Loved (video Game)
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Loved (video Game)
''Loved'' is a browser-based platform video game developed by Alexander Ocias, an Australian graphic designer and artist. Written in Adobe Flash, the game was built over the course of about half a year in Ocias' spare time. Released online on 14 June 2010 onto various game hosting websites, it has garnered sizeable praise and scrutiny since its release, with critics finding the game to be thought-provoking while having poor controls. Gameplay A narrator first asks players, "are you a man, or a woman?" Players who select "man" are instead told they are a "girl". Similarly, players who select "woman" are called a "boy". Navigation is by arrow keys, which also control the ability to jump and duck. The narrator instructs players intermittently, sometimes to achieve goals but often to suggest actions that will kill the player character (such as falling into a pit full of spikes). Players are sometimes, but not always, congratulated when following these instructions, while disobeyin ...
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Love (2008 Video Game)
''Love'' (stylized as ''LOVE'') is a platform game developed and published by American indie developer Fred Wood. It was originally released in May 2008, exclusively to the game's website, but was later released as an enhanced version entitled ''Love+'' on February 7, 2014 to Early Access, with its final release being on February 14, 2014. For the game's fifth anniversary, it was released on Nintendo Switch on February 14, 2019. The game's art style is minimalistic; every level in the game has only three colors: black, white, and a custom third that varies each level, where white serves to indicate interactive objects, black serves as the background, and the third color makes the platforms. The game also carries a pixel art style. On November 7, 2017, a sequel titled ''LOVE 2: kuso'' was released, which includes all sixteen main levels from ''Love+''. A third entry in the series, ''LOVE 3'', was released on December 7, 2021 and includes all levels from the previous games. Game ...
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PopMatters
''PopMatters'' is an international online magazine of cultural criticism that covers aspects of popular culture. ''PopMatters'' publishes reviews, interviews, and essays on cultural products and expressions in areas such as music, television, films, books, video games, comics, sports, theater, visual arts, travel, and the Internet. History ''PopMatters'' was founded by Sarah Zupko, who had previously established the cultural studies academic resource site PopCultures. ''PopMatters'' launched in late 1999 as a sister site providing original essays, reviews and criticism of various media products. Over time, the site went from a weekly publication schedule to a five-day-a-week magazine format, expanding into regular reviews, features, and columns. In the fall of 2005, monthly readership exceeded one million. From 2006 onward, ''PopMatters'' produced several syndicated newspaper columns for McClatchy-Tribune News Service. By 2009 there were four different pop culture related col ...
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University Of Chicago Press
The University of Chicago Press is the largest and one of the oldest university presses in the United States. It is operated by the University of Chicago and publishes a wide variety of academic titles, including ''The Chicago Manual of Style'', numerous academic journals, and advanced monographs in the academic fields. One of its quasi-independent projects is the BiblioVault, a digital repository for scholarly books. The Press building is located just south of the Midway Plaisance on the University of Chicago campus. History The University of Chicago Press was founded in 1890, making it one of the oldest continuously operating university presses in the United States. Its first published book was Robert F. Harper's ''Assyrian and Babylonian Letters Belonging to the Kouyunjik Collections of the British Museum''. The book sold five copies during its first two years, but by 1900 the University of Chicago Press had published 127 books and pamphlets and 11 scholarly journals, includ ...
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Dominance And Submission
Dominance and submission (also called D/s) is a set of behaviors, customs, and rituals involving the submission of one person to another in an erotic episode or lifestyle. It is a subset of BDSM. This form of sexual contact and pleasure has been shown to please a minority of people. Physical contact is not necessary, and D/s can be conducted anonymously over the telephone, email, or other messaging systems. In other cases, it can be intensely physical, sometimes crossing into sadomasochism. In D/s, both parties take pleasure or erotic enjoyment from either dominating or being dominated. Those who take the superior position are called ''dominants''—''Doms'' (regardless of gender) or '' Dommes'' (female)—while those who take the subordinate position are called ''submissive'', or ''subs''. A ''switch'' is an individual who plays either role. Two switches together may negotiate and exchange roles several times in a session. The term ''dominatrix'' usually refers to a female sex w ...
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G4 (U
G4 or G.IV may refer to: Transport * AEG G.IV, a German World War I heavy bomber * Allegiant Air, by IATA airline designator * Caudron G.4, a 1915 French biplane * Friedrichshafen G.IV, a 1918 German medium bomber * Gotha G.IV, a 1916 German heavy bomber * Gulfstream IV, a family of private jet aircraft * Mitsubishi G4M "Betty", a World War II Japanese fast bomber * Soko G-4 Super Galeb, a jet trainer/light attack jet of Yugoslav origin * USS ''G4'' (SS-26), a 1914 G-class submarine of the United States Navy * County Route G4 (California), a county highway in Santa Clara County, California, USA * G4 Beijing–Hong Kong and Macau Expressway, an expressway in China * G4 (Taichung Metro), also known as Songzhu Station or Jiushe Station, a station under construction in the Taichung Metro * G4-class freighter, a cargo ship design Biology * G4 EA H1N1, a strain of influenza * G-quadruplex, a DNA secondary structure Science and technology * Group 4 element, a class of elements on ...
