List Of DSiWare Games And Applications
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List Of DSiWare Games And Applications
This is a list of games and applications, collectively known as DSiWare, for the Nintendo DSi handheld game console, available for download via the DSi Shop and unplayable on earlier DS models. An update released for the Nintendo 3DS in June 2011 added support for the Nintendo eShop service, which contained the DSi Shop's full library of DSiWare games (at the time) with the exception of certain games and applications. There were over 200 downloadable games available in North America as of August 2010. DSiWare games and applications typically have animated icons, but some of them, such as ''Bejeweled Twist'', have static icons. Note that blank boxes in some columns represent currently unconfirmed or otherwise unknown information. (This list is incomplete and missing some titles and many release dates outside of North America.) Release dates are subject to change. The DSi Shop has ceased activity on March 31, 2017. Although DSiWare games and apps on the Nintendo eShop are currently n ...
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101 Shark Pets
''101 Shark Pets'' is a 2010 pet caring simulation video game developed by Teyon for the Nintendo DSiWare. Gameplay ''101 Shark Pets'' is a simulation of raising a shark. Players look after a shark and keep its statistics as high as possible by taking care of its health and mood, developing its personality, playing games and training it. Mini-games The game contains several mini-games such as treasure hunting, chasing a boat, memory, jigsaw and race. * Memory - a player's task is to find all matching pairs of cards that can be bought in the Pet Shop. * Treasure hunting - a player uses a stylus to find a way in a bubble water to collect coins, avoid mines and to get to a treasure. * Chasing a boat - a player steers a motorboat and tries not to let a shark catch it until time runs out. * Jigsaw - a player's goal is to put together all pieces of a picture that can be bought in the Pet Shop. * Race - a player uses a stylus to guide a shark through various obstacles. Reception Luc ...
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Digidrive
''Intersect'', known as ''Digidrive'' in North America and Japan, is a puzzle video game developed by Q-Games and published by Nintendo for the Game Boy Advance in 2006 exclusively in Japan. It is the only game in the '' bit Generations'' series to not be developed by Skip Ltd. It was later re-released for the Nintendo DSi's DSiWare digital distribution service, where it was released outside Japan for the first time. The inspiration came from the police direction of the floats during the Gion Festival in Kyoto. - Updated May 17, 2012 Gameplay The objective of the game is to propel the disc-shaped corevto as many meters as possible before the piston collides into the core and ends the game. The player must direct up to three different varieties of "vehicle," each of a different color, into one of four different lanes. If five of the same vehicle fill up the same lane, a triangle will appear and the lane will change to the same color as the type of vehicle that entered this lane. O ...
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Code
In communications and information processing, code is a system of rules to convert information—such as a letter, word, sound, image, or gesture—into another form, sometimes shortened or secret, for communication through a communication channel or storage in a storage medium. An early example is an invention of language, which enabled a person, through speech, to communicate what they thought, saw, heard, or felt to others. But speech limits the range of communication to the distance a voice can carry and limits the audience to those present when the speech is uttered. The invention of writing, which converted spoken language into visual symbols, extended the range of communication across space and time. The process of encoding converts information from a source into symbols for communication or storage. Decoding is the reverse process, converting code symbols back into a form that the recipient understands, such as English or/and Spanish. One reason for coding is to en ...
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Boxlife
''Boxlife'', known as ''Hacolife'' in Japan, is a puzzle video game developed by Skip Ltd. and published by Nintendo for the Nintendo DSi's DSiWare digital distribution service. Gameplay The game is set in a factory, where the player is a worker who must cut six squares out of a sheet of paper in various patterns to form cubes (or boxes) which, once folded properly, are lifted away from the playing field. The stylus is used to choose between three options to perform this task: Scissors, to cut the paper; Fold, which enables the player to assemble a cut pattern into a box; and Reattach, to erase cuts made in error. There are two modes of play: R&D Mode and Factory Mode. In both, the objective of the game is the same—to form boxes until the timer runs out—and the player is penalized for any stray squares left over on the playing field afterward. R&D Mode In this mode, different patterns to form cubes are introduced to the player. The player is given sheets of paper squares to ...
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Arrow Of Laputa
is a tower defense game developed and published by ArtePiazza in Japan on November 24, 2010 for the Nintendo DSi The is a dual-screen handheld game console released by Nintendo. The console launched in Japan on November 1, 2008, and worldwide beginning in April 2009. It is the third iteration of the Nintendo DS, and its primary market rival is Sony's .... References External links * 2010 video games DSiWare games Japan-exclusive video games Nintendo DS-only games Nintendo DS games Tower defense video games Video games developed in Japan Video games scored by Hayato Matsuo {{strategy-videogame-stub ...
