List Of Role-playing Game Publishers
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List Of Role-playing Game Publishers
This is a list of companies that have produced tabletop role-playing games in English, listed in order of the year that the company published its first role-playing game-related product (game, supplement, or magazine). Also listed is the years the company was active, and a list of notable role-playing games the company has produced. This list makes note of the first edition of each game which a company published, and does not try to list subsequent editions of the same game published by the same company. {, class="wikitable sortable" , - bgcolor="#CCCCCC" ! Company !! Years !! First RPG product !! class="unsortable" , Other notable role-playing games , - , TSR , 1973-1997 , data-sort-value="1974", ''Dungeons & Dragons'' (1974) , ''Boot Hill'' (1975), ''Empire of the Petal Throne'' (1976), ''Metamorphosis Alpha'' (1976), ''Gamma World'' (1978), ''Top Secret'' (1980), ''Gangbusters'' (1982), ''Star Frontiers'' (1982), '' Marvel Super Heroes'' (1984), ''The Adventures of Indiana Jo ...
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Role-playing Game
A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making regarding character development. Actions taken within many games succeed or fail according to a formal role-playing game system, system of rules and guidelines. There are several forms of role-playing games. The original form, sometimes called the tabletop role-playing game (TRPG), is conducted through discussion, whereas in live action role-playing game, live action role-playing (LARP), players physically perform their characters' actions.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of two unique features: (a) The players physically embody their characters, and (b) the game takes place in a physica ...
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Alternity
''Alternity'' is a science fiction role-playing game (RPG) published by TSR in 1998. Following the acquisition of TSR by Wizards of the Coast, the game was discontinued in 2000 as part of a broader rationalisation of TSR's business holdings, but it retains a small and devoted fanbase. Parts of ''Alternity'' as well as TSR's classic '' Star Frontiers'' game have been incorporated into the ''d20 Modern'' game, especially the ''d20 Future'' setting. The first campaign setting for the ''Alternity'' game, the ''Star*Drive'' setting, was introduced in 1998. A new game called ''Alternity'' was crowdfunded on Kickstarter in June 2018 by Sasquatch Game Studio but it ultimately failed to get published. System Characters were created with a point-based system, and could be either humans, mutants, one of several alien species presented in the core books, or original aliens created by the GM. Classes were replaced by professions, which dictated what skills and abilities were cheaper for an ...
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Call Of Cthulhu (role-playing Game)
''Call of Cthulhu'' is a horror fiction role-playing game based on H. P. Lovecraft's story of the same name and the associated Cthulhu Mythos. The game, often abbreviated as ''CoC'', is published by Chaosium; it was first released in 1981 and is in its seventh edition, with licensed foreign language editions available as well. Its game system is based on Chaosium's Basic Role-Playing (BRP) with additions for the horror genre. These include special rules for sanity and luck. Gameplay Setting ''Call of Cthulhu'' is set in a darker version of our world based on H. P. Lovecraft's observation (from his essay, "Supernatural Horror in Literature") that "The oldest and strongest emotion of mankind is fear, and the strongest kind of fear is fear of the unknown." The original edition, first published in 1981, uses Basic Role-Playing as its basis and is set in the 1920s, the setting of many of Lovecraft's stories. The ''Cthulhu by Gaslight'' supplement blends the occult and Holmesian my ...
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Warhammer Fantasy Roleplay
''Warhammer Fantasy Roleplay'' or ''Warhammer Fantasy Role-Play'' (abbreviated to ''WFRP'' or ''WHFRP'') is a role-playing game set in the ''Warhammer Fantasy'' setting, published by Games Workshop or its licensees. The first edition of ''WFRP'' was published in 1986 and later maintained by Hogshead Publishing. A second edition developed by Green Ronin Publishing was published in 2004 by Black Industries. Fantasy Flight Games published a third edition under license in November 2009. This edition used a new system retaining few mechanics of the original. A fourth edition rooted in the first and second editions was released under license by Cubicle 7 in 2018. Publishing history First edition ''Warhammer Fantasy Roleplay'' was first published in 1986 by Games Workshop. The product was intended as an adjunct to the Warhammer Fantasy Battle tabletop game. A number of GW publications – such as the '' Realm of Chaos'' titles – included material for ''WFRP'' and WFB (and the sci ...
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The Role-Playing Game
''The'' () is a grammatical article in English, denoting persons or things that are already or about to be mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the most frequently used word in the English language; studies and analyses of texts have found it to account for seven percent of all printed English-language words. It is derived from gendered articles in Old English which combined in Middle English and now has a single form used with nouns of any gender. The word can be used with both singular and plural nouns, and with a noun that starts with any letter. This is different from many other languages, which have different forms of the definite article for different genders or numbers. Pronunciation In most dialects, "the" is pronounced as (with the voiced dental fricative followed by a schwa) when followed by a consonant sound, and as (homophone of the archaic pron ...
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Golden Heroes
''Golden Heroes'' is a superhero role-playing game that was originally written and published on an amateur basis in 1982. Games Workshop then published a more complete version in 1984. It was written by Simon Burley and Peter Haines and was illustrated by a group of artists who were working for '' 2000 AD'' at the time. Description The game was published in a box, the rules books features fake bar codes and Comics Code approval badges. The character generation system is a combination of random rolling and design. Players roll some random superpowers which they can the customise and develop in various ways to create a character they want to play. A character can only keep their full set of powers if they can justify them all in a plausible origins story. The system really strives to recreate comics, with the actions occurring in "frames" and a lot of classic comics assumptions being written into the rules. Characters are "rated" after each game and are more likely to succeed i ...