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Kill Screen
''Kill Screen'' (stylized as ''KILL SCREEN'') was a print and online magazine founded in 2009 by Jamin Warren and Chris Dahlen and owned by Kill Screen Media, Inc. It focused on video games and culture, but also included articles based on entertainment. The name is based on the video game term of the same name. In 2009, both Warren and Dahlen were former writers for ''Pitchfork'' when they decided to found the magazine. After a successful Kickstarter campaign to fund the magazine, the first issue was released in March 2010. After partnerships with ''Pitchfork'', StoryCode and Film Society of Lincoln Center, the magazine eventually founded an annual video game conference, two5six, in 2013. The magazine's website did a redesign in January 2014 and the print magazine itself was redesigned and overhauled after a second successful Kickstarter campaign in November 2015. In 2016, two5six's name was changed to Kill Screen Festival. After 2016, Kill Screen ceased publication, and it ...
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Gamasutra
''Game Developer'', known as ''Gamasutra'' until 2021, is a website founded in 1997 that focuses on aspects of video game development. It is owned and operated by Informa and acts as the online sister publication to the print magazine '' Game Developer''. Sections ''Game Developer'' has five main sections: #News: where daily news is posted #Features: where developers post-game postmortems and critical essays #Blogs: where users can post their thoughts and views on various topics #Jobs/Resume: where users can apply for open positions at various development studios #Contractors: where users can apply for contracted work. The articles can be filtered by either topic (All, Console/ PC, Social/Online, Smartphone/ Tablet, Independent, Serious) or category (Programming, Art, Audio, Design, Production, Biz(Business)/Marketing). There are three additional sections: a store where books on game design may be purchased, an RSS section where users may subscribe to RSS feeds of each s ...
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Free Will
Free will is the capacity of agents to choose between different possible courses of action unimpeded. Free will is closely linked to the concepts of moral responsibility, praise, culpability, sin, and other judgements which apply only to actions that are freely chosen. It is also connected with the concepts of advice, persuasion, deliberation, and prohibition. Traditionally, only actions that are freely willed are seen as deserving credit or blame. Whether free will exists, what it is and the implications of whether it exists or not are some of the longest running debates of philosophy and religion. Some conceive of free will as the right to act outside of external influences or wishes. Some conceive free will to be the capacity to make choices undetermined by past events. Determinism suggests that only one course of events is possible, which is inconsistent with a libertarian model of free will. Ancient Greek philosophy identified this issue, which remains a major focus o ...
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Rock, Paper, Shotgun
''Rock Paper Shotgun'' (also rendered ''Rock, Paper, Shotgun''; short ''RPS'') is a UK-based website for reporting on video games, primarily for PC. Originally launched on 13 July 2007 as an independent site, ''Rock Paper Shotgun'' was acquired and brought into the Gamer Network, a network of sites led by ''Eurogamer'' in May 2017. Its editor-in-chief is Katharine Castle and its deputy editor is Alice Bell. Contributors ''Rock Paper Shotgun'' was founded by Kieron Gillen, Jim Rossignol, Alec Meer and John Walker in 2007. All four were freelancing for Future Publishing, and decided they wanted to create a website focused entirely on games for PC. Gillen announced that he would no longer be involved in posting the day-to-day content of ''Rock Paper Shotgun'' in 2010, focusing more on his work with Marvel Comics, but would continue to act as a director and occasionally write essay pieces for the site. Rossignol founded his own game studio Big Robot in 2010, but also continued ...
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Wired (magazine)
''Wired'' (stylized as ''WIRED'') is a monthly American magazine, published in print and online editions, that focuses on how emerging technologies affect culture, the economy, and politics. Owned by Condé Nast, it is headquartered in San Francisco, California, and has been in publication since March/April 1993. Several spin-offs have been launched, including '' Wired UK'', ''Wired Italia'', ''Wired Japan'', and ''Wired Germany''. From its beginning, the strongest influence on the magazine's editorial outlook came from founding editor and publisher Louis Rossetto. With founding creative director John Plunkett, Rossetto in 1991 assembled a 12-page prototype, nearly all of whose ideas were realized in the magazine's first several issues. In its earliest colophons, ''Wired'' credited Canadian media theorist Marshall McLuhan as its "patron saint". ''Wired'' went on to chronicle the evolution of digital technology and its impact on society. ''Wired'' quickly became recognized ...
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Kongregate
Kongregate is an American web gaming portal and video game publisher. Its website features over 110,000 online games and 30+ mobile games available to the public. The company also publishes games for PC, mobile, and home consoles. It was purchased by GameStop Corporation in 2010 before being acquired by Modern Times Group MT AB in 2017. The website's portfolio of games spans a wide range of genres. Kongregate is the home for several idle/clicker games, including ''Adventure Capitalist'', ''Crusaders of the Lost Idols'', and ''Anti-Idle: The Game''. On the web portal, users could upload Adobe Flash, HTML5/JavaScript, Shockwave, Java, and Unity games with integrated high scores and achievement badges. The portal was closed to new user submissions in 2020, though previously submitted games remain. History Kongregate was released on October 10, 2006, by siblings Emily and Jim Greer into an alpha testing phase, which lasted until December 2006. During this time, game developers and ...
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