List Of Roguelikes
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List Of Roguelikes
This is a selected list of roguelike video games. Roguelike games are those that incorporate elements of role-playing games with procedural generation, following the formula of the genre's namesake, ''Rogue A rogue is a person or entity that flouts accepted norms of behavior. Rogue or rogues may also refer to: Companies * Rogue Ales, a microbrewery in Newport, Oregon * Rogue Arts, a film production company * Rogue Entertainment, a software com ...''. Due to the large number of variations on this concept, roguelikes are normally classified as either being a classical roguelike with qualities that meet the " Berlin Interpretation" for roguelikes, or as hybrid roguelikes, roguelike-likes, roguelites, or procedural death labyrinths, which possess some but not all of these qualities. Legend List of roguelike games The following is a list of roguelike games that are generally considered to hold true to the Berlin Interpretation of a "roguelike". Hybrid roguelikes These ...
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Roguelike
Roguelike (or rogue-like) is a subgenre of role-playing computer games traditionally characterized by a dungeon crawl through procedurally generated levels, turn-based gameplay, grid-based movement, and permanent death of the player character. Most roguelikes are based on a high fantasy narrative, reflecting their influence from tabletop role playing games such as ''Dungeons & Dragons''. Though '' Beneath Apple Manor'' predates it, the 1980 game '' Rogue'', which is an ASCII based game that runs in terminal or terminal emulator, is considered the forerunner and the namesake of the genre, with derivative games mirroring ''Rogue''s character- or sprite-based graphics. These games were popularized among college students and computer programmers of the 1980s and 1990s, leading to hundreds of variants. Some of the better-known variants include ''Hack'', ''NetHack'', ''Ancient Domains of Mystery'', '' Moria'', '' Angband'', ''Tales of Maj'Eyal'', and ''Dungeon Crawl Stone Soup''. ...
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Telengard
''Telengard'' is a 1982 role-playing dungeon crawler video game developed by Daniel Lawrence and published by Avalon Hill. The player explores a dungeon, fights monsters with magic, and avoids traps in real-time without any set mission other than surviving. Lawrence first wrote the game as '' DND'', a 1976 version of ''Dungeons & Dragons'' for the DECsystem-10 mainframe computer. He continued to develop ''DND'' at Purdue University as a hobby, rewrote the game for the Commodore PET 2001 after 1978, and Porting of video games, ported it to Apple II+, TRS-80, and Atari 800 platforms before Avalon Hill found the game at a convention and licensed it for distribution. Its Commodore 64 release was the most popular. Reviewers noted ''Telengard''s similarity to ''Dungeons and Dragons''. RPG historian Shannon Appelcline noted the game as one of the first professionally produced computer role-playing games, and ''Gamasutra''s Barton considered ''Telengard'' consequential in what he deemed " ...
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Diablo (video Game)
''Diablo'' is an action role-playing video game developed by Blizzard North and released by Blizzard Entertainment in January 1997, and is the first installment in the video game series of the same name. Set in the fictional Kingdom of Khanduras in the mortal realm, the player controls a lone hero battling to rid the world of Diablo, the Lord of Terror. Beneath the town of Tristram, the player journeys through sixteen randomly generated dungeon levels, ultimately entering Hell in order to face Diablo. An expansion pack, '' Diablo: Hellfire'', was released in November 1997 by Synergistic Software. In 1998, Electronic Arts released ''Diablo'' for the PlayStation. This version, developed by Climax Studios, featured direct control of the main character's direction using the PlayStation controller, as opposed to point-and-click movement. A Sega Saturn version was considered by Electronic Arts but never released. ''Diablo'' has been considered one of the greatest games of all time ...
