co-founder. If the organization is a business, the founder is usually an entrepreneur. If an organization is created to carry out charitable work, the founder is generally considered a philanthropist. Issues arising from the role A number of specific issues have been identified in connection with the role of the founder. The founder of an organization might be so closely identified with that organization, or so heavily involved in its operations, that the organization can struggle to exist without the founder's presence. "One practical way to cope with overreliance on a founder is to distribute management duties so that others are clearly responsible for im ...
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Spirit Dimensions
Spirit or spirits may refer to: Liquor and other volatile liquids * Spirits, a.k.a. liquor, distilled alcoholic drinks * Spirit or tincture, an extract of plant or animal material dissolved in ethanol * Volatile (especially flammable) liquids, such as ** Ethanol, also known as drinking alcohol ** Gasoline (or petrol), a clear petroleum-derived flammable liquid that is used primarily as a fuel ** Petroleum ether, liquid hydrocarbon mixtures used chiefly as non-polar solvents ** White spirit or mineral spirits, a common organic solvent used in painting and decorating Spirituality and mood * Spirituality, pertaining to the soul or spirit * Spirit (vital essence), the non-corporeal essence of a being or entity **Vitalism, a belief in some fundamental, non-physical essence which differentiates organisms from inanimate, material objects **'' Pneuma'', an ancient Greek word for 'breath' or 'wind', but also 'spirit' or 'soul' ** Soul, the spiritual part of a living being, often ...
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Video Game Companies Established In 1998
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical vide ...
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MobyGames
MobyGames is a commercial website that catalogs information on video games and the people and companies behind them via crowdsourcing. This includes nearly 300,000 games for hundreds of platforms. The site is supported by banner ads and a small number of people paying to become patrons. Founded in 1999, ownership of the site has changed hands several times. It is currently owned by Atari SA. Content Prior to being merged into the database, changes go through a leisurely verification process by volunteer "approvers". There is a published standard for game information and copyediting. The most commonly used sources are video game packaging and title and credit screens. Registered users can rate and review any game. Users can create private or public "have" and "want" lists which can generate a list of games available for trade with other users. The site has an integrated forum. Each listed game can have its own subforum. History MobyGames was founded on March 1, 1999 by Jim Le ...
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The Eternal War
''The'' () is a grammatical article in English, denoting persons or things that are already or about to be mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the most frequently used word in the English language; studies and analyses of texts have found it to account for seven percent of all printed English-language words. It is derived from gendered articles in Old English which combined in Middle English and now has a single form used with nouns of any gender. The word can be used with both singular and plural nouns, and with a noun that starts with any letter. This is different from many other languages, which have different forms of the definite article for different genders or numbers. Pronunciation In most dialects, "the" is pronounced as (with the voiced dental fricative followed by a schwa) when followed by a consonant sound, and as (homophone of the archaic ...
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Rescue Patrol
''Transformers: Generation 1'' (also known as ''Generation One'' or ''G1'') is a toy line from 1984 to 1990, produced by Hasbro and Takara. It was a line of toy robots that could change into an alternate form (vehicles such as cars and planes, miniature guns or cassettes, animals, and even dinosaurs) by moving parts into other places, and it was the first line of toys produced for the successful Transformers toy and entertainment franchise. The line was originally called ''The Transformers'', with "Generation 1" originating as a term coined by fans of the toys when the Transformers: Generation 2 toy line was released in 1992. Hasbro eventually adopted the term "Generation 1" to refer to any toy produced in that era. Development In 1983, Hasbro representatives were sent to Tokyo Toy Show, a toy expo in Japan, in search of prospective toys that they could import to the North American market. At the time, Japanese toy manufacturer Takara was showcasing several transforming rob ...
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