List Of World War II Video Games
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List Of World War II Video Games
Below is a list of video games that center on World War II for their setting. Adventure games *'' Remembering Pearl Harbor'' (2016) (VR) *''Paradise Lost (2021 video game)'' (2021) (Alternate history) FMV games Charles Games' FMV series *'' Attentat 1942'' (2017) *''Svoboda 1945: Liberation'' (2021) Point and click adventures *'' Indiana Jones and the Last Crusade: The Graphic Adventure'' (1989) *''Indiana Jones and the Fate of Atlantis'' (1992) *'' A Stroke of Fate: Operation Valkyrie'' (2009) *'' A Stroke of Fate: Operation Bunker'' (2009) Action-adventures *'' Castlevania: Portrait of Ruin'' (2006) *'' The Train: Escape to Normandy'' (1987) (Multi-genre) *'' Indiana Jones and the Last Crusade: The Action Game'' (1989) *'' Indiana Jones and the Last Crusade (NES)'' (1991) *'' Indiana Jones and the Fate of Atlantis: The Action Game'' (1992) *'' Indiana Jones' Greatest Adventures'' (1994) *''Indiana Jones and the Emperor's Tomb'' (2003) *''Indiana Jones and the Sta ...
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World War II
World War II or the Second World War, often abbreviated as WWII or WW2, was a world war that lasted from 1939 to 1945. It involved the vast majority of the world's countries—including all of the great powers—forming two opposing military alliances: the Allies and the Axis powers. World War II was a total war that directly involved more than 100 million personnel from more than 30 countries. The major participants in the war threw their entire economic, industrial, and scientific capabilities behind the war effort, blurring the distinction between civilian and military resources. Aircraft played a major role in the conflict, enabling the strategic bombing of population centres and deploying the only two nuclear weapons ever used in war. World War II was by far the deadliest conflict in human history; it resulted in 70 to 85 million fatalities, mostly among civilians. Tens of millions died due to genocides (including the Holocaust), starvation, ma ...
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Indiana Jones And The Staff Of Kings
'' Indiana Jones and the Staff of Kings'' is an action-adventure video game published by LucasArts for Nintendo DS, PlayStation 2, PlayStation Portable and Wii. It focuses on Indiana Jones as he searches for his former mentor Charles Kingston, while working to prevent the Nazis from acquiring the "Staff of Kings", said to be the same staff used by Moses to part the Red Sea. The Wii version includes a copy of a previous LucasArts game, ''Indiana Jones and the Fate of Atlantis'', as an unlockable. The game was initially developed for the higher-end PlayStation 3 and Xbox 360 systems, before switching to the aforementioned lower-end platforms. The game received mixed reviews from critics. Gameplay The plot centers around Indy's search for the Staff of Moses, a journey which takes him to several locations including the Sudan, Panama, San Francisco, and Nepal. The game incorporates a linear structure which includes puzzles to solve, obstacles to clear, and enemies that must either b ...
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Enemy Territory
Enemy Territory may refer to: * '' Wolfenstein: Enemy Territory'', a 2003 sequel to the video game ''Return to Castle Wolfenstein'' * '' Enemy Territory: Quake Wars'', a 2007 video game, part of the same franchise as above * ''Enemy Territory'' (film), a 1987 action film, starring Gary Frank and Ray Parker Jr. * Enemy Territory, a 2016 thriller movie, starring Adrien Brody {{disambiguation ...
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Return To Castle Wolfenstein
''Return to Castle Wolfenstein'' is a first-person shooter video game published by Activision, released on November 19, 2001, for Microsoft Windows and subsequently for PlayStation 2, Xbox, Linux and Macintosh. The game serves as a reboot of the ''Wolfenstein'' series. It was developed by Gray Matter Studios and Nerve Software developed its multiplayer mode. id Software, the creators of ''Wolfenstein 3D'', oversaw the development and were credited as executive producers. The multiplayer side eventually became the most popular part of the game, and was influential in the genre. Splash Damage created some of the maps for the Game of the Year edition. A sequel, titled ''Wolfenstein'', was released on August 18, 2009. Gameplay The game is played from the first-person perspective, where the player's task is to perform retrieval missions, sabotage or assassinations. Players can be armed with typical WW2 weaponry and can even use fictional weapons such as a German-made minigun or a Tesl ...
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Ultimate Challenge
Ultimate or Ultimates may refer to: Arts, entertainment, and media Music Albums * ''Ultimate'' (Jolin Tsai album) * ''Ultimate'' (Pet Shop Boys album) *''Ultimate!'', an album by The Yardbirds *''The Ultimate (Bryan Adams Album)'', a compilation album by Bryan Adams *''Ultimate Prince'' or just Ultimate, an album by Prince Songs * "Ultimate" (Denzel Curry song), a song by Denzel Curry from the double EP 32 Zel/Planet Shrooms *"Ultimate", a song by Lindsay Lohan from the ''Freaky Friday'' soundtrack Video games *''Super Smash Bros. Ultimate'', often referred to as simply ''Ultimate''. *''Ultimate General'', a series of computer games recreating the American Civil War *Ultimate Play the Game or just Ultimate, a video game developer, now known as Rare Other uses in arts, entertainment, and media *Ultimate (roller coaster), at Lightwater Valley amusement park near Ripon, North Yorkshire, England *Ultimates, a fictional superhero group in the Marvel Comics universe Philosophy *Th ...
