List Of Level Editors
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List Of Level Editors
This is a list of level editors for video games. Level editors allow for the customization and modification of levels within games. __TOC__ Official or single games Generic * Gamestudio a commercial level editor for the gamestudio engine *Grome by Quad Software *GtkRadiant by id Software, Loki Software, Infinity Ward, and Treyarch *Future Pinball - A pinball editor. *QuArK, Quake Army Knife editor, for a variety of engines (such as ''Quake III Arena'', ''Half-Life'', Source engine games, Torque, etc.) * Quiver (level editor), a level editor for the original '' Quake'' engine developed solely for the Classic Macintosh Operating System by Scott Kevill, who is also the developer and administrator of ''GameRanger'' * Tile Studio general purpose sprite/level editor for game programmers *Visual Pinball Visual Pinball is a freeware and source available video game engine for pinball tables and similar games such as pachinko machines. The software is composed of an editor and ...
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Video Game
Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedback mostly commonly is shown on a video display device, such as a TV set, monitor, touchscreen, or virtual reality headset. Some computer games do not always depend on a graphics display, for example text adventure games and computer chess can be played through teletype printers. Video games are often augmented with audio feedback delivered through speakers or headphones, and sometimes with other types of feedback, including haptic technology. Video games are defined based on their platform, which include arcade video games, console games, and personal computer (PC) games. More recently, the industry has expanded onto mobile gaming through smartphones and tablet computers, virtual and augmented reality systems, and remote c ...
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Shadows Of Undrentide
''Neverwinter Nights: Shadows of Undrentide'' is an expansion pack for ''Neverwinter Nights'' developed by Floodgate Entertainment and BioWare, and was released in June 2003. The expansion pack adds a new campaign and new features including new character classes, creatures, feats, and spells, and other nuances such as allowing the player to access and modify their henchman's inventory. The Windows version also included scripting options for the Aurora toolkit. Gameplay ''Shadows of Undrentide'' expands on the core ''Neverwinter Nights'' by adding additional content. There are five prestige classes: Arcane Archer, Assassin, Blackguard, Harper Scout, and Shadowdancer. The Arcane Archer can cast spells and use a bow with great skill. The Assassin can also cast spells and is able to paralyze enemies. The Blackguard is an evil version of a Paladin. The Harper Scout is similar to a Ranger with extra magical resistance. The Shadowdancer has enhanced stealth abilities. The expansion p ...
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Catrap
''Catrap'', known as ''Pitman'' in Japan, is a puzzle-platform game developed for the Sharp MZ, Sharp MZ-700 computer in 1985 and published by Asmik Ace, Asmik for the Nintendo Game Boy in 1990. The Game Boy version was rereleased on the Nintendo 3DS Virtual Console in October 2011. ''Destructoid'' credits the game with using a time-rewind mechanic before games like ''Blinx: The Time Sweeper, Blinx'', ''Prince of Persia: The Sands of Time'', and ''Braid (video game), Braid''.Ashley DavisWhy Catrap is the coolest puzzle game you've never played Destructoid The word ''Catrap'' refers to the frequent number of times the player is trapped and needs to reverse their movements and the two anthropomorphic cats the player must manoeuvre to advance through the levels. Gameplay Catrap is a puzzle game. The player directs the avatar, an anthropomorphic cat, to navigate a room while clearing obstacles and kicking monsters and ghosts off the screen. Once the player has knocked all of the enemi ...
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Build Engine
Build Engine is a first-person shooter engine created by Ken Silverman, author of ''Ken's Labyrinth'', for 3D Realms. Like the Doom engine, ''Doom'' engine, the Build Engine represents its world on a 2D computer graphics, two-dimensional grid using closed 2D shapes called sectors, and uses simple flat objects called Sprite (computer graphics), sprites to populate the world geometry with objects. The Build Engine is generally considered to be a 2.5D engine since the basic world geometry is two-dimensional with an added height component, allowing each sector to have a different ceiling height and floor height. Playing the game shows that some floors can be lower and some can be higher; the same is true with ceilings (in relation to each other). Floors and ceilings can hinge along one of the sector's walls, resulting in a slope. With this information, the Build Engine renders the world in a way that looks 3-D computer graphics, three-dimensional, unlike modern game engines that creat ...
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Blood (computer Game)
''Blood'' is a 3D first-person shooter video game developed by Monolith Productions and published by GT Interactive and it was developed using Ken Silverman’s ''Build engine''. The shareware version was released for MS-DOS on March 6, 1997, while the full version was later released on May 21 in North America, and June 20 in Europe. The game follows the story of Caleb, an undead early 20th century gunslinger seeking revenge against the dark god Tchernobog. It features a number of occult and horror themes. ''Blood'' includes large amounts of graphic violence, a large arsenal of weapons ranging from the standard to the bizarre, and numerous enemies and bosses. ''Blood'' received largely positive reviews from critics upon its release, with many praising its creative level designs, the humor (particularly its use of pop-culture references), atmosphere and its gameplay, though some criticism was aimed at the game’s challenging difficulty. It later gained a cult following from rev ...
