List Of Hi-Res Adventures Video Games
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List Of Hi-Res Adventures Video Games
''Hi-Res Adventures'' is a series of graphic adventure games developed by On-Line Systems (later Sierra Entertainment). It includes all seven graphic adventure games released by the company prior to the release of the company's landmark ''King's Quest''. *Hi-Res Adventure #0 - ''Mission Asteroid'' (1980) *Hi-Res Adventure #1 - '' Mystery House'' (1980) *Hi-Res Adventure #2 - '' Wizard and the Princess / Adventure in Serenia'' (1980) *Hi-Res Adventure #3 - ''Cranston Manor'' (1981) *Hi-Res Adventure #4 - ''Ulysses and the Golden Fleece'' (1981) *Hi-Res Adventure #5 - '' Time Zone'' (1982) *Hi-Res Adventure #6 - '' The Dark Crystal'' (1983) References External linksHiRes Adventures/SierraVenturesat Adventureland {{Sierra Adventure Games Adventure games Hi-Res Adventures ''Hi-Res Adventures'' is a series of graphic adventure games developed by On-Line Systems (later Sierra Entertainment). It includes all seven graphic adventure games released by the company prior to the re ...
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Graphic Adventure Games
An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration and/or puzzle-solving. The genre's focus on story allows it to draw heavily from other narrative-based media, literature and film, encompassing a wide variety of literary genres. Many adventure games (text and graphic) are designed for a single player, since this emphasis on story and character makes multiplayer design difficult. ''Colossal Cave Adventure'' is identified as the first such adventure game, first released in 1976, while other notable adventure game series include ''Zork'', ''King's Quest'', ''Monkey Island'', and ''Myst''. Initial adventure games developed in the 1970s and early 1980s were text-based, using text parsers to translate the player's input into commands. As personal computers became more powerful with better graphics, the graphic adventure-game format became popular, initially by augmenting player's text commands wit ...
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Sierra Entertainment
Sierra Entertainment, Inc. (formerly On-Line Systems and Sierra On-Line, Inc.) was an American video game developer and publisher founded in 1979 by Ken and Roberta Williams. The company is known for pioneering the graphic adventure game genre, including the first such game, ''Mystery House''. It is also known for its graphical adventure game series ''King's Quest'', ''Space Quest'', ''Police Quest'', ''Gabriel Knight'', ''Leisure Suit Larry'', and ''Quest for Glory'', as well as being the original publishers of Valve's ''Half-Life'' series. After seventeen years as an independent company, Sierra was acquired by CUC International in February 1996 to become part of CUC Software. However, CUC International was caught in an accounting scandal in 1998, and many of the original founders of Sierra including the Williamses left the company. Sierra remained as part of CUC Software as it was sold and renamed several times over the next few years; Sierra was formally disestablished as a c ...
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Quest For The Crown
A quest is a journey toward a specific mission or a goal. The word serves as a plot device in mythology and fiction: a difficult journey towards a goal, often symbolic or allegorical. Tales of quests figure prominently in the folklore of every nation and ethnic culture. In literature, the object of a quest requires great exertion on the part of the hero, who must overcome many obstacles, typically including much travel. The aspect of travel allows the storyteller to showcase exotic locations and cultures (an objective of the narrative, not of the character). The object of a quest may also have supernatural properties, often leading the protagonist into other worlds and dimensions. The moral of a quest tale often centers on the changed character of the hero. Quest objects The hero normally aims to obtain something or someone by the quest, and with this object to return home. The object can be something new, that fulfills a lack in their life, or something that was ...
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Internet Archive
The Internet Archive is an American digital library with the stated mission of "universal access to all knowledge". It provides free public access to collections of digitized materials, including websites, software applications/games, music, movies/videos, moving images, and millions of books. In addition to its archiving function, the Archive is an activist organization, advocating a free and open Internet. , the Internet Archive holds over 35 million books and texts, 8.5 million movies, videos and TV shows, 894 thousand software programs, 14 million audio files, 4.4 million images, 2.4 million TV clips, 241 thousand concerts, and over 734 billion web pages in the Wayback Machine. The Internet Archive allows the public to upload and download digital material to its data cluster, but the bulk of its data is collected automatically by its web crawlers, which work to preserve as much of the public web as possible. Its web archiving, web archive, the Wayback Machine, contains hu ...
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Mission Asteroid
''Mission Asteroid'' (shown as ''Mission: Asteroid'' in the manual and on the title screen) is a graphic adventure game for the Apple II written by Ken and Roberta Williams and released in 1980 by On-Line Systems. It was later ported to the Atari 8-bit family and Commodore 64. The game was released as Hi-Res Adventures #0, despite being released after ''Mystery House'' and ''Wizard and the Princess''. It was meant as an introduction to the adventure game genre so it was made easier than the rest of ''Hi-Res Adventures'' games. Reception Mark Marlow reviewed ''Mission: Asteroid'', ''Mystery House'', and ''The Wizard and the Princess'' for ''Computer Gaming World ''Computer Gaming World'' (CGW) was an American computer game magazine published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly through ...'', and stated that "''Mission: Asteroid'' is the simplest of the grou ...
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Mystery House
''Mystery House'' is an adventure game released by On-Line Systems in 1980. It was designed, written and illustrated by Roberta Williams, and programmed by Ken Williams for the Apple II. ''Mystery House'' is the first graphical adventure game and the first game produced by On-Line Systems, the company which would evolve into Sierra On-Line. It is one of the earliest horror video games. Plot The game starts near an abandoned Victorian mansion. The player is soon locked inside the house with no other option than to explore. The mansion contains many interesting rooms and seven other people: Tom, a plumber; Sam, a mechanic; Sally, a seamstress; Dr. Green, a surgeon; Joe, a grave-digger; Bill, a butcher; Daisy, a cook. Initially, the player has to search the house in order to find a hidden cache of jewels. Soon, dead bodies (of the other people) begin appearing and it is obvious there's a murderer on the loose in the house. The player must discover who it is or become the ne ...
