List Of Game Engines
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List Of Game Engines
Game engines are tools available for game designers to code and plan out a video game quickly and easily without building one from the ground up. Whether they are 2D or 3D based, they offer tools to aid in asset creation and placement. Engines Note: The following list is not exhaustive. Also, it mixes game engines with rendering engines as well as API bindings without any distinctions. See also * Physics engine * Game engine recreation * List of open-source video games * List of WebGL frameworks * Role-playing game creation software Role-playing game creation software is a game creation system (software program) intended to make it easy for non-programmers to create a role-playing video game. The target audience for most of these products is artists and creative types who ha ... References {{DEFAULTSORT:Game engines Technology-related lists ...
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Game Engine
A game engine is a software framework primarily designed for the development of video games and generally includes relevant libraries and support programs. The "engine" terminology is similar to the term "software engine" used in the software industry. The game engine can also refer to the development software utilizing this framework, typically offering a suite of tools and features for developing games. Developers can use game engines to construct games for video game consoles and other types of computers. The core functionality typically provided by a game engine may include a rendering engine ("renderer") for 2D or 3D graphics, a physics engine or collision detection (and collision response), sound, scripting, animation, artificial intelligence, networking, streaming, memory management, threading, localization support, scene graph, and video support for cinematics. Game engine implementers often economize on the process of game development by reusing/adapting, in ...
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Metro Exodus
''Metro Exodus'' is a first-person shooter video game developed by 4A Games and published by Deep Silver. It is the third installment in the ''Metro'' video game trilogy based on Dmitry Glukhovsky's novels, following the events of ''Metro 2033'' and '' Metro: Last Light''. It released in 2019 for Microsoft Windows, PlayStation 4, Xbox One and Stadia and in 2020 for Amazon Luna. A Linux and macOS conversion was released in 2021. An enhanced version of the game released for Microsoft Windows on 6 May 2021, and was later released for PlayStation 5 and Xbox Series X/S on 18 June 2021. The game received generally favorable reviews from critics and sold 6 million units by February 2022. Gameplay ''Metro Exodus'' is a first-person shooter game with survival horror and stealth elements. Set in the post-apocalyptic wasteland of the former Russian Federation and Republic of Kazakhstan, the player must cope with the new hazards and engage in combat against mutated creatures as well a ...
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Artistic License
Artistic license (alongside more contextually-specific derivative terms such as poetic license, historical license, dramatic license, and narrative license) refers to deviation from fact or form for artistic purposes. It can include the alteration of grammar or language, or the rewording of pre-existing text. History The artistic license may also refer to the ability of an artist to apply smaller distortions, such as a poet ignoring some of the minor requirements of grammar for poetic effect. For example, Mark Antony's "Friends, Romans, Countrymen, lend me your ears" from Shakespeare's ''Julius Caesar'' would technically require the word "and" before "countrymen", but the conjunction "and" is omitted to preserve the rhythm of iambic pentameter (the resulting conjunction is called an asyndetic tricolon). Conversely, on the next line, the end of "I come to bury Caesar, not to praise him" has an extra syllable because omitting the word "him" would make the sentence unclear, but ad ...
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Blackwell (series)
''Blackwell'' is a series of five graphic adventure video games from independent game developer Wadjet Eye Games, created by Dave Gilbert. The plots of the games generally focus on Rosangela Blackwell, a spiritual medium, and her spirit guide Joey Mallone, who work to help ghosts transition to the afterlife. Gameplay All five games are point-and-click graphic adventure games. Games The Blackwell Legacy The first game in the series, ''The Blackwell Legacy,'' was released on December 23, 2006. The protagonist of the game is Rosangela Blackwell (Rosa), who is a young freelance writer living a solitary life in New York City. Her only close relative, her aunt Lauren Blackwell, dies following years of being in a coma in the local hospital. Shortly afterward, Rosa is asked to write about a suicide in a college dorm for a small newspaper. Rosa experiences headaches throughout the day culminating in a ghost named Joey Mallone appearing in her apartment. He explains that she is a "mediu ...
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Chzo Mythos
Benjamin Richard "Yahtzee" Croshaw (born 24 May 1983) is a British comedic writer, author, video game journalist, humorist, podcaster, and video game developer. He is best known for his video game review series ''Zero Punctuation'', which he produces for '' The Escapist''. Before this, Croshaw gained attention in the Adventure Game Studio community for his video game production. He is involved in multiple other video series and podcasts for ''The Escapist''. Croshaw has published five novels through Dark Horse Comics: ''Mogworld'', published August 2010, ''Jam'', (October 2012), ''Will Save the Galaxy for Food'' (February 2017), ''Differently Morphous'' (March 2019) and ''Will Destroy the Galaxy for Cash'' (September 2019). A sixth novel, ''Existentially Challenged'' (December 2021), has been published as an audiobook. Starting from ''Differently Morphous,'' Croshaw's books were released as Audible exclusives first as audiobooks, with other formats releasing later on. Croshaw a ...
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Adventure Game Studio
Adventure Game Studio (AGS) is an open source development tool primarily used to create graphic adventure games. It is aimed at intermediate-level game designers, and combines an integrated development environment (IDE) with a scripting language based on the C programming language to process game logic. History Adventure Game Studio was created by British programmer Chris Jones in 1997 as an MS-DOS program entitled "Adventure Creator". Jones was inspired by Sierra On-Line's adventure game interface, specifically as showcased in ''Space Quest IV''. The first version of Adventure Creator allowed users to create only low-resolution keyboard-controlled games. ''Lassi Quest'' was released as the first complete AGS game in late 1999. The engine gained popularity with the release of Ben "Yahtzee" Croshaw's '' Rob Blanc'' and Philip Reed's ''Larry Vales'' games in 2000-2001. Version 3.0 in January 2008 included a complete rewrite of the editor using the .NET Framework and an update to ...
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Atari TOS
TOS (The Operating System) is the operating system of the Atari ST range of computers. This range includes the 520ST and 1040ST, their STF/M/FM and STE variants and the Mega ST/STE. Later, 32-bit machines ( TT, Falcon030) were developed using a new version of ''TOS'', called MultiTOS, which allowed multitasking. More recently, users have further developed TOS into FreeMiNT. Details Atari TOS (The Operating System) debuted with the Atari 520ST in 1985. TOS combines Digital Research's GEM GUI running on top of the DOS-like GEMDOS. Features include a flat memory model, DOS-compatible disk format (starting with TOS 1.04), support for MIDI, and a variant of SCSI called ACSI in later versions. Atari's TOS is usually run from ROM chips contained in the computer: Thus, before local hard drives were available in home computers, it was an almost instant-running OS. TOS booted off floppy disks in the very first STs, but only about half a year after the ST was introduced, all ST models s ...
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Classic Mac OS
Mac OS (originally System Software; retronym: Classic Mac OS) is the series of operating systems developed for the Macintosh family of personal computers by Apple Computer from 1984 to 2001, starting with System 1 and ending with Mac OS 9. The Macintosh operating system is credited with having popularized the graphical user interface concept. It was included with every Macintosh that was sold during the era in which it was developed, and many updates to the system software were done in conjunction with the introduction of new Macintosh systems. Apple released the Macintosh 128K, original Macintosh on January 24, 1984. The System 1, first version of the system software, which had no official name, was partially based on the Lisa OS, which Apple previously released for the Apple Lisa, Lisa computer in 1983. As part of an agreement allowing Xerox to buy Share (finance), shares in Apple at a favorable price, it also used concepts from the Xerox PARC Xerox Alto, Alto computer, which ...
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