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Shadow Warrior
''Shadow Warrior'' is a series of first-person shooter video games that focuses on the exploits of Lo Wang, a modern ninja warrior who fights through hordes of demons. The original series is made up of one game, ''Shadow Warrior'' (1997), and two expansions ''Twin Dragon'' (1998), and ''Wanton Destruction'' (2005), and a reboot with three entries: ''Shadow Warrior'' (2013), ''Shadow Warrior 2'' (2016), and third ''Shadow Warrior 3''. The series was originally developed by 3D Realms and published by GT Interactive; later, Flying Wild Hog and Devolver Digital took over development and publication, respectively. Games ''Shadow Warrior'' (1997) Development of ''Shadow Warrior'' began in early 1994 as ''Shadow Warrior 3D'' by 3D Realms. Jim Norwood came up with the game idea, George Broussard designed the protagonist Lo Wang and Michael Wallin did some concept sketches. Two downloadable content packs, ''Twin Dragon'' and ''Wanton Destruction'', were released in 1998 and 2005 re ...
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Duke Nukem 3D
''Duke Nukem 3D'' is a first-person shooter video game developed by 3D Realms. It is a sequel to the platform games ''Duke Nukem'' and ''Duke Nukem II'', published by 3D Realms. ''Duke Nukem 3D'' features the adventures of the titular Duke Nukem, voiced by Jon St. John, who fights against an alien invasion on Earth. Along with ''Wolfenstein 3D'' and ''Doom'', ''Duke Nukem 3D'' is considered to be one of many titles responsible for popularizing first-person shooters, and was released to major acclaim. Reviewers praised the interactivity of the environments, gameplay, level design, and unique risqué humor, a mix of pop-culture satire and lampooning of over-the-top Hollywood action heroes. However, it also incited controversy due to its violence, erotic elements, and portrayal of women. The shareware version of the game was originally released on January 29, 1996 as version 1.0 (later, the shareware version got re-released as version 1.1 on February 20, 1996 and re-released once ...
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Boulder Dash Construction Kit
''Boulder Dash Construction Kit'' is the fourth game in the ''Boulder Dash'' series. It was published for the Commodore 64 and Atari 8-bit computers in 1986 by Epyx. Ports were released for the Apple II, Atari ST, Amiga, Amstrad CPC, ZX Spectrum, and MS-DOS. The Spectrum version was rereleased as ''Boulder Dash IV: The Game''. ''Boulder Dash Construction Kit'' includes new levels and a level editor. Reception Rick Teverbaugh reviewed the Atari ST version of the game for ''Antic'' and said: "I'd mostly recommend it for ''Boulder Dash'' fanatics who know the game inside and out and want new horizons and challenges. They certainly can be created here". Steve Panak reviewed the Atari 8-bit version of the game for ''Antic'' and wrote: "Of course, one expects all the hallmarks of a proven arcade wristbuster. The simple objectives, fast action and superb graphics make for hours of addictive play". Rhett Anderson for ''Compute!'' said that "players unfamiliar with ''Boulderdash'' proba ...
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Battlefront
In a military context, the term front can have several meanings. According to official US Department of Defense and NATO definitions, a front can be "the line of contact of two opposing forces."Leonard, B. (2011). Department of Defense Dictionary of Military and Associated Terms: As Amended Through April 2010. (n.p.): DIANE Publishing Company. p. 193 This front line can be a local or tactical front, or it can range to a theater. An example of the latter was the Western Front in France and Belgium in World War I. Relatedly, front can refer to the direction of the enemy or, in the absence of combat, the direction towards which a military unit is facing. Conversely, the term "home front" has been used to denote conditions in the civilian sector of a country at war, including those involved in the production of matériel. Front can also refer to the lateral space occupied by a military unit as measured from the extremity of one flank to the other. The amount of front occupied ...
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Battlefield 2
''Battlefield 2'' is a first-person shooter video game, developed by DICE (company), DICE and published by Electronic Arts for Microsoft Windows in June 2005 as the third game in the Battlefield (video game series), ''Battlefield'' franchise. Players fight in a modern battlefield, using modern Weapon, weapon systems. ''Battlefield 2'' is a first-person shooter with some Military tactics, strategy and Tactical Shooter elements. The single-player aspect features missions that involve clashes between U.S. Marines, China and the fictional Middle Eastern Coalition. The multiplayer aspect of the game allows players to organize into squads that come under the leadership of a single commander to promote teamwork. The story takes place in the early 21st century during a fictional world war between various power blocs: China, the European Union, the fictional Middle Eastern Coalition (MEC), Russia and the United States. The game takes place in different fronts, as the Middle East and ...
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