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Blizzard Entertainment
Blizzard Entertainment, Inc. is an American video game developer and publisher based in Irvine, California. A subsidiary of Activision Blizzard, the company was founded on February 8, 1991, under the name Silicon & Synapse, Inc. by three graduates of the University of California, Los Angeles: Michael Morhaime, Frank Pearce and Allen Adham. The company originally concentrated on the creation of game ports for other studios' games before beginning development of their own software in 1993 with games like ''Rock n' Roll Racing'' and ''The Lost Vikings''. In 1993, the company became Chaos Studios, Inc., and eventually Blizzard Entertainment after being acquired by distributor Davidson & Associates. Shortly thereafter, Blizzard released '' Warcraft: Orcs & Humans''. Since then, Blizzard Entertainment has created several ''Warcraft'' sequels, including highly influential massively multiplayer online role-playing game ''World of Warcraft'' in 2004, as well as three other multi-million s ...
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Angband (video Game)
''Angband'' is a dungeon-crawling roguelike video game derived from '' Umoria''. It is based on the writings of J. R. R. Tolkien, in which Angband is the fortress of Morgoth. The current version of ''Angband'' is available for all major operating systems, including Unix, Windows, Mac OS X, and Android. It's identified as one of the "major roguelikes" by John Harris. Gameplay The goal of ''Angband'' is to survive 100 floor levels of the fortress Angband in order to defeat Morgoth. The game is reputed to be extremely difficult. The player begins in a town where they can buy equipment before beginning the descent. Once in the maze-like fortress, the player encounters traps, monsters, equipment, and hidden doors. With the help of found objects and enchantments, the player's attack and defense power increases, and can even neutralise specific attacks. The player also meets characters and finds artifacts from Tolkien's legendarium. ''Angband'' gameplay emphasises combat and ca ...
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The Lord Of The Rings
''The Lord of the Rings'' is an epic high-fantasy novel by English author and scholar J. R. R. Tolkien. Set in Middle-earth, intended to be Earth at some time in the distant past, the story began as a sequel to Tolkien's 1937 children's book ''The Hobbit'', but eventually developed into a much larger work. Written in stages between 1937 and 1949, ''The Lord of the Rings'' is one of the best-selling books ever written, with over 150 million copies sold. The title refers to the story's main antagonist, the Dark Lord Sauron, who, in an earlier age, created the One Ring to rule the other Rings of Power given to Men, Dwarves, and Elves, in his campaign to conquer all of Middle-earth. From homely beginnings in the Shire, a hobbit land reminiscent of the English countryside, the story ranges across Middle-earth, following the quest to destroy the One Ring mainly through the eyes of the hobbits Frodo, Sam, Merry and Pippin. Although often called a trilogy, the work was intende ...
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Moria (1983 Video Game)
''The Dungeons of Moria'', usually referred to as just ''Moria'', is a PC game, computer game inspired by J. R. R. Tolkien's novel ''The Lord of the Rings''. The objective of the game is to dive deep into the Moria (Middle-earth), Mines of Moria and kill the Balrog. Moria, along with ''Hack (video game), Hack'' (1984) and ''Larn (video game), Larn'' (1986), is considered to be the first roguelike game, and the first to include a town level. ''Moria'' was the basis of the better known ''Angband (video game), Angband'' roguelike game, and influenced the preliminary design of Blizzard Entertainment's ''Diablo (video game), Diablo''."[The idea for ''Diablo''] was modified over and over until it solidified when [Dave Brevik] was in college and got hooked on ... ''Moria/Angband''." Gameplay The player's goal is to descend to the depths of Moria to defeat the Balrog, akin to a boss (video gaming), boss battle. As with ''Rogue (video game), Rogue'', levels are not persistent: w ...
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Mattel Electronics
The Intellivision is a home video game console released by Mattel Electronics in 1979. The name is a portmanteau of "intelligent television". Development began in 1977, the same year as the launch of its main competitor, the Atari 2600. In 1984, Mattel sold its video game assets to a former Mattel Electronics executive and investors, eventually becoming INTV Corporation. Game development ran from 1978 to 1990 when the Intellivision was discontinued. From 1980 to 1983, more than 3 million consoles were sold. In 2009, IGN ranked the Intellivision No. 14 of the greatest video game consoles of all time. It remained Mattel's only video game console until the HyperScan in 2006. History and development Master Component The Intellivision was developed at Mattel in Hawthorne, California along with the Mattel Electronics line of handheld electronic games. Mattel's Design and Development group began investigating a home video game system in 1977. It was to have rich graphics and long lastin ...