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Mindscape (company)
Mindscape was a video game developer and publisher. The company was founded by Roger Buoy in October 1983 in Northbrook, Illinois, originally as part of SFN Companies until a management buyout was completed in 1987. Mindscape went public in 1988 and was subsequently acquired in 1990 by The Software Toolworks, eyeing Mindscape's Nintendo license. When Toolworks was acquired by Pearson plc in 1994, Mindscape became the primary identity for the development group. Mindscape was then sold to The Learning Company in 1998 and bought out by Jean-Pierre Nordman in 2001, becoming headquartered in Boulogne-Billancourt, France. Following the poor performance of its products, Mindscape exited the video game industry in August 2011. Notable titles released by Mindscape include the MacVenture series, '' Balance of Power'', '' Moonstone: A Hard Days Knight'', ''Legend'', '' Warhammer: Shadow of the Horned Rat'', '' Warhammer: Dark Omen'' and ''Lego Island''. History Early years (1983–1 ...
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Arcade Hoops Basketball
''Arcade Hoops Basketball'' (also called ''Arcade Hoops'') is a basketball video game developed and published by Skyworks Interactive. It was released as a download-only title on April 17, 2009 for the iOS and on December 28, 2009 for the Nintendo DSi via the DSiWare service. This was the first game developed and published by Skyworks Interactive. Gameplay The game is similar to the basketball minigames found in arcades and midways. In the game, players use the iPhone or Nintendo DSi device to attempt to score as many baskets as possible within 45 seconds. This involves players having to hold the basketball by touching it on the touchscreen and then shoot the ball by flicking toward the top of the touchscreen. The game involves three different modes of gameplay – shooting from short distance, from medium distance, or from the three-point line. The game has a feature in which the highest scores in each mode are saved. The game also gives players the option to either shoot at ...
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Arc System Works
, commonly referred to as ArcSys, is a Japanese video game developer and publisher located in Yokohama. Founded by Minoru Kidooka in 1988, the company is known for arcade 2D fighting game franchises, including ''Guilty Gear'' and ''BlazBlue'', as well as other license-based fighting games for ''Dragon Ball'', ''Persona 4'' and others. History The company was founded in January 1988 and incorporated as Arc Co., Ltd. in May. The company spent early years as a contract developer for Sega, Sammy and Banpresto. It consisted at the time of around eight developers; most of whom had previously worked at Sega including founder Minoru Kidooka. It was renamed Arc System Works in 1991. In 1992 they developed a game for the Famicom called ''Pizza Pop!''. The company produced a series of '' Sailor Moon'' video games for publisher Angel including '' Bishōjo Senshi Sailor Moon S: Jōgai Rantō!? Shuyaku Sōdatsusen'' which was the first fighting game they produced''.'' They published their fir ...
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Mastertronic
Mastertronic was originally a publisher and distributor of low-cost computer game software founded in 1983. Their first games were distributed in mid-1984. At its peak the label was one of the largest software publishers in the UK, achieved by selling cassette-based software at £1.99. As well as supplying leading retailers such as Woolworth's and Toys "R" Us, Mastertronic sold software in outlets such as newsagents which had not been previously associated with the software market. Their range of budget games were incredibly successful during the 1980's, with titles such as '' Kikstart'', ''Action Biker'', ''Finders Keepers'', ''Chiller'' and ''Flash Gordon'' (released under the M.A.D. Label). Later diversification included the setting up of US operations to source and distribute their software, as well as an unsuccessful arcade games division (Arcadia Systems). However, it was their decision to market the Sega Master System in the UK that ultimately proved most successful. ...
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Airport Mania
''Airport Mania: First Flight'' is a 2008 Time management (video game genre), time management game, that was jointly created by Reflexive Entertainment and South Wind Games. The player manages planes as they come in for landings. The game shifts through eight different airports of play, and the levels have different challenges, including a presidential plane (which has to land very quickly). ''Airport Mania'' was released on iOS in April 2008 and during that year reached the number 1 overall ranking in iTunes in 12 countries including Canada, the United Kingdom, and Hong Kong. A version was also made for WiiWare and was released in North America on November 29, 2010, and in Europe on June 16, 2011. There is also a version for DSiWare which was released in North America on April 25, 2011, and June 16, 2011, in Europe. A sequel, ''Airport Mania 2: Wild Trips'', was released on Windows, Macintosh, iOS, and Android in 2011. Reception References

2008 video games Android (o ...
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