LMS Color Space
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LMS Color Space
LMS (long, medium, short), is a color space which represents the response of the three types of cones of the human eye, named for their responsivity (sensitivity) peaks at long, medium, and short wavelengths. The numerical range is generally not specified, except that the lower end is generally bounded by zero. It is common to use the LMS color space when performing chromatic adaptation (estimating the appearance of a sample under a different illuminant). It's also useful in the study of color blindness, when one or more cone types are defective. XYZ to LMS Typically, colors to be adapted chromatically will be specified in a color space other than LMS (e.g. sRGB). The chromatic adaptation matrix in the diagonal von Kries transform method, however, operates on tristimulus values in the LMS color space. Since colors in most colorspaces can be transformed to the XYZ color space, only one additional transformation matrix is required for any color space to be adapted chromatically: ...
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Cones SMJ2 E
A cone is a three-dimensional geometric shape that tapers smoothly from a flat base (frequently, though not necessarily, circular) to a point called the apex or vertex. A cone is formed by a set of line segments, half-lines, or lines connecting a common point, the apex, to all of the points on a base that is in a plane that does not contain the apex. Depending on the author, the base may be restricted to be a circle, any one-dimensional quadratic form in the plane, any closed one-dimensional figure, or any of the above plus all the enclosed points. If the enclosed points are included in the base, the cone is a solid object; otherwise it is a two-dimensional object in three-dimensional space. In the case of a solid object, the boundary formed by these lines or partial lines is called the ''lateral surface''; if the lateral surface is unbounded, it is a conical surface. In the case of line segments, the cone does not extend beyond the base, while in the case of half-lines, ...
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Scottsdale, Arizona
, settlement_type = City , named_for = Winfield Scott , image_skyline = , image_seal = Seal of Scottsdale (Arizona).svg , image_blank_emblem = City of Scottsdale Script Logo.svg , nickname = "The West's Most Western Town" (official) , image_map = File:Maricopa County Arizona Incorporated and Unincorporated areas Scottsdale Highlighted 0465000.svg , mapsize = 200x200px , map_caption = Location in Maricopa County, Arizona , mapsize1 = , map_caption1 = , pushpin_map = USA Arizona Maricopa County#USA Arizona#USA , pushpin_label = Scottsdale , pushpin_map_caption = , coordinates = , subdivision_type = Country , subdivision_name = United States , subdivision_type1 = State , subdivision_name1 = Arizona , subdivision_type2 = County , subdivision ...
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Luminosity Function
A luminous efficiency function or luminosity function represents the average spectral sensitivity of human visual perception of light. It is based on subjective judgements of which of a pair of different-colored lights is brighter, to describe relative sensitivity to light of different wavelengths. It is not an absolute reference to any particular individual, but is a standard observer representation of visual sensitivity of theoretical human eye. It is valuable as a baseline for experimental purposes, and in colorimetry. Different luminous efficiency functions apply under different lighting conditions, varying from photopic in brightly lit conditions through mesopic to scotopic under low lighting conditions. When not specified, ''the luminous efficiency function'' generally refers to the photopic luminous efficiency function. The CIE photopic luminous efficiency function or is a standard function established by the Commission Internationale de l'Éclairage (CIE) and ...
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