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Return To Danger
Return may refer to: In business, economics, and finance * Return on investment (ROI), the financial gain after an expense. * Rate of return, the financial term for the profit or loss derived from an investment * Tax return, a blank document or template supplied by a government for use in the reporting of tax information * Product return, the process of bringing back merchandise to a retailer for a refund or exchange * Returns (economics), the benefit distributed to the owner of a factor of production * Abnormal return, denoting the difference in behaviour between one stock and the overall stock market * Taxes, where tax returns are forms submitted to taxation authorities In technology * Return (architecture), the receding edge of a flat face * Carriage return, a key on an alphanumeric keyboard commonly equated with the "enter" key * Return statement, a computer programming statement that ends a subroutine and resumes execution where the subroutine was called * Return code, a meth ...
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Spear Of Destiny (computer Game)
''Wolfenstein 3D'' is a first-person shooter video game developed by id Software and published by 3D Realms, Apogee Software and FormGen. Originally released on May 5, 1992, for DOS, it was inspired by the 1981 Muse Software video game ''Castle Wolfenstein'', and is the third installment in the ''Wolfenstein'' series. In ''Wolfenstein 3D'', the player player character, assumes the role of Allies of World War II, Allied spy William "B.J." Blazkowicz during World War II as he escapes from the Nazi Germany, Nazi German prison Castle Wolfenstein and carries out a series of crucial missions against the Nazis. The player traverses each of the game's level (video games), levels to find an elevator to the next level or kill a boss (video games), final boss, fighting Nazi soldiers, dogs, and other enemies with knives and a variety of guns. ''Wolfenstein 3D'' was the second major independent release by id Software, after the ''Commander Keen'' series of episodes. In mid-1991, programmer J ...
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Wolfenstein 3D
''Wolfenstein 3D'' is a first-person shooter video game developed by id Software and published by Apogee Software and FormGen. Originally released on May 5, 1992, for DOS, it was inspired by the 1981 Muse Software video game ''Castle Wolfenstein'', and is the third installment in the '' Wolfenstein'' series. In ''Wolfenstein 3D'', the player assumes the role of Allied spy William "B.J." Blazkowicz during World War II as he escapes from the Nazi German prison Castle Wolfenstein and carries out a series of crucial missions against the Nazis. The player traverses each of the game's levels to find an elevator to the next level or kill a final boss, fighting Nazi soldiers, dogs, and other enemies with knives and a variety of guns. ''Wolfenstein 3D'' was the second major independent release by id Software, after the ''Commander Keen'' series of episodes. In mid-1991, programmer John Carmack experimented with making a fast 3D game engine by restricting the gameplay and viewpoint to ...
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Wolfenstein (series)
''Wolfenstein'' is a series of World War II video games originally developed by Muse Software. The majority of the games follow William "B.J." Blazkowicz, an American Army captain and his fight against the Axis powers. Earlier titles are centered around Nazis attempting to harness supernatural and occult forces, while later games are set in an alternate history in which Axis powers won World War II. The first two games in the series, ''Castle Wolfenstein'' and ''Beyond Castle Wolfenstein'', focused on stealth-based gameplay from a top-down perspective. Beginning with id Software's ''Wolfenstein 3D'', they shifted to, and helped popularize, the first-person shooter genre. After ZeniMax Media acquired id Software, including the ''Wolfenstein'' franchise, Swedish developer MachineGames became the series' primary developer. History 1981–1992: Muse Software ''Castle Wolfenstein'' was developed by American programmer Silas Warner, along with Dale Gray and George Varndell, and ...
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First-person Shooter
First-person shooter (FPS) is a sub-genre of shooter video games centered on gun and other weapon-based combat in a first-person perspective, with the player experiencing the action through the eyes of the protagonist and controlling the player character in a three-dimensional space. The genre shares common traits with other shooter games, and in turn falls under the action game genre. Since the genre's inception, advanced 3D and pseudo-3D graphics have challenged hardware development, and multiplayer gaming has been integral. The first-person shooter genre has been traced back to ''Wolfenstein 3D'' (1992), which has been credited with creating the genre's basic archetype upon which subsequent titles were based. One such title, and the progenitor of the genre's wider mainstream acceptance and popularity, was ''Doom'' (1993), often considered the most influential game in this genre; for some years, the term ''Doom'' clone was used to designate this genre due to ''Doom''s i ...
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Gamebook
A gamebook is a work of printed fiction that allows the reader to participate in the story by making choices. The narrative branches along various paths, typically through the use of numbered paragraphs or pages. Each narrative typically does not follow paragraphs in a linear or ordered fashion. Gamebooks are sometimes called choose your own adventure books or CYOA after the influential ''Choose Your Own Adventure'' series originally published by US company Bantam Books. Gamebooks influenced hypertext fiction. Production of new gamebooks in the West decreased dramatically during the 1990s as choice-based stories have moved away from print-based media, although the format may be experiencing a resurgence on mobile and ebook platforms. Such digital gamebooks are considered interactive fiction or visual novels. Description Gamebooks range from branching-plot novels, which require the reader to make choices but are otherwise like regular novels at one end, to what amounts to "solit ...
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Interactive Storytelling
Interactive storytelling (also known as interactive drama) is a form of digital entertainment in which the storyline is not predetermined. The author creates the setting, characters, and situation which the narrative must address, but the user (also reader or player) experiences a unique story based on their interactions with the story world. The architecture of an interactive storytelling program includes a drama manager, user model, and agent model to control, respectively, aspects of narrative production, player uniqueness, and character knowledge and behavior. Together, these systems generate characters that act "human," alter the world in real-time reactions to the player, and ensure that new narrative events unfold comprehensibly. The field of study surrounding interactive storytelling encompasses many disparate fields, including psychology, sociology, cognitive science, linguistics, natural language processing, user interface design, computer science, and emergent intellig ...
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