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Owl And Weasel
''Owl and Weasel'' was a newsletter for Board Game, board gamers, role-playing gamers and Wargaming, wargamers, published in London, England, by Games Workshop. A total of 25 issues were published from February 1975 until April 1977; it was edited by Steve Jackson (UK), Steve Jackson and Ian Livingstone. It was superseded by ''White Dwarf (magazine), White Dwarf''. Title The reasoning behind such a "cultishly-monikered" choice of title has been stated to be a mystery by the co-editors, although anthropomorphism may have been a factor. In a 2009 interview, Steve Jackson stated that "it represented the characteristics you need to be a good games player: wise like an owl and crafty like a weasel", although this explanation had not been given in any previous editorial or interview. History The publication was initially launched to complement Games Workshop's business of producing hand-crafted wooden board games. The magazine issued a challenge to British game producers to match the e ...
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Games Workshop
Games Workshop Group (often abbreviated as GW) is a British manufacturer of miniature wargames, based in Nottingham, England. Its best-known products are ''Warhammer Age of Sigmar'' and ''Warhammer 40,000''. Founded in 1975 by John Peake (game designer), John Peake, Ian Livingstone and Steve Jackson (UK), Steve Jackson, Games Workshop was originally a manufacturer of wooden boards for games including backgammon, mancala, nine men's morris and Go (board game), Go. It later became an importer of the U.S. role-playing game ''Dungeons & Dragons'', and then a publisher of wargames and role-playing games in its own right, expanding from a bedroom mail-order company in the process. It expanded into Europe, the US, Canada, and Australia in the early 1990s. All UK-based operations were relocated to the current headquarters in Lenton, Nottingham in 1997. It started promoting games associated with The Lord of the Rings (film series), ''The Lord of the Rings'' film trilogy in 2001. It al ...
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Mercenaries, Spies And Private Eyes
''Mercenaries, Spies and Private Eyes'' (''MSPE'') is a tabletop role-playing game designed and written by Michael A. Stackpole and first published in April 1983 by Blade, a division of Flying Buffalo, Inc. A second edition was later published by Sleuth Publications in 1986, but Flying Buffalo continues to distribute the game. In 2019 a new revised Combined Edition of MSPE was published by Flying Buffalo which brought the different material from the previous editions and included additional new rules and expansions to the original rpg. ''MSPEs mechanics are based on those of ''Tunnels and Trolls'', with the addition of a skill system for characters. A few adventure modules were also released for ''MSPE''. System Characters ''MSPE'' determines character attributes by random roll. Skills are purchased for the character by the player using Skill Points. Skills are available in multiple levels, but skill cost goes up exponentially as the level of the skill increases. Game mechanics ...
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Catalyst (role-playing Game Supplements)
Catalyst is a series of fantasy role-playing game supplements created by Flying Buffalo as a series of game aides that could be used with any medieval fantasy-themed role-playing game system. The first supplement, ''Grimtooth's Traps'', was released in 1981. Numerous other Catalyst books were produced, including the Citybook series, seven Traps books, Treasure Vault, and the Lejentia campaign setting. The latest, City of the Gods Map Pack was produced in 2011. '' Citybook I'' was the 1982 winner of the HG Wells Best Role Playing Adventure in 1982. Other Catalyst books have been nominees for the same award in later years. Major contributors to the Catalyst books include Michael A. Stackpole, Liz Danforth, Steve Crompton, Ken St. Andre, Jennell Jaquays, Deb Wykle (aka Debora Kerr and Wynn Mercere), Rick Loomis, Larry DiTillio, and Bear Peters, along with many others. Titles * Grimtooth's Traps * Grimtooth's Traps Too ''Grimtooth's Traps Too'' is a 1982 role-playing game ...
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Monsters! Monsters!
''Monsters! Monsters!'' is a role-playing game first published by Metagaming Concepts in 1976. Description ''Monsters! Monsters!'' is a fantasy system in which the player characters are monsters who prey on adventurers and the civilized world. The game's rules systems are essentially compatible with ''Tunnels & Trolls''. Publication history ''Monsters! Monsters!'' was designed by Ken St. Andre with Jim "Bear" Peters, with art by Liz Danforth, and was published in 1976 by Metagaming Concepts as a 40-page square-bound book. ''Monsters! Monsters!'', St. Andre's third game, was developed by Steve Jackson based on a design by St. Andre related to his ''Tunnels & Trolls'' role-playing game. Metagaming Concepts released a second printing in 1976, which was saddle-stitched. Howard M. Thompson provided illustrations for ''Monsters! Monsters!'' Flying Buffalo got the rights to reprint the first edition of ''Monsters! Monsters!'' in 1979. In 2020 Ken St. Andre with Steve Crompton, C ...
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Starfaring
''Starfaring'' was the first science fiction role-playing game (RPG) published, released by Flying Buffalo in August 1976. Although it was the first to market, it didn't attract an audience, and was soon superseded by the much more popular '' Traveller'' published the following year. Description ''Starfaring'' is a two-player science fiction RPG "loosely based on ''Star Trek''" that is set 700 years in the future, after humanity wins a war against robots. The world government loans money to adventurers so they can buy a small spacecraft and travel through a nearby stargate to explore space. The book includes information on: * creating scenarios * building ships * creating crews and characters * weapons and conflict * rewards * stores * psionic powers * hazards * random star locations, star sypes, star systems, and planetary types * life among the stars Gameplay Two people are required for play: #The gamemaster designs adventures, and then runs them. #The player creates a ship a ...
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