List Coloring
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List Coloring
In graph theory, a branch of mathematics, list coloring is a type of graph coloring where each vertex can be restricted to a list of allowed colors. It was first studied in the 1970s in independent papers by Vizing and by Erdős, Rubin, and Taylor. Definition Given a graph ''G'' and given a set ''L''(''v'') of colors for each vertex ''v'' (called a list), a list coloring is a ''choice function'' that maps every vertex ''v'' to a color in the list ''L''(''v''). As with graph coloring, a list coloring is generally assumed to be proper, meaning no two adjacent vertices receive the same color. A graph is ''k''-choosable (or ''k''-list-colorable) if it has a proper list coloring no matter how one assigns a list of ''k'' colors to each vertex. The choosability (or list colorability or list chromatic number) ch(''G'') of a graph ''G'' is the least number ''k'' such that ''G'' is ''k''-choosable. More generally, for a function ''f'' assigning a positive integer ''f''(''v'') to each v ...
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Graph Theory
In mathematics, graph theory is the study of ''graphs'', which are mathematical structures used to model pairwise relations between objects. A graph in this context is made up of '' vertices'' (also called ''nodes'' or ''points'') which are connected by '' edges'' (also called ''links'' or ''lines''). A distinction is made between undirected graphs, where edges link two vertices symmetrically, and directed graphs, where edges link two vertices asymmetrically. Graphs are one of the principal objects of study in discrete mathematics. Definitions Definitions in graph theory vary. The following are some of the more basic ways of defining graphs and related mathematical structures. Graph In one restricted but very common sense of the term, a graph is an ordered pair G=(V,E) comprising: * V, a set of vertices (also called nodes or points); * E \subseteq \, a set of edges (also called links or lines), which are unordered pairs of vertices (that is, an edge is associated with t ...
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Graph Coloring
In graph theory, graph coloring is a special case of graph labeling; it is an assignment of labels traditionally called "colors" to elements of a graph subject to certain constraints. In its simplest form, it is a way of coloring the vertices of a graph such that no two adjacent vertices are of the same color; this is called a vertex coloring. Similarly, an edge coloring assigns a color to each edge so that no two adjacent edges are of the same color, and a face coloring of a planar graph assigns a color to each face or region so that no two faces that share a boundary have the same color. Vertex coloring is often used to introduce graph coloring problems, since other coloring problems can be transformed into a vertex coloring instance. For example, an edge coloring of a graph is just a vertex coloring of its line graph, and a face coloring of a plane graph is just a vertex coloring of its dual. However, non-vertex coloring problems are often stated and studied as-is. This is ...
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Theta Graph
In computational geometry, the Theta graph, or \Theta-graph, is a type of geometric spanner similar to a Yao graph. The basic method of construction involves partitioning the space around each vertex into a set of ''cones'', which themselves partition the remaining vertices of the graph. Like Yao Graphs, a \Theta-graph contains at most one edge per cone; where they differ is how that edge is selected. Whereas Yao Graphs will select the nearest vertex according to the metric space of the graph, the \Theta-graph defines a fixed ray contained within each cone (conventionally the bisector of the cone) and selects the nearest neighbor with respect to orthogonal projections to that ray. The resulting graph exhibits several good spanner properties.. \Theta-graphs were first described by ClarksonK. Clarkson. 1987. Approximation algorithms for shortest path motion planning. In Proceedings of the nineteenth annual ACM symposium on Theory of computing (STOC '87), Alfred V. Aho (Ed.). ACM, ...
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Degeneracy (graph Theory)
In graph theory, a ''k''-degenerate graph is an undirected graph in which every subgraph has a vertex of degree at most ''k'': that is, some vertex in the subgraph touches ''k'' or fewer of the subgraph's edges. The degeneracy of a graph is the smallest value of ''k'' for which it is ''k''-degenerate. The degeneracy of a graph is a measure of how sparse it is, and is within a constant factor of other sparsity measures such as the arboricity of a graph. Degeneracy is also known as the ''k''-core number, width, and linkage, and is essentially the same as the coloring number or Szekeres–Wilf number (named after ). ''k''-degenerate graphs have also been called ''k''-inductive graphs. The degeneracy of a graph may be computed in linear time by an algorithm that repeatedly removes minimum-degree vertices. The connected components that are left after all vertices of degree less than ''k'' have been (repeatedly) removed are called the ''k''-cores of the graph and the degeneracy of a ...
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Linear Time
In computer science, the time complexity is the computational complexity that describes the amount of computer time it takes to run an algorithm. Time complexity is commonly estimated by counting the number of elementary operations performed by the algorithm, supposing that each elementary operation takes a fixed amount of time to perform. Thus, the amount of time taken and the number of elementary operations performed by the algorithm are taken to be related by a constant factor. Since an algorithm's running time may vary among different inputs of the same size, one commonly considers the worst-case time complexity, which is the maximum amount of time required for inputs of a given size. Less common, and usually specified explicitly, is the average-case complexity, which is the average of the time taken on inputs of a given size (this makes sense because there are only a finite number of possible inputs of a given size). In both cases, the time complexity is generally expresse ...
