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List Of Square Video Games
Square was a Japanese video game development and publishing company founded in September 1986 by Masashi Miyamoto. It began as a computer game software division of Den-Yu-Sha, a power line construction company owned by Miyamoto's father. Square's first titles were ''The Death Trap'' and its sequel '' Will: The Death Trap II''; they sold over 100,000 copies, a major success for the time. In September 1986, Square spun off from Den-Yu-Sha and became an independent company officially named Square Co., Ltd. While its next few games sold poorly, 1987's ''Final Fantasy'' sold over 500,000 copies, sparking the company's flagship series. Square was best known for its role-playing video game franchises, which include the ''Final Fantasy'' series. Of its properties, this franchise is the best-selling, with total worldwide sales of over 173 million units. During its existence, the company developed or published dozens of titles in various video game franchises on numerous gaming systems. ...
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Square Logo
In Euclidean geometry, a square is a regular quadrilateral, which means that it has four equal sides and four equal angles (90- degree angles, π/2 radian angles, or right angles). It can also be defined as a rectangle with two equal-length adjacent sides. It is the only regular polygon whose internal angle, central angle, and external angle are all equal (90°), and whose diagonals are all equal in length. A square with vertices ''ABCD'' would be denoted . Characterizations A convex quadrilateral is a square if and only if it is any one of the following: * A rectangle with two adjacent equal sides * A rhombus with a right vertex angle * A rhombus with all angles equal * A parallelogram with one right vertex angle and two adjacent equal sides * A quadrilateral with four equal sides and four right angles * A quadrilateral where the diagonals are equal, and are the perpendicular bisectors of each other (i.e., a rhombus with equal diagonals) * A convex quadrilateral with success ...
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Nintendo Entertainment System
The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redesigned version, was released in American test markets on October 18, 1985, before becoming widely available in North America and other countries. After developing a series of successful arcade games in the early 1980s, Nintendo planned to create a home video game console. Rejecting more complex proposals, the Nintendo president Hiroshi Yamauchi called for a simple, cheap console that ran games stored on cartridges. The controller design was reused from Nintendo's portable Game & Watch games. Nintendo released several add-ons, such as a light gun for shooting games. The NES was one of the best-selling consoles of its time and helped revitalize the US game industry following the video game crash of 1983. It introduced a now-standard business model of licensing third-party ...
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Deep Dungeon
is a series of role-playing video games developed by HummingBirdSoft. The first two installments were released on the Family Computer Disk System by Square's label DOG; the third one was released on the regular Family Computer by Square directly and the final one by Asmik. Games in the series ''Madō Senki'' is a "dungeon crawler" presented in a first person perspective, similar to ''Wizardry''. Players navigate nondescript, maze-like corridors in their bid to find the princess. The game was released exclusively in Japan, but on April 15, 2006, ''Deep Dungeon'' was unofficially translated into English. ''Madō Senki'' is set in the town of Dorl. One day, monsters raided the town, stealing both the treasures and Princess Etna's soul. Despite the attempts of brave warriors to retrieve her soul, none have been successful. In the dungeon, the player is given a command list. The player can choose to attack if an enemy is in the vicinity, view allocated items, escape from battle, ...
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Carry Lab
is a defunct Japanese software house. Thanks to the efforts of entrepreneur and computer engineer Yoichiro Hirano, the company evolved from the "MyCon Club" into a real business in 1981. As Carry Lab, the company developed popular word processing software and computer and video games. They also ported popular Taito titles such as ''Chack'n Pop'' to Japanese computers. One of their games, '' Hao-kun no Fushigi na Tabi'', did make it to North American shores as ''Mystery Quest'' for the Nintendo Entertainment System The Nintendo Entertainment System (NES) is an 8-bit third-generation home video game console produced by Nintendo. It was first released in Japan in 1983 as the commonly known as the The NES, a redesigned version, was released in America .... The game, published by Taxan, was cut and reduced in difficulty. Carry Lab's funding system was not set up well, and the programmers didn't see eye to eye with the sales managers, so the company's core team left in 1 ...
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Mystery Quest (video Game)
''Mystery Quest'' is a platform game developed by Carry Lab. It was published in Japan by Square on May 1, 1987, and in North America by Taxan TAXAN was a brand of Kaga Electronics Co. Ltd, Tokyo, Japan. It was founded in July 1981. In the late 1980s and early 1990s, the US division published several video games on the NES and Game Boy. The company shut down in 1991 according to former e ... in April 1989. The game follows the journey of Hao on his quest to become a wizard. References External links * 1987 video games Famicom Disk System games Nintendo Entertainment System games Platform games Square (video game company) games Video games developed in Japan {{Platform-videogame-stub ...
