List Of The Idolmaster Media
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List Of The Idolmaster Media
''The Idolmaster'' is a series of raising simulation and rhythm video games created by Namco Bandai Games (formerly Namco). Its first game premiered in Japan in 2005 as an arcade game, and the series has grown to numerous ports, sequels and spin-offs across multiple video game consoles, including three social network games. While the series is largely only available in Japan, the three versions of ''The Idolmaster Shiny Festa'' were localized into English and released worldwide on iOS. ''The Idolmaster'' series has spawned many works in other media including anime, manga, novels, radio shows and drama CDs. In addition to the video game series, the stand-alone anime series '' Idolmaster: Xenoglossia'' has its own manga and novel adaptations, and the manga series '' Puchimas! Petit Idolmaster'' later inspired an anime series and drama CDs. The music releases in the series include over 100 albums and singles with songs sung by the voice actors from the games. Many of the mus ...
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The Idolmaster
is a Japanese media franchise that began in 2005 with a raising simulation and rhythm video game series created by Bandai Namco Entertainment (formerly Namco). The series primarily centers on the career of a producer who works with a group of prospective pop idols at the talent agency 765 Production. Originally released as an arcade game, the franchise has grown to numerous ports, sequels and spin-offs across multiple video game consoles, including several social network games. The series includes a variety of other media such as an anime with the same name, printed media, audio dramas, a Korean drama, and radio shows. Common elements Plot and themes The central aspect of the plot for ''The Idolmaster'' deals with the training of prospective pop idols on their way to stardom. The main talent agency featured in the series is 765 Production (765 Pro), a rising studio located in a small office. Other studios include 876 Production (876 Pro), 961 Production (961 Pro), 346 Prod ...
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Remix
A remix (or reorchestration) is a piece of media which has been altered or contorted from its original state by adding, removing, or changing pieces of the item. A song, piece of artwork, book, video, poem, or photograph can all be remixes. The only characteristic of a remix is that it appropriates and changes other materials to create something new. Most commonly, remixes are a subset of audio mixing in music and song recordings. Songs may be remixed for a large variety of reasons: * to adapt or revise a song for radio or nightclub play * to create a stereo or surround sound version of a song where none was previously available * to improve the fidelity of an older song for which the original master has been lost or degraded * to alter a song to suit a specific music genre or radio format * to use some of the original song's materials in a new context, allowing the original song to reach a different audience * to alter a song for artistic purposes * to provide additional version ...
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Bandai Namco Games
is a Japanese multinational corporation, multinational video game video game publisher, publisher headquartered in Minato-ku, Tokyo. Its international branches, Bandai Namco Entertainment America and Bandai Namco Entertainment Europe, are respectively headquartered in Irvine, California and Lyon, Lyon, France. It is a wholly-owned subsidiary of Bandai Namco Holdings, an entertainment conglomerate. Bandai Namco Entertainment was formed on 31 March 2006, following a corporate merge between Namco and Bandai on 29 September of the previous year. Originally known as , it merged Bandai Games and Namco Networks in January to create Namco Bandai Games America. Namco Bandai Games absorbed Banpresto's video game division in 2008 and dissolved Bandai Networks in 2009. Development operations were spun off into a new company in 2012, Namco Bandai Studios (now called Bandai Namco Studios), to help create faster development time and tighter cohesion between development teams. Namco Bandai Ga ...
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The Idolmaster SideM
is a Japanese multimedia spin-off series of '' The Idolmaster'', starting with a 2014 game and expanding to include music CDs, two anime series, a web radio show, printed manga, and a rhythm game. The series focuses on the male idols of 315 Production, in contrast with the normally female idol centric series. The original game was published by Bandai Namco Entertainment and developed by Alt Plus Inc. was released on the Mobage platform in 2014. and is a male idol raising simulation game. A second game, a rhythm game developed by Akatsuki, was released in August 2017. An anime adaptation by A-1 Pictures aired between October and December 2017, and a second chibi slice of life anime adaptation of a manga, animated by Zero-G, aired from October to December 2018. On October 6, 2021, THE iDOLM@STER SideM GROWING STARS', a spinoff rhythm game, was released for Android and iOS. On November 4, 2022, Bandai Namco announced that the Mobage game will end its service on January ...
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The Idolmaster Cinderella Girls
is a Japanese free-to-play simulation video game co-developed by Cygames and Bandai Namco Studios for the Mobage social network platform for mobile phones. It was first released on November 28, 2011, for feature phones, and compatibility was extended to iOS and Android devices on December 16, 2011. The game is based on '' The Idolmaster'' franchise, and features a cast of new idol characters. In September 2015, a music video game developed by Cygames titled '' The Idolmaster Cinderella Girls: Starlight Stage'' was released on the Google Play Store and Apple Store in Japan. The original game is scheduled to end service on March 30, 2023 and will be succeeded by its spinoff game and adaptations. The story in ''Cinderella Girls'' follows the career of a producer in charge of leading and training prospective pop idols to stardom. Its gameplay follows a digital collectible card game format in which each idol is represented as a card, which the player may use to form a unit of ...