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Wizard And The Princess
''Wizard and the Princess'' (also ''The Wizard and the Princess'', with a leading article) is a graphic adventure game written for the Apple II and published in 1980 by On-Line Systems. It was the second title released in the '' Hi-Res Adventures'' series after ''Mystery House''. While ''Mystery House'' used monochrome drawings, ''Wizard and the Princess'' added color. Ports for the Atari 8-bit family and Commodore 64 were released in 1982 and 1984 respectively. The 1982 self-booting version for IBM PC compatibles was renamed ''Adventure in Serenia''. Plot The game (according to the back cover ox/folder/manualof the Atari 8-bit family and Apple II original and rerelease versions) takes place in the land of Serenia where King George's daughter Princess Priscilla has been kidnapped by an evil wizard named Harlin. Harlin has held her inside his castle far in the mountains. The King has offered half of his kingdom to anyone brave enough to travel to the Wizard's castle, defeat him ...
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Cranston Manor
''Cranston Manor'' is a graphic adventure published for the Apple II by On-Line Systems in 1981. It is Hi-Res Adventure #3. The player must invade a mansion that was occupied by a millionaire and steal the sixteen treasures that are inside of it. The game allows players to switch between graphics-based and text-based gameplay. ''Cranston Manor'' is based on Larry Ledden's text adventure ''The Cranston Manor Adventure''. The graphical version was programmed by Ledden, Ken Williams, and Harold DeWitz. Development Larry Ledden wrote ''The Cranston Manor Adventure'' as text-only interactive fiction for the Atari 8-bit family. It was published by Artworx Artworx was a Naples, Florida software company that produced and supported a line of computer games (primarily specializing in poker and other card games) from 1981 to 2020. It is named after the founder's given name. At first the company publishe ... in 1981. Sierra On-Line acquired the rights from Ledden to create a graphica ...
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Ulysses And The Golden Fleece
''Ulysses and the Golden Fleece'' is a graphic adventure game released in 1981 for the Apple II. It was created by Bob Davis and Ken Williams. With a graphic at the top of the game screen, the player navigates the game via a two-word command parser. The game was ported to the Atari 8-bit family, Commodore 64, and IBM PC. Reception ''PC Magazine'' rated ''Ulysses'' 14.0 out of a total of 18 points. It called the graphics "gorgeous", but noted the limited text parser compared to Infocoms ''Infidel An infidel (literally "unfaithful") is a person accused of disbelief in the central tenets of one's own religion, such as members of another religion, or the irreligious. Infidel is an ecclesiastical term in Christianity around which the Church ...''. References External links * * 1981 video games Apple II games Adventure games Atari 8-bit family games Commodore 64 games Works based on the Odyssey ScummVM-supported games Sierra Entertainment games Video games bas ...
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Time Zone (video Game)
''Time Zone'' is a multi-disk graphical adventure game written and directed by Roberta Williams for the Apple II. Developed in 1981 and released in 1982 by On-Line Systems (later Sierra Entertainment), the game was shipped with six double-sided floppy disks and contained 1,500 areas (screens) to explore along with 39 scenarios to solve. Produced at a time when most games rarely took up more than one side of a floppy, ''Time Zone'' is one of the first games of this magnitude released for home computer systems. Ports were released for Japanese home computers PC-88, PC-98 and FM-7 in 1985. Gameplay ''Time Zone'' allows players to travel through time and across the globe solving puzzles while meeting famous historical figures such as Benjamin Franklin, Cleopatra, and Julius Caesar. The game has static pictures and a text parser that understands two-word commands. Development The game used the company's existing Hi-Res Adventures engine. Roberta Williams was the designer and writer, a ...
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The Dark Crystal (video Game)
''The Dark Crystal'' is a graphic adventure game based on Jim Henson's 1982 fantasy film, ''The Dark Crystal''. The game was designed by Roberta Williams and published under the SierraVenture line in 1983 as ''Hi-Res Adventure #6: The Dark Crystal''. It is the first ''Hi-Res Adventure'' released under the SierraVenture line, the previous games being released under earlier names and later re-released under SierraVenture. An alternative version of the game for younger players called ''Gelfling Adventure'' was released in 1984. Gameplay ''The Dark Crystal'' is set in Thra, a world with three suns. Every thousand years the three suns come together in an event known as "The Great Conjunction". The player controls Jen, a gelfling. Two souls are destined to battle to reveal the secrets of their past. One warrior's fate rests in the hands of a tyrannical villain who is hellbent on destruction. The game features no music, a single beep is used to alert that no action other than the return ...
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Adventure Games
An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration and/or puzzle-solving. The genre's focus on story allows it to draw heavily from other narrative-based media, literature and film, encompassing a wide variety of literary genres. Many adventure games (text and graphic) are designed for a single player, since this emphasis on story and character makes multiplayer design difficult. ''Colossal Cave Adventure'' is identified as the first such adventure game, first released in 1976, while other notable adventure game series include ''Zork'', ''King's Quest'', ''Monkey Island'', and ''Myst''. Initial adventure games developed in the 1970s and early 1980s were text-based, using text parsers to translate the player's input into commands. As personal computers became more powerful with better graphics, the graphic adventure-game format became popular, initially by augmenting player's text commands wi ...
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