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Treasure Of Tarmin
''Advanced Dungeons & Dragons: Treasure of Tarmin'' is a video game for the Intellivision video game console and the Mattel Aquarius computer system. This game was a licensed '' Dungeons & Dragons'' adaptation. Gameplay In ''Treasure of Tarmin'', the player wanders through a multi-tiered dungeon, each level consisting of a 10x10 maze square and its surrounding hallway making it a 12x12 square maze with the hallway included. The objective is to slay the Minotaur who guards the Treasure of Tarmin and take his treasure chest. The game's catalog gives the following description of ''Advanced Dungeons & Dragons: Treasure of Tarmin'': :"You've found the secret map to the underground lair of the dreaded Minotaur. You can go in, but you'll never come out unless you slay the Minotaur and claim his Tarmin treasure. As you make your way through the hallways and chambers, monsters wield their conventional or spiritual weapons. You must gather the proper defenses along the way. But use them ...
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NetHack
''NetHack'' is an open source single-player roguelike video game, first released in 1987 and maintained by the NetHack DevTeam. The game is a fork of the 1982 game ''Hack'', itself inspired by the 1980 game '' Rogue''. The player takes the role as one of several pre-defined character classes to descend through multiple dungeon floors, fighting monsters and collecting treasure, to recover the "Amulet of Yendor" at the lowest floor and then escape. As an exemplar of the traditional "roguelike" game, ''NetHack'' features turn-based, grid-based hack and slash dungeon crawling gameplay, procedurally generated dungeons and treasure, and permadeath, requiring the player to restart the game anew should the player character die. The game uses simple ASCII graphics by default so as to display readily on a wide variety of computer displays, but can use curses with box-drawing characters, as well as substitute graphical tilesets on machines with graphics. While ''Rogue'', ''Hack'' and other e ...
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Andries Brouwer
Andries Evert Brouwer (born 1951) is a Dutch mathematician and computer programmer, Professor Emeritus at Eindhoven University of Technology (TU/e). He is known as the creator of the greatly expanded 1984 to 1985 versions of the roguelike computer game ''Hack'' that formed the basis for ''NetHack''. He is also a Linux kernel hacker. He is sometimes referred to by the handle ''aeb''. Biography Born in Amsterdam, Brouwer attended the gymnasium, and obtained his MSc in mathematics at the University of Amsterdam in 1971. In 1976 he received his Ph.D. in mathematics from Vrije Universiteit with a thesis entitled "Treelike Spaces and Related Topological Spaces", under the supervision of Maarten Maurice and Pieter Baayen, both of whom were in turn students of Johannes de Groot. In 2004 he received an honorary doctorate from Aalborg University. After graduation Brouwer started his academic career at the Mathematisch Centrum, later Centrum Wiskunde & Informatica. From 1986 to 2012 he w ...
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Jay Fenlason
A jay is a member of a number of species of medium-sized, usually colorful and noisy, passerine birds in the Crow family, Corvidae. The evolutionary relationships between the jays and the magpies are rather complex. For example, the Eurasian magpie seems more closely related to the Eurasian jay than to the East Asian blue and green magpies, whereas the blue jay is not closely related to either. Systematics and species Jays are not a monophyletic group. Anatomical and molecular evidence indicates they can be divided into an American and an Old World lineage (the latter including the ground jays and the piapiac), while the grey jays of the genus ''Perisoreus'' form a group of their own.http://www.nrm.se/download/18.4e32c81078a8d9249800021299/Corvidae%5B1%5D.pdf PDF fulltext The black magpies, formerly believed to be related to jays, are classified as treepies. Old World ("brown") jays Grey jays American jays In culture Slang The word ''jay'' has an ar ...
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