Loader (computing)
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Loader (computing)
In computing, computer systems a loader is the part of an operating system that is responsible for loading computer program, programs and Library (computing), libraries. It is one of the essential stages in the process of starting a program, as it places programs into memory and prepares them for execution. Loading a program involves either memory-mapped file, memory-mapping or copying the contents of the executable, executable file containing the program instructions into memory, and then carrying out other required preparatory tasks to prepare the executable for running. Once loading is complete, the operating system starts the program by passing control to the loaded program code. All operating systems that support program loading have loaders, apart from highly specialized computer systems that only have a fixed set of specialized programs. Embedded systems typically do not have loaders, and instead, the code executes directly from ROM or similar. In order to load the operatin ...
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Computing
Computing is any goal-oriented activity requiring, benefiting from, or creating computer, computing machinery. It includes the study and experimentation of algorithmic processes, and the development of both computer hardware, hardware and software. Computing has scientific, engineering, mathematical, technological, and social aspects. Major computing disciplines include computer engineering, computer science, cybersecurity, data science, information systems, information technology, and software engineering. The term ''computing'' is also synonymous with counting and calculation, calculating. In earlier times, it was used in reference to the action performed by Mechanical computer, mechanical computing machines, and before that, to Computer (occupation), human computers. History The history of computing is longer than the history of computing hardware and includes the history of methods intended for pen and paper (or for chalk and slate) with or without the aid of tables. ...
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Microsoft Windows
Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sectors of the computing industry – Windows (unqualified) for a consumer or corporate workstation, Windows Server for a Server (computing), server and Windows IoT for an embedded system. Windows is sold as either a consumer retail product or licensed to Original equipment manufacturer, third-party hardware manufacturers who sell products Software bundles, bundled with Windows. The first version of Windows, Windows 1.0, was released on November 20, 1985, as a graphical operating system shell for MS-DOS in response to the growing interest in graphical user interfaces (GUIs). The name "Windows" is a reference to the windowing system in GUIs. The 1990 release of Windows 3.0 catapulted its market success and led to various other product families ...
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Channel I/O
In computing, channel I/O is a high-performance input/output (I/O) architecture that is implemented in various forms on a number of computer architectures, especially on mainframe computers. In the past, channels were generally implemented with custom devices, variously named channel, I/O processor, I/O controller, I/O synchronizer, or '' DMA controller''. Overview Many I/O tasks can be complex and require logic to be applied to the data to convert formats and other similar duties. In these situations, the simplest solution is to ask the CPU to handle the logic, but because I/O devices are relatively slow, a CPU could waste time waiting for the data from the device. This situation is called 'I/O bound'. Channel architecture avoids this problem by processing some or all of the I/O task without the aid of the CPU by offloading the work to dedicated logic. Channels are logically self-contained, with sufficient logic and working storage to handle I/O tasks. Some are powerful or fle ...
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Z/Architecture
z/Architecture, initially and briefly called ESA Modal Extensions (ESAME), is IBM's 64-bit complex instruction set computer (CISC) instruction set architecture, implemented by its mainframe computers. IBM introduced its first z/Architecture-based system, the z900, in late 2000. Subsequent z/Architecture systems include the IBM z800, z990, z890, System z9, System z10, zEnterprise 196, zEnterprise 114, zEC12, zBC12, z13, z14, z15, z16, and z17. z/Architecture retains backward compatibility with previous 32-bit-data/31-bit-addressing architecture ESA/390 and its predecessors back to the 32-bit-data/24-bit-addressing System/360. The IBM z13 is the last z Systems server to support running an operating system in ESA/390 architecture mode. However, all 24-bit and 31-bit problem-state application programs originally written to run on the ESA/390 architecture will be unaffected by this change. Features z/Architecture includes almost all of the features of ESA/390, and a ...
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Z/OS
z/OS is a 64-bit operating system for IBM z/Architecture mainframes, introduced by IBM in October 2000. It derives from and is the successor to OS/390, which in turn was preceded by a string of MVS versions.Starting with the earliest: * OS/VS2 Release 2 through Release 3.8 * MVS/System Extensions (MVS/SE) * MVS/System Product (MVS/SP) Version 1 * MVS/System Product Version 2 (MVS/Extended Architecture, MVS/XA) * MVS/System Product Version 3 (MVS/Enterprise Systems Architecture, MVS/ESA) * MVS/ESA SP Version 4 * MVS/ESA SP Version 5 Like OS/390, z/OS combines a number of formerly separate, related products, some of which are still optional. z/OS has the attributes of modern operating systems but also retains much of the older functionality that originated in the 1960s and is still in regular use—z/OS is designed for backward compatibility. Major characteristics z/OS supportsSome, e.g., TSO/E, are bundled with z/OS, others, e.g., CICS, are separately priced. stable ...