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ASCII Media Works
ASCII ( ), abbreviated from American Standard Code for Information Interchange, is a character encoding standard for electronic communication. ASCII codes represent text in computers, telecommunications equipment, and other devices. Because of technical limitations of computer systems at the time it was invented, ASCII has just 128 code points, of which only 95 are , which severely limited its scope. All modern computer systems instead use Unicode, which has millions of code points, but the first 128 of these are the same as the ASCII set. The Internet Assigned Numbers Authority (IANA) prefers the name US-ASCII for this character encoding. ASCII is one of the IEEE milestones. Overview ASCII was developed from telegraph code. Its first commercial use was as a seven-bit teleprinter code promoted by Bell data services. Work on the ASCII standard began in May 1961, with the first meeting of the American Standards Association's (ASA) (now the American National Standards Institu ...
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The Idolmaster 2
is a Japanese raising simulation video game in ''The Idolmaster'' series developed and published by Bandai Namco Games. It was originally released on February 24, 2011, for the Xbox 360 in Japan, and later for the PlayStation 3 on October 27, 2011. The story in ''The Idolmaster 2'' is told from the perspective of a producer in charge of leading and training a group of three pop idols to stardom and receive music awards. Its gameplay, while remaining similar to the previous title, features several improvements and differences, including changes in the roster of idol characters and the removal of online multiplayer elements. The game is developed as the centerpiece of the franchise's next stage called " 2nd Vision". Its production began before the announcement of the series' first 2nd Vision game, ''The Idolmaster Dearly Stars'', and its staff proceeded with the goal of earning the franchise's fans' continued support and the mindset of creating the game from scratch akin to the o ...
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The Idolmaster SP
is a series of three Japanese raising simulation video games in ''The Idolmaster'' series developed and published by Namco Bandai Games. They were released on February 19, 2009, as , , and for the PlayStation Portable as a port of ''The Idolmaster''. The gameplay in ''SP'' features changes from its predecessor, including an additional promise system which puts more of a focus on communication. The games include three game modes: two single-player and one multiplayer mode for up to three players. The story is told from the perspective of a producer in charge of training 10 prospective pop idols on their way to stardom, and each version of ''SP'' features different idols. One reason for dividing ''SP'' among three versions when developing the games was to allow players to buy the version which features their favorite idols. Rival idols were introduced into ''SP'' because the development team felt that rivals are essential for ''The Idolmaster'', which also serve to deepen the bon ...
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The Idolmaster Dearly Stars
is a Japanese Life simulation game, life simulation video game developed by Microvision and published by Bandai Namco Games. It was released on September 17, 2009 for the Nintendo DS. The game is a Spin-off (media), spin-off of ''The Idolmaster'' series and its timeline coincides before the events in ''The Idolmaster 2''. The gameplay in ''Dearly Stars'' is similar to previous games in the series, but with new elements and differences to the minigames. The gameplay was adjusted to allow the player the option to quickly play through the game's story, but head director Toshihiko Kujioka also wanted to add in gameplay elements that would add another layer of challenge. The story is told from the perspective of Ai Hidaka, Eri Mizutani and Ryō Akizuki—three prospective pop Japanese idol, idols introduced in ''Dearly Stars'' as they enter the talent agency 876 Production, and deals with their training on their way to stardom. The player has access to the three idols' different scenar ...
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Talent Agency
Talent has two principal meanings: * Talent (measurement), an ancient unit of mass and value * Talent (skill), a group of aptitudes useful for some activities; talents may refer to aptitudes themselves or to possessors of those talents Talent may also refer to: Arts, entertainment, and media Literature * ''Talent'' (play), a 1978 play by Victoria Wood * ''Talent'', the first novel in The Talent Series by Zoey Dean Television * ''Got Talent'', a series of television shows, in several national versions * ''Young Talent Time'' (1971-1989; 2012), an Australian television variety program on Network Ten Other arts, entertainment, and media * ''Talent'' (artwork), a seminal work of art by David Robbins, 1986 * ''Talent'' (comics), a comic book series written by Christopher Golden and Tom Sngoski and drawn by Paul Azaceta, 2006 * Billy Talent, a Canadian rock group from Toronto, who formed in 1993 * Talents universe, a setting in Anne McCaffrey's science fiction, where Talents a ...
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Japanese Idol
An is a type of entertainer marketed for image, attractiveness, and personality in Japanese pop culture. Idols are primarily singers with training in acting, dancing, and modeling. Idols are commercialized through merchandise and endorsements by talent agencies, while maintaining a parasocial relationship with a financially loyal consumer fan base. Japan's idol industry first emerged in the 1960s and became prominent in the 1970s and 1980s due to television. During the 1980s, regarded as the "Golden Age of Idols", idols drew in commercial interest and began appearing in commercials and television dramas. As more niche markets began to appear in the late 2000s and early 2010s, it led to a significant growth in the industry known as the "Idol Warring Period." Today, over 10,000 teenage girls in Japan are idols, with over 3,000 groups active. Japan's idol industry has been used as a model for other pop idol industries, such as K-pop. Sub-categories of idols include gravure idols ...
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Strategy Guide
Strategy guides are instruction books that contain hints or complete solutions to specific video games. The line between strategy guides and walkthroughs is somewhat blurred, with the former often containing or being written around the latter. Strategy guides are often published in print, both in book form and also as articles within video game magazines. In cases of exceptionally popular game titles, guides may be sold through more mainstream publication channels, such as bookstores or even newsstands. Some publishers also sell E-Book versions on their websites. Strategy guides marketed as "official" are written by game distributors themselves or licensed to a specialty publishing house; Prima Games (a division of Random House) and Piggyback Interactive (a division of Simon & Schuster) specialise in writing official guides for various companies. There are also a number of publishers who make unlicensed, "unofficial" strategy guides, and many of today's mainstream publishers began ...
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