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Mathematical Foundations Of Computer Science
MFCS, the International Symposium on Mathematical Foundations of Computer Science is an academic conference organized annually since 1972. The topics of the conference cover the entire field of theoretical computer science. Up to 2012, the conference was held in different locations in Poland, Czech Republic and Slovakia but, since MFCS 2013, it travels around Europe. All contributions are strongly peer-reviewed. From 1974 to 2015, conference articles were published in proceedings published by Springer in the Lecture Notes in Computer Science series. Since 2016 the proceedings have been published by the Leibniz International Proceedings in Informatics Dagstuhl is a computer science research center in Germany, located in and named after a district of the town of Wadern, Merzig-Wadern, Saarland. Location Following the model of the mathematical center at Oberwolfach, the center is installed in .... Recent history of the symposium the Steering Committee of the MFCS symposia ...
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Fixed-parameter Tractable
In computer science, parameterized complexity is a branch of computational complexity theory that focuses on classifying computational problems according to their inherent difficulty with respect to ''multiple'' parameters of the input or output. The complexity of a problem is then measured as a function of those parameters. This allows the classification of NP-hard problems on a finer scale than in the classical setting, where the complexity of a problem is only measured as a function of the number of bits in the input. The first systematic work on parameterized complexity was done by . Under the assumption that P ≠ NP, there exist many natural problems that require superpolynomial running time when complexity is measured in terms of the input size only, but that are computable in a time that is polynomial in the input size and exponential or worse in a parameter . Hence, if is fixed at a small value and the growth of the function over is relatively small then such p ...
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Path Graph
In the mathematical field of graph theory, a path graph or linear graph is a graph whose vertices can be listed in the order such that the edges are where . Equivalently, a path with at least two vertices is connected and has two terminal vertices (vertices that have degree 1), while all others (if any) have degree 2. Paths are often important in their role as subgraphs of other graphs, in which case they are called paths in that graph. A path is a particularly simple example of a tree, and in fact the paths are exactly the trees in which no vertex has degree 3 or more. A disjoint union of paths is called a linear forest. Paths are fundamental concepts of graph theory, described in the introductory sections of most graph theory texts. See, for example, Bondy and Murty (1976), Gibbons (1985), or Diestel (2005). As Dynkin diagrams In algebra, path graphs appear as the Dynkin diagrams of type A. As such, they classify the root system of type A and the Weyl group of ty ...
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Forbidden Graph Characterization
In graph theory, a branch of mathematics, many important families of graphs can be described by a finite set of individual graphs that do not belong to the family and further exclude all graphs from the family which contain any of these forbidden graphs as (induced) subgraph or minor. A prototypical example of this phenomenon is Kuratowski's theorem, which states that a graph is planar (can be drawn without crossings in the plane) if and only if it does not contain either of two forbidden graphs, the complete graph and the complete bipartite graph . For Kuratowski's theorem, the notion of containment is that of graph homeomorphism, in which a subdivision of one graph appears as a subgraph of the other. Thus, every graph either has a planar drawing (in which case it belongs to the family of planar graphs) or it has a subdivision of at least one of these two graphs as a subgraph (in which case it does not belong to the planar graphs). Definition More generally, a forbidden grap ...
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Triangle-free Graph
In the mathematical area of graph theory, a triangle-free graph is an undirected graph in which no three vertices form a triangle of edges. Triangle-free graphs may be equivalently defined as graphs with clique number ≤ 2, graphs with girth ≥ 4, graphs with no induced 3-cycle, or locally independent graphs. By Turán's theorem, the ''n''-vertex triangle-free graph with the maximum number of edges is a complete bipartite graph in which the numbers of vertices on each side of the bipartition are as equal as possible. Triangle finding problem The triangle finding problem is the problem of determining whether a graph is triangle-free or not. When the graph does contain a triangle, algorithms are often required to output three vertices which form a triangle in the graph. It is possible to test whether a graph with edges is triangle-free in time . Another approach is to find the trace of , where is the adjacency matrix of the graph. The trace is zero if and ...
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Planar Graph
In graph theory, a planar graph is a graph that can be embedded in the plane, i.e., it can be drawn on the plane in such a way that its edges intersect only at their endpoints. In other words, it can be drawn in such a way that no edges cross each other. Such a drawing is called a plane graph or planar embedding of the graph. A plane graph can be defined as a planar graph with a mapping from every node to a point on a plane, and from every edge to a plane curve on that plane, such that the extreme points of each curve are the points mapped from its end nodes, and all curves are disjoint except on their extreme points. Every graph that can be drawn on a plane can be drawn on the sphere as well, and vice versa, by means of stereographic projection. Plane graphs can be encoded by combinatorial maps or rotation systems. An equivalence class of topologically equivalent drawings on the sphere, usually with additional assumptions such as the absence of isthmuses, is called a pl ...
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Glossary Of Graph Theory
This is a glossary of graph theory. Graph theory is the study of graphs, systems of nodes or vertices connected in pairs by lines or edges. Symbols A B C D E F G H I K L M N O ...
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