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System/360
The IBM System/360 (S/360) is a family of mainframe computer systems announced by IBM on April 7, 1964, and delivered between 1965 and 1978. System/360 was the first family of computers designed to cover both commercial and scientific applications and a complete range of applications from small to large. The design distinguished between computer architecture, architecture and implementation, allowing IBM to release a suite of compatible designs at different prices. All but the only partially compatible IBM System/360 Model 44, Model 44 and the most expensive systems use microcode to implement the instruction set, featuring 8-bit computing, 8-bit byte addressing and fixed-point binary, fixed-point decimal and IBM hexadecimal floating-point, hexadecimal floating-point arithmetic, floating-point calculations. The System/360 family introduced IBM's Solid Logic Technology (SLT), which packed more transistors onto a circuit card, allowing more powerful but smaller computers. System/36 ...
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OS/360
OS/360, officially known as IBM System/360 Operating System, is a discontinued batch processing operating system developed by IBM for their then-new System/360 mainframe computer, announced in 1964; it was influenced by the earlier IBSYS/IBJOB and Input/Output Control System (IOCS) packages for the IBM 7090/7094 and even more so by the PR155 Operating System for the IBM 1410/ 7010 processors. It was one of the earliestJust a few years after Atlas Supervisor, Burroughs MCP and GECOS operating systems to require the computer hardware to include at least one direct access storage device. Although OS/360 itself was discontinued, successor operating systems, including the virtual storage MVS and the 64-bit z/OS, are still run and maintain application-level compatibility with OS/360. Overview IBM announced three different levels of OS/360, generated from the same tapes and sharing most of their code. IBM eventually renamed these options and made some significant design changes: ...
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Base Address
In computing, a base address is an address serving as a reference point ("base") for other addresses. Related addresses can be accessed using an ''addressing scheme''. Under the ''relative addressing'' scheme, to obtain an absolute address, the relevant base address is taken and an offset (aka displacement) is added to it. Under this type of scheme, the base address is the lowest numbered address within a prescribed range, to facilitate adding related positive-valued offsets. In IBM System/360 architecture, the base address is a 24-bit value in a general register (extended in steps to 64 bits in z/Architecture), and the offset is a 12 bit value in the instruction (extended to 20 bits in z/Architecture). See also * Index register An index register in a computer's central processing unit, CPU is a processor register (or an assigned memory location) used for pointing to operand addresses during the run of a program. It is useful for stepping through String (computer scienc ...
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Relocating Loader
In software development, relocation is the process of assigning load addresses for position-dependent code and data of a program and adjusting the code and data to reflect the assigned addresses. A linker usually performs relocation in conjunction with ''symbol resolution'', the process of searching files and libraries to replace symbolic references or names of libraries with actual usable addresses in memory before running a program. Relocation is typically done by the linker at link time, but it can also be done at load time by a relocating loader, or at run time by the running program itself. Segmentation Object files are typically segmented into various memory segment or section types. Example segment types include code segment (.text), initialized data segment (.data), uninitialized data segment (.bss), or others as established by the programmer, such as common segments, or named static segments. Relocation table The relocation table is a list of addresses c ...
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Dynamic-link Library
A dynamic-link library (DLL) is a shared library in the Microsoft Windows or OS/2 operating system. A DLL can contain executable code (functions), data, and resources. A DLL file often has file extension .dll even though this is not required. The extension is sometimes used to describe the content of the file. For example, .ocx is a common extension for an ActiveX control and .drv for a legacy (16-bit) device driver. A DLL that contains only resources can be called a ''resource DLL''. Examples include an icon library, with common extension .icl, and a font library with common extensions .fon and .fot. The file format of a DLL is the same as for an executable (a.k.a. EXE). The main difference between a DLL file and an EXE file is that a DLL cannot be run directly since the operating system requires an entry point to start execution. Windows provides a utility program (RUNDLL.EXE/RUNDLL32.EXE) to execute a function exposed by a DLL. Since they have the same format, an EXE can ...
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KERNEL32
The Microsoft Windows operating system and Microsoft Windows SDK support a collection of shared libraries that software can use to access the Windows API. This article provides an overview of the core libraries that are included with every modern Windows installation, on top of which most Windows applications are built. Library Sources The Windows operating system contains compiled versions of these libraries known as dynamically-linked libraries ( .dll), which are executable libraries that can be used by multiple programs while only one copy of the library is loaded into memory. These are canonically referred to as system libraries and all programs installed on the system can utilize them. The Windows SDK additionally distributes compiled versions of these libraries known as statically-linked libraries ( .lib), which are non-executable libraries that, in whole or in part, can be embedded into a program when it is compiled. The most common Windows compilers being Microsoft ...
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Doubly-linked List
In computer science, a doubly linked list is a linked data structure that consists of a set of sequentially linked records called nodes. Each node contains three fields: two link fields (references to the previous and to the next node in the sequence of nodes) and one data field. The beginning and ending nodes' previous and next links, respectively, point to some kind of terminator, typically a sentinel node or null, to facilitate traversal of the list. If there is only one sentinel node, then the list is circularly linked via the sentinel node. It can be conceptualized as two singly linked lists formed from the same data items, but in opposite sequential orders. The two node links allow traversal of the list in either direction. While adding or removing a node in a doubly linked list requires changing more links than the same operations on a singly linked list, the operations are simpler and potentially more efficient (for nodes other than first nodes) because there is no nee ...
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