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Little Computer People
''Little Computer People'', also called ''House-on-a-Disk'', is a social simulation game released in 1985 by Activision for the Commodore 64, ZX Spectrum, Amstrad CPC, Atari ST and Apple II. An Amiga version was released in 1987. Two Japanese versions were also released in 1987, a Family Computer Disk System version, published in Japan by DOG (a subsidiary of Square), and a PC-8801 version. Gameplay The game has no winning conditions, and one setting: a sideways view of the inside of a three-story house. After a short time, an animated character will move in and occupy the house. He goes about a daily routine, doing everyday things like cooking, watching television or reading the newspaper. Players are able to interact with this person in various ways, including entering simple commands for the character to perform, playing a game of poker with him and offering presents. On occasion, the character initiates contact on his own, inviting the player to a game or writing a letter ex ...
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The 3-D Battles Of WorldRunner
''The 3-D Battles of WorldRunner'' (shortened to ''3-D WorldRunner'' on the North American box art), originally released in Japan as , is a 1987 Third-person shooter, third-person Shoot 'em up, rail shooter Platform game, platform video game developed and published by Square (video game company), Square for the Nintendo Entertainment System, Family Computer Disk System. It was later ported to cartridge format and published by Acclaim Entertainment, Acclaim for the Nintendo Entertainment System. For its time, the game was technically advanced; the game's 3D computer graphics, three-dimensional scrolling effect is very similar to the linescroll effects used by ''Pole Position'' and many Racing video game, racing games of the day as well as the forward-scrolling effect of Sega's 1985 third-person rail shooter ''Space Harrier''.(February 1999). "Hironobu Sakaguchi: The Man Behind the Fantasies". ''Next Generation (magazine), Next Generation Magazine'', vol 50. ''3-D WorldRunner'' was an ...
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HummingBirdSoft
was a Japanese video game developer. The company was established in 1982 as a real estate agent, but in 1983 began to develop video games. The company heavily participated in the Disk Original Group, a collective publishing house for Famicom Disk System games headed by Square. Many of HummingBirdSoft's games are either traditional role-playing video games or adventure games, although they also developed a couple of pinball Pinball games are a family of games in which a ball is propelled into a specially designed table where it bounces off various obstacles, scoring points either en route or when it comes to rest. Historically the board was studded with nails call ... video games. While none of their games were published in North America, some have been unofficially translated by fans. Games External links RetroPC.NET HummingBirdSoft Page Video game companies established in 1982 Defunct video game companies of Japan 1982 establishments in Japan {{Japan-videogame-co ...
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Family Computer Disk System
The commonly shortened to the Famicom Disk System or just Disk System, is a peripheral for Nintendo's Family Computer home video game console, released only in Japan on February 21, 1986. It uses proprietary floppy disks called "Disk Cards" for cheaper data storage and it adds a new high-fidelity sound channel for supporting Disk System games. Fundamentally, the Disk System serves simply to enhance some aspects already inherent to the base Famicom system, with better sound and cheaper gamesthough with the disadvantages of high initial price, slow speed, and lower reliability. However, this boost to the market of affordable and writable mass storage temporarily served as an enabling technology for the creation of new types of video games. This includes the vast, open world, progress-saving adventures of the best-selling ''The Legend of Zelda'' (1986) and ''Metroid'' (1986), games with a cost-effective and swift release such as the best-selling '' Super Mario Bros. 2'', and nat ...
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Suishō No Dragon
is a text-based adventure video game developed and published by Square for the Family Computer Disk System in Japan in 1986. Gameplay The game plays as a command-style adventure game. The game's interface resembles that of a point-and-click graphic adventure interface for a console. The game made use of visual icons rather than text-based ones to represent various actions, and it featured a cursor that could be moved around the screen using the D-pad to click on the icons and examine parts of the scenery. Plot It is set in a science fiction setting, where the main character, Hugh, and his girlfriend Cynthia are traveling in space, but are attacked by a crystal dragon: Hugh escapes with the help of a mysterious woman, but Cynthia is kidnapped. Hugh must find the dragon and save his girlfriend. Development Many of the game's scenes involve animation, which was a specialty of Square, at the time, and ''Suishō no Dragon'' features a variety of drawings, particularly those of girls. ...
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King's Knight
is a 1986 scrolling shooter co-developed by Square and Workss, and published by Square for the Nintendo Entertainment System and MSX. The game was released in Japan on September 18, 1986, and in North America in 1989. It was later re-released for the Wii's Virtual Console in Japan on November 27, 2007 and in North America on March 24, 2008. This would be followed by a release on the Virtual Console in Japan on February 4, 2015 for 3DS and July 6, 2016 for Wii U. The game became Square's first North American release under their Redmond subsidiary Squaresoft, and their first release as an independent company. The 1986 release's title screen credits Workss for programming. ''King's Knight'' saw a second release in 1987 on the NEC PC-8801mkII SR and the Sharp X1. These versions of the game were retitled ''King's Knight Special'' and released exclusively in Japan. It was the first game designed by Hironobu Sakaguchi for the Famicom. Nobuo Uematsu provided the